World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.009s
<1…13141516171819…34>
  • Self Relocating CodeOn page 47 of [url]http://www.tim-mann.org/trs80/doc/ldosq1-3.txt[/url] is an article about relocating code. The documented routine that performs the…

    On page 47 of [url]http://www.tim-mann.org/trs80/doc/ldosq1-3.txt[/url] is an article about relocating code.
    The documented routine that performs the relocation looks very, very, similar to that used in HiSoft products...
    jp jp August 2006 Development
  • UKretro - New stock addedHi, The latest additions to our site are listed below. As always, all titles are Brand New original stock. Best Wishes Mike [url]www.UKretro.co.uk[…

    ... - Amstrad CPC 464
    uk2524 Thunder Blade - US Gold - Sega - Amstrad ...
    fairziff fairziff August 2006 Announcements
  • Various Games to TradeHi Another list (this time with slightly rarer games =D), I am looking to trade for adventure games e.g. text adventures on 8-bit platforms (infocom…

    ... Cart Only
    13 Blue Thunder Richard Wilcox Software Atari 800 ...
    Dopey Jack Dopey Jack August 2006 Sales
  • Pimp my code...Erm, this is just the result of a mental exercise - I wanted to repeatedly display a UDG but decided against using a ROM routine and UDGs! Any sugges…

    ... decided against using a ROM routine and UDGs!
    Any suggestions ...
    jp jp August 2006 Development
  • Screen LoaderCouple days ago i find very interesting loader routine in ex Yugoslavia magazine "Svet Kompjutera" from january 1987. Authors of article, calls this …

    ... i find very interesting loader routine in ex Yugoslavia magazine "Svet ... /> Authors of article, calls this routine "bit-loader" and she load ... screen must be at 49152, routine start at 65024 and she ... and here is link and routine listing:

    [url]http ...
    Pegaz Pegaz August 2006 Games
  • TZX format questionProbably a daft one, but I like to be sure of these things! For a block type 10 (a standard speed data block), the text states that all values in s…

    ... value, and still be "ROM-routine-compilant" as it would simply ...
    trellis trellis September 2006 Development
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... replace the Basic style sub-routine that relied on easily corruptible ...
    Scottie_uk Scottie_uk September 2006 Sinclair Miscellaneous
  • Hur hur hur...See the low black clouds rolling in over Merseyside. See the weather forecast of torrential downpours imminent. See the empty fridge-freezer. See …

    See the low black clouds rolling in over Merseyside.

    ...
    NickH NickH September 2006 Chit chat
  • Speccy Spoilers updatesI've spoke with Jim, and he's fine with me hosting a temporary updates page for Speccy Spoilers, until he's back with us. The page can be found here…

    ... . I've started the ball rolling with Carrier Command and Movie ...
    Daren Daren September 2006 Games
  • Rock & Roll Hall Of FameIt's time for my second annual "R&RHOF" picks The Cure (on sheer influence alone) Van Halen (yes, they are not in yet) Weird Al Yankovic (the obliga…

    ... (Atlantic head Ahmet Ertegun and "Rolling Stone" founder Jann S. Wenner ...
    usspeccyfan usspeccyfan October 2006 Chit chat
  • Spectrum games for saleAnyone want any of the following? If so, please make me an offer. Pole Position Groucho (no inlay) Wizard`s Lair Universal Hero Storm Bringer Splat!…

    ...
    Octagon Squad
    Blue Thunder
    Master of Magic
    mpaulj mpaulj October 2006 Sales
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

    For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initialise the stream, then PRINT #4; AT y,x; etc. Probably the odd bug here and there but I really can't be ...
    Woody Woody October 2006 Sinclair Basic
  • Best Who 'Casted' Character.[FONT=Courier New]Never really thought about this before & because this forum has some interest in Dr. Who, I figured it would be a good place to pos…

    ... , I'll start the ball rolling by mentioning my fondness to ...
    CP/M User CP/M User November 2006 Chit chat
  • The BASIC ISRFirst of all, excuse me if my blatant ignorance about this topic makes me write some nonsense :) The thing is that I'm finishing a game in mixed BAS…

    ... is having an interrupt service routine which calls the player each ... add a hook to my routine to the BASIC ISR. I ... would create a small routine which would just call the ... have no problem creating the routine, I just don't know ...
    na_th_an na_th_an November 2006 Sinclair Basic
  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    I wrote a small routine to rotate right a whole ... is my third ever assembly routine, so I guess it utterly ...
    na_th_an na_th_an November 2006 Development
  • JamJust wondering what progs everyone always keeps on their computay`s and why? I`ll start the ball rolling :- BSPlayer Pro... My fave Video player, or…

    ... ? I`ll start the ball rolling :-

    BSPlayer Pro... My ...
    CKay CKay December 2006 Chit chat
  • info needed from Pop.Comp.Weekly 14&21 Nov'85Does anyone have the Popular Computing Weekly issues for 14th & 21st November 1985? There should be a listing for a Spectrum turbo load/save routine …

    ... a Spectrum turbo load/save routine on pages 21/22 of ...
    Battle Bunny Battle Bunny December 2006 Sinclair Miscellaneous
  • Trivial Pursuit -- incomplete TZXs?Hope I've posted this in the right place... I've noticed that the following Trivial Pursuit TZXs seem to be missing the question sets: [url]ftp://f…

    ... have had the question load routine hacked to use the standard ...
    StuBruise StuBruise December 2006 Infoseek database
  • Patch for Platform Game DesignerTwo minor bugs in the block designer have recently come to light in the Linear Game Designer, version 1.2. It appears that blocks 0 - 127 appear cor…

    ... second bug exists in the routine which checks that you are ...
    jonathan jonathan December 2006 Development
  • Wanted: z80 asm routines...for the Sam. This call goes out to Colin and others who know how it should be done. If you look on the Sam C disk you can see the implementation…

    ...
    function calls the JSETSTRM routine in ROM0.
    [/QUOTE]
    DonkeyPong DonkeyPong January 2007 Development
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ... on ( and obviously the 'screen_to_sdl' routine that gets called every time ...
    DonkeyPong DonkeyPong January 2007 Development
  • Who knows how to program a "pathfinder"?Hi all. I like to play games like "Colour Lines" and I think, I will create a version of this game for the SAM Coupe. It looks easy - until this "dam…

    ... "damn" thing of a pathfinder routine, which finds a path from ... closed.
    Has anyone a routine or tip in Assembler for ...
    womoteam womoteam January 2007 Development
  • Syntax checkingI want to capture the command for i.e. microdrive in a standard ROM. The editor will give an error, but how can I redirect to my own routine? I will …

    ... I redirect to my own routine?
    I will use an ... have looked in the editor routine at 0f2c, but I can ...
    Dr BEEP Dr BEEP January 2007 Development
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... CHANNELS
    ; -------------
    ;
    ; This routine ensures that BASIC and channels ... /> jp $1655 ; exit via make_room routine

    ; ------------------------------------------------------------------------------
    ; DATA follows ...
    chev chev January 2007 Development
  • TrampsOne thing that annoys the hell out of me is tramps -- you can't escape the bastards, hanging around everywhere and reckoning they've got a God-given …

    ... 's College Hospital for a routine appointment, I was accosted by ...
    robert@fm robert@fm January 2007 Chit chat
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... /> call $1655 ; call the MAKE_ROOM routine
    inc hl ; move HL ... ; high byte of the output routine
    inc hl ; move HL ... bc,$15c4 ; address of input routine

    ld (hl),c ... holds the offset to the routine

    pop af ; restore ...
    chev chev January 2007 Development
  • R Tape Loading ErrorWhat, for your money, was the best and worst loading routine on a Spectrum game? For me: Best: Bugaboo - totally cinematic, built up a real sense …

    ... the best and worst loading routine on a Spectrum game? For ... the end of the loading routine
    Zombie Zombie - fast! then ...
    Bad Horsey Bad Horsey January 2007 Games
  • Corridors of GenonHi - Just noticed that this game doesn't have an entry for the Author/Producer. I believe this should be Malcolm Evans. The SU review, the English …

    Hi - Just noticed that this game doesn't have an entry for the Author/Producer. I believe this should be Malcolm Evans. The SU review, the English Instructions and cassette inlay all acredit him. Also Andrew Rolling's book lists him as the author.
    Vampyre Vampyre February 2007 Infoseek database
  • My to-buy listWhat I want to buy: -ZX80 - [COLOR="Red"]bought[/COLOR] -ZX81 - [COLOR="Red"]bought[/COLOR] -ZX Spectrum 48K - [COLOR="Red"]bought!!![/COLOR] -ZX…

    ... ="Red"]bought[/COLOR]
    Andrew Rolling's ZX Spectrum book - [COLOR ...
    zxbruno zxbruno March 2007 Wanted
<1…13141516171819…34>

Latest Posts

  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
rolling 1.5K 1.7K
thunder 713 826
routine 9.5K 14.8K

Related Threads

  • Rolling Thunder QuestionJust wondering with this game, are the first 5 levels just repeated for levels 6-10? What's the point may I ask? Do you come face to face with the bo…
  • Rolling ThunderAfter yonks away from any of my blogs I've finally added a new review.<br /> <br /> The below par [URL="http://zxspectrumgames.blogspot.co.uk/2012/09…
  • Rolling ThunderJust found out about this game, it seems it was sort of a big deal in the arcades, back in the day? but I've never played it (and it will take me a f…
  • New Sh*t Game Time video: Rolling Thunder (Amiga)Hi guys, It's that time again where a game has been nominated for the Sh*t Game Time section to be placed in the vault of sh*tness.<br /> This time …
  • Getting the ball rolling againOkay things have been a bit stale in comparison to what this forum used to be like. Too many fallouts and it is getting harder to think of new threa…
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code.<br /> <br /> The line routine th…
  • How do I avoid BASIC becoming corrupted on returning from a M/C routine?I'm having trouble with my BASIC program becoming corrupted on returning from a m/c routine which sets all the registers (including the shadow regist…
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling.<br /> <br /> As promised here is the code for the routine.<br /> <br /> It…
  • Key Redefine RoutineAnyone written a nice key redefine code snippet?

Related Searches

  • fastest screen routine
  • screen routine
  • im1 interrupt routine
  • im1 rom interrupt routine
  • im1 rom interrupt routine iy
  • interrupt routine
  • best place for interrupt routine
  • turbo load routine
  • simply turbo load routine
  • joe gunn sprite routine
  • rolling a
  • scroll rom routine
  • simple sprite routine
  • loading routine
  • 128k sprite routine
  • tile routine
  • rolling thunder
  • rolling thunder scrolling
  • rolling thunder draw
  • how rolling thunder

Copyright © 2024 World of Spectrum