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  • Cronosoft 'Cassette 50'I'm currently looking to start work on putting together a 'CASCADE CASSETTE 50' compilation. Admittedly, I might not get 50 games submitted, so if t…

    ... be on tape... possibly CD-ROM

    It WILL be ...
    chaosmongers chaosmongers September 2005 Games
  • Games wanted for Cronosoft 'CASSETTE 50' I'm currently looking to start work on putting together a 'CASCADE CASSETTE 50' compilation. Admittedly, I might not get 50 games submitted, so if…

    ... be on tape... possibly CD-ROM

    It WILL be ...
    chaosmongers chaosmongers September 2005 Sinclair Miscellaneous
  • Help with game namesHello! I'm looking for a couple of games for the Spectrum which I can't recall their names. First game was about a spaniard that had to rescue a dam…

    ... surreal. You played this character sprite that had a big nose ...
    Moloch Moloch September 2005 Games
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    ... it looped back over the ROM and the screen and ended ...
    JonNorth JonNorth September 2005 Development
  • Turbo Esprit by Durell, uk version 1 missing.I had a version of Turbo Espirit without joystick support. It was in the same case as [url="ftp://ftp.worldofspectrum.org/pub/sinclair/games-inlays/…

    ... side 1 was a standard rom load version, and side 2 ...
    FrankT FrankT September 2005 MIA/STP/SDP
  • Switch to 48mode without 'SPECTRUM' commandIs there a poke(s) to switch to 48 mode without SPECTRUM command. I want my tape loaders to switch automatically. I know how to switch ram banks ok…

    ... ram banks ok, but not rom switch.

    This is ...
    FrankT FrankT September 2005 Sinclair Basic
  • Something wierd!I'm in the process of making a game for the Cronosoft Cassette 50 compilation, called Brian Vs. The Bullies. It's a simple Jet Set Willy type game ma…

    ... be used on the CD-ROM version of the compilation.
    pottyboy pottyboy September 2005 Sinclair Miscellaneous
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... several "states" for my main sprite, such as jump, facing left ... am doing is deleting the sprite and re-creating it again ... /> /* First we wipe up the sprite */

    sp_MoveSprAbs(sp_phantomas, spritesClip ...
    na_th_an na_th_an September 2005 Development
  • test my loader?Hello. I was playing around trying to customise the ROM loading routine, but I quickly realised that although I'd found out how to change the border…

    ... around trying to customise the ROM loading routine, but I quickly ... noticed it was just the ROM routines with a few instructions ...
    mulder mulder September 2005 Development
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... careful study of the 48K ROM disassembly, but I was wondering ...
    GOC GOC September 2005 Sinclair Basic
<1…28293031323334>

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HitBox

Word Docs Hits
roller 541 640
coaster 335 386
rom 15.6K 29.7K
sprite 5.5K 11.1K

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