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<1234567…34>
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... start in room 47.

    POKE 34795,47
    POKE 33824,47 ...

    This is indeed the "April Showers" room ... , or Willy falls into the room below.

    I see ...
    Digital Prawn Digital Prawn December 2008 Games
  • Games that are impossible to complete due to bugs!I'm trying to compile a list of Speccy games that cannot be completed because of a bug (or simply bad programming)! Here's a few... [B]Frankie Goes …

    ... written for that room. You can repair that room with Poke 50712,59 ... (go out of the room on ...
    Bandit Bandit October 2009 Games
  • More memoryHi all... can anyone help, Is it possible to get more memory for basic pref' in Basin.... 40 odd k is just not enough !

    ... The statements in [color=green]green[/color] are those addressed by ... color]
    LET l=FN p(p+2,+1)+4:
    POKE ... z)):
    [color=green] PRINT n,l:[/color]
    LET t ... LET p=p+l:[/color]
    POKE 23620,14-(7 AND ...
    Battle Bunny Battle Bunny November 2012 Sinclair Basic
  • More memoryHi all... can anyone help, Is it possible to get more memory for basic pref' in Basin.... 40 odd k is just not enough !

    ... list. Lines in [color=blue]blue[/color] would need altering ... 9904 [color=blue]CLEAR: DIM b$(x,3): POKE v+1 ... POKE v+2,FN h(t+3+s):[/color]
    POKE v ... +3,1: POKE v+4, ... CODE b$(a,2):[/color]
    [color=blue]PRINT a; ...
    Battle Bunny Battle Bunny November 2012 Sinclair Basic
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... : POKE z+[COLOR="Red"]8[/COLOR],INT (x/256): POKE z+[COLOR="Red"]7[/COLOR],x ... -256*PEEK (z+[COLOR="Red"]8[/COLOR]): POKE z ... +12,INT
    (y/256): POKE z ...
    Metalbrain Metalbrain February 2013 Brand new software
  • JSW1 - The Attic Bug In ActionThe well known "attic bug" caused by invalid arrow data. By applying a couple of extra pokes in addition to the usual lives / fall height to remove s…

    [QUOTE=Zaph0dd;727459]do you have a poke to alter the ink for the room?[/QUOTE]

    POKE 57248,[i]c[/i]
    where [i]c[/i] is the colour-attribute for Air in Room 31.
    andrewbroad andrewbroad October 2013 Sinclair Miscellaneous
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... ]( i / 2 = INT ( i / 2 ) )[/COLOR]: POKE 23670+ii,i[/code][/QUOTE ... : LET ii=[COLOR=Red]i/2=INT (i/2)[/COLOR]: POKE 23670+ii ...
    Einar Saukas Einar Saukas September 2014 Sinclair Basic
  • From Bedrooms to Billions - Sept Release![url=http://www.frombedroomstobillions.com/shop/blu-ray][img]http://lifeschool.mikendezign.com/pix/bedban1.png[/img][/url] [url=http://www.frombedroo…

    ... the last one.

    [color=blue][size=5]NEWSLETTER - DECEMBER ... 5TH[/size][/color]
    As you know we ... us back our spare room.

    [color=blue][size=5]TOUR ... DATES[/size][/color]
    There are two ...
    lifeschool lifeschool December 2014 Announcements
  • req: hack/poke for 3D deathchase border colourBack in the day, I used to have a version of 3d deathchase which had a black border instead of the usual white one, it made it much better, especiall…

    ... when playing in a dark room. I dont know why mervyn ... with it, anyone got a poke to change it, weird request ...
    loony_jetman loony_jetman April 2006 Games
  • A Poke in the right place (ooer, matron).Hi there. If anybody out there can help, I just wondered what is the easiest, most reliable way to insert a poke in a loaded game, as I seem to remem…

    ... reliable way to insert a poke in a loaded game, as ... for. We had a poke for JSW and I am ... simply insert it into the POKE MEMORY. I see that area ... as well, but if the poke is, say, 35899,0 for ... guillotine, having previously entered the room will all my lives and ...
    Conan the Librarian Conan the Librarian April 2009 Games
  • IMPOSSIBALL INVINCIBLE POKE NEEDEDHi all speccy fans, can anyone supply me with an [COLOR="Red"]INVINCIBILITY[/COLOR] (no collision detection) multiface poke for [COLOR="Red"]IMPOSSAB…

    ... [COLOR="Red"]INVINCIBILITY[/COLOR] (no collision detection) multiface poke for [COLOR="Red"]IMPOSSABALL[/COLOR] for ... need help finding a particular poke for a game so I ... , if you can supply this poke, I will give you a ...
    ZEUS ZEUS December 2014 Games
  • FLYING SHARK - INVINCIBLE POKE NEEDED PLEASEHi spectrum fanatics, well here I am again, this time looking for an invincibility poke for Flying Shark so I can upload it in full on my UNemulated …

    ... time looking for an invincibility poke for Flying Shark so I ... [/url]

    [COLOR="DarkRed"]UPDATE: THE POKE HAS BEEN DELIVERED SO ... NOT NEEDED NOW.[/COLOR]
    ZEUS ZEUS January 2015 Games
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... 's impossible. theres plenty of room. i'm just an idea ... it. gotcha. i found that color draw program. err, any idea ... you need DirectX drivers. I POKE the converted images directly into ... there are of a certain color, lets take blue for example ...
    LCD LCD March 2003 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... used to set the BORDER color (bits 2, 1 and 0 ... "HELLO"

    POKE 23618,10: POKE 23619,0 : POKE 23620,2
    or

    POKE 23618,10: POKE 23619,2 : POKE 23620,0
    color than the controlcharacter and read ...
    na_th_an na_th_an April 2005 Development
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... ROOM=32
    40 FOR N=65000 TO 65047: READ A: POKE ... /> 70 DATA 221,[B][COLOR="Red"]33[/COLOR][/B],0,64,17 ... ,135
    110 DATA 62,ROOM,50,75,117
    120 ...
    jp jp August 2012 Games
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... SUB 900 : LET pt=k0: POKE 23658,k8: LET q$="":
    Battle Bunny Battle Bunny January 2013 Games
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... movement also leave same INK color, then drawing ropes directly on ... just erase it on screen, POKE a new sprite position, and ... you will see a temporary color clash on enemy, but pixels ... graphics, perhaps recreating each original room with more visual variety. All ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • POKE, how it works?I have a cool list of POKE's for some games, but I have no idea how it works. What I must do with these numbers?. Please help me. thanx a lot.

    I have a cool list of POKE's for some games, but I have no idea how it works. What I must do with these numbers?. Please help me. thanx a lot.
    Ivan Ivan September 2001 Emulators
  • Poke helpHi can any offer me some help please! I am using the WinZ80 emulator and playing footballer of the year. The Zip file contained POKEs but when i use …

    ... how do i input the POKE?

    Desperately

    Merlin Merlin April 2001 Emulators
  • Poke filesJust wondering, how do you use the poke files? I have a game that is pass word protected (Avalon) and a .pok file with it - I assume that this is a h…

    ... , how do you use the poke files? I have a game ...
    Bottle Bottle November 2001 Games
  • spectrum mode smiilar to c64?i dont know much about machine code assembler routines, zilch actually to be honest, ive always fiddled with basic on my spectrum, only doing maybe a…

    ... One of them was Muliti Color Shade Vision. The grafx ... because it means, NO COLOR CLASH, each of these ... dots can have ANY color. Despite its limited pallete ... , or if Peek n Poke will put them on his ... , i mean, damn, no color clash, all things considered i ...
    tommy tommy July 2001 Sinclair Miscellaneous
  • a poke to change fonts??hi ppl, there wasnt some poke in basic to change the look alike of the fonts of speccy?? I guess I did things like that in eighties.. also, there…

    hi ppl, there wasnt some poke in basic to change the ... />
    also, there were a poke to quit "scroll? " message in ...
    Javier Alca?iz Javier Alca?iz September 2002 Sinclair Miscellaneous
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... a range of addresses.
    + Poke: Write a byte-value into ... Miner game, print the 20 room-titles.
    - RoomsJSW: Given an ... Willy game, print the 64 room-titles.
    - RoomMM: Given ... ASCII preview of a given room.
    - BGB_JSW: Detect occurrences of ...
    andrewbroad andrewbroad January 2003 Emulators
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... a range of addresses.
    + Poke: Write a byte-value into ... Miner game, print the 20 room-titles.
    - RoomsJSW: Given an ... Willy game, print the 64 room-titles.
    - RoomMM: Given ... ASCII preview of a given room.
    - BGB_JSW: Detect occurrences of ...
    andrewbroad andrewbroad January 2003 Games
  • Spectrum 2003 News and Info Special at PEEK N' POKE[url="http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html"]http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.h…

    ... : ZX Spectrum Graphic Modes - Color Clash to "Color SMASH"

    ----------------------------
    Amigo Amigo January 2003 Announcements
<1234567…34>

Latest Posts

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  • POKE, how it works?I have a cool list of POKE's for some games, but I have no idea how it works. What I must do with these numbers?. Please help me. thanx a lot.
  • Poke helpHi can any offer me some help please!<br /> I am using the WinZ80 emulator and playing footballer of the year.<br /> The Zip file contained POKEs but…
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