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<1234567…34>
  • Fuse for Mac OS X 1.1.1 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    ... new ROM images. This applies to the following machines; Pentagon ... is not available under 128K emulation in this release ... ).
    [*] Initialise the Pentagon 1024k memory ports from a ... state of the Beta ROM when loading Pentagon 128k/512k/1024k snapshots ...
    Fred Fred June 2013 Emulators
  • Pentagon 1024SL 2.2 woesHey there,<br>I'm currently trying to get my Pentagon 1024SL 2.2 up and running for the second time.<br>Right now it's showing me the screen one woul…

    ... currently trying to get my Pentagon 1024SL 2.2 up ... would expect if no ROM is put into the ... )
    - used the ROM from my Pentagon 128 (pulling one of ... P1024SL resets to the service ROM bank which is empty ... the P1024SL 200ns]). P1024SL ROM works in my P128
    Shockwav3 Shockwav3 May 2015 Hardware
  • Sprinter Project dead ?Is the Sprinter project dead ? There is nothing at the website: [url="http://www.eng.petersplus.ru/"]http://www.eng.petersplus.ru/[/url] [ This M…

    ... + motherboards
    and ROM-images. And now we ... Is it handmade thing (like Pentagon) or factory-made?
    ... 0 MHz)
    ROM: 64/128K (possibility to extend to ... and for RAM and for ROM))
    GFX: ZX( ... /> iS-DOS(IDE boot in ROM); Resident support.

    Yerz Yerz August 2004 Sinclair Miscellaneous
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... technical differences are between the 128K+, the +2, the +2A and ... end of the 48K BASIC ROM which were used by some ... or one with a custom ROM, PEEK 14591 does not return 255 ...
    Geoff Geoff June 2008 Games
  • which one bit of hardware would people want re-made?I'm just curious in the sense of I see interface 1's go for a fair bit on ebay and also multiface units etc.. so whats the one thing that you don't …

    ...
    [b]Pentagon Interface for ZX48K (optionally for 128K models of course ... with AY or YM, with Pentagon ROM, with 128Kb of RAM (512Kb ... machine would be slower than 128K/Pentagon, and it would have ... slow-ram. Pentagon demos slowing down _twice_ on 128K make a ...
    Mister Beep Mister Beep November 2009 Hardware
  • which one bit of hardware would people want re-made?I'm just curious in the sense of I see interface 1's go for a fair bit on ebay and also multiface units etc.. so whats the one thing that you don't …

    ...
    [b]Pentagon Interface for ZX48K (optionally for 128K models of course ... with AY or YM, with Pentagon ROM, with 128Kb of RAM (512Kb ... machine would be slower than 128K/Pentagon, and it would have ... slow-ram. Pentagon demos slowing down _twice_ on 128K make a ...
    zaxon zaxon November 2009 Hardware
  • which one bit of hardware would people want re-made?I'm just curious in the sense of I see interface 1's go for a fair bit on ebay and also multiface units etc.. so whats the one thing that you don't …

    ...
    [b]Pentagon Interface for ZX48K (optionally for 128K models of course ... with AY or YM, with Pentagon ROM, with 128Kb of RAM ( ... machine would be slower than 128K/Pentagon, and it would have ... slow-ram. Pentagon demos slowing down _twice_ on 128K make a ...
    DavidB DavidB August 2016 Hardware
  • Clone Project feedbackFinally i now have some time to start again with my clone project. I have decided to drop the 48k project and go directly on a 128k clone. This migh…

    ... and go directly on a 128k clone. This might sound a ... i think now that the 128k model is much more interesting ... clones, it will be a 128k clone with some new and ... RAM: 256k (512k)
    - ROM: 64k (128k)
    - Video: Standard VGA output ...
    pern pern August 2004 Sinclair Miscellaneous
  • What kind of ZX-PC transfersystems / methods are there?Ok, we all know TAPER, but I want all methods with their + and - summed here to make it to an article. Who can help me with their findings for the sy…

    ... access to HD/Diskette/CD-ROM
    Last interface in line ...
    Extended Eprom holds ZX81 ROM for 128K Spectrum

    [/code ...
    Dr BEEP Dr BEEP December 2004 Sinclair Miscellaneous
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... ROM select. ROM 0 is the 128k editor and menu system; ROM ... ROMs are:
    ROM 0: 128k editor, menu system ... program
    ROM 1: 128k syntax checker
    ROM 2: + ... 0 (128K editor rom)

    After selecting the 128K rom, I ...
    bverstee bverstee April 2010 Hardware
  • What do you think about Unreal Speccy Portable?Hi, spectrumers! Just wondering about subj. Unreal Speccy Portable has been ported to Windows/Linux/Mac/Symbian/Dingoo A320/Caanoo/WIZ/Android/PSP/…

    ... (most featured port):
    + 48/128K (Pentagon multicolors)
    + HQ 44KHz/16 ...
    djdron djdron June 2013 Emulators
  • New Utility ZXSTLC[b]New Utility ZX Spectrum Tape (& Disk) Loader Creator[/b] I made this utility to easily create tape and +3 disk loaders for my projects and have…

    ... clashed with some of the 128k buffers, especially for disk ... of the 128k memory banks, while using the ROM loading routines ... for either a 48k or 128k program
    | containing ... /> | change, see later). For 128k programs with additional memory pages ...
    TomD TomD August 2020 Brand new software
  • If you had four roms...Just wondering if you were designing a Spectrum from scratch, and you used a 27512 EPROM, which would hold about 4 spectrum roms, what you would inst…

    ... br /> 1. Normal Spectrum ROM.
    2. 128K ROM.
    3. Interface ... 1 ROM ( and of course, simulated ... microdrives )
    4. Multiface ROM.

    I was ... over the lower 16K ROM space as well as ...
    cj7hawk cj7hawk February 2021 Hardware
  • Gamebase ZX progress reportSorry for the delay in the next release of Gamebase ZX. I have had to restructure the whole damn thing to resolve a serious bug that crashed the prog…

    ... without having to select a 128k rom for 128k game, or telling the ...
    Paul Thompson Paul Thompson March 2004 Announcements
  • ANN: Shadow of the Unicorn SEShadow of the Unicorn SE is no longer being distributed.

    ... want to place original SOTU ROM in 128K memory (for example in ... work with program on standart ROM engine.
    Viktor Drozd Viktor Drozd December 2004 Games
  • MSX to speccy ports?World is full of speccy conversions for MSX, many of them worse than speccy original. (argh) There are MSX games which have converted to other syste…

    ... nice to see someone making 128K speccy conversion of that beautiful ... game!! (as it is 1MEGA-ROM cartridge = 128K)

    But really ...
    m?s?xi m?s?xi January 2005 Games
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... of games which use the 128k models built-in RAM disk ... calls directly into the 48K ROM so it probably needs to ... to work with the 128 ROM in 128k mode.

    Here ...
    Alcoholics Anonymous Alcoholics Anonymous July 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... calls directly into the 48K ROM so it probably needs to ... to work with the 128 ROM in 128k mode.

    Here ...
    na_th_an na_th_an July 2006 Sinclair Basic
  • Request info about Spectrum Live CD/BootHello, I've been looking for a linux live distribution with Spectrum emulator that allows me to put my z80,tap,sna etc files. [btw,for those that ar…

    ... Demos for ZX Spectrum 48k / 128k / Pentagon[/LIST]Please report bugs via ...
    Marcelo Marcelo January 2007 Sinclair Miscellaneous
  • What's the most probable......cause for this on a grey +2? (z80 is excluded) [url]http://img376.imageshack.us/img376/8087/plus2hk9.jpg[/url]

    ... instead the old eprom or rom. The +128K and +2 don't ...
    Jose_Leandro Jose_Leandro March 2007 Hardware
  • SAM gets ethernetWhilst off topic - head over to [url]www.samcoupe.com[/url]. Colins got his ethernet board for the SAM available to buy and some interesting news ab…

    ... 'll have a >=128K flash ROM and >=128K static RAM (any ... 8K pages, and any page (ROM, RAM, W5100 buffer) should be ... mappable (so you can have ROM in 0x0000-0x1FFF, W5100 in ... , or RAM in 0x0000-0x1FFF, ROM in 0x2000-2FFF) for greatest ...
    Winston Winston October 2007 Hardware
  • Which ROM for 128 ToastrackHi I have a Spectrum 128 Toastrack which has a missing ROM chip. I have an Eprom blower and a few 27256-25 Chips. I have looked on the Spectrum ROM …

    I think that the ZXSpin emulator includes the 2 in 1 rom file 128k heatsink... why don't you check this out....
    gtsamour gtsamour December 2007 Hardware
  • Which ROM for 128 ToastrackHi I have a Spectrum 128 Toastrack which has a missing ROM chip. I have an Eprom blower and a few 27256-25 Chips. I have looked on the Spectrum ROM …

    [QUOTE=gtsamour;231577]I think that the ZXSpin emulator includes the 2 in 1 rom file 128k heatsink... why don't you check this out....[/QUOTE]

    Yes it is in ZXSpin. Many thanks
    Martin Baugh Martin Baugh December 2007 Hardware
  • Probing the variables in 128K modeHello again! Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structure of how var…

    Well one reason it crashes is because the $1601 entry point only exists in the 48k rom. The 128k's rom will have the entry point somewhere else which I don't know off-hand.
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • Probing the variables in 128K modeHello again! Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structure of how var…

    ... exists in the 48k rom. The 128k's rom will have the entry ... one does not have that ROM call in it. This version ...
    Digital Prawn Digital Prawn March 2008 Development
  • Memory paging in 128 KB - 64KB RAM possible?I have found a quote in Spectrum 3 manual (available at WOS) -------------------- In the +3, we have crammed in more than twice the amount of memory…

    ... ) that paged out the ROM in 128K mode and replaced it with ... a fixed version of the ROM code, to improve compatibility with ...
    ewgf ewgf March 2008 Development
  • Quadrax - Compatibility problems - help!I bought this game last month and when I tried to load it today...it crashes in my +2A!!! Sh*t!! the game was expensive to get, and now I can't play …

    Why not upgrade the +2A ROM to 128K ROM? This will make the machine more compatible and sets also the RAMDISK syntax to normal.
    LCD LCD July 2009 Games
  • detecting 128 mode ?quick question really, someone who programs would know I guess. am I right in thinking some things detect 128 program and adjust accordingly , say i…

    ... 128K machine and, with interrupts disabled, page in ROM ... routine for both ROM 0 and ROM 1 and compare ... ROM (which will be ROM 1 for a 128K machine, or ROM ... iwth a true Sinclair ROM. The 128K ROM has a few differences ... return FFh, whereas the 128K will give you a ...
    mcleod_ideafix mcleod_ideafix October 2009 Hardware
  • Photos of MODIFIED ZX SpectrumsIf you have ZX Spectrum/clone with any modification(s), please release photos: (or send me your photos to --SPECCY(a)SEZNAM.CZ--, I upload all to my …

    [url]http://tcg.speccy.cz/zoom/gumak/gumak128k.html[/url]

    fully compatible with ZXS128k, even with second videoram and bank mirroring; just AY is missing (no place for it); original 32k ROM from 128k model can be mounted too.
    zoom zoom December 2009 Hardware
<1234567…34>

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