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Search Again :: Adv Search 1000 results in 0.036s
<1234567…34>
  • What was the first record you bought?Here's one for you - what was the first record you bought? (LP, 45rpm or for the younger ones cd). Mines was way back in 1980 i bought Blondie's 'Ca…

    ... thing is I remember the last lines perfectly.

    Johnny was ...
    dm_boozefreek dm_boozefreek March 2008 Chit chat
  • What was the first record you bought?Here's one for you - what was the first record you bought? (LP, 45rpm or for the younger ones cd). Mines was way back in 1980 i bought Blondie's 'Ca…

    ... thing is I remember the last lines perfectly.

    Johnny was ...
    Spector Spector March 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... each other.

    The PRINT statement for a counter in ... such that it does not print over lines of the maze walls ... wrong turn.

    The PRINT can be done with #1
    Dr BEEP Dr BEEP March 2008 Development
  • Computer BattlegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000080"]Computer Battlegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyle…

    ... ]
    10 print "robot missile"
    20 print
    30 print "type the ... print
    170 print "boooooooommm..."
    180 print "you blew it."
    190 print ... /> 20 print "vital message"
    30 print
    40 print "how difficult ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... doesn't work if I print whole lines with the same attribute ... ,f: POKE a+1,g: PRINT r$(1 TO 32): READ ... f,g: PRINT OVER 1; INK 6;AT ...
    bigjon bigjon April 2008 Development
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... ....). This games use mostly only last 2byte adress at end of ... (new vector table in ZX rom) and copy 2b adress from ... new table on ZX rom(only last 2bytes to 3BFF and 3C00 ... ZX models.

    ZX48 rom on ZX128+2A/+2B/+3 ...
    velesoft velesoft April 2008 Development
  • Keys don't work even with new membrane, HELP!Hi folks. I have a 1983 48k Zx Spectrum. It powers up fine, but none of the keys respond. I have tried fitting a new keyboard membrane from rwap, but…

    ... ULA, bad RAM, bad ROM, stuck interrupt lines, bad chip selects etc.
    bladerunner bladerunner February 2009 Hardware
  • Ultimate & Automata collections + othersI've decided that I might sell my Ultimate and Automata collections. I have a handful of other titles too that I'll sell. PM me with serious offers…

    After your ahem - " sale of rom carts " last time , i don't think ill bother with this .
    sirclive1 sirclive1 October 2009 Sales
  • Ultimate & Automata collections + othersI've decided that I might sell my Ultimate and Automata collections. I have a handful of other titles too that I'll sell. PM me with serious offers…

    ... your ahem - " sale of rom carts " last time , i don't think ...
    bcass bcass October 2009 Sales
  • Ultimate & Automata collections + othersI've decided that I might sell my Ultimate and Automata collections. I have a handful of other titles too that I'll sell. PM me with serious offers…

    ... your ahem - " sale of rom carts " last time , i don't think ...
    bcass bcass October 2009 Sales
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Dr BEEP;437761][code]
    ; PRINT AT Y,X full screen
    ; Y = B-reg, X = C-reg
    ; 0
    BloodBaz BloodBaz April 2010 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... ...
    Does it actually print to lines 22 and 23? By default ...
    Dr BEEP Dr BEEP April 2010 Development
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... /> call $1601 ;channel 2, to print in main area
    ld ... the table
    call $0c0a ;print the message
    pop bc ... different things this way to print several lines at once without the ...
    arfgh arfgh June 2010 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... screen area
    ;first and last lines should be #ff, and all ... should be height*8-2 lines
    dec c
    dec ... ;this loop draws all the lines in the middle
    push ... full width again, for the last (bottom) line
    jp ...
    Shiru Shiru June 2010 Sinclair Basic
  • logical operators and the calculator stackI was wondering if there was a utility which would provide the list of commands needed for the ROM calculator to evaluate a logical expression. For e…

    ... MC, like this

    PRINT USR start,A$,C$,
    ROM:

    PRINT USR 14500;c;"CD ...
    Dr BEEP Dr BEEP September 2010 Development
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... custom font and print routine rather than rely on ROM calls, saves ... games use their own custom print routine? Since text was used ... would not using the default ROM print actually save memory instead of ...
    Rickard Rickard November 2010 Games
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... games use their own custom print routine? Since text was used ... would not using the default ROM print actually save memory instead of ...
    ASM ASM November 2010 Games
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... games use their own custom print routine? Since text was used ... would not using the default ROM print actually save memory instead of ...
    Rickard Rickard November 2010 Games
  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    ... of these myself yet. Micro-Print is my personal favourite as ... per line. You can also print on lines 22 and 23 (or ... ).

    Having used Micro-Print extensively now it is rather ...
    Paddy Coleman Paddy Coleman November 2010 Development
  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    ... of these myself yet. Micro-Print is my personal favourite as ... per line. You can also print on lines 22 and 23 (or ... horrible - it's clearly deleting lines according to an algorithm, and ... 42 characters per line")
    print at 10,10;"Standard Font ...
    Gedlion Gedlion November 2010 Development
  • Loader help please (and a suggestion)I posted in my "Wicker Woman" thread that I was having problems creating a loader, but I think this is a more appropriate place to post. I've had go…

    The 1st POKE disables the ROM PRINT-OUT routine and should go before the LOADs.
    The 2nd POKE enables the ROM PRINT-OUT routine and should go after the LOADs.
    Battle Bunny Battle Bunny June 2011 Sinclair Basic
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... can only use the ROM print BC routine to print values less than ...
    Turkwel Turkwel June 2011 Development
  • Using the ROMs PRINT routineI really am starting from scratch again it seems, but how do you utilize the ROM routine to print characters, I think you point te BC register to an …

    ... Beep & Karingal posted non ROM print routines that did an x ... ,y print at but couldn't find ...
    Jonathan Harston Jonathan Harston January 2012 Development
  • Poking a string to memory...I'm looking to poke a string of characters including colour control codes to memory, I'm currently doing it by hand: 16,2,19,1,22,1,1,144 That equa…

    Basically want to make an A$ and poke it to a memory location to use the ROM PRINT routine.
    daveysludge daveysludge March 2012 Sinclair Basic
  • Poking a string to memory...I'm looking to poke a string of characters including colour control codes to memory, I'm currently doing it by hand: 16,2,19,1,22,1,1,144 That equa…

    [QUOTE=daveysludge;606804]Basically want to make an A$ and poke it to a memory location to use the ROM PRINT routine.[/QUOTE]

    why don't you use "PRINT a$"?
    Arda Arda March 2012 Sinclair Basic
  • Strange info in Control Stock instructions (Microbyte) - SPA2 help!!In the instructions of this game, wich is from the Spanish company Microbyte, it reads in the end: "Fabricado en Espa?a bajo licencia por Proein Sof…

    This was clearly a copy & paste mistake from the person who typed in the instructions. I still keep the original Word file which was sent to me, so I'll trim the last lines and resubmit it.

    Thanks for pointing it out!
    jpablo jpablo May 2012 Infoseek database
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... routine which scrolls 22 lines only and put default ... jr c,copy_it ; if not last third (pixel area), go to ... go to check for 2 last lines
    cp 88+2 ... jr c,copy_it ; if not last third (attribytes area), go to ... it is in bottom 2 lines, so skip copying
    ...
    ub880d ub880d May 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... more specific than that. The ROM print routine is reasonably fast, providing ... a truncated version of the ROM code.
    chev chev June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... specific than that. The ROM print routine is reasonably fast, ... a truncated version of the ROM code.[/QUOTE]
    < ... BASin's Profiler the PRINT statement below (line 210 ... if we had a PRINT command that did not ... /> 200 CLS
    210 PRINT a$[/CODE]

    ...
    Paddy Coleman Paddy Coleman June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... of the places in the ROM print routine where a screen/printer ...
    Battle Bunny Battle Bunny June 2012 Development
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