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  • Spectrum 48K - upper memory problemsHi I have a ZX Spectrum 48K issue 3B which does not see upper memory. On PRINT PEEK 23732+256*PEEK 23733 i got result 32767. POKE 32768,85 and PRINT …

    ... PEEK 32769 and above (to 65535) gave result 10 instead of ...
    Edward Edward May 2012 Hardware
  • CMWC random number generator for Z80Seeing the interest regarding the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=23070"]Xor-Shift random number generator for Z80[/URL]…

    ... /> org 40000

    call rnd ; BASIC driver
    ld c ... ,0
    ret

    rnd ld de,0 ; c,i ... = t / 256

    ld (rnd+1),de

    ld ...
    Patrik Rak Patrik Rak June 2012 Development
  • happy birthday RNDhave a good .. if not random one..

    have a good .. if not random one..
    fog fog June 2012 Chit chat
  • TESTROM3 - utility/rom for test your ZXHere is TESTROM3 utility as 16kB ROM file + flasher for install this rom to divide eeprom (or mapram mode). Work also on ZX Spectrum without ROM and …

    ... only fast ram memory (32768-65535). During test show black and ...
    velesoft velesoft August 2012 Sinclair Miscellaneous
  • Coding for 128kHi all, I wonder if anyone can suggest any useful reading/threads/examples on the fundamentals of 128k coding. Chapter 24 of the +2 manual has prov…

    ... uncontended memory banks from 0-65535.

    Setting BANK 7 ...
    R-Tape R-Tape October 2012 Development
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... />
    [code]
    10 CLEAR 65535
    [/code]This command clears ... RAM TOP set by CLEAR 65535 on line 10

    Zetr0 Zetr0 January 2013 Games
  • Hidden message in Down To EarthJust found this in the Down To Earth code. I like reading these old messages left behind by programmers. [code]WELCOME TO ORIFICE Credits Darren B…

    ... FOR-NEXT loop,
    a RND & a devious POKE command ...
    FrankT FrankT January 2013 Sinclair Miscellaneous
  • Problem with Page 7I've been experimenting with running code in page 7 (+3) from BASIC and I seemed to have got it sorted out but then it all went wrong. Firstly, I tr…

    ... : STOP [/code]
    It printed "65535".

    So then I ...
    Battle Bunny Battle Bunny January 2013 Development
  • Relocating a block of code as to work on a 16k spectrumI've written a game in from 50000 to 65535 and was wondering if there were any way to relocate the entire block of code to work on a 16k Spectrum. I…

    ... game in from 50000 to 65535 and was wondering if there ...
    daveysludge daveysludge February 2013 Development
  • Poke on +2 greyhi, should i poke 65535,0 or 65536,0 in the first case i get OK 0 but in the second one i get "B interger out of range,0:1" i am trying to load z…

    ... ,

    should i poke 65535,0 or 65536,0
    xaris_sm xaris_sm May 2013 Hardware
  • Machine code loopsDear all, 30 years too late I know, but I'm finally starting to get to grips with Machine Code - something I could never manage back in my early tee…

    ... of 255 and [up to] 65535 respectively, where I can create ...
    Tobo Tobo June 2013 Development
  • Happy birthday RND!Hope it's a good 'un. (Don't forget to RANDOMISE.)

    Hope it's a good 'un.

    (Don't forget to RANDOMISE.)
    Morkin Morkin June 2013 Chit chat
  • New game: The curse of OddvilleDon't get too excited! :p Just wanted to share this because the coding of it is driving me mad, or rather the game designer is. The curse of Oddvil…

    ... Patrick Rak's XOR Shift RND generator, and Einar's 'Dragon ...
    R-Tape R-Tape July 2013 Brand new software
  • generating a pre-defined list in an un-defined sequenceI've decided to become a drunkard, to which end I've been drinking a whole bottle of beer in one day (whereas normally I'd make it last 2 or 3 days).…

    ...
    20 LET r=INT (RND*768): LET y=INT (r ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • LOOK at the size of my Rom/EmulatorOk, we have 16k, 48k, 128k, even a 256 odd k Rom/Emulator But I want more :p Is there anything out there now or been worked on to give more, as the…

    ... numbers did not stop at 65535(k).

    has anyone ...
    ardentcrest ardentcrest October 2013 Sinclair Miscellaneous
  • Help a small machine code game.Hello all you clever wossers are there any GOOD?? games that are in machine code (no basic apart from the loader,rnd usr bit) but are very small ma…

    ... basic apart from the loader,rnd usr bit) but are very ...
    ASH-II ASH-II January 2014 Games
  • INPUT help?Hi folks. :) Brace yourselves, this is probably a very silly question, my BASIC knowledge is very... well, basic... Let's say, for example, I'm mak…

    ... number=1+INT (1+999*RND)
    20 INPUT "Can you ...
    GreenCard GreenCard February 2014 Sinclair Basic
  • What's wrong with this code?[code]10 LET X=1+INT (RND*99999999): LET Y=1+INT (RND*99999999) 20 INK 4 30 PAPER 0 40 PRINT "Quest for ye flask!" 50 PRINT "?2014 Yoshiatom" 60 PRIN…

    ... ]10 LET X=1+INT (RND*99999999): LET Y=1+INT ... (RND*99999999)
    20 INK 4< ...
    Yoshiatom Yoshiatom February 2014 Sinclair Basic
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    ...
    randomize
    return
    rnd
    save
    sgn
    pkersey pkersey February 2014 Development
  • Ghosts n' Goblins loaderI'm trying to put Ghosts n' Goblins onto a +3 disk but struggling to understand the mc loader. Basic loader [code] ink 7 : clear 25000 : load "" cod…

    ... . Wouldn't that load beyond 65535 to 65548?

    The ...
    Speccy_James Speccy_James February 2014 Development
  • NOW look at what SpecBAS can do![img]https://sites.google.com/site/pauldunn/specbas_32.png[/img] Here's the code: [code] 10 WINDOW NEW w,0,0,SCRw,SCRh BPP 32 20 FOR f=1 TO 512 30 …

    ... 512
    30 LET x=RND*SCRw
    40 INK (((256 ... ) SHL 24)+((RND*256) SHL 16)+((RND*256) SHL 8)+RND*256
    50 CIRCLE x,RND*SCRh,10+RND ...
    Dunny Dunny March 2014 Sinclair Basic
  • 2048SAs another really small project (and because Arda said it was really easy), I've tried my hand on 2048 as well. This is the (preliminary) result: …

    ... , but the scoring loops at 65535, and if you ever reach ...
    Timmy Timmy March 2014 Development
  • ANN: Pro-Dos V2 for Sam COUPE onlinefrom [url=http://www.samcoupe-pro-dos.co.uk]www.samcoupe-pro-dos.co.uk[/url] A big thank you to Chris Pile for his work on getting this project fini…

    ... />
    Up to 64-Gigabytes (65535 logical disks) on CF/MMC ...
    Steve(spt) Steve(spt) May 2014 Announcements
  • Happy Birthday RND !Have a good one! :)

    Have a good one! :)
    deadpan666 deadpan666 June 2014 Chit chat
  • 1st interface in 30 years (update)Hi all, Just a wee update to my "1st ZX interface in 30 years" project. Main IC's: 82C55 three 8-bit port I/O (configured for 12 dig in, 12 dig out…

    ... /code routine max integer is 65535......aaarrgghhh. A lot of head ...
    IanJ IanJ August 2014 Hardware
  • 48k Stops loading and resetsI've just fixed the problem I had with my Issue 2 Spectrum only showing 16k memory by replacing all of the upper ram. With that job done I've done a …

    ... check and its now returning 65535.

    The problem is ... ram again if its returning 65535 or could it?

    retrogamemart retrogamemart September 2014 Hardware
  • Game of Life.Last year (I think) or maybe the year before, I entered a Game of Life simulator into the CSS CGC compo but for the Sinclair ZX81. I decided to port…

    ... b: LET g(i,j)=RND*x>e: NEXT j ...
    Shaun.Bebbington Shaun.Bebbington September 2014 Sinclair Basic
  • Banked memory running slower?I've just compiled a TAP which includes bank6, it loads ok, but the routines that are paged in run slightly slower. The Z80 snapshot has no such pro…

    ... or perhaps the value of 65535 which also didn't get ...
    daveysludge daveysludge October 2014 Development
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