World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.025s
<1…78910111213…34>
  • Z80 from a ZX81 in a Spectrum?Can I put a Z80 from a ZX81 into a Spectrum 48K? It should work even if they both are clocked differently (3.25MHz vs. 3.5MHz AFAIK), right? Thanks,…

    ... though, especially if you use ROM routines or system variables, and remember ...
    wilsonsamm wilsonsamm February 2008 Hardware
  • Z80 from a ZX81 in a Spectrum?Can I put a Z80 from a ZX81 into a Spectrum 48K? It should work even if they both are clocked differently (3.25MHz vs. 3.5MHz AFAIK), right? Thanks,…

    ... though, especially if you use ROM routines or system variables, and remember ... is all stored in the rom, it's software. the processor ...
    guesser guesser February 2008 Hardware
  • Games First Written Totally On Paper?Some of the early spectrum programmers must have had the patience of a saint. I was amazed when I first heard that Ant Attack was hand written entire…

    ... /> These programs never call ROM routines as the ROM didn't exist then ...
    Ralf Ralf February 2008 Games
  • zxspin.com / zxspin.co.uk domain issuesAs some of you may be aware, we've recently been having issues with our 2 registered domains for ZX Spin. If you've tried to access either of those d…

    [quote=Vertigo;246449]You've gone and got the 48K version, you big silly![/quote]
    No, he got the 16k version...
    rich_chandler rich_chandler February 2008 Emulators
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... on DivIDE. Also some use ROM routines, but they jump later into ...
    Tom-Cat Tom-Cat February 2008 Hardware
  • Probing the variables in 128K modeHello again! Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structure of how var…

    ... you want to use the ROM routines for paging.[/QUOTE]

    Digital Prawn Digital Prawn March 2008 Development
  • Quick q. on MC vs. BASIC (boring question)No matter how long or tedious the programming/testing may be ... Is Machine Code [B]ALWAYS[/B] faster than BASIC?

    ... coded directly to the matching ROM routines will already be faster since ...
    Dr BEEP Dr BEEP March 2008 Sinclair Basic
  • Quick q. on MC vs. BASIC (boring question)No matter how long or tedious the programming/testing may be ... Is Machine Code [B]ALWAYS[/B] faster than BASIC?

    ... coded directly to the matching ROM routines will already be faster since ...
    ZnorXman ZnorXman March 2008 Sinclair Basic
  • Emulators on the ZX SpectrumHaving released a Spectrum 16K emulator for Spectrum 48/128 machines as part of CCG2008, I was wondering if anybody knows of any emulators which actu…

    ... table allows me to trap ROM routines 'invisibly'. The bit I feel ...
    Dr BEEP Dr BEEP March 2008 Emulators
  • Beta BasicWhilst testing my 16K Speccy emulator for CCG2008, I wanted to load Beta Basic. I know v1.0 supported 16K models, but the TAP file online only contai…

    ... =Jimmy;257093]Whilst testing my 16K Speccy emulator for CCG2008, I ... 16K models, but the TAP file online only contains the 48K version ... I can assure you a 16K version did come out! (Adverts also ...
    mheide mheide March 2008 Infoseek database
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    [quote=Digital Prawn;257467]Woody has submitted "Sub Chase".[/quote]

    And there's now the [URL="http://homepage.ntlworld.com/mark.woodmass/SubChase16K.tap"]16K version[/URL] to run under the Virtual ZX Spectrum :)
    Woody Woody March 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... .com/mark.woodmass/SubChase16K.tap"]16K version[/URL] to run under the ... targeted specifically at the "Virtual 16K ZX Spectrum" environment.

    Digital Prawn Digital Prawn March 2008 Games
  • IF2 Rom snapshot creationHi, is it possible convert a Speccy 16k snapshot to a Interface 2 Rom file? I've the original Ultimate Pssst, Cookie, Trans-am and Jetpac tapes and …

    ... will make use of certain ROM routines (such as the PRINT system ... convert them to IF2 ROM format, then those routines would no longer ... exist - the BASIC ROM will not ...
    Dunny Dunny April 2008 Emulators
  • Look what I just got...[url]http://spectrum.alioth.net/doc/images/8/8e/Protopcb.jpg[/url] More news ... later

    ... engine has a driver in ROM (which is paged into the ... able to use the network ROM, since the hardware is designed ... z88dk which will wrap the ROM routines, and hopefully access from BASIC ...
    Winston Winston April 2008 Hardware
  • Your views on...Sir Lancelot[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0004520]Sir Lancelot[/url] I only played this game a couple of times and I was quite impress…

    ... great game, yes it's 16K, yes screen two is disproportionately ... Chronosoft sell Jonathan Cauldwell's 16K version of Theme Park, which is ... certainly the latest 16K "commercial" game (the latest 16K freeware game is ...
    ewgf ewgf July 2008 Games
  • Official release of new K-MOUSE 2008 interface[url]http://velesoft.speccy.cz/kmturbo2008-cz.htm[/url] This is official release of new K-MOUSE 2008 interface. New layout, design, new schematic. …

    ... 512kB sram and 128kB rom. And exist version of RESIDOS for my ...
    velesoft velesoft August 2008 Hardware
  • ZX128/+2 unrainer (HAL10H8)[url]http://velesoft.speccy.cz/zx/umbrella/umbrella.htm[/url]

    ... to low 16kB(to ZX rom). You can in NMI menu ... correct ZX128 page+videoram+rom
    Next NMI version will contain too ...
    velesoft velesoft August 2008 Hardware
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... to interface with the ZX ROM, but I think in the ... be better to use the ROM routines.

    DP - after running ...
    Jimmy Jimmy September 2008 Emulators
  • Custom SAVE Routine work on emulators?Hi, I'm developing a SAVE routine derived from the one present in ROM 48K, and I'm trying to get it work on several emulators (X128, Spectaculator, …

    ... that just traps the standard ROM routines, and another that records the ... save .TAP files and put ROM blocks in TZX files, and ...
    Fred Fred September 2008 Emulators
  • 16K Rom with RS232 supportHi all, I am looking for a 16K Rom-code (to fit into the speccy) which supports RS232 and Network of IF1. Background: I am using 48K Issue 3 with W…

    ... br />
    The Sea Change ROM set out to place the ... unused OPEN and CLOSE routines in the standard ROM that could handle ... with emulation :-) ).
    The standard ROM routines were compressed - often at the ... the RS232 and ZX*Net routines would not fit in the ...
    Geoff Geoff November 2008 Hardware
  • Multifaces questionI've searched the web but cannot find any detailed information about the necessity to have the Multifaces on a machine in order to be able to load a …

    ... modified (hacked) MF3 ROM image would be an ... up space for the disc routines to operate.

    routines. I think with the ... DJL Speedlock routines they got that down ... and it also bypassed the ROM routines.

    Also ...
    Kilby Kilby November 2008 Hardware
  • BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…

    ... handle it, the balance between ROM routines and custom libraries etc. The ... ? How about numbers? Floating point? ROM routines for that, or custom libs ...
    Dunny Dunny December 2008 Emulators
  • Keyboard routinesI'll ask here first - since this must be a long-ago solved problem, and hopefully I can avoid re-inventing the wheel... I need a keyboard routine th…

    ... do that with the ZX ROM routines already (I was just using ... and translate-it-to-ASCII routines in ROM).
    Winston Winston January 2009 Development
  • New Turbo-Load version of Tales From A Parallel UniverseNot very interesting to most, but I know some of you still use 'real' Spectrums. While fiddling around with a program I created ages ago to build c…

    ... to a tzx using normal rom routines - then load the tzx into ...
    nuggetreggae nuggetreggae January 2009 Games
  • New Turbo-Load version of Tales From A Parallel UniverseNot very interesting to most, but I know some of you still use 'real' Spectrums. While fiddling around with a program I created ages ago to build c…

    ... to a tzx using normal rom routines - then load the tzx into ...
    Ivanzx Ivanzx January 2009 Games
  • FUSE loads .wav files but audio2tape fails to create .tapI'm trying to write a utility to extract ASM listings out of OCP Assembler save files. I have a few audio tapes with assembler files that I want to c…

    ... the same data as the ROM routines, but it is possible there ...
    Fred Fred February 2009 Development
  • Fastest way to clear a screen.We haven't had an optimizing fun for some time, so let's have some: What's the fastest way to clear a screen (i.e., filling the 6912 bytes at 16384 w…

    ... is 3 byte CALL of ROM routine.

    To fill ... is short way without using ROM routines - 8 bytes (but it also ...
    Shiru Shiru February 2009 Development
  • Fastest way to clear a screen.We haven't had an optimizing fun for some time, so let's have some: What's the fastest way to clear a screen (i.e., filling the 6912 bytes at 16384 w…

    ... is 3 byte CALL of ROM routine.

    To fill ... is short way without using ROM routines - 8 bytes (but it also ... />
    Very nice (provided that ROM contains at least one non ...
    baze baze February 2009 Development
  • Manic ".sna"Hi Been playing with a couple of emulators tonight, not done this for a while so downloaded the latest versions of ZXSP and Fuse. I have a .sna for…

    ... contain only loaders using the ROM timings. TZX files can contain ... can only access the original ROM routines? That makes sense, and I ...
    ewgf ewgf February 2009 Emulators
  • What was the best 16K Spectrum GameOK, I'm putting up a poll, but its not really about the poll, but a chance to focus on the 16K gems. (The poll, taking those with the best WoS rating…

    ... the high point of commercial 16K gaming but it's a ... to the gameplay. Still, for 16K perhaps that's more excusable ... , there's Reversi and the 16K version of Cyrus Chess.

    Matt_B Matt_B February 2009 Games
<1…78910111213…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 9:50AM
  • Cooperative Games.
    harriusherbartio on 9:27AM
  • Happy 40th Birthday to the Amstrad CPC464!
    zx1 on 9:02AM
  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Celebrity deaths...
    mel the bell on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
rom 15.6K 29.7K
routines 5.1K 6.5K
16k 5.5K 7.7K
version 54.5K 78.6K

Related Threads

  • Mag the Magician - ROM version liberated for free (16K compatible!)Hi all,<br /> <br /> I just release for free the ROM version of Mag the Magician:<br /> [url="http://www.bytemaniacos.com/?page_id=3453"]http://ww…
  • which games in +3 disk version have more data than equivalent tape version ?I know only two differences:<br /> - Shadow of the Beast +3 disk version has a few static graphics on main menu and between levels<br /> - Thunder Bl…
  • ANN: Gosh Wonderful ROM new version 1.31All those other version were just leading up to this one -<br /> The Gosh Wonderful ROM gw03.rom is a replacement for the standard ROM in emulators t…
  • +3 rom disk load/save routines?I`ve been looking everywhere for some documented listing of the +3 rom load/save routines.<br /> <br /> I want to convert some games to use disk inst…
  • Calling ROM routinesFirstly, sorry if this is the wrong forum to post this in, but I wasn?t quite sure under which heading is best fitted. <br /> <br /> I?m trying to fi…
  • 16K Rom with RS232 supportHi all,<br /> <br /> I am looking for a 16K Rom-code (to fit into the speccy) which supports RS232 and Network of IF1.<br /> Background:<br /> <br />…
  • Detecting ZX Interface 1 ROM VersionIs there any way of checking which version of the ZX Interface 1 is present?<br /> <br /> I know that the later ROMs were better at networking - what…
  • Rom Routines list ?Exist some document that show detailled the routines on the spectrum ROM ?<br /> Ad for the Spectrum +3 ? are they the same or exist more ?<br /> <br…
  • Tapper - standard ROM timings loader version?I've had at least two copies of Tapper over the years but the most recent one I acquired seems to be a previously unknown(?) variant that uses a stan…
  • Gyruss rom versionIs is possible to make a "program" from the Gyruss rom version? <br /> <br /> <br /> Micky

Related Searches

  • betadisk rom
  • betadisk rom line
  • alternative rom
  • screen routines
  • rom
  • 16k rom differences
  • 16k game in rom compo
  • im2 16k rom
  • rom routines
  • interrupt 16k rom 2
  • rom official routines engineered
  • rom routines engineered
  • spanish 2a 2b 3 rom version 4 0
  • rom 16k
  • 16k version programming
  • 16k version
  • assembler 16k version
  • rom 16k vs 48k
  • rom useful routines
  • library routines rom

Copyright © 2024 World of Spectrum