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<1234567…34>
  • Empire - port of trs80 basic programBack when I was a little kid, I had the opportunity to play around with a trs80 model 1 with level 2 basic. One of the games I often played was call…

    ... /> RANDOMIZE fnw: POKE 23563,PEEK 23670: POKE 23564,PEEK 23671:
    LET ... =k0 TO 63:
    IF PEEK (i+j)kD THEN
    PEEK 23670: POKE fnw+k5,PEEK 23671:
    POKE ... j=s4 THEN POKE row,PEEK row-k7
    1044 IF ...
    Battle Bunny Battle Bunny August 2016 Brand new software
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... FN p(a)=PEEK a+256*PEEK (a+k1)
    PEEK a 16 ... 8001 to emulate Apple-II RND function.
    DEF FN x ... /> [/code]

    Apple-II RND (the POKEs address the FN ...
    Battle Bunny Battle Bunny August 2016 Sinclair Basic
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    ...
    49 if you PRINT PEEK 14000[/quote]
    No, it ... simple one:
    [code]
    RND:
    LD HL,(SEED_VALUE)
    GReW GReW November 2016 Assembler
  • Short program10 PRINT "You know what? I just cannot be bothered any more!" 20 GOTO 10

    ... POKE 23692,0: POKE 23613,PEEK 23613-2
    40 LET ...
    Alcoholics Anonymous Alcoholics Anonymous February 2017 Sinclair Basic
  • Flicker free animation in BASIC, is it possible ?With all my various noodlings in BASIC and indeed with my so far limited assembly​ I keep coming up with the same issue. How do you do animations wit…

    ... LET f1=PEEK 23672: LET f2=PEEK 23673: LET f3=PEEK 23672: LET ... f4=PEEK 23673: LET ...
    Dunny Dunny June 2017 BASIC
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    I linked this on SC the other day, but will do so here again for Mike, as a kind of general encouragement to persist with BASIC (even though I know you don't have a Next and probably won't get one ).

    Matt Davies did a game jam on the Next ...
    colonel32 colonel32 May 2018 BASIC
  • Short unattended type-in'sThis follows a similar topic on the BBC/Acorn forum (said topic can be found [url="https://stardot.org.uk/forums/viewtopic.php?f=2&t=14919"]here[/url…

    ... OR y21 OR PEEK 23693=ATTR (y,x) OR RND>.8 ... =y-y1: LET s=SGN (RND-.5): LET x1=(NOT x1 ... )*s: POKE 23693,10+INT (RND*44)
    60 GO TO ...
    JianYang JianYang May 2019 Sinclair Miscellaneous
  • Randomised data samplingHere is something that could be written in BASIC, if anyone is interested. Lets say we want to sample a subset of a larger population, we can do t…

    ... 20 POKE poptab+n, INT (RND * 4)
    30 NEXT ... 511
    110 PRINT INK PEEK (poptab+n)+2; "O ... ";
    112 IF PEEK (poptab+n)=0 THEN LET ... 1
    114 IF PEEK (poptab+n)=1 THEN ... 1
    116 IF PEEK (poptab+n)=2 THEN ... 1
    118 IF PEEK (poptab+n)=3 THEN ...
    dmsmith dmsmith April 2020 Sinclair Basic
  • Randomised data samplingHere is something that could be written in BASIC, if anyone is interested. Lets say we want to sample a subset of a larger population, we can do t…

    ...
    225 LET r = INT (RND * 512)
    230 FOR c ...
    240 LET b(i)=PEEK (50000+r)
    250 NEXT ...
    dmsmith dmsmith April 2020 Sinclair Basic
  • Randomised data samplingHere is something that could be written in BASIC, if anyone is interested. Lets say we want to sample a subset of a larger population, we can do t…

    ... )
    5 LET pt=PEEK 23627+256*PEEK 23628+16:
    LET ... pt+pip,INT (RND*4)+2: POKE it+pip,PEEK (pt+pip ...
    120 LET ran=INT (RND*(pop-n)): LET van=CODE ...
    Battle Bunny Battle Bunny June 2020 Sinclair Basic
  • CSSCGC 2021: 25th edition extravaganza![img]https://csscgc2021.files.wordpress.com/2020/12/yellow_programmer_960x600.png[/img] [url=https://www.rickdangerous.co.uk/csscgc2021/][b][size=…

    ... Functions: CHR$, STR$, TL$, PEEK, CODE, RND, USR, ABS.[/color]

    PEEK have to be used in ...
    The Mighty Dopethrone The Mighty Dopethrone August 2021 Games
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... basic as well all this peek and attr to detect what ...
    Andy Gurr Andy Gurr January 2002 Games
  • spectrum mode smiilar to c64?i dont know much about machine code assembler routines, zilch actually to be honest, ive always fiddled with basic on my spectrum, only doing maybe a…

    ... me a mail, or if Peek n Poke will put them ...
    tommy tommy July 2001 Sinclair Miscellaneous
  • a questionwho can tell us the peek-poke address of the ZX Spectrum Ram Top??

    who can tell us the peek-poke address of the ZX Spectrum Ram Top??
    Andy Andy April 2001 Sinclair Miscellaneous
  • P'n'P Site NewsPeek 'n' Poke October 2002 Latest site news If you like this site, then why not head over to Peek 'n'Poke? It covers Atari 2600, Spectrum, C64 and …

    Peek 'n' Poke
    October 2002 ... why not head over to Peek 'n'Poke?
    It ... the forum, join us at Peek'n'Poke

    [ ... com/[/url]


    Peek 'n'Poke site created by ... /> Issued by
    LeeT
    ( Peek 'n' Poke Reviewer/forum moderator ...
    LeeT LeeT October 2002 Announcements
  • Random Smiley FacesAs promised, here's the Syntax: ;Startup 5 CLS 7 PAPER 0: BORDER 0 ;Graphics 10 FOR n=0 to 7 20 READ row: POKE USR "P"+n,row 30 NEXT n 31 DATA BI…

    ... /> 40 LET INKY = 1+INT ( RND* 7)
    50 LET X ... = 1+INT ( RND* 30)
    60 LET Y ... = 1+INT ( RND* 20)

    ; Printout!
    Takashi64 Takashi64 January 2003 Sinclair Miscellaneous
  • can't rememberHi, It's been a long time since I tried to poke a game but just can't remember how to do it. Tried looking around here and searching on the net. I va…

    ... into the programming around a peek or other poke command...not ...
    thomas3120 thomas3120 January 2003 Games
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... to correct the checksums.
    + Peek: Print the byte-value(s ...
    andrewbroad andrewbroad January 2003 Emulators
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... to correct the checksums.
    + Peek: Print the byte-value(s ...
    andrewbroad andrewbroad January 2003 Games
  • Spectrum 2003 News and Info Special at PEEK N' POKE[url="http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html"]http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.h…

    [url="http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html"]http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html[/url]


    Three articles over three weeks starting this week:

    This week: ...
    Amigo Amigo January 2003 Announcements
  • Elite...David Braben has been telling various sites to pull any Elite files that may infringe his copywrite... Something to do with him releasing a "elite l…

    ...

    Dont Poke My Peek !!

    [ This Message was ...
    Sard Sard March 2003 Games
  • RND not random?I recently wrote a simple Alien style game where the bad guys shoot you at random, it works fine, but after a while the Variable that is supposed to …

    I recently wrote a simple Alien style game where the bad guys shoot you at random, it works fine, but after a while the Variable that is supposed to be random gets stuck on a number. I've tried RANDOMISE but it didn't work - unless I used it incorrectly. ...
    Pirate Pirate June 2003 Sinclair Basic
  • Blood Brothers mapI checked the WOS update and had a peek at this ... my GOD it looks awful. A pefectly decent map completely and utterly destroyed by the use of the J…

    ... WOS update and had a peek at this ... my GOD it ...
    cyborg cyborg February 2004 Games
  • The Code - CSS queryThere is an interesting thread on CSS (yes, I peek in occasionally) regarding the game 'The Code': [url="http://groups.google.co.in/groups?dq=&hl=en&…

    ... thread on CSS (yes, I peek in occasionally) regarding the game ...
    Arjun Arjun March 2004 Sinclair Miscellaneous
  • Yeah baby !!You'll like this !! [url="http://www2.b3ta.com/heyhey16k/"]http://www2.b3ta.com/heyhey16k/[/url] EDIT: Aggghhhh DrWu has already posted this on th…

    ...

    Dont Poke My Peek !!

    [ This Message was ...
    Sard Sard May 2004 Games
  • Zecut0r and ZAFA while ago (about 2 yrs)i took VbSpec and tried to port it to Delphi 6. Althought it was pretty weak, it. Meanwhile DelphiSpec 0.1 appeared and i wa…

    ... modern emus ( tzx ..debug..poke/peek etc ). So i started again ...
    zecut0r zecut0r September 2004 Emulators
  • Zaf-forth to Z80 compiler Build 5This forth like complier is changing almost every day with new items been added. Here is a new Zaf-forth word add it the sptword.fth file - which is…

    ... -next loop, label, jump"
    ;"rnd, swap, zxcircle,"




    50 rnd
    ;" get a random number ... mul 255 swap sub
    rnd ?rrandom add =xrandom
    ;"calc ... mul 175 swap sub
    rnd ?rrandom add =yrandom
    ;" ...
    Steve(spt) Steve(spt) October 2004 Development
  • checking for interface 1 presencehello, how can i check the interface 1 is working? is there a peek command or something i can use to check it's presense? i cant code, so dont perp…

    hello,

    how can i check the interface 1 is working? is there a peek command or something i can use to check it's presense?

    i cant code, so dont perplex me please ;)
    Interceptor Interceptor February 2005 Sinclair Miscellaneous
<1234567…34>

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  • Spectrum 2003 News and Info Special at PEEK N' POKE[url="http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html"]http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.h…
  • RND not random?I recently wrote a simple Alien style game where the bad guys shoot you at random, it works fine, but after a while the Variable that is supposed to …
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects?<br /> <br /> As a start, try anything from RANDOMIZE USR 12…
  • Speed of variables vs. POKE/PEEKGreetings,<br /> <br /> I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone a…
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  • Happy birthday RND!!Merry birthday... Get absolutely sloshed!! (And play lots of [I]Chaos[/I]) :)
  • Happy birthday RND!!Merry birthday... drink lots!! :smile:
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  • problem with RND (or maybe INT)I'm using this statement:<br /> <br /> LET m=(INT (RND*sn)+k1)*k2-k1<br /> <br /> to give a pointer m to a 2-byte segment of a string l$. Items k1 &a…
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