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<1234567…34>
  • New Functions for Sinclair BasicA total of 52 new functions can be added to Sinclair BASIC; 26 numeric functions (A-Z) and 26 string functions (A$-Z$). Owing to the internal structu…

    ... in BASIC would be tortuously slow. Recursive functions are possible, but ...
    chev chev November 2004 Sinclair Basic
  • Can Anyone Suggest a Good Emulator for a Slow Laptop?I have an old Pentium 2 Thinkpad. I have already tried Spin on it and although it does run. It is slow. The only way I could get decent speed out …

    ... it does run. It is slow. The only way I could ...
    Klepto Klepto March 2006 Emulators
  • Happy birthday RNDThink of a number between 0-100 RND, go on, any number. Huppy Burthus-day.

    Think of a number between 0-100 RND, go on, any number.


    Huppy Burthus-day.
    Graz Graz June 2007 Chit chat
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... version of my routine used RND and ATTR to paint randomly ... started fast, but it would slow down near the end.
    I know BASIC is slow and it should be compiled ...
    zxbruno zxbruno March 2008 Sinclair Basic
  • Has WOS been slow and unresponsive lately?over the weekend ive not been able to get onto wos, the homepage has been taking 20 minutes and not openening fully, never mind the forum pages. ever…

    ... /> normally it goes a bit slow when i have torrents running ...
    mel the bell mel the bell April 2008 Chit chat
  • FAST and SLOW .TAP loading in RESIDOSWhy is in RESIDOS this TAP file loaded always too slow ? (with lines in border area). Other TAP files on my drive is fast loaded, but loading this fi…

    Why is in RESIDOS this TAP file loaded always too slow ? (with lines in border area). Other TAP files on my drive is fast loaded, but loading this file is always slow.
    [url]http://velesoft.speccy.cz/other/tapslow.zip[/url]

    VELESOFT
    velesoft velesoft May 2008 Development
  • BASIC: Fast way of filling a string?Recently I decided to use string slicing to extract random numbers from a sequence in the one-liner Lottery picker: [quote] 20 RANDOMIZE : LET a$=""…

    ... 6: LET b=1+INT (RND*LEN a$): PRINT AT g ...
    Dunny Dunny November 2008 Development
  • Slow down ZXSpin Emulator?Hi, I am wondering if the author of ZXSpin would consider adding a facility to slow the emulation down? Maybe a hot key that when pressed would togg…

    ... consider adding a facility to slow the emulation down? Maybe a ... would be very handy to slow it down to see [I ...
    Mark Wills Mark Wills January 2009 Emulators
  • Forums Slow?Is it just me, or are the forums really slow at the moment (the last few days)? :-? I've just moved back up to uni so loading pages shouldn't be slo…

    ... , or are the forums really slow at the moment (the last ...
    guesser guesser October 2009 Chit chat
  • Youtube Slow?Has anyone else noticed that Youtube has been slow this week in streeming video? On some videos it seems to wait until the whole video has downloade…

    Has anyone else noticed that Youtube has been slow this week in streeming video?

    On some videos it seems to wait until the whole video has downloaded before it will play or allow you to play.

    Have they instigated a new policy?
    Scottie_uk Scottie_uk March 2010 Chit chat
  • problem with RND (or maybe INT)I'm using this statement: LET m=(INT (RND*sn)+k1)*k2-k1 to give a pointer m to a 2-byte segment of a string l$. Items k1 & k2 are integer constants…

    ... :

    LET m=(INT (RND*sn)+k1)*k2-k1
    RND*sn)+k1)*k2-k1: PRINT ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • RND CommandsExactly how random are they? Reason I ask is I'm using 4 of them to generate a random number, the value of which then assigns movement commands to f…

    ... seem to recall a RANDOMIZE RND command which I've entered ...
    930 LET k=INT (RND*8)
    940 LET l ... =INT (RND*8)
    950 LET m ... =INT (RND*8)
    960 LET n ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • RND numberHow do I go about selecting from the numbers 4,9,14 and 19? (RND*4)*5-1 ????? :-?

    How do I go about selecting from the numbers 4,9,14 and 19?

    (RND*4)*5-1 ????? :-?
    daveysludge daveysludge March 2012 Sinclair Basic
  • Basic BASIC help needed RNDHi all, I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers. I know little now, an…

    ... />
    Let b= 1+ INT (RND*49): PRINT b

    landorb landorb March 2012 Sinclair Basic
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... : PRINT AT y,x; PAPER RND*7;" ": NEXT x: NEXT y ... ): NEXT a
    150 REM SLOW[/CODE]

    When run ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • Help needed... RND in machine codeI have been battling away trying to convert a simple BASIC routine (below) to machine code, but to no avail. The routine is used to fire 2 bullets a…

    ... flummoxed, mainly due to the RND equation!

    Any ideas ...
    daveysludge daveysludge July 2012 Development
  • problems with rndGot past the whole INKEY$ issue and now am trying to pin down the combat section of the game. got a basic combat routine however, when i try and gen…

    ... LET PH=INT (RND*6)+(INT (RND*6))+(INT (RND*6)): LET PD ... =INT (RND*6): LET MH=INT (RND ... *18): LET MD=INT (RND*6)
    50 ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • generating a pre-defined list in an un-defined sequenceI've decided to become a drunkard, to which end I've been drinking a whole bottle of beer in one day (whereas normally I'd make it last 2 or 3 days).…

    ...
    20 LET r=INT (RND*768): LET y=INT (r ... in an irregular (and increasingly slow) manner. The simple solution to ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • RND cyclical behaviourGood evening. I'm playing with RND function to show its cyclical behaviour, i.e. after 65536 calls to it, the next one will return the same value of …

    ... .
    I'm playing with RND function to show its cyclical ...
    15 LET r=INT (RND*n)
    20 LET y ...
    mattsteel mattsteel August 2013 Sinclair Basic
  • Slow/fast games - change speedSome ZX games are too slow or too fast. Problem with speed is aslo in russian ZX games or thanks to different memory layout on zx128 and +2a models. …

    Some ZX games are too slow or too fast. Problem with ... /> DOUBLE DRAGON 3 is also slow. One POKE 43315,0 replace ... screen synchronisation, but also for slow down game code.
    velesoft velesoft August 2014 Games
  • Game of Life.Last year (I think) or maybe the year before, I entered a Game of Life simulator into the CSS CGC compo but for the Sinclair ZX81. I decided to port…

    ... b: LET g(i,j)=RND*x>e: NEXT j ... out that this is very slow, but with some presentation magic ... , no one will notice how slow it updates.

    Because ...
    Shaun.Bebbington Shaun.Bebbington September 2014 Sinclair Basic
  • spectaculator slow optionHi i didn't find an option to slow down the speccy(if a game is too fast and slowing it down can make it better) does any one know how can i slow d…

    Hi
    i didn't find an option to slow down the speccy(if a game is too fast and slowing it down can make it better)
    does any one know how can i slow down using the spectaculator emulator?
    hillelr hillelr August 2015 Emulators
  • Slow "Mark All Viewed"I don't know if this is just me, but I find the "Mark All Viewed" function incredibly slow. Is this something that can be fixed?

    I don't know if this is just me, but I find the "Mark All Viewed" function incredibly slow.
    Is this something that can be fixed?
    Sokurah Sokurah March 2016 WoS/Forum Issues
  • Slow serverApologies for the slow site today - we are updating the server in preparation for loading more infoseek data, and it's affected the database performa…

    Apologies for the slow site today - we are updating the server in preparation for loading more infoseek data, and it's affected the database performance. It will be finished this evening...
    Lee Fogarty Lee Fogarty March 2018 Updates
  • Non-repetitive RNDHi guys) Perhaps, some of you already encountered a situation, when one needed a set of [b]unique [/b](pseudo-)random values, say, from zero to 25…

    ... (i)
    LET r=INT(RND)*255
    LET A(i ...
    NRA NRA November 2018 Sinclair Basic
  • random number generator without using rnd in basicwhat is the simplest way to generate random numbers in basic (0-255), without using the rnd statement? i also want it to always generate the same…

    what is the simplest way to generate random numbers in basic (0-255), without using the rnd statement?

    i also want it to always generate the same numbers over and over again.
    digital digital June 2019 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... than 130 tend to noticeably slow down the keyboard response (since ...
    na_th_an na_th_an April 2005 Development
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... /> 30 rem *A crap and slow game *
    40 rem * to ... $
    1300 let i=int(rnd*maxi)
    1310 let inci ...
    NotFound NotFound November 2006 Sinclair Basic
  • fullscreen spectaculatorIs there any way to speed the emu up in fullscreen, its fairly slow. Im using a 22" widescreen monitor.

    [quote=RND;177710]Is there any way ... up in fullscreen, its fairly slow. Im using a 22" widescreen ...
    Jon Needle Jon Needle March 2007 Emulators
  • fullscreen spectaculatorIs there any way to speed the emu up in fullscreen, its fairly slow. Im using a 22" widescreen monitor.

    [QUOTE=RND;177710]Is there any way to speed the emu up in fullscreen, its fairly slow. Im using a 22" widescreen monitor.[/QUOTE]

    :grin: It will run faster on a smaller monitor - less square inches to update. :grin:
    BloodBaz BloodBaz March 2007 Emulators
<1234567…34>

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