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Search Again :: Adv Search 1000 results in 0.022s
<1…11121314151617…34>
  • Commodore 64 - First time trying - REVIEW & Pictures!Right, so the 2nd hand shop was selling this Commodore and accessories. So I decided to buy it, as I've never had a Commodore and this is my first ti…

    ... complicated, you have to POKE memory to change colours! ...
    So, something like:
    POKE 23452,1
    will change ... ! If I had the room I would make you an ... I still remember that POKE 36879,8 turns the ... with blue writing, and POKE 36879,27 turns it back ...
    Alien 8 Alien 8 August 2011 Sinclair Miscellaneous
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... version.

    There's room for a LOT of optimisation ... so I could have full-color, but as you can see ...
    AndyOaks AndyOaks August 2011 Development
  • Horace the TraitorWTF! Horace on the 64! I want my money back Horace you bast! [URL="http://www.ebay.co.uk/itm/Commodore-64-128-Game-Hungry-Horace-/290598258744?pt=…

    ... in the corner of the room. Horace jumped back in ... Hell[/I][/COLOR]".

    "[I][COLOR="green"]Fecking wow![/COLOR][/I]", ... cell and all. "[COLOR="green"]6502[/COLOR]" swore Horace uncouthly, ... Hell too[/I][/COLOR]."

    "[COLOR="green"][I]Fair ...
    ewgf ewgf August 2011 Games
  • First Speccy Game in 25 YearsI've decided to get back into the speccy scene, guess it's been about 25 years since I've used one. Got a 48K and 48K+ coming in the post tomorrow. …

    I remember that Poke! While I always had a ... I set up a games room and now have all my ... , set up. Almost half the room is Spectrum related and its ...
    Mark R. Jones Mark R. Jones September 2011 Development
  • checking bits in BASICThe question of manipulating bit patterns in BASIC was raised recently in this [thread=35728]Keys redefine routine and key check[/thread] thread. I s…

    ... /> POP DE ; HL=last of room
    PUSH BC
    LD ... used)
    The numbers to poke at any address: (unchecked)
    roko roko September 2011 Sinclair Basic
  • Basin paste probjust thought someone might know , got a cheat that I can't paste into my new / funky menu system that I'm working on (well I like it anyway) . the …

    ... = 23296 TO 23321: READ A: POKE NA: NEXT N [/CODE]
    POKE N[COLOR="Red"],[/COLOR]A: NEXT N [/CODE ...
    jp jp October 2011 Sinclair Basic
  • Interview tomorrow!Yes, you read correct! Unemployed, sponging, waster me actually has an interview! :D It's for Toys R Us...hopefully as a Sales Assistant in the Vide…

    ... peas from which all the color had been expertly tortured. There ... oil for several days at room temprature. When it has achieved ...
    Winston Winston October 2011 Chit chat
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... /> 190 READ A
    200 POKE USR "P"+N, A
    220 DATA[B][COLOR="Red"],[/COLOR][/B] 24, 24, 255 ...
    jp jp January 2012 Sinclair Basic
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... room for the missing letters.

    Fixed using POKE 50034,158: POKE ... 50439,108: POKE 49469,252: FOR ... f=49474 TO 54557: POKE f,PEEK (f+(f ' ... using POKE 46883,7: POKE 46886,19: POKE 46891,9: POKE 46892,21: POKE ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... . In order to create enough room to implement the missing action ... : POKE 48320,1: POKE 48321,125: POKE 48437,18: POKE 48438,49: POKE 48439,66: POKE ... 48441,49: POKE ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
  • ANN: Tipshop updated Tuesday, 31 January 2012Tuesday 31 January 2012 Happy New Year! A tad belated as always - the joys of monthly updates * Jimmy provided a type-in hack for Deathchase which …

    ... />
    * Jevilon sent in a POKE for Escape from the Holy ... ][COLOR="Red"]A[/COLOR][/B]ll [B][COLOR="Red"]C[/COLOR][/B]ool [B][COLOR ... ="Red"]G[/COLOR ...
    jp jp February 2012 Announcements
  • DATA vs PRINT and OVERjust messing about and came across this alternative way of drawing a map....now before I start mucking about with my actual program.....is there any …

    ... I know to display a room from a map in BASIC ... for your most complex room. Then, each room will be defined by ... the string using control codes, color codes ... , and printable ASCII characters. To display a room "i ...
    mcleod_ideafix mcleod_ideafix February 2012 Sinclair Basic
  • Vampire Hunter WillyA very nearly finished version of a game I started in 2004. [IMG]http://img.photobucket.com/albums/v627/DaRkSiDe74/VHWTitle.jpg[/IMG] [IMG]http://i…

    ... Descent" to "Vertice" room.
    ram#3: POKE 58257,177
    < ... Suspiriesque" rooms.
    ram#4: POKE 53041,0: 53057,177
    ram#6: POKE 57350,13 : 59396,250
    ram#1: POKE 54286,16 : 54287,192< ...
    ram#1: POKE 52108,0 : 52109,0
    Pavero Pavero March 2012 Brand new software
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... date.)

    [B][COLOR="Red"]Update[/COLOR][/B]: A new z88dk ...
    AndyOaks AndyOaks March 2012 Development
  • Graphics DisplaysI?m not sure if this should be in here in in the BASIC section, so mods please move if necessary Does anyone know of any programs (TZX or type-in) t…

    ... =0 TO [B][COLOR="Red"]1[/COLOR][/B]4: POKE 60000+n*15 ...
    jp jp May 2012 Sinclair Miscellaneous
  • Starquake - hints and tipsNot that many votes for it so I guess some may not even know it. It is a [B]fantastic[/B] platform shoot-em-up hybrid starring B.L.O.B - Bio Logicall…

    [color=red]High Score : 454,785 ... %
    Time Taken 59.34[/color]

    Whalloped my ... in the past few days. [color=red]Dedicated to my dad ... died on 4th May 2012.[/color]

    Probably the ... and then up, checking the 'room' first on the left as ...
    Rebelstar Rules Rebelstar Rules May 2012 Games
  • Starquake - hints and tipsNot that many votes for it so I guess some may not even know it. It is a [B]fantastic[/B] platform shoot-em-up hybrid starring B.L.O.B - Bio Logicall…

    [color=red]High Score : 520,845< ... : 68-69 minutes or so[/color]

    Not sure where ... are at 250 points per room and 10,000 points for ...
    Rebelstar Rules Rebelstar Rules May 2012 Games
  • Goody - another game that was supposed to be colourAfter the success with Outrun Europa ([url]http://www.worldofspectrum.org/forums/showthread.php?t=39143[/url]) I decided to search for more games tha…

    ... , but, could there be a poke to insert colors in every ... ). At most, a poke to change the background color might be possible.
    Metalbrain Metalbrain June 2012 Games
  • Goody - another game that was supposed to be colourAfter the success with Outrun Europa ([url]http://www.worldofspectrum.org/forums/showthread.php?t=39143[/url]) I decided to search for more games tha…

    ... ). At most, a poke to change the background color might be possible ...
    Ralf Ralf June 2012 Games
  • Goody - another game that was supposed to be colourAfter the success with Outrun Europa ([url]http://www.worldofspectrum.org/forums/showthread.php?t=39143[/url]) I decided to search for more games tha…

    ... hero) has no color attributes and takes color attributes from background. Now ... "-style with a lot of color clashing.

    2) I ... to change with a single poke. Everybody to his own taste ...
    Ralf Ralf June 2012 Games
  • The complete Spellbound (48k) RAM disassemblyHello everyone. I just wanted to share the fruits of almost two years' labour; I've produced a [URL="http://www.dur.ac.uk/philip.anderson/disassembl…

    ... another bug in Spellbound. The room with the wall to break ... summon three characters into the room and you can just walk ... a try:

    [CODE]POKE 54116,10[/CODE]

    Weyoun Weyoun July 2012 Development
  • The complete Spellbound (48k) RAM disassemblyHello everyone. I just wanted to share the fruits of almost two years' labour; I've produced a [URL="http://www.dur.ac.uk/philip.anderson/disassembl…

    ... getting to Gimbal's room in the first 5 ... in The Most Magic Room holding the requisite objects ... Set Orik's starting room:
    POKE 41071,48
    < ... Set Magic Knight's starting room:
    POKE 27107,48
    < ... White Gold Ring:
    POKE 41017,32
    [/CODE ...
    Weyoun Weyoun July 2012 Development
  • The complete Spellbound (48k) RAM disassemblyHello everyone. I just wanted to share the fruits of almost two years' labour; I've produced a [URL="http://www.dur.ac.uk/philip.anderson/disassembl…

    ... both in The Most Magic Room holding the requisite objects and ... ]
    Set Orik's starting room:
    POKE 41071,48

    Set Magic Knight's starting room:
    POKE 27107,48

    POKE 41017,32
    [/CODE]
    WullyNully WullyNully July 2012 Development
  • Saving space using procedural graphicsAfter spending several hours playing around with various packers to squash the Alien8 test screen$ it occured to me that maybe bigger space savings c…

    ... ROM DRAW routine to save room, but it of course quite ... presented as set of rectangle color areas that is overlayed one ...
    Shiru Shiru July 2012 Development
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 30057
    20 READ a: POKE f,a
    30 LET ... ,34,22,206[B][COLOR="Red"]: REM 33[/COLOR][/B]
    90 ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 64616
    30 READ a: POKE f,a
    40 LET ... /> 60 LOAD ""CODE
    70 POKE 65522,252
    80 RANDOMIZE ... ,91,219,254,[B][COLOR="Red"]47[/COLOR][/B]
    190 DATA ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 65404
    30 READ A: POKE F,A
    40 LET ... DATA 12,132,[B][COLOR="Red"]195[/COLOR][/B],148,91[/CODE ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 32876
    30 READ A: POKE F,A
    40 LET ... GO TO 100
    80 POKE F,A
    90 LET ... ,1,121,175,[B][COLOR="Red"]50[/COLOR][/B],77,144,195 ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... : READ A: POKE F,A
    30 [B][COLOR="Red"]LET T ... =T+(F-29990)*A:[/COLOR][/B] NEXT F: READ A ... /> 90 POKE 65289,0: POKE 65251,0
    100 POKE 65175,0: POKE 65099 ... 65093
    130 READ A: POKE F,A
    140 LET ... 65319
    200 READ A: POKE F,A
    210 LET ...
    jp jp August 2012 Games
<1…11121314151617…34>

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