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<1234567…34>
  • Wanted: Machine Code Sprites and Graphics BookWould anyone be willing to either sell or swap this book. Its full title is Machine Code Sprites and Graphics for the ZX Spectrum : A complete guide…

    ... Spectrum : A complete guide to sprite coding

    By John ...
    dmsmith dmsmith August 2004 Wanted
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... left and right sides of sprite.
    DB %00000000
    sprite in memory (sprite is stored in such ... ,(SPRXLEN) ;| taking width of sprite
    DEC A
    ... ' preshifted bytes of mask and sprite.
    DRAWEND
    ...
    moroz1999 moroz1999 August 2004 Development
  • Wanted: Machine Code Sprites and Graphics AlsoI also have been after this bool for a long time You can view the cover at [url="http://www.peargames.co.uk/images/book.jpg"]http://www.peargames.co…

    I also have been after this bool for a long time

    You can view the cover at [url="http://www.peargames.co.uk/images/book.jpg"]http://www.peargames.co.uk/images/book.jpg[/url]

    Please help

    Rob
    robpearmain robpearmain August 2004 Wanted
  • 3 in 1 NTG3 in 1 name that game 1) You are a ninja cyborg or something. A side view flip screen. Most screens look alike with just a few details different. Th…

    ... through mountains. Wireframe landscape, plus sprite objects. You had bombs and ...
    Erlstoned Erlstoned August 2004 Games
  • Char Based SpritesI've been looking at Rob's assembly example for character-based sprites in the other thread with interest. However, I find I'm not following it very …

    I've been looking at Rob's assembly example for character- ...
    Lee Tonks Lee Tonks September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... H,A

    ; MERGE SPRITE COLOR WITH EXISTING PAPER COLOR ...
    robpearmain robpearmain September 2004 Development
  • Why relativly bad colour on Spec compared to other 8bit?Why relatively bad colour on Spec compared to other 8-bit machines like the Master system or even c64? I understand the 8x8 block that you could hav…

    ... the smoothness of say a sprite on the Spectrum is better ...
    HonoredShadow HonoredShadow September 2004 Games
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... only areas that have changed" sprite type, how exactly did this ...
    robpearmain robpearmain September 2004 Development
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... .ZX and .SP snapshots.
    [*] Sprite Finder made available without switching ...
    Vladimir Kladov Vladimir Kladov October 2004 Emulators
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... I am trying to make sprite movement routine. Actually I ... did it, however my sprite
    flickers terribly while ... background
    2. Draw sprite into background
    3. Delay ... Draw stored background into sprite
    5. Change sprite coordinates
    6 ...
    Ralf Ralf October 2004 Development
  • Matthew Smith CGExpo 2004 Q&AI've encoded Rob Hazelby's MPEG to a DivX. Now, the Q&A session went on for 70 minutes, and the DivX filesize is ~200Mb. As there's not a lot of move…

    I've encoded Rob Hazelby's MPEG to a ...
    NickH NickH November 2004 Sinclair Miscellaneous
  • Is the IY register used by the spectrum rom?Hi I've been writing a sprite routine and have noticed that the sprite data gets corrupted at some points. I have no idea why and can only guess tha…

    ... /> I've been writing a sprite routine and have noticed that ... the sprite data gets corrupted at some ...
    dmsmith dmsmith November 2004 Development
  • Andrew Oliver CGExpo2004 downloadable nowI've encoded another one of Rob Hazelby's CGExpo MPEGs to a DivX. You can now download Andrew Oliver's Q&A session from: [url="http://obdwww.egyptus…

    ... 've encoded another one of Rob Hazelby's CGExpo MPEGs to ...
    NickH NickH December 2004 Sinclair Miscellaneous
  • Mat smith - monster muncher - ocean software???This interesting post has come to my attention on retro gamers forum roberthazelby Veteran posted 17 December 2004 09:49 AM After weeks of searc…

    ... stop waffling now!

    Rob
    mel the bell mel the bell December 2004 Games
  • NOT hey hey 16k...Some more from Rob Manuel: [url="http://robmanuel.blogspot.com/2004/10/sisters-of-mercia.html"]Sisters of Mercia[/url] ...is that a +2 that Dave is…

    Some more from Rob Manuel:

    [url="http:// ...
    Alessandro Tommasi Alessandro Tommasi December 2004 Sinclair Miscellaneous
  • Combining NostalgyHi, Perhaps a childish idea, but in the name of nostalgy... Most if not all of you know and remember the cards that were about cars, planes, motorc…

    ... )

    3) Main character sprite size (not of course in ...
    SpecMem SpecMem January 2005 Games
  • Help needed with "The Devils Crown". Bugged!!Hi there, just joined the forum,nice to see such an active community. Hopefully someone can shed some light on this for me. : ) Ok, I've been playing…

    ... when this item spawns, the sprite is always stuck inside the ...
    Gosub Gosub February 2005 Games
  • JX-Speccy bugs.A few bugs i have noticed upon testing JX-Speccy out, Renegade runs too slow and Kwik Snax has corruption and lots of sprite flicker like Rainbow Isl…

    ... has corruption and lots of sprite flicker like Rainbow Islands.
    Whitesnake Whitesnake March 2005 Emulators
  • searching for that game.My friend used to have a game that we used to play, I cant remember what it was called the only thing I can remember was that during the loading scre…

    ... bit like the manic minor sprite I think).
    If anyone ...
    KingSize KingSize April 2005 Games
  • Name of dungeon gameHi all, Hope someone can help save my sanity! I have fond memories of a very old spectrum game I played back in my youth. It was a mono 2d grid ba…

    ... odd at times as your sprite filled the block, but so ...
    doc doc April 2005 Games
  • MariosoA game mapped by Pavero, and already mentioned in this forum, is not present in the WoS archive. The game is named [I]Marioso[/I] and appears to be a…

    ... ] (using the same Miner Willy sprite) and has an interesting end ...
    Alessandro Grussu Alessandro Grussu April 2005 MIA/STP/SDP
  • What was the first game/program you wrote?Mine: ZX81 - a centipede clone with just one piece to shoot at - I called it Monopede :D Spectrum - a Basic game co-designed with a friend. I prog…

    ... etc. His brother designed a 'sprite' which was two UDGs tall ...
    Fil Fil May 2005 Games
  • JSW64 Feature ListOk, I remember at least someone asking about the current state of the JSW editing scene, so I thought I'd post this, which I wrote in the JSW/MM club…

    ... room
    a) Willy's sprite
    b) Willy's colour ...
    Arcane Design Arcane Design May 2005 Games
  • New Development WSS Site OpenOk, I have created this site [url="http://pearmain.dotnetpanel.net/default.aspx"]http://pearmain.dotnetpanel.net/default.aspx[/url] Lots to do, but…

    ... site

    [url="http://pearmain.dotnetpanel.net/default.aspx"]http ... ://pearmain.dotnetpanel.net/default.aspx[/url]< ...
    robpearmain robpearmain May 2005 Development
  • ZZap lives on! Just a quick note, New Retro Gamer is out with the 20th anniversary ZZap64 64 page special which I was lucky enough to help out on, its awesome and…

    ... the old ZZap107 crew and Rob De Vogg who spearheaded the ...
    Mort! Mort! July 2005 Sinclair Miscellaneous
  • Sprite Graphics Tutorial - additionsHi Folks, Just made some additions to the tutorial I started ages ago. Link is: [url="http://members.aol.com/derekmsmith1/Spectrum/Tutorial.rtf"]…

    Hi Folks,

    Just made some additions to the tutorial I started ages ago.

    Link is:
    [url="http://members.aol.com/derekmsmith1/Spectrum/Tutorial.rtf"]http://members.aol.com/derekmsmith1/Spectrum/Tutorial.rtf[/url]

    ...
    dmsmith dmsmith July 2005 Development
  • New side scrolling shoot-em-up updateHi, I guess I'll need to come up with a name for this game fairly soon! But in the meantime heres another Demo to let you see how its progressing. …

    ... . Added collision detection for main sprite, although is not fully implemented ... .

    2. Added main sprite engine, which can handle up ...
    dmsmith dmsmith August 2005 Development
  • Back In Time Lite / RV Mini September 2005 in MANCHESTER!well, the show is looking bloody great! Mark Knight, Ben Daglish, Rob Hubbard . . . and a live set from Mark Hibbett (Hey Hey 16K) . . . + an RV, sho…

    ... great! Mark Knight, Ben Daglish, Rob Hubbard . . . and a live set ...
    Retrovision Retrovision August 2005 Sinclair Miscellaneous
  • Keyboard problemI have a bug in my game where the main sprite moves slightly almost as if there is data left in a keyboard buffer. I read the keyboard using code alo…

    ... my game where the main sprite moves slightly almost as if ...
    Mr Millside Mr Millside September 2005 Development
  • Help with game namesHello! I'm looking for a couple of games for the Spectrum which I can't recall their names. First game was about a spaniard that had to rescue a dam…

    ... surreal. You played this character sprite that had a big nose ...
    Moloch Moloch September 2005 Games
<1234567…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
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    dmsmith on April 16
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  • Cooperative Games.
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  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

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