World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.022s
<1…14151617181920…34>
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... probably) 1983 assembled the code into a REM statement, ... in the source.

    The binary code was ... line 1, and the source code was kept in line ... memory used for the source code then it will quite ... happily destroy that source!

    ...
    Woody Woody May 2004 Development
  • New utterly crap game!Inspired by Andy Herbert's crappy game I decided that I should try and produce a similar if not better (or worse depending on how you look at it) eff…

    I suppose compiled BASIC games should be no problem so long as the original source code is provided too. I had a look at the spanish page, and some of the games look really good!
    Arjun Arjun May 2004 Games
  • +D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…

    ... $ed $?? inserted where the next code block is to be loaded ... at this point hold the code address, length and identify the ... in the former tape-loader code. The code in the disk RAM ... all of them I included source code in Zeus Assembler format. All ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Sinclair Miscellaneous
  • debuggingI have read a fair bit about z80 machine code and am ready to experiment using Tasm. One concern is how would you debug using this method of programm…

    ... to reload your assembler and source code from tape every time it ... in a sprawling mass of code, things get a bit fiddly ... let you step through the code, which is a definite helping ...
    gasman gasman May 2004 Development
  • BASin Release 10 releasedHi all, A quick note to let you know that BASin_r10 is out as of now. I've gone off on something of a tangent now with BASin, it's more like what …

    ... to automatically translate the basic code into mc , but that would ... (and save space) or hard code the maths? BASin's compiler ... main point is producing BASIC code, it won't make much ... with some tweaking of your source code.

    [quote]
    How ...
    Dunny Dunny June 2004 Emulators
  • Proxima user programs wantedCzech company Proxima software made/published a bunch of _very_ high quality user programs in 1990-1993 (in Czech), but they seem to be missing from …

    ... and contact the original authors. Source code also wouldn't be bad ...
    asgard asgard June 2004 MIA/STP/SDP
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... its mini-plugins.
    the source code editor is 90% complete and ...
    Kiwi Kiwi August 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... having to recompile the entire code or download a complete new ... machine specific. (even though the code to plot the points could ... always need to write specific code for your specific machine and ... as code (eg. an image, a map or sound) into your source code.
    Kiwi Kiwi August 2004 Development
  • The Perils Of WillySorry if this is a really obvious question, but did anyone ever convert the V20 Perils of Willy to the Speccy?

    ... ought to dust off the source code and fix that, in fact ...
    AndyC AndyC September 2004 Games
  • The Perils Of WillySorry if this is a really obvious question, but did anyone ever convert the V20 Perils of Willy to the Speccy?

    ... ought to dust off the source code and fix that, in fact ... ]
    How about putting the source code on the net?
    rich_chandler rich_chandler September 2004 Games
  • The Perils Of WillySorry if this is a really obvious question, but did anyone ever convert the V20 Perils of Willy to the Speccy?

    ... :
    How about putting the source code on the net?
    [/quote ... were based on the C source version floating around which didn ...
    AndyC AndyC September 2004 Games
  • Open vs Closed Source Emulators.[quote] On 2004-09-02 01:51, cyborg wrote: [quote]Additionally, an emulator author may not have access to a recent Microsoft compiler and/or the appr…

    ... , Jmk wrote:

    Open source can lead to faster progress ... team" coding.

    Closed source can lead to a greater ... I do distribute the BASin source code freely - it's not open ... .

    So closed-access source is my preferred method, even ...
    Dunny Dunny September 2004 Emulators
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... in.

    VBSpec's source code is not hard to follow ...
    Dunny Dunny September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... they were apps I needed source code for) but the Spectrum scene ...
    CKay CKay September 2004 Development
  • www.worldofcrisps.orgHello, not often you'll se me in here. I'm just here to ask Martijn about WOS so I can design a sister site "worldofcrisps". For instance, what fon…

    ... always have to change the source code of even my simplest sites ...
    jil jil September 2004 Sinclair Miscellaneous
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    Very impressive, thanks for supplying the source code.
    robpearmain robpearmain September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... down and figure out. The source code of other emulators is generally ... follow the corresponding bits of code in Perl / C.

    gasman gasman October 2004 Development
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... as he tells me the source code is a little messy.
    Antiriad Antiriad October 2004 Games
  • ZX Spectrum on GBAHey guys could you do ourself a favor ? There s a tread on a Game Boy Advance site regarding what emulator for the GBA is mostly awaited. Could you g…

    ... willing to give away the source code to anybody interested in finishing ...
    Arm73 Arm73 October 2004 Emulators
  • Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…

    Something else that might be useful to anyone writing a platform game is to take a look at Jonathan Cauldwell's mini game entry Area 51, which comes with fully annotated source code.
    darkman darkman October 2004 Development
  • is it easy to learn z80 machine codewell is it?

    ... want to write very fast code....) - but they're great for ... touched was Simon Cookes QDOS source code - to modify it to print ...
    DavidB DavidB October 2004 Development
  • Announce Pasmo 0.3.7Hello. I have launched the release 0.3.7 of Pasmo, a multiplatform Z80 cross-assembler. [url="http://www.arrakis.es/~ninsesabe/pasmo/"]http://www.a…

    The source code for Super Crap Invaders assembles ...
    Woody Woody October 2004 Development
  • Speccy NetworkingNot sure if this post should be here or under development so apologies in advance. Has any body 'networked' a number of spectrums. If so what did y…

    ... for cross-assembling. The assembler, source code and file handling system was ... the other.
    The object code was broadcast over the network ...
    Geoff Geoff November 2004 Sinclair Miscellaneous
  • you got it all wrongI never meant to rip off programmers although they seem to think it. I just feel there is a kind of very dangerous elitistic feeling rising here, and…

    ... all-consuming grip of machine code were allowed to participate.
    code which might attempt to fix ... ! This link is for the source code which I have deliberately inserted ...
    The Mighty Dopethrone The Mighty Dopethrone November 2004 Games
  • New Spectrum game For all those who are interested, the game I cobbled together at yesterday's ORSAM show in Norwich is now available to download from my website. [u…

    Indeed, wrt to source code annotations, I must say it's really nice to see a programmer take care in commenting his code for others with such detail. Cheers!
    Arjun Arjun November 2004 Announcements
  • WIP Target Renegade mod for Beats of RageHi W.O.S. readers! I am currently working on a mod for the game engine "Beats Of Rage" based on Target Renegade (Speccy version of course!) The mod…

    ... found the section of the source code I need to change for ... before I've modifed the code. Hopefully I will sort this ...
    Kirby2000 Kirby2000 November 2004 Announcements
  • For CKay and his Sam CoupeHope you like it!, [url="http://www.samcoupe-pro-dos.co.uk"]www.samcoupe-pro-dos.co.uk[/url] Steve(spt)

    ... a site with Gary Kildalls source code for the original versions from ... able to `actively` use or code the SAM, and Sim Coupe ...
    CKay CKay November 2004 Sinclair Miscellaneous
  • Windows Compile of PlayTZXHad to re-do it as I couldn't find it, but here it is: [url="http://slitscan.spymac.net/Playtzx.zip"]http://slitscan.spymac.net/Playtzx.zip[/url] I…

    ... need to gather all the source together and release it in ... modular and has a common source code base.

    Okay, I ...
    Andrew Barker Andrew Barker November 2004 Emulators
  • new update of winTZXHello If someone cares.. a new release of winTZX is available + Speedlock protected program loading fixed + First step of MDR file support Thanks …

    I think I need to get the source code out for SAMP2TZX/CDT as it would be cool if all these new/updated utils comming out could handle WAV and CSW. Remember there's a CSW handler by Fraser at your disposal :)

    Andy
    Andrew Barker Andrew Barker November 2004 Emulators
  • Can anyone recommend website builder softwareI need some software that is simple to use ie u can drag photos from your hard drive and place them on your web page, needs no programming knowledge …

    ... your design, but the HTML code generated by Fusion is far ... therefore often look at the source code to a NOF generated page ...
    woodcock88 woodcock88 November 2004 Sinclair Miscellaneous
<1…14151617181920…34>

Latest Posts

  • I bought an accoustic guitar. How do you play it?
    dm_boozefreek on 7:51PM
  • Goodbye Z80
    zx1 on 7:11PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

HitBox

Word Docs Hits
rip 4.9K 5.3K
source 11.3K 14.7K
code 41.6K 91.2K

Related Threads

  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it<br /> <br /> Note, for 48k spectrum using TASM<br /> <br /…
  • Love letter hidden in source code?Hi all,<br /> <br /> Back in the early 80's there was a 48k game called (see note) and at about that time me and a couple of mates were into disassem…
  • Speccy Game Source CodeIs there a way to look at the tape files or convert the tape files to read the source code?<br /> <br /> Also, is there an archive of source code for…
  • Saving BASIC code as CODE... can't start programHi guys!<br /> <br /> I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon.<br /> <br /> I'm using the…
  • Old Source CodeWhilst searching through some old boxes today I came across some printouts of some old m/c programs I did back in the 80's. I obviously couldn't code…
  • Source code 'Babelfish' ?Hi,<br /> <br /> Not entirely speccy related but you're knowledgable developers (lick, lick) so maybe you can help....<br /> <br /> I've been handed …
  • Harry Hedgehog 1K Source Code Available...Hello,<br /> <br /> For what it's worth, if it helps anyone, the Harry Hedgehog 1k game I did for the 2006 Games Compo can be downloaded [url=http://…
  • Game Programming Source Code & Startup HelpHi there,<br /> <br /> I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and …
  • Spectrum games source code?Odd (and probably incredibly naive but gonna ask anyway hehe) question...is there any source code out there for the Spectrum games?

Related Searches

  • source code
  • unreleased source code
  • knight lore source code
  • trackerk source code
  • tracker source code
  • pimania source code
  • source code basic
  • listing source code basic
  • speedlock source code
  • zero source code
  • zero emulator source code
  • custom loader source code
  • source code magazines
  • kevin tom football source code
  • zx spin source code luca
  • specemu source code
  • kevin tom football manager source code
  • football manager source code
  • jumping jack source code
  • zx spin source code

Copyright © 2024 World of Spectrum