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Search Again :: Adv Search 1000 results in 0.008s
<1234567…34>
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... moves the RND statement into the inner loop, which can slow the ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... is technically correct but too slow:

    [CODE]
    DEF ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... is technically correct but too slow:

    [CODE]
    DEF ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> p*(e=0)+e*(.5+RND*30)
    [/CODE]

    [CODE]
    p+e*(.5+RND*30-p)
    [/CODE]

    4) Since RND is a fairly slow function, it should also ... lot to pre-calculate .5+RND*30-p (assigning it to ...
    Einar Saukas Einar Saukas September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... [CODE]
    p+e*(.5+RND*30-p)
    [/CODE]
    4) Since RND is a fairly slow function, it should ... to pre-calculate .5+RND*30-p (assigning it ...
    [CODE]
    1+INT (RND*5)
    [/CODE]


    [CODE]
    .5+RND*5
    [/CODE]

    Digital Prawn Digital Prawn September 2007 Development
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... the sqrt, square/add , and rnd(1)/add as one operation ... numbers in spite of a slow clock speed.

    [quote ... with that are stdio is slow, the rand/32767.0 may ... optimal as what the BASIC RND(1) function does.

    JamesD JamesD December 2007 Sinclair Basic
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... not only makes it super slow, it costs in accuracy and ... numbers in spite of a slow clock speed.
    [/quote]
    slow, the rand/32767.0 may ... optimal as what the BASIC RND(1) function does.
    [/quote ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... any case it's too slow as it is!

    RND*3-1)*(q(1)> ...
    bigjon bigjon February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... I think it becomes too slow so I am working on ... 255,0:
    LET a$=" !"""(RND*3+.5)+a$:
    FOR ...
    Dr BEEP Dr BEEP February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... I think it becomes too slow so I am working on ... /> One reason it's so slow is because you have to ... 255,0:
    LET a$=" !"""(RND*3+.5)+a$:
    FOR ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> One reason it's so slow is because you have to ... 255,0:
    LET a$=" !"""(RND*3+.5)+a$:
    FOR ... ]


    Still to slow in my opinion, so I ...
    Dr BEEP Dr BEEP February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;254499]first shortening[/QUOTE]

    Good idea!

    I usually prefer to avoid calling RND twice since it's so slow, but I doubt we can make it fit the size without this sacrifice, so I agree with you!
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... to avoid calling RND twice since it's so slow, but I ... /> LET D=CODE "EC$d"(RND*4+.5)-68
    Dr BEEP Dr BEEP March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... numbers for the array - using RND, presumably. It's quite quick ... br /> 10 LET r=INT (RND*45056): LET y=INT (r ... br /> 10 PLOT FN r(RND*255,255,PEEK 23672),FN ... r(RND*175,175,PEEK 23672)< ... the display area and the slow PLOT command wouldn't be ...
    Battle Bunny Battle Bunny March 2008 Sinclair Basic
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... . This last bit will be slow in basic because you have ...
    10 let a=int(rnd*r)+1
    15 for ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... j=68-CODE "d$CE"(RND*3+1):
    LET z ... p=64*INT (RND*12)+2*INT (RND*15)+66:
    POKE ...
    Einar Saukas Einar Saukas March 2008 Development
  • Computer SpacegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000089"]Computer Spacegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyler…

    ... "
    30 let g=int(rnd*20+1)
    40 let ... w=int(rnd*40+1)
    50 let ... "no effect"
    330 if rnd>.4 then goto 380 ...
    100 let d=int(rnd*3-1)
    110 if ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 28: LET a(f)=INT (RND*10)+1: FOR g=1 ...
    65 LET g=INT (RND*28)+1: IF a(g ... ) AND RND>r THEN LET a ... to hit something, which would "slow down" the action. Thus we ...
    Einar Saukas Einar Saukas April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... p=328*INT (RND*3)+2*INT (RND*3)+325+2*s ... ,6:
    LET d=163*(RND
    Dr BEEP Dr BEEP May 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... . Thus this version was quite slow, but at least it was ... (999):
    LET e=INT (RND*10)*64+95:
    POKE ... *64:
    LET w=INT (RND*4):
    LET d=32 ...
    Einar Saukas Einar Saukas May 2008 Development
  • Question about something I don't know what is called.I am interested in reading about something which I don't know what is called (duh). I am looking for (online/offline) reading material which explain…

    ... />
    10 OUT 254, INT(RND * 7):GOTO 10

    slow to make bars small enough ...
    Phu Phu September 2008 Hardware
  • IE8 install questionsI've finally installed IE8 for now, and have a couple of questions: There is a favourites bar below the 'file, edit, view...' bar. There's nothing o…

    [QUOTE=RND;381399]View menu, Toolbars, untick ... loading indicator? Your connection that slow you need it?[/QUOTE]
    Spector Spector September 2009 Chit chat
  • 2 questions about matrix and string handlingI was never good at understanding how to do something random in Sinclair Basic without repeating something that was already done. Had problems unders…

    ...
    40 LET r = INT (RND*n) + 1
    50 LET ... course, make your program very slow. Sinclair basic will allow you ...
    Alcoholics Anonymous Alcoholics Anonymous October 2009 Sinclair Basic
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    [QUOTE=RND;437849]I notice that the ... navigation system is a bit slow, having to press up or ... +. Do you keep experiencing that slow down even on this version ...
    Madonna Mk 2 Madonna Mk 2 April 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    [QUOTE=RND;438035]Yes I downloaded the ... emulation adds somewhat to the slow down. Also, part of the ...
    Madonna Mk 2 Madonna Mk 2 April 2010 Emulators
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... /> 30 print at int (rnd*21), int (rnd*31);"*"
    40 next ... command (or something similar) to slow down SpecOS when needed. :p
    zxbruno zxbruno August 2010 Sinclair Miscellaneous
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... /> 30 print at int (rnd*21), int (rnd*31);"*"
    40 next ... command (or something similar) to slow down SpecOS when needed. :p ...
    Dunny Dunny August 2010 Sinclair Miscellaneous
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... /> 30 print at int (rnd*21), int (rnd*31);"*"
    40 next ... command (or something similar) to slow down SpecOS when needed. :p ...
    Sparky Sparky August 2010 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... :
    LET z(b)=INT (RND*9)+1:
    FOR a ... ">x):
    LET g=RND*28+1.5:
    LET ... z(g)=z(g)+(RND>r AND z(g ... compensate accordingly) but this would slow down the game so I ...
    Einar Saukas Einar Saukas September 2010 Development
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... sort 50 bytes is horribly slow.

    I'd wanted ... /> LET v$(i)=CHR$ (65+RND*25):
    NEXT i
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
<1234567…34>

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