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<1…3456789…34>
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    ... ://users.telenor.dk/~dsl686722/test01.asm"]http://users.telenor.dk/~dsl686722 ... /test01.asm[/URL]

    It's ...
    riv riv March 2010 Development
  • Need help with small asm piece of codeI could use some help. I have a number in A register. It can be 1,2,4 or 8 (always only one bit is set) I need to make number transformation: 1 ->…

    I could use some help.

    I have a number in A register. It can be 1,2,4 or 8 (always only one bit is set)

    I need to make number transformation:

    1 -> 4
    2 -> 8
    4 -> 2
    8 -> 1

    I ...
    Ralf Ralf March 2010 Development
  • Audio Output Filtering in EmulatorsI am messing around with various beeper-related code at the moment and have a question related to the audio output from emulators... I've written s…

    ... the same sounds in z80 asm running on SpecEmu or SPIN ...
    ccowley ccowley March 2010 Emulators
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one. After more than 6 month, I've fin…

    ... tries to optimize user's ASM inline code. Also compiles faster ...
    boriel boriel March 2010 Development
  • Obtuse One-LinerFollowing a request in another thread, this could almost be crammed into one line. It uses a simple ON ERR CONTINUE to give a continuous display. [c…

    Following a request in another thread, this could almost be crammed into one line.
    It uses a simple ON ERR CONTINUE to give a continuous display.

    [code]
    10 INK RND*6
    20 IF RND
    Geoff Geoff May 2010 Sinclair Basic
  • Who can fix my Flash programmer code?I have a problem with some code, it doesn't work and I don't have any idea what it's trying to do, or failing to do! The code in question is the fla…

    ... very much *NOT* a z80 asm person so really can't ...
    guesser guesser May 2010 Development
  • Rom Routines list ?Exist some document that show detailled the routines on the spectrum ROM ? Ad for the Spectrum +3 ? are they the same or exist more ? Example i was …

    ... -SUB[/B]
    and its asm code is the follow:
    arfgh arfgh June 2010 Sinclair Basic
  • J Invalid I/O devide, why ?Just tinkering with the asm code i got this error when executed the C/M: J Invalid I/O devide the liune that caused this is 'Call 15DE' that calls t…

    Just tinkering with the asm code i got this error ...
    arfgh arfgh June 2010 Sinclair Basic
  • How works the Line-Draw ROM routine ?The 'complete spectrum rom dissasembly.pdf' show info related to the draw rom subroutine. The Line-Draw require two sets of parameters: X,Y coordinat…

    ... to draw a line in asm ? because i cant get it ...
    arfgh arfgh June 2010 Sinclair Basic
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... :

    [code]Chr$ Token Asm Ouch 1 2 3 OK ...
    ajmoss ajmoss June 2010 Development
  • Happy birthday RND!!Merry birthday... drink lots!! :smile:

    Merry birthday... drink lots!! :smile:
    GreenCard GreenCard June 2010 Chit chat
  • z88dk and kempston problemHi, I was working on a new project using z88dk, but when I was testing I found that I got complete strange values if I pressed UP and FIRE simultane…

    ... /z88dk/libsrc/input/spectrum/in_JoyKempston.asm?revision=1.3&view ...
    Timmy Timmy July 2010 Development
  • Die Rolling sound?Digging out my old Fighting fantasy programs (so far unsuccessfully... thanks c60) had me wondering how I'd program it these days. Hopefully better,…

    ... to 12
    BEEP rnd/100,(-14-(rnd*5))
    NEXT n ...
    Gedlion Gedlion July 2010 Sinclair Basic
  • Skool Disassemblies 20100723A new release of the Skool Disassemblies is available. To see, get, use or enjoy the new release, you have three options: [list] [*]browse it [url=…

    ... option, because it can build ASM versions of the disassemblies as ... as the HTML versions. The ASM versions can be fed into ... assist in creating HTML and ASM disassemblies of other Spectrum games ...
    SkoolKid SkoolKid July 2010 Development
  • Embedding external code in Z88DK projects (Beepola related)Hi all, I've been doing a few things in Z88DK, but I was wondering how I could link binary data compiled separately into my projects. Specifically I…

    ... has this:

    [CODE] #asm
    ; Music generated by beepola ...
    SnakeOilSteve SnakeOilSteve July 2010 Development
  • compressing basicI thought I'd ask here instead of the basic forum.. in the sense of giving me 1 command line, and NOT the whole listing joined up etc. and it uncom…

    ... forward to do as with asm ?

    on c64 you ...
    fog fog September 2010 Development
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... : LET p$(a)=CHR$ (65+RND*25): NEXT a
    140 ... : LET p$(a)=CHR$ (65+RND*25): NEXT a
    140 ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Starting out...I've just knocked up a very quick guider for getting up and running quickly with an editor/assembler/emulator for anyone interested. It's based on C…

    ... ?
    Click ?Add? and insert ?asm? (without quotes) as the extension ... and select the file frost10.asm
    Press F9 and note ...
    kilauea kilauea October 2010 Development
  • SkoolKit 1.3.1[url="http://pyskool.ca/?p=386"]SkoolKit 1.3.1 has been released[/url]. SkoolKit is the 'source code' and 'compiler' for the [url="http://pyskool.ca…

    ... create disassemblies (in HTML or ASM format) of other 48K Spectrum ... can be used on the ASM versions of the Skool Daze ...
    SkoolKid SkoolKid October 2010 Development
  • SkoolKit 1.4[url="http://pyskool.ca/?p=397"]SkoolKit 1.4 has been released[/url]. Having to explain what stuff is using different words in different places is t…

    ... , or an assemblable disassembly in ASM format. So the [i]skool ... the developer- and assembler-friendly ASM version of your disassembly.[/quote ...
    SkoolKid SkoolKid November 2010 Development
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    [B]ASM[/B] is proud to present ...
    ASM ASM November 2010 Announcements
  • Any good sound program for Spectrum?I need a recommendation. I don't mean an utility for creating music, but for creating digital sound samples. Is there any PC cross-development util…

    ... .bin format (I would prerfer .asm). It turned later that the ...
    Ralf Ralf December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ...
    }

    #asm

    defb @11111111, @ ... 11111111, @00000000

    ; ASM source file created by SevenuP ...
    }

    #asm

    defb @11111111, @ ... , @00000000

    ; ASM source file created by SevenuP ...
    Digital Prawn Digital Prawn December 2010 Development
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    ... finally end up with an asm Bresenham's drawing routine. The ... a Bresenham's algorithm. This ASM routine "pokes" itself at the ...
    boriel boriel December 2010 Development
  • Zetr0's Catchup Time (hardware / software)Hello there my fellow ZX'ers I have been soaking myself into the "world of spectrum" and more I do, the more I realize I have to play catchup.... a …

    ... a hello world in Z80 ASM, so now's a good ... would like to write Spectrum ASM on my PC and compile ... Commander and some spiffy inbuilt ASM compiler

    [url=http ...
    Real Commander
    what ASM IDE was he/she using ...
    Zetr0 Zetr0 March 2011 Development
  • Skool Daze TAPIn the entry for [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0004549"]Skool Daze[/url] in the database, the first two download links are f…

    ... ="http://pyskool.ca/disassemblies/skool_daze/asm/58784.html"]58784[/url] has ... ="http://pyskool.ca/disassemblies/skool_daze/asm/58816.html"]58816[/url] has ...
    SkoolKid SkoolKid April 2011 Infoseek database
  • New game - JoinHi, here is my new game for speccy: [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0026112"]Download[/URL] It's my second game written in A…

    Hi, here is my new game for speccy:

    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0026112"]Download[/URL]

    It's my second game written in ASM :)

    Enjoy!
    DenisGrachev DenisGrachev April 2011 Brand new software
  • SkoolKit performance on WindowsCalling one of the units of people around the world who have installed [url="http://pyskool.ca/?page_id=177"]SkoolKit[/url] on Windows! Though I dev…

    ... /> Writing disassembly files in back_to_skool/asm (1.04s)[/code]
    The ...
    SkoolKid SkoolKid April 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... contain binary data produced from asm files by assembler. Still, I ... /joystick) and output (screen)? Which asm instructions and memory regions are ... I produce them from my asm file?

    6. I ...
    PeterP PeterP April 2011 Emulators
<1…3456789…34>

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