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<1…28293031323334>
  • ANN: Spud v0.201New version of Spud released. Nothing major just a few bugfixes thanks to user feedback. At the soon to be usual link [COLOR=#4040c0][URL]http://…

    ... .
    [quote]
    5 - Using sprite search that window always loses ... 2008 .TZX file crashes Spin after the first program finishes.
    after byte of 00.
    25 ...
    rich_chandler rich_chandler September 2008 Emulators
  • In ye olde days of computingI found this page about some of the the history of home-computing. Maybe not complete, but still: [URL]http://www.jaapan.de/jp/homecomputer.php?page=…

    ... to a more evolutionary state after a while, and computing is ... . Before this machine, I was replacing my desktop every 18 months ...
    Winston Winston October 2008 Chit chat
  • Best unbeliavable story to a videogameI've been playing some old games SNES, and that got me back to Jungle Strike. it has probably the best plot I've ever seen in a game, something out …

    ... the Dragon brothers is dead after you killed him at the ... Jimmy at the end as after you kill Willy it turns ... the original but the main sprite. Some of the were OK ...
    dm_boozefreek dm_boozefreek October 2008 Chit chat
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... ]
    You can generate it after user definition, or? Do you ... for each letter? Again nice sprite scroller in Shock megademo, I ...
    omega omega October 2008 Sinclair Miscellaneous
  • Fast screen writesI wondered what the faster than LDIR methods of writing to the screen were.

    ... lot of my sprite rendering and screen drawing immediately after the vertical ... can do your interrupt stuff after drawing the screen updates or ...
    BloodBaz BloodBaz October 2008 Development
  • Fast screen writesI wondered what the faster than LDIR methods of writing to the screen were.

    ... lot of my sprite rendering and screen drawing immediately after the vertical ... can do your interrupt stuff after drawing the screen updates or ...
    Matt_B Matt_B October 2008 Development
  • Post your computer stupiditiesI used to check this site out quite a lot [url]http://www.rinkworks.com/stupid/[/url] but it doesnt get updated much. So i was wondering what stu…

    ... someone swapped his computer. Soon after the boss phoned him and ... my arse off in the background.
    cascarria cascarria October 2008 Chit chat
  • Post your computer stupiditiesI used to check this site out quite a lot [url]http://www.rinkworks.com/stupid/[/url] but it doesnt get updated much. So i was wondering what stu…

    ... chap had a serious Autocad background and had never been into ... a single word till well after 20 mins when he suddenly ...
    Arjun Arjun October 2008 Chit chat
  • barbarianI've just been playing Barbarian, had not done it in a long while and...wow, it's amazing how good it still is! in terms of one Vs one fighting game…

    ... finding an entire new game after 20 years![/QUOTE]

    background screens surely took a lot ...
    Rickard Rickard November 2008 Games
  • Where has my thread gone????:???::???::???::???::???:

    ... , horribly insecure, it was Microsoft after all) Active Desktop on Win ... it could make your desktop background a web page, and thinking ...
    Winston Winston November 2008 Chit chat
  • Where has my thread gone????:???::???::???::???::???:

    ... , horribly insecure, it was Microsoft after all) Active Desktop on Win ... it could make your desktop background a web page, and thinking ...
    dekh dekh November 2008 Chit chat
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... background tile animations, reflections, watery effects, creating your own sprite draw functions, sprite ...
    Alcoholics Anonymous Alcoholics Anonymous November 2008 Development
  • Attn: Dunny Re: Basin[QUOTE=Dunny;282407]Just out of interest, is there any demand on these boards for a standalone version of BASin's graphics tools? It'd be just the U…

    ... ]

    You mean [i]after[/i] the conversion is done ... happened to that selection-to-sprite or selection-to-udg feature ... 's on the list right after the Vector shape editor is ...
    Dunny Dunny November 2008 Development
  • Which non spectrum game(s) gobsmacked you the most?Having read this thread - [url]http://www.worldofspectrum.org/forums/showthread.php?t=22537[/url] I decided to start a thread about non-spectrum ga…

    ... . But playing the earlier games after panzer dragoon saga opened my ... gen title with scenery and background effects that can still impress ...
    dm_boozefreek dm_boozefreek November 2008 Chit chat
  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…

    ... magazine to draw the starfield background.

    Assembles in SPIN ... /> LD A,E ; save the sprite rotation before it gets overwritten ...
    Digital Prawn Digital Prawn December 2008 Development
  • In the Dizzy games, I used to like......standing on a black background between two red pieces of scenery, so that Dizzy's body was white and his gloves were red, just as they should have…

    ... ;318860]...standing on a black background between two red pieces of ... /> I thought they got crap after 4, which neatly coincides with ...
    Vertigo Vertigo December 2008 Games
  • The amazing Miles Mad Mission thread!Following on from the "Thuderstorms" thread! The JSW I mocked up for a laugh then decided to actually do is under construction. As promised I said …

    Ooh! After much mental quibbling we have ... replacing it with a screen still related to WOS.

    After ...
    dm_boozefreek dm_boozefreek December 2008 Games
  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…

    ... more like what you are after.

    Horizontally scrolling starfield ... /> LD A,E ; save the sprite rotation before it gets overwritten ...
    Digital Prawn Digital Prawn December 2008 Development
  • Abadia del crimen laThanks to someone voting the score 1 for other games such as manic miner , skool daze , head over heels etc , the Adadia game has finally made it to …

    ... . By doing that, you're replacing a flawed system with one ... coming back to the Spectrum after 20 years, and a list ...
    gasman gasman December 2008 Games
  • Abadia del crimen laThanks to someone voting the score 1 for other games such as manic miner , skool daze , head over heels etc , the Adadia game has finally made it to …

    ... . By doing that, you're replacing a flawed system with one ... coming back to the Spectrum after 20 years, and a list ...
    sirclive1 sirclive1 December 2008 Games
  • I've been wondering...The Spectrum, CPC, and Apple II had no hardware sprites, so what were those 2D objects in their games?

    ...
    Blocks which make the background and don't move (or ... move only when the whole background is scrolling) are usually ... />
    Blocks which aren't background and move (like player, enemies ... of sprites,any limitations to sprite size, any special colors ...
    Ralf Ralf December 2008 Sinclair Miscellaneous
  • I've been wondering...The Spectrum, CPC, and Apple II had no hardware sprites, so what were those 2D objects in their games?

    ...
    Blocks which make the background and don't move (or ... move only when the whole background is scrolling) are usually ... />
    Blocks which aren't background and move (like player, enemies ... of sprites,any limitations to sprite size, any special colors ...
    Lockett Lockett December 2008 Sinclair Miscellaneous
  • I've been wondering...The Spectrum, CPC, and Apple II had no hardware sprites, so what were those 2D objects in their games?

    ... ever investigated writing a software sprite engine, thus you are limited ... follow however that an Hardware Sprite Engine is a bad thing ... owned one back in 1985 after a friend offered one to ... actually think the TI-99 sprite engine was quiet interesting for ...
    rahtgaz rahtgaz December 2008 Sinclair Miscellaneous
  • I've been wondering...The Spectrum, CPC, and Apple II had no hardware sprites, so what were those 2D objects in their games?

    ... follow however that an Hardware Sprite Engine is a bad thing ... owned one back in 1985 after a friend offered one to ... actually think the TI-99 sprite engine was quiet interesting for ...
    Mark Wills Mark Wills December 2008 Sinclair Miscellaneous
  • 4116 DRAM for 48KSomeone told me I got faulty RAM in my broken 48K. They should be 150ns, right? What would be a good place to buy them from?

    DEFINITELY agree with Death, when replacing them, use sockets.

    ... to clean up the holes after desoldering.

    Avoid the ...
    Winston Winston December 2008 Hardware
  • Jetpac questionHi all, I just bought a copy of Jetpac off of Ebay and I'm having problems. To start, I'm trying to play it on an issue 2 Speccy with Interface 1, 2 …

    ... ;If errors exist then set background to red
    LD (QP_ATTR ... />
    LD A,33 ;Set Background to green
    LD (QP_ATTR ... few seconds to display info after each pass
    Delay
    Digital Prawn Digital Prawn January 2009 Games
  • Atic Atac vs Sabre WulfIf we read a review of Sabre Wulf in Crash (July 84) we can see: [I]"It's basically a jungle version of Atic Atac but much more involved[/I]" [I]"S…

    ... 2 or 3 screens sometimes after running out of keys etc ... best. Didnt like the main sprite graphic in Wizards Lair, thought ...
    psj3809 psj3809 January 2009 Games
  • Understanding the StackSorry folks. I guess I'm going to be a pain for a little while. Hope it's ok with everyone. I'm currently studying the stack and wrote the little pr…

    ... may be part of a sprite rendering routine:
    [CODE]
    after the call to pass in ...
    Patrik Rak Patrik Rak January 2009 Development
  • [BASin] Bug report and question[B]1. Bug report:[/B] BASIC Editor behavior I'm using a variable to store the contents of the BC register. But the BASIC editor works strangely. I t…

    ... had any trouble deleting or replacing lines that span more than ... /> It's curious also, that after answering to the error message ...
    rahtgaz rahtgaz January 2009 Emulators
<1…28293031323334>

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