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  • A few mods I've done over the years to my Spec 128k+Hello, Was a bit bored and decided to upload a few pics and sound files from my Spectrum 128k+ I've been tinkering around with over the past several …

    ... are playing 128k version of Robocop in about the same place ...
    thomas3120 thomas3120 March 2013 Sinclair Miscellaneous
  • custom case..got this with a machine.. I was bidding on it due to a few games that were with it + a multiface.. custom built.. bit different.. whoever made it did…

    ... did a good job. blasted robocop sticker on the top .. gotta ...
    fog fog March 2013 Sinclair Miscellaneous
  • Sinclair User magazines for saleHi All If anyone is interested I have a number of copies of Sinclair User for sale as listed below, asking price is ?1.50 per issue plus postage at …

    ... /> 46 Issue 107 ? January 1991 Robocop 2 &\ ESwat Cover
    donglemouse donglemouse March 2013 Sales
  • More stuff on eBayIncluding: [b]+3 disk games:[/b] Robocop Golden Axe Solid Gold Where Time Stood Still Game Over 1 & 2 The Running Man Escape From The Planet of the …

    ... ]+3 disk games:[/b]
    Robocop
    Golden Axe
    Solid ...
    spec-e spec-e March 2013 Sales
  • Your Sinclair & Crash Magazines for saleHi All If anyone is interested I have a number of copies of Your Sinclair & Crash. plus a couple of C&VG for sale as listed below, asking price is ?…

    ... /> 24 Issue 58 ? November 1988 Robocop Cover
    25 Issue 80 ... ? September 1990 Robocop 2 Cover

    [B ... /> 25 Issue 60 ? December 1990 Robocop 2 Cover
    26 Issue ...
    donglemouse donglemouse April 2013 Sales
  • ARKANOID 128KDid anyone try this game? It was modified to work with an ULA+ (but it works also on regular 128k spectrums) and it have enhanced sound thanks the em…

    ... music plays good but the sprites flickes when enemies starts to ...
    Spectrum Spectrum April 2013 Games
  • Speccy games with B/W option?Hi peeps I have just read a comment on my Halls Of The Things YouTube vid that has got me thinking,a guy recalls how he used to play HOTT on a Black …

    ... /W or grey making the sprites less defined and therefore making ...
    jammajup jammajup April 2013 Games
  • Arcade Game Designer 4Just released over at the AGD forums. New this time: Sprites can now be individually coloured using the SPRITEINK command. If 16x16 sprites aren't…

    ... . New this time:

    Sprites can now be individually coloured ... the SPRITEINK command. If 16x16 sprites aren't big enough, there ... . It'll even resize your sprites for you.

    ... the routine which sorts the sprites which might come in handy ...
    jonathan jonathan May 2013 Brand new software
  • Homebrew Microcomputer design...getting ICs and stuffFor anyone interest in homebrew microcomputer design or just making add-ons and electronics gizmo's..this might be of interest. Sourcing affordable …

    ... of TEXT and Graphics modes, Sprites, Hardware accelerator functions too ! 256x192 ...
    Lez Anderson Lez Anderson May 2013 Hardware
  • Guess the game!An easy one for someone: All in plan view, single screen per level, you're a futuristic shunter and to complete each screen you must push the other …

    ... you must push the other sprites off the edge of the ...
    R-Tape R-Tape May 2013 Games
  • TrafficWhen I used to have a Commodore 64 for about 2 years there was one game called Traffic that I really loved to play. [url]http://www.gb64.com/game.ph…

    ... use any kind of HW sprites and scrolling, but all for ...
    maiki maiki June 2013 Games
  • Al's Double Bill - Official release[IMG]http://www.alessandrogrussu.it/img/ADB.png[/IMG] [I]Al's Double Bill, [/I]the combined and enhanced, 128K-only version of my first two Spectrum…

    ... the 19th;
    [*]5 new sprites (3 for enemies and 2 ...
    Alessandro Grussu Alessandro Grussu July 2013 Brand new software
  • Games/Programs making use of DivIDE featuresHello :) I have a question: I may be wrong, but it looks like the DivIDE and similar interfaces for the ZX Spectrum are almost exclusively used for …

    ... , tons of unique graphics/backgrounds/sprites, super large maps, etc. etc ...
    memrah memrah July 2013 Development
  • New game: Knights & Demons DXHi everybody! Our last game is here! Einar Saukas and me were working hard last five months (Einar on the code and myself on the grahpics and music)…

    ... .
    - 4-framed animated multicolored sprites.
    - Completely new pics for ...
    Baron Ashler Baron Ashler July 2013 Brand new software
  • JSW paste-upsDamn, I can't find that old thread. Which one, you ask? Well, a few years ago there was a thread here on WOS where someone (probably me) posted a pho…

    ... />
    Unfortunately, most Speccy game sprites are a lot more complex ...
    XTM of TMG XTM of TMG July 2013 Games
  • Which games gave you feeling "this can't be spectrum" ?Hello. Long time no post here :) Was looking back into past, thinking about ZX games... So in your opinion, which game (graphically) gave you feel…

    ... color clash, smooth scrolling, detailed sprites and so on.

    LinuxHata LinuxHata August 2013 Games
  • Wonder Boy III - The Dragon's TrapThis room should really be called old game ideas, but since it's only for fun... I think the Sega Master System version of Wonder Boy III would work …

    ... on the Spectrum. Pixel scrolling sprites and cell scrolling backgrounds with ...
    chev chev August 2013 New game ideas
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…

    ... on some of your tile sprites.

    This means that ... ]some[/I] of your tiles/sprites, such that their left-half ... may prefer to use these sprites for something like a brick ...
    joefish joefish August 2013 Development
  • Rainbow Chaos(I so want to call this Law of Chaos to pun on lords) Anyway. Dunno if I'll make this. But if I don't /someone/ will want to. It's just too good an …

    ... fire) . LOC was, iirc, 3x3 sprites, which had more scope, but ...
    Gedlion Gedlion August 2013 Development
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... , is pratically color-clash free (sprites never mix with the background ...
    gabriele amore gabriele amore September 2013 Development
  • robocop remakeI just saw an article about it.. due out in 2014 .. aggh really dunno why they bother.. the original is / was good and dark / atmosphere etc. whats…

    I just saw an article about it.. due out in 2014 .. aggh really dunno why they bother.. the original is / was good and dark / atmosphere etc.

    whats next, the goonies and ferris buller ffs

    how does it work with the game rights I ...
    fog fog September 2013 Chit chat
  • Pivot, it's like Star Quake but with a twist[B]Pivot[/B] by Podbot is a very recent Flash/browser game which is a perfect idea for a ZX Spectrum game. [url]http://jayisgames.com/archives/2013/…

    ... , when you use symmetrical block sprites then 'only' the level layout ... sprite individually. Only a few sprites would need to be rotated ... you would have 4 separate sprites for the treasure chest, and ...
    BdR BdR September 2013 New game ideas
  • 800+ Spectrum 128k & 48k original titles still availableHi guys, The original thread was a bit messy and has vanished from the front page, so rather than bump it, here it is again a bit tidier: All origi…

    ... /> Road Runner
    Roadwars
    Robocop
    Rock & Wrestle
    Kilmannan Kilmannan September 2013 Sales
  • DivIDEI recently started using a DivIDE interface and, for the most part, it's been fine, but I've been having trouble getting some of the games to run. M…

    ... play. Stunt Car Racer and Robocop also crash after a few ...
    Reformed Sinner Reformed Sinner September 2013 Hardware
  • SpecBAS 0.789 releasedHi all! Back with another SpecBAS release - this one's mostly just about sprites and bug fixes. One new addition I do quite like is the expression c…

    ... one's mostly just about sprites and bug fixes. One ... /> Sprite collision detection - with sprites and scenery, event driven with ... ID numbers now
    Sprites can now be loaded correctly ... "filename" BANK id
    Sprites attached to an invisible window ...
    Dunny Dunny September 2013 Sinclair Miscellaneous
  • JSW1 - The Attic Bug In ActionThe well known "attic bug" caused by invalid arrow data. By applying a couple of extra pokes in addition to the usual lives / fall height to remove s…

    ... if you ignore the flickering sprites:

    [img]http://www ... .jpg[/img]

    Bridge sprites have slightly changed and (usefully ...
    spider spider September 2013 Sinclair Miscellaneous
  • Reverse Boots, platform game with an original twistHere's a good candidate for a ZX make-under, [b]Reverse boots[/b] by Denis Vasilev. :) I played through the entire game, it's kind of short (only 20 …

    ... done with a few prerendered sprites. Other than that it's ...
    BdR BdR October 2013 New game ideas
  • Documentation of ZX Spectrum built-in functionsHi, Is there a documentation of the built-in ZX Spectrum 48+ functions (assembly)? I am thinking about something like the documentation included in …

    ... for helping me in painting "sprites" on the screen.
    Zerg Zerg October 2013 Development
  • New game: Tea and SympathyHere's something I knocked up in a few days with AGD, a horizontally-scrolling shooter featuring some very nice sprites Binman drew a while ago which…

    ... shooter featuring some very nice sprites Binman drew a while ago ...
    jonathan jonathan October 2013 Brand new software
  • Worst/least effective weapon in a game?Just a bit of fun, like. Mile's 3-way (fnar!) comment in the other thread got me thinking - What's the crappiest weapon ever used in a Speccy game? …

    ... -way (fnar!) gun in [I]Robocop[/I] was pretty crap (I ...
    GreenCard GreenCard October 2013 Games
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Latest Posts

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    harriusherbartio on 11:01AM
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