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<1…12131415161718…34>
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 64316: READ A
    40 POKE N,A: LET T=T ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 23435
    120 READ Y: POKE X,Y: LET C=C ... ,82,156,1,[B][COLOR="Red"]144[/COLOR][/B],1,22,165 ... ,21,127,6
    [B][COLOR="Red"]1140 DATA 6,119 ... ,16,252,237,86,251[/COLOR][/B]
    1150 DATA 195 ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... =50038 TO 50147: READ A: POKE N,A: LET T=T ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 23454
    30 READ A: POKE F,A
    40 LET ...
    310 DATA [B][COLOR="Red"]253[/COLOR][/B],53,95,49 ...
    jp jp August 2012 Games
  • INKEY$ giving me troubleHello, I have been using BASin (great program by the way...) Sad though it seems during the typhoon here I have been re-learning my spec-skills an…

    ... all after I turned the room blue the first few hours ... help.

    Especially the poke for the caps lock detection ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 23403
    30 READ a: POKE f,a
    40 LET ... GO TO 110
    90 POKE f,a
    100 LET ... ,228,75,238,73,[B][COLOR="Red"]250,75,240,73 ... ,252[/COLOR][/B],235,253,177,253 ... ,191,93,195,0,91,[COLOR="Red"]120337[/COLOR][/CODE]
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 32821
    30 READ a: POKE f,a
    40 LET ...
    110 DATA [B][COLOR="Red"]61[/COLOR][/B],17,29,3 ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... $(G[B][COLOR="Red"]*[/COLOR][/B]2)>57))
    60 POKE D ... /> 80 IF D=[B][COLOR="Red"]64995[/COLOR][/B] THEN LET D ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... ""CODE
    20 POKE 33071,195
    30 POKE 33072,80
    40 POKE 33073,195
    50 POKE 33046,48
    COLOR="Red"]128[/COLOR][/B]
    90 DATA ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... POKE f,a: NEXT f
    50 DATA 62,[B][COLOR="Red ... "]190[/COLOR][/B],50,145,197 ...
    60 DATA 62,[B][COLOR ... ="Red"]0[/COLOR][/B],50,111,192 ...
    jp jp August 2012 Games
  • Best books & Sugested reading..Hi i was trying to search the forum but couldnt find it. Looking at WOS there is a number of books on BASIC, programming, machine code ect.. I mess…

    ... the user inputs to whatever color i want, just like I ... by poking BORDCR. Try:
    POKE 23624,7*8+2: INPUT ... $: REM red on white
    POKE 23624,0*8+4: INPUT ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... by an incorrect token or color code. That's the idea ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... THEN STOP
    102 POKE 23459,170: REM for ... infinite Pow
    103 POKE 23462,197: REM for infinite ... bonus time
    104 POKE 23464,3: REM lives
    105 POKE 23469,30: REM bonus
    COLOR="Red"]189[/COLOR][/B],1349701[/CODE]
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 48010
    20 READ A: POKE F,A
    30 LET ... /> 50 IF T[B][COLOR="Red"]1115999[/COLOR][/B] THEN PRINT "CHECKSUM ... 62,195,50,[B][COLOR="Red"]88[/COLOR][/B],160,49,79 ...
    jp jp August 2012 Games
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... /> 50 POKE 23672,0: POKE 23673,0: LET CT=1:[COLOR=Red] PAPER ... 0: BORDER 0[/COLOR ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 48019
    40 READ A: POKE L,A: LET T=T ... ,175,50,115,[B][COLOR="Red"]139[/COLOR][/B],62,205,50 ... ,138,50,255,[B][COLOR="Red"]130[/COLOR][/B],62
    170 ... ,158,195,192,[B][COLOR="Red"]240[/COLOR][/B],0,0,0 ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... f=[B][COLOR="Red"]33e3[/COLOR][/B] TO [B][COLOR="Red"]33033[/COLOR][/B ... ]
    90 READ a: POKE ... f,a
    100 LET t=t+(f-[B][COLOR="Red ... USR [B][COLOR="Red"]33e3[/COLOR][/B]
    150 POKE f,a: NEXT ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 65436
    30 READ a: POKE f,a
    40 LET ... MERGE "": RUN USR [B][COLOR="Red"]65410[/COLOR][/B]
    70 DATA ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... : POKE N,A: NEXT N
    40 IF T[B][COLOR="Red ... "]14208[/COLOR][/B] THEN PRINT "CHECKSUM ...
    jp jp August 2012 Games
  • Type-in Checksum PuzzlerAt least one of the hex dump type-ins at [url=http://www.users.globalnet.co.uk/~jg27paw4/type-ins/typehome.htm]TTFn[/url] has a checksum routine a cu…

    ... "))
    140 POKE f-1+g,byte
    [color=red] 150 LET ... check=check+byte*g[/color]
    160 LET h$=h ... PRINT TAB 27;" } ";c$
    [color=red] 210 LET digit=check ... -9*INT (check/9)[/color]
    220 IF digitVAL c ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 128K

    [CODE] 11 POKE 27061,40
    12 FOR ... : POKE N,A: NEXT N
    13 DATA 62,[B][COLOR="Red ... "]167[/COLOR][/B],50,[B][COLOR="Red"]178[/COLOR][/B],[B][COLOR ... ="Red"]145[/COLOR][/B],195 ...
    jp jp October 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... GO TO 60
    50 POKE F,A: NEXT F
    60 POKE 64531,125
    70 RANDOMIZE ... USR 64512
    80 POKE 65117,30
    90 RANDOMIZE ... DATA 50,128,[B][COLOR="Red"]138[/COLOR][/B]: REM GRENADES
    jp jp October 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... f
    50 POKE 64531,[B][COLOR="Red"]21[/COLOR][/B]
    60 ... RANDOMIZE USR 64512
    70 POKE ...
    jp jp October 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... CS=CS+A
    30 POKE N,A: NEXT N
    COLOR="Red"]78[/COLOR][/B],67,89[/CODE ...
    jp jp October 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... =23296 TO 23334: READ A: POKE I,A: LET T=T ... /> 50 FOR I=[B][COLOR="Red"]I[/COLOR][/B] TO 1E9: READ ...
    jp jp October 2012 Games
  • Ideas for speeding up this BASIC routine?This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 105…

    ... changes I made in [color=green]green[/color] below; there's also ... /> 1051 IF b$="n" THEN POKE 23678,y: LET y=USR ... y THEN GO TO 1082[color=green]
    1052 LET minx ... =tci[/color]
    1053 FOR z=y ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... =65000 TO 65108: READ A: POKE N,A: LET T=T ... ,39,245,119,[B][COLOR="Red"]35[/COLOR][/B],119
    70 ... ,176,33,25,[B][COLOR="Red"]80[/COLOR][/B],17,86,152 ...
    jp jp October 2012 Games
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... 6: INK 2: POKE 23681,0[/color]
    10 PAUSE ... PRINT AT 20,x;"\':\::\::\:' "[color=green]
    75 IF NOT ... by-my,bx-mx;" "[/color][color=lime]
    140 IF ... [color=blue]
    9030 IF NOT PEEK 23681 THEN POKE ... 23681,1: LET s=0: LET cs=0[/color]< ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Wolfenstein / Doom for 48k SpectrumHi, is there any game / demo of this kind that runs on 48k machines? Thanks.

    OK Guys, I've updated the TAP version to include digital audio by default, and moved the player code to Uncontended RAM making it sound much better.

    I've also made the IDEDOS / +3 disk version which includes a cheat menu and in-game level skip ...
    nuggetreggae nuggetreggae October 2012 Games
  • Features of a modern emulatorModern PCs (and phones :)) have waaaay more processing power and capabilties than the humble Spectrum. I was wondering what sort of features are now …

    ... disassembler, maybe? Then I could POKE around, then set the machine ... colour palette. You still get color clash though.

    Then ... ] that supports a 256 color palette, free of color clash. You can ...
    Arjun Arjun December 2012 Emulators
<1…12131415161718…34>

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