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<1…20212223242526…34>
  • A couple of maths questions (theory, not application)1. Some bloke has worked out the value of PI to nearly 2.7 trillion digits, according to: [URL]http://news.bbc.co.uk/1/hi/technology/8442255.stm[/UR…

    ... and how to write a decimal sign.

    E.g ... use a comma as a decimal delimeter while the USA, UK ... a full stop as the decimal point.

    Another thing ...
    WhizzBang WhizzBang January 2010 Chit chat
  • A couple of maths questions (theory, not application)1. Some bloke has worked out the value of PI to nearly 2.7 trillion digits, according to: [URL]http://news.bbc.co.uk/1/hi/technology/8442255.stm[/UR…

    ... countries use '.' or ',' for the decimal point. For example, in England ...
    joefish joefish January 2010 Chit chat
  • PokingHi, I'm new to posting on here, I read the forums a lot but never post! However I've got a question I thought you guys would be the best people to as…

    ... instruction which is 40 in decimal to JR which is 24 ... in decimal.

    Hope this helps ...
    FrankT FrankT January 2010 Games
  • Spectrum machine language filesHopefully this will get moderated to the correct forum, if I'm in the wrong place.. I've failed to get my old 48K Spectrum microdrive files, via the…

    ... be 00 and 0A (10 decimal)

    Check the first ...
    Jimmy Jimmy January 2010 Emulators
  • TrackSuit Manager Updated?Hello everybody.:p I'm new in this forum, and i would like to know if anyone has information concerning the existance of a TrackSuit Manager update?:…

    ... , because it has those ,33 decimal parts. The same happens when ...
    Faneka Faneka January 2010 New game ideas
  • Instructions I have scannedI've been busy scanning instruction manuals that are missing from the WOS archive. So far I've done: Arcadia (Ocean) - Instructions (Scans).zip Bat…

    ... .

    and then crop / rotate etc.. in paint.net
    fog fog January 2010 Support files
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... to set)
    I = show decimal values for each row in ...
    Jimmy Jimmy February 2010 Development
  • Bit functions speedI just stared nonplussed at the documentation for the bit functions. Apparently, if you're using the accumulator, using AND and OR is faster than se…

    ... use self modifying code to rotate a different register (or perform ...
    Metalbrain Metalbrain February 2010 Development
  • Bit functions speedI just stared nonplussed at the documentation for the bit functions. Apparently, if you're using the accumulator, using AND and OR is faster than se…

    ... use self modifying code to rotate a different register (or perform ...
    Gedlion Gedlion February 2010 Development
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... to set)
    I = show decimal values for each row in ...
    chop983 chop983 February 2010 Development
  • More questions to ponder/argue/ignore as you wish...Just copying some stuff to a memory stick, and I found some old questions I'd intended to post on these forums to provoke debate, that I'd never got …

    ... to use the much inferior rotate-and-forward method. Games like ... 3) still used the rubbishy rotate-and-forward method (except for ...
    ewgf ewgf February 2010 Chit chat
  • Which ZX Spectrum setup?I'm building a semi-pro laser setup, with.. a ZX Spectrum as controller! [url]http://gathering.tweakers.net/forum/list_messages/1297705[/url] (I'm no…

    ... galvo, when I send a decimal value between 0 and 255 ...
    bverstee bverstee February 2010 Hardware
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... , c
    .doroll
    rrca ; rotate a
    djnz .doroll ; roll ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
  • Questions you were afraid to ask.....This thread is devoted to those questions you never asked, or were afraid to ask but want answers to. Such as: [LIST] [*]Why can't you put metal in…

    ... microwave so it doesn't rotate, you can actually watch the ...
    joefish joefish February 2010 Chit chat
  • Questions you were afraid to ask.....This thread is devoted to those questions you never asked, or were afraid to ask but want answers to. Such as: [LIST] [*]Why can't you put metal in…

    ... microwave so it doesn't rotate, you can actually watch the ...
    MrCheese MrCheese February 2010 Chit chat
  • Please test my Manic Miner remake!Thanks to everyone who downloaded my sneak preview of Manic Miner Turbo. Thanks especially to na_th_an who is the only person so far to give feedback…

    ... that (or a 1.75K rotate table and mask it to ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • C Programming question*bangs head* So not a c programmer. I know bitshifts are << and >> But what does <<= mean? I'm trying to work out an algorithm to implement in z…

    They're shortcuts. What it's saying is 'var = var
    joefish joefish February 2010 Development
  • C Programming question*bangs head* So not a c programmer. I know bitshifts are << and >> But what does <<= mean? I'm trying to work out an algorithm to implement in z…

    ... /> There are different shift and rotate instructions depending on how you ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
  • shifting spriteshi. have anyone experience with shifting sprites by table ? some neat tricks ? i don't want to see complete code (really don't want, it trashes thr…

    ... memory overhead by using a rotate table instead of shifts, and ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    Awesome work mate... upps... rlyeh?

    it could be fun to rotate\zoom with mouse... :)
    Seleuco Seleuco February 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    [QUOTE=Seleuco;426610]it could be fun to rotate\zoom with mouse... :)[/QUOTE]

    Yeah, I take note ;)
    Madonna Mk 2 Madonna Mk 2 February 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... 's proposal about controling zoom/rotate features with mouse.
    Here ...
    left click: rotate left
    right click: rotate right

    Pegaz Pegaz February 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... 's proposal about controling zoom/rotate features with mouse.[/QUOTE]
    Madonna Mk 2 Madonna Mk 2 February 2010 Emulators
  • Ever missed the obvious in a game?I felt like another go at [B]Ant Attack[/B] tonight, after trying to rescue all 10 girls for the last 25+ years. Every time I played I got to a simi…

    ... ) before I discovered you could rotate the blocks.

    Also ...
    WhizzBang WhizzBang March 2010 Games
  • Easy way to print text in machine code?Please? It sounds so simple, but I've never done it. At the moment I'm grabbing the start address for each letter then printing them out one at a t…

    You could use the rom-routine RST 16 (decimal).
    The A register holds the code of the character that is to be printed.

    (It's the BASIC PRINT command)
    zx128k zx128k March 2010 Development
  • Easy way to print text in machine code?Please? It sounds so simple, but I've never done it. At the moment I'm grabbing the start address for each letter then printing them out one at a t…

    ... the rom-routine RST 16 (decimal).
    The A register holds ...
    frobush frobush March 2010 Development
  • Smiler 2: In the CityHi All, I've now completed my next game, "Smiler 2: In the City". It is available for download here:- [url]http://wonko.gotdns.org/sinclair/smile…

    ... the editor has options to rotate sprites, so I guess the ... idea to rotate them really came from the ... laziness of using the rotate option in the SevenuP editor ... "maze" and making the arrows rotate on stepping on them seemed ...
    Digital Prawn Digital Prawn March 2010 Brand new software
  • Midi out on a ZX SpectrumYears ago (may be over 15 years...) I soldered a small adapter that lets a keyboard or synthesizer connect to the ZX Spectrum 128K's midi/RS232 port.…

    ... rotating mirror: it does not rotate but that mirror (on the ...
    bverstee bverstee March 2010 Hardware
  • tricks to simplify codingWhen i started with programming in assembler i had very simple approach to do things. Just shifting bytes around, doing simple tests and so... Later …

    ... the msb of the horizontal rotate table to use and the ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... to reclaim the 3.5K rotate data back.)
    3) Is ...
    Timmy Timmy March 2010 Development
<1…20212223242526…34>

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  • How to rotate an imageI'm working on an idea for a game and to test it I want to draw some graphics on the screen which are made up of 8x8 pixel squares (single characters…
  • printing a fixed number of decimal placesDoes anyone have a bit of code that will print a number with a fixed two decimal places? The example below should demonstrate the function, but the S…
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