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<1…10111213141516…34>
  • Problems with SpinHi, took this emulator for a spin, loaded a hacked version of JSW and willy keeps jumping. Tried another version of JSW and again, he constantly jump…

    It's a Kempston problem, yes. You just need to hack the game and find the right POKE to reverse the Kempston joystick detection that occurred before the original snapshot was created :p

    Oh, and it is only one simple POKE required ;)
    Woody Woody April 2005 Emulators
  • plus3dos headersThe plus 3 manual states that bytes 15...22 contain +3 BASIC header data. Which on the whole seems to be true, however I've never seen bit 22 being a…

    ... />
    (which was written to reverse tapcat:)

    [url="http ...
    John Elliott John Elliott May 2005 Development
  • School SpeccysLook, i know you guys had Spectrums in school (only fair, you guys had to wear uniforms, we didn't) I'm 15. We have crappy macs. Sooooo what games di…

    ... of like Jeff Goldblum in reverse!) It was okay, but I ...
    Graz Graz May 2005 Games
  • Weird loaders; 1) Why? 2) How? (Curiosity question)Hello again. Sorry to be asking/posting so much today, but I've just arrived here and am plumbing the depths of nearly 22 years of making cups of te…

    ...
    ? No loading border
    ? Reverse loading SCREEN$ (bottom to top ...
    Mr. Anonymous Mr. Anonymous May 2005 Sinclair Basic
  • Trig questionI'm trying to write a function that describes a 2D circle in 3D space - that's not important, just a bit of background! I've almost done it, but the…

    ... create a series of 3D coordinates that will trace a circle ...
    NickH NickH June 2005 Sinclair Miscellaneous
  • Trig questionI'm trying to write a function that describes a 2D circle in 3D space - that's not important, just a bit of background! I've almost done it, but the…

    ... , never, [I]never[/I] expand coordinates like this unless you absolutely ...
    Philip Kendall Philip Kendall June 2005 Sinclair Miscellaneous
  • Trig questionI'm trying to write a function that describes a 2D circle in 3D space - that's not important, just a bit of background! I've almost done it, but the…

    ... , never, [I]never[/I] expand coordinates like this unless you absolutely ...
    Lee Fogarty Lee Fogarty June 2005 Sinclair Miscellaneous
  • Q on scanning books.Those of you with experience scanning books: What is the "best" way to scan them without making creases etc? I am wondering if a hand scanner is t…

    ... scanner software will allow auto reverse of the scanned page. This ...
    Steve(spt) Steve(spt) June 2005 Support files
  • The Muncher - good or horrible?After seeing a review of this on The Rubber Beermat I thought I'd give it a go. It seemed to do okay in the reviews (Dunc from YS loved it) but it s…

    ... reason, the programmers decided to reverse the controls so that right ...
    Spector Spector June 2005 Games
  • Why emulators are not as good as the real thingI think I remember thx1138 saying before that emus didn't cut it for him. Well, I agree. They are good fun, and I got into the Speccy for a second ti…

    ... i've actually done the reverse, bought a few old Speccies ...
    psj3809 psj3809 June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... is mapping x,y screen coordinates onto the spectrum's video ...
    Digital Prawn Digital Prawn June 2005 Sinclair Basic
  • AZIMUTH HEAD ALIGNMENT KITSHow do they work ????

    ... of the tape. (likewise the reverse process is craried out on ...
    Digital Prawn Digital Prawn July 2005 Sinclair Miscellaneous
  • PRINT AT in assembler Hello everyone, I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC programming, bu…

    ... />
    (The x and y coordinates seems also to be in ...
    Rickard Rickard July 2005 Development
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... ? If you did you can reverse payment/dispute it within 30 ...
    beanz beanz July 2005 Sinclair Miscellaneous
  • Game enginesHow many Spectrum games were based on the same "game engine"? The most obvious examples are Ultimate 3d games (Knight Lore, Alien 8 etc.). Also "Cobr…

    Southern Belle and Evening Star. I've reverse engineered them, and wrote some code to allow custom tracks and stations in evening star. They have very similar code and variables.
    Digital Prawn Digital Prawn July 2005 Games
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... 8 bytes (first 8 in reverse order). When the 8 bytes ...
    Dr BEEP Dr BEEP August 2005 Development
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... granularity of your PLOT/DRAW coordinates to multiples of 8.
    Dunny Dunny August 2005 Sinclair Basic
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... restrict your window position to coordinates which are multiples of 8 ...
    na_th_an na_th_an August 2005 Sinclair Basic
  • sick joke number 1I've heard they were having an 80's revival weekend in the USA... ... it was going OK until Katrina and the Waves showed up. *wince*…

    But not the one about the spanish tanks that have one gear to go forward & 5 to go in reverse.
    Lee Fogarty Lee Fogarty September 2005 Chit chat
  • Why nothing will ever beat a real SpeccyI believe that one of the reasons that Speccy games were so good was because you had to wait so long for them to load! I remember sitting in front o…

    ... i've then gone the reverse and bought old Speccys off ...
    psj3809 psj3809 September 2005 Games
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... occupies for update
    - update coordinates
    - modify sprite graphic pointers ... now occupies (with the new coordinates) for update.

    The ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... drawn at exact vertical character coordinates (requiring no vertical shifting) you ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • Return of the JediI've just been playing, or at least trying to play return of the Jedi on mame and i'm struck by how inferior in terms of gameplay it is compared to t…

    It seems this is the case with quite a few games. Despite often playing both at the time, this comes as something of a surprise to me. I remember things being quite the reverse
    Thomas Gale Thomas Gale October 2005 Games
  • Pac-Man clonesCan anyone name some for me your starter for 10 is Hungry Horace

    Don't forget the dire 'GNASHER' by Mastertronic.


    Also, GULPMAN (Cambell Systems)

    I suppose Imagine's 'SPECTRES' is kind of 'reverse pacman'.
    chaosmongers chaosmongers October 2005 Games
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... the game and input [I]coordinates, properties, conditions or text[/I ...
    de Vandemar Croup de Vandemar Croup October 2005 Development
  • JON NORTHHi Jon, i just followed the last thread with some interest. I used to send you hacks years ago and got a few published in YS!! I can only say dont g…

    ... the code twice (forwards and reverse). I have a feeling due ... , code+sync then code in reverse to compare with the previous ... this (well the forward and reverse loading).

    It'd ...
    Andrew Barker Andrew Barker October 2005 Development
  • JON NORTHHi Jon, i just followed the last thread with some interest. I used to send you hacks years ago and got a few published in YS!! I can only say dont g…

    ... the code twice (forwards and reverse). I have a feeling due ... , code+sync then code in reverse to compare with the previous ... this (well the forward and reverse loading).
    [/quote]
    Yes ...
    JonNorth JonNorth October 2005 Development
<1…10111213141516…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
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  • +3 Disk drive motor
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HitBox

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coordinates 684 958

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