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Search Again :: Adv Search 1000 results in 0.021s
<1…23242526272829…34>
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... its at least using the ROM print routines.[/QUOTE]

    routine starting at address 60000. Your turbo loader should load the ... /> ' CODE + STORY: EINAR SAUKAS
    ' LOAD SCREEN: CRAIG STEVENSON (REDBALLOON)
    Einar Saukas Einar Saukas September 2013 Development
  • Microdrives load & save routinesHello everybody! Who knows where i can find the machine language routines to load/save from/to ZX Microdrives? Many thanks in advance.

    ... specific hook codes to load or save with the ... is a machine code routine that very neatly handles loading ... version of the IF1 rom. It could be adapted ... with the second version of rom, though.

    ... versions of the IF1 rom over at Geoff Wearmouth' ...
    jp jp September 2013 Sinclair Miscellaneous
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... a tutorial about converting ordinary ROM-loader files into 47- ... executable that takes a standard ROM loader file and spits ... different numbers into the "border" routine to give different colours during ... /> So yeah, theming requires a load of assembler code to be ...
    stephenw32768 stephenw32768 September 2013 Development
  • What would be the simplest tape loading routine?I'm searching for some small assembly snippet I can use to load a (headerless or not) block from tape into RAM I can embed in my C games to load furt…

    ... I'll experiment calling the ROM entry points. Thanks.[/QUOTE]< ... . The standard way to load headerless data at the required ... /> call ld_bytes ; ROM load
    di ; loading routine re-enables interrupts
    load and save data without ...
    chev chev October 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... is a variable speed load/save routine program in the Alchemist library ... will produce reliable "slower than ROM" files It has been many ...
    DEATH DEATH October 2013 Development
  • SoftPLAY: Use the PLAY command from 48 BASICNow you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead. [url]https://dl.dropboxusercontent.com/u/15659782/So…

    ... parameters to the PLAY routine the expression evaluation is ... routines in the editor ROM triggering one of the ... traps intended for the lower ROM.
    [quote]I did ... present in the 128 ROM version of the code.< ... recently I retried to load such a snapshot on a ...
    chev chev October 2013 Brand new software
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... /> ld a, (de) ; load it back
    and a ... />
    ; THE 'INITIALIZATION' ROUTINE
    org 0x11cf
    start_new ... (ROM 1)
    .endif

    ; THE 'DELETE' COMMAND ROUTINE< ... add hl, de ; address of routine
    jp (hl) ; immediate ...
    chev chev October 2013 Development
  • LOAD "" CODE - Blind Alleycame across [B]Blind Alley[/B] in the archives, and both tzx/tap versions only have Bytes header, no Basic loader with autostart - please, anyone, ho…

    ... 't. You just do a LOAD "" CODE and it overwrites BASIC ... the stack so when the load routine in ROM returned, it effectively called ...
    RobeeeJay RobeeeJay October 2013 Games
  • LOAD "" CODE - Blind Alleycame across [B]Blind Alley[/B] in the archives, and both tzx/tap versions only have Bytes header, no Basic loader with autostart - please, anyone, ho…

    ... the stack so when the load routine in ROM returned, it effectively called ...
    Dr BEEP Dr BEEP October 2013 Games
  • Outputting debug trace to RS232 (assembly)Hi Guys, I'm working on a game at the moment (written in assembly) but I am really needing to write out a debug trace of what is going on with the p…

    ... are using the standard IF1 ROM and as the emulator will ... as 48K Spectrum + IF1 then load my snapshot, IF1 isn't ... 30 at 00BCh in IF1 ROM) and returns back to the ... thought was to have a routine to write log data to ...
    BloodBaz BloodBaz January 2014 Development
  • Turbo save?I'm doing some experiments with turbo loaders, and I don't know how to save turbo blocks on virtual tapes. Spectaculator and fuse don't seem to save…

    ... to save and 1 to load, B is the start ... to save, a=1 to load, ix=start, de=length
    - 65333 --> LOAD (same as above)

    LOAD speed you must [b]POKE ... sure that the routine is based on the ROM routines, so maybe ...
    Zup Zup January 2014 Emulators
  • Turbo save?I'm doing some experiments with turbo loaders, and I don't know how to save turbo blocks on virtual tapes. Spectaculator and fuse don't seem to save…

    ... sure that the routine is based on the ROM routines, so maybe ... you were originally using LOAD "" CODE to load, converted to the higher ... moment it's just a load of pretty flashing squares :)
    leespoons leespoons January 2014 Emulators
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... 23695) does that mean load a register with address ... "ld a,(23695)" means "load register A with the value ... the print routine, which is what the ROM does in ... url] and discovered this routine which I'd forgotten ... Add this bit to the routine to PLOT an enlarging ...
    Battle Bunny Battle Bunny February 2014 Development
  • How to load a +3 dos file from disk to memory in z80Hi all again, Are there any example z80 code listings (not BASIC) to load a +3 binary dos file from disk to a specific memory destination? Thanks.

    The DOS LOAD routine ultimately does similar things at ... SAVE & LOAD routines are in a different ROM from all the ...
    Battle Bunny Battle Bunny February 2014 Development
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... for Freddy Hardest
    ; to load part 1, USR 24579

    ; page BASIC ROM
    ld a,$10




    ; paging routine
    ; a=page
    paginar ... other; the second part must load the screen$, jump after the ...
    Zup Zup February 2014 Development
  • Mercenary 1+2 CompendiumDear all users of +3 disks, I am an eager fan of Mercenary game, in which I made a good deal of progress years ago. I was looking for some standart …

    ... Mercenary don't use ROM routines to save/load, so I don ... that use ROM routines, patching it to save/load from a ... />


    ;here is LOAD routine for MB-02+
    ;everything ... ret


    ;SAVE routine is on 56501:

    Hood Hood February 2014 Games
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... ; it uses the ROM's own routine for syntax checking so ... To summarise:
    [list]
    [*]LOAD & RUN TXT2EmuBAS (or TXT2REMu ... file browser.
    [*]Prompt "Load at nnnnn then Press ENTER ... the emulator's Load Binary File option to load the listing ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • JP (HL) confusionokay.... JP nn will jump to memory address nn. JP (HL) ,I assumed would read the contents of memory address HL and jump to the location and be a gre…

    ... /> Yes but you have to load HL with a value first ... the ZX81 in the video routine to jump around between top ... display - but this is internal ROM stuff. ;-) It may be used ...
    PokeMon PokeMon March 2014 Development
  • JP (HL) confusionokay.... JP nn will jump to memory address nn. JP (HL) ,I assumed would read the contents of memory address HL and jump to the location and be a gre…

    ... as you would have to load HL first as well, which ... ) ; do the jump to the routine

    ; these are the ... the ZX81 in the video routine to jump around between top ... display - but this is internal ROM stuff. ;-) It may be used ...
    bobs bobs March 2014 Development
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... work either way. If you load the listing in two halves ... interpreted correctly. It uses the ROM for the token table and ... is done in the TOKENIT routine. I'll have a look ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • FUSE serial communication sample anyone?Hi, in [URL="http://manpages.ubuntu.com/manpages/precise/man1/fuse.1.html"]FUSE man pages[/URL] one finds switches for serial comms. By using --inte…

    ... code in the IF1 shadow ROM disassembly (make sure you're ... same version of the IF1 ROM as the disassembly is ... /> I see you call the routine with IY set to SP ... that you can do the load into A. I wonder ... this still occurs if you load something else into IY first ...
    zub zub April 2014 Development
  • Interface 1bis updateSupport for connecting a standard PC keyboard to the interface?s PS/2 socket, in place of a mouse, has been added. The external keyboard?s output is …

    ... br /> ; Entry point to shadow ROM for tape
    ; operations, ... ; *
    ; Exit point from LOAD routine.
    ;
    056c = ORG ...
    Dan Antohi Dan Antohi April 2014 Hardware
  • Interface 1bis updateSupport for connecting a standard PC keyboard to the interface?s PS/2 socket, in place of a mouse, has been added. The external keyboard?s output is …

    ... ;*
    ; Return to the BASIC ROM
    ;
    ;0092 OUT ... ; *
    ; Exit point from LOAD routine.
    ;
    AS80 Assembler for ...
    Dan Antohi Dan Antohi April 2014 Hardware
  • Unusual custom turbo loaders - with sourcesI have always been fascinated by turbo loaders; my games all feature a TZX version with one of such schemes implemented, and I have been experimentin…

    ... type-in, this loading routine was used within [URL ... speeds: Normal (same as ROM loading), Medium (not very ... br /> [CODE]
    ; Multi-Load loading routine
    ; by Simon Owen, 1989 ... br /> [CODE]
    ; Multi-Load loading routine
    ; by Simon Owen, 1989 ...
    Alessandro Grussu Alessandro Grussu May 2014 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... for ZX Spin.
    CLEAR, load binary NirvanaPG.bin at 56700 ... have my own routine somewhere that does this without ROM, I will ...
    R-Tape R-Tape May 2014 Brand new software
  • ROM tape trap emulator testA very simple set of [URL="http://homepage.ntlworld.com/e.tinney/tapetest.tap"]tests[/URL] comparing IX/DE/AF return values for various incorrect blo…

    ... : where does divIDE trap the ROM loading routine?

    I know ... know some games that call LOAD at 1367 (I guess to ...
    Zup Zup May 2014 Emulators
  • FBZX Wii ReleasedJust tried this out on my Wii and it seems pretty good. 128K AY sound not very good but the emulator is highly configurable. Not bad for a first rele…

    ... /> * Added ZX Interface II Rom cartridge loading support
    * ... support for Open SE basic ROM for 48k model
    ... Added load command for microdrive
    * Improved tape fast loading routine

    Currah microspeech ROM is not ...
    Oibaf Oibaf June 2014 Emulators
  • FBZX Wii for WindowsFor testing purpose I adapted FBZX Wii to compile against MINGW and to work on Windows (new SDL sound, Virtual keyboard which works with mouse instea…

    ... /> * Added ZX Interface II Rom cartridge loading support
    * ... support for Open SE basic ROM for 48k model
    ... Added load command for microdrive
    * Improved tape fast loading routine

    Currah microspeech ROM is not ...
    Oibaf Oibaf June 2014 Emulators
  • FBZX Wii for WindowsFor testing purpose I adapted FBZX Wii to compile against MINGW and to work on Windows (new SDL sound, Virtual keyboard which works with mouse instea…

    ... /> * Added ZX Interface II Rom cartridge loading support
    * ... Added load command for microdrive
    * Improved tape fast loading routine

    Currah microspeech ROM is not ... support. Is the normal ROM file replaceable? I'm ...
    chev chev June 2014 Emulators
  • TAP version of CrosswizeIs it possible to create a TAP version of Crosswize with all levels? On the tape or a TZX file, the levels are in the same block and a custom loader …

    ... save those blocks as standard ROM blocks.

    The second ... is trickier. The level loading routine starts at 54294 and is ... about patching that routine with a call to standard ROM loader, but ... on RAM3, so I could "load" it without even using the ...
    Zup Zup July 2014 Games
<1…23242526272829…34>

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