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Search Again :: Adv Search 147 results in 0.000s
<12345>
  • Drawing some spritesI figured I want to draw some sprites. My target was to do a 16x16 masked sprite. There's no clearing here, just drawing the sprites. My first ite…

    ... instance:

    [code]
    REPT 12
    calculate screen coordinate ...
    Einar Saukas Einar Saukas November 2015 Development
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    ...
    Interrupt di ;here!
    rept 32
    nop
    endm ...
    and d
    rept 50
    nop
    ...
    mcleod_ideafix mcleod_ideafix December 2015 Vega
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    ...
    Interrupt di ;here!
    rept 32
    nop
    endm ...
    inc a
    rept 52
    nop
    ...
    mcleod_ideafix mcleod_ideafix December 2015 Vega
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... )
    lookup:
    REPT 18, ROWREPT
    REPT 4, LINREPT
    hrow ...
    Einar Saukas Einar Saukas April 2016 Development
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... )
    lookup:
    REPT 18, ROWREPT
    REPT 4, LINREPT
    hrow ...
    Einar Saukas Einar Saukas April 2016 Development
  • ZX Spectrum Z80 Development Environment on WindowsHi Folks, Just wondering what the recommendation is for a ZX Spectrum Z80 Development environment on Windows? Getting fed up with hand coding Z80…

    ... ] (at assembly time like [i]REPT[/i])
    [*] [b]Named procs ...
    colonel32 colonel32 August 2017 Development
  • draw single pixel in the borderI have problems with drawing in the border. I can get it to draw a line ,but it always becomes a line and not a single pixel. <br><br>rept 3580 <br…

    ... />




    rept 3580






    rept 120



    micken micken May 2018 Development
  • Printing text, part MMXIIXI'm pretty sure there's been a zillion threads about this already, and I don't think it's the first one by myself either, but here goes. Proportiona…

    ... '
    fastwidth jr 123
    REPT 8
    rla
    rl ...
    evilpaul evilpaul December 2018 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ...
    xor a

    REPT 7
    ld (hl), a ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ...
    xor a

    REPT 7
    ld (hl), a ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... stack
    push hl
    REPT 8
    ldi
    ENDR ...
    ld de, shiftdata_rbuff
    REPT 8
    ldi
    ENDR ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    REPT ends with ENDM in Pasmo looks like.

    You can use local labels with an option but looks like it uses _ instead of a dot for those :/
    It's probably too much of a hassle then to make it work easily on both :(
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... ): warning: ENDM used as DUP/REPT block terminator, this is deprecated ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... stack
    push hl
    REPT 8
    ldi
    ENDR ...
    ld de, shiftdata_rbuff
    REPT 8
    ldi
    ENDR ... just replace
    [code]
    REPT 8
    ldi
    ENDR ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... stack
    push hl
    REPT 8
    ldi
    ENDR ...
    ld de, shiftdata_rbuff
    REPT 8
    ldi
    ENDR ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ... loop for 2nd row
    REPT 7
    ; blit 16 pixel ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... stack
    push hl
    REPT 8
    ldi
    ... /> ld de, shiftdata_rbuff
    REPT 8
    ldi
    ENDR ... ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ... ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> ld de, shiftdata_rbuff
    REPT 8
    ldi
    ENDR ... ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ... ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ... ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> ld de, shiftdata_rbuff
    REPT 8
    ldi
    ENDR ... ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ... ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ... ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> ld de, shiftdata_rbuff
    REPT 8
    ldi
    ENDR ... ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ... ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ... ; Unrolled loop, 7 iterations
    REPT 7
    ld a, (de ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    main, mainloop, read keyboard and update player

    [code]
    ORG 32768
    main:
    IF NOPS_AT_START
    nop
    nop
    nop
    nop
    ENDIF
    IF RETURN_TO_BASIC
    ld (stashed_iy), iy
    ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    Entry point and main loop

    [code]
    ORG 32768
    main:
    IF NOPS_AT_START
    nop
    nop
    nop
    nop
    ; seed rand with whatever is currently in H
    ; and L set to value in refresh register
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    ... stack
    push hl
    REPT 8
    ldi
    ENDR ...
    ld de, shiftdata_rbuff
    REPT 8
    ldi
    ENDR ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
<12345>

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