World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 842 results in 0.002s
<1…78910111213…29>
  • The Official Christmas 2008 Thread113 days to go - anything in shops or catalogues out yet? The Xmas in July stuff on Freeview is now just a cheap, plasticky, tacky, faded memory. 1…

    ... the problem is that they rotate their stock too often. Their ...
    mile mile October 2008 Chit chat
  • Your opinion[help] needed (mapping S.O.T.U.)Hello, I've been trying to clean up my mapping-HD and bumped into this map I had started of [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=00…

    ... a bit confusing because I rotate 3/4 of the views ...
    ZnorXman ZnorXman October 2008 Support files
  • After-Christmas mapsCavelon [url="http://maps.speccy.cz/map.php?id=Cavelon"]http://maps.speccy.cz/map.php?id=Cavelon[/url] Doombase [url="http://maps.speccy.cz/map.php?…

    ... thought about an idea to rotate all screens with W direction ...
    Pavero Pavero October 2008 Support files
  • 12-pixel-wide font on 512x192 screenThanks to Geoff I have a working prototype for displaying this font in BASIC. Machine code to follow.

    ... 're going to have to rotate the characters which probably will ... which doesn't need to rotate the characters (optimizing for speed ...
    Winston Winston October 2008 Development
  • Which Speccy game have you always WANTED to complete?Partly stealing the idea from the other thread about completed games, which game have you always wanted to complete since you were a kid, but never q…

    ... messing as you have to rotate and get the colours correct ...
    Vampyre Vampyre November 2008 Games
  • ZXDS 0.8.1 beta 1Hi! The [URL="http://zxds.raxoft.cz"]new version[/URL] is out. The major feature is of course the RZX playback, but support for ZIP archives and POK…

    ... hardware has the ability to rotate the display in 90 degree ...
    Philip Kendall Philip Kendall November 2008 Emulators
  • ZXDS 0.8.1 beta 1Hi! The [URL="http://zxds.raxoft.cz"]new version[/URL] is out. The major feature is of course the RZX playback, but support for ZIP archives and POK…

    ... sense for my version to rotate widershins (counterclockwise) [right edge becomes ...
    Vertigo Vertigo December 2008 Emulators
  • GF's stupid mates.have to go for a stupid sunday lunch with them all next week. ive met them a few times and they drive me round the bend. they are all so up themselv…

    ... realise that the Z80 can rotate it's accumulator faster than ...
    DEATH DEATH December 2008 Chit chat
  • GF's stupid mates.have to go for a stupid sunday lunch with them all next week. ive met them a few times and they drive me round the bend. they are all so up themselv…

    ... realise that the Z80 can rotate it's accumulator faster than ...
    mile mile December 2008 Chit chat
  • (not quite as) Nice PhoneMy dad brought me a phone home from his latest work trip to the Caribbean, so I am now the proud owner of one of these: [URL]http://alistairsserver.n…

    ... seconds plus the time to rotate the dial
    multiplied by ...
    guesser guesser December 2008 Chit chat
  • Help designing a Jonathan Cauldwell game !Going to Byte Back retro show next March They've challenged the homebrew developer Jonathan Cauldwell to create a new Spectrum game in just one day …

    ... piece right,
    Rotate the piece left,
    Rotate the piece left ...
    ewgf ewgf January 2009 Games
  • Jetpac questionHi all, I just bought a copy of Jetpac off of Ebay and I'm having problems. To start, I'm trying to play it on an issue 2 Speccy with Interface 1, 2 …

    ... /> RLCA
    RLCA
    RLCA ;Rotate left 3 times so that ...
    Digital Prawn Digital Prawn January 2009 Games
  • how to reflect a byte's bit-pattern in assembly?I'm trying to use 16 pixel-wide graphics which are symmetrical around the vertical, i.e. if the left byte is 01001110 the right byte will be 01110010…

    Use a lookup table aligned on a 256 byte boundary. Then you have a fixed high byte address and the byte you're reflecting becomes the offset into the table.

    Of course you still need to build this table with ugly rotate opcodes first!
    Bob Stains Bob Stains January 2009 Development
  • how to reflect a byte's bit-pattern in assembly?I'm trying to use 16 pixel-wide graphics which are symmetrical around the vertical, i.e. if the left byte is 01001110 the right byte will be 01110010…

    ... attention to which way you rotate...

    ...mel does ...
    rich_chandler rich_chandler January 2009 Development
  • Questions about possible pseudo-3D gamingSince the Spectrum is too slow for solid-3D gaming and 100&#37; wire-3D doesn't always look good, shouldn't there be a way to do something that at le…

    ... tunnel. The character would only rotate (to switch between the eight ...
    zxbruno zxbruno January 2009 Development
  • Questions about possible pseudo-3D gamingSince the Spectrum is too slow for solid-3D gaming and 100&#37; wire-3D doesn't always look good, shouldn't there be a way to do something that at le…

    ... of Midnight-esque where you rotate from one static view to ...
    bigjon bigjon January 2009 Development
  • Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…

    ... to vertex array.
    3) Rotate the vertices and store new ... 3D, it's enough to rotate around each axis separately (for ...
    baze baze January 2009 Development
  • Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…

    ... our simple case we actually rotate the object in local space ...
    baze baze January 2009 Development
  • Another idea: 3D models from your favourite Speccy games[FONT=Times New Roman][SIZE=3]Take a look at this.[/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][URL]http://www.shapeways.com/[/URL][/SIZE][/FONT] …

    ... used NetPbm to split, scale, rotate, etc lots of individual graphics ...
    NickH NickH January 2009 Sinclair Miscellaneous
  • Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…

    ... .[/QUOTE]

    Now we rotate around Z axis. You can ... the object will appear to rotate around Y axis etc. When ...
    baze baze January 2009 Development
  • Award winning gamesAnother one of my bits of work with [url=http://www.freebase.com/]Freebase[/url]: some Spectrum games won awards. However, which ones? Well, the answ…

    ... ! But, it's easier to rotate from a design point of ...
    frobush frobush February 2009 Games
  • Isometric games - rotational or directional control?I always found rotational control totally instinctive on games like Knight Lore but the subject is polarised it seems. What do you think?

    ... how anyone can prefer the rotate-and-move-forward system, it ... (Ultimate: Play the Game), the rotate-and-move-forward system on ...
    ewgf ewgf February 2009 Games
  • Isometric games - rotational or directional control?I always found rotational control totally instinctive on games like Knight Lore but the subject is polarised it seems. What do you think?

    Rotate and move makes sense in ...
    Matt_B Matt_B February 2009 Games
  • Isometric games - rotational or directional control?I always found rotational control totally instinctive on games like Knight Lore but the subject is polarised it seems. What do you think?

    ... you're busy trying to rotate the character in the direction ...
    Arjun Arjun February 2009 Games
  • Isometric games - rotational or directional control?I always found rotational control totally instinctive on games like Knight Lore but the subject is polarised it seems. What do you think?

    ... you're busy trying to rotate the character in the direction ... where LEFT and RIGHT will rotate your
    character to face ...
    Tom-Cat Tom-Cat February 2009 Games
  • Isometric games - rotational or directional control?I always found rotational control totally instinctive on games like Knight Lore but the subject is polarised it seems. What do you think?

    Rotate-and-move controls are just... ...
    Zagreb Zagreb February 2009 Games
  • What happened to...A thread for the old ideas that are still hanging around on the forum somewhere. I'll start with that Zelda-esque game that somebody drew a nice map…

    ... make bridges appear, make platforms rotate 90?, make doors open, etc ...
    joefish joefish April 2009 New game ideas
  • Extreme Close-Up TetrisWhile reading through the brand new issue of Retro Gamer that's just arrived today, there is a feature on the 10 best versions of Tetris you've never…

    ... then there's also the rotate left and right required for ...
    redballoon redballoon May 2009 New game ideas
  • Alternative histories, conspiracies and suchlike...Anyone else like reading stuff like this? My personal favourites are: - [B]Alternative Bible Theories[/B] I'm not a religious person, but I do lik…

    ... was because it does not rotate due to the gravitational pull ... . Not so. The Moon does rotate and its period of rotation ...
    Vampyre Vampyre July 2009 Chit chat
<1…78910111213…29>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
rotate 824 1.1K
nybble 22 43

Related Threads

  • How to rotate an imageI'm working on an idea for a game and to test it I want to draw some graphics on the screen which are made up of 8x8 pixel squares (single characters…
  • help needed :) how to rotate a 3 x 3 array 90 degreesI just cant seem to get this sorted in my head ( or on paper ) , I've found multiple examples in C , python , etc but cant find any z80 examples any …
  • How can I make a UDG rotate?I designed a set of UDG's that can be used for making shapes or letters. Trouble is that my circle - for example - consists of 4 pieces and it would…
  • how do i make a character rotate in very small degrees?so i would take the letter a and rotate it degree by degree until it has gone round 360 degrees. only 8x8 pixels is necessary. machine code or basic …

Related Searches

  • rotate cokacola can image
  • rotate coke cola can image
  • rotate coca cola can image
  • rotate coca cola can
  • rotate udg
  • rotate decimal
  • rotate dimensonal array
  • rotate basic
  • rotate text
  • rotate text basic
  • rotate table
  • pre rotate sprites
  • rotate shift right circular
  • rotate shift right circular rrca
  • rotate
  • rotate chars
  • rotate font
  • rotate earth
  • rotate character
  • dizzy rotate

Copyright © 2024 World of Spectrum