World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.002s
<1…891011121314…34>
  • xbox 360 faultcheck this out [url="http://www.muchosucko.com/video-xbox360discscratch.html"]http://www.muchosucko.com/video-xbox360discscratch.html[/url]

    ... discourage people from trying to rotate the thing through any other ... discourage people from trying to rotate the thing through any other ...
    Dave_C Dave_C December 2005 Chit chat
  • RARE/Ultimate games!I recently bought an XBOX 360 and Perfect Dark Zero, and it made me realise how much i missed RARE and Ultimate - Play The Game. Anyone else have an…

    ... when most graphics were simple UDGs and moved a character space ...
    ewgf ewgf December 2005 Games
  • Games you cant explain why you love!there are always a couple of games you can't explain why you love them and play them so much... for me is: Footballer of the year, ATV, Armagedon ma…

    Proteus - the rotate&thrust&fire steerable missles one - and bugaboo the flea.
    Aspec.
    alanspec alanspec December 2005 Games
  • Mess around with basicIf you have a game that was written in basic, e.g Football Manager, how do you look at the code that was used? thanks

    ... 'd advise against moving the UDGs.

    Many (badly written ...
    Dunny Dunny January 2006 Sinclair Basic
  • Forgotten WorldsI tried playing this game the other day, the thing is, it's really hard to avoid stuff and shoot the enemies at the same time. I mean spinning around…

    ... for the the levels and rotate the gun beforehand in anticipation ...
    Cappy Cappy January 2006 Games
  • where did you keep your games?i kept mine in a biscuit tin. my father had a long running joke where he'd open it hoping to find some biscuits, and look confused at the games i ke…

    ... per side and you can rotate it :) I remember I came ...
    Tom-Cat Tom-Cat February 2006 Games
  • Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…

    ... could take each byte and rotate it into the screen (or ...
    icabod icabod February 2006 Sinclair Basic
  • Games that crash because of contended memory.I find these are really annoying. You load up a game like Astro Marine Corps, Fantasy World Dizzy, Dizzy: Prince Of The Yolkfolk and so on (the init…

    ... BASIC programs that used the UDGs "T" and "U".

    Jmk Jmk March 2006 Games
  • How can I tell if 128k in codeIs there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc

    How about checking the status of the bottom two UDGs, or perhaps the printer buffer area?
    alchresearch alchresearch March 2006 Development
  • Spectrum Game CompatibilityHi, At the moment I have a spectrum 48k. I am planning to get a 128k +2, but I have a problem. Will my 48k games work on 128k +2? Because some of the…

    ... , as the last two 48K UDGs (User Defined Graphics) are replaces ...
    ewgf ewgf March 2006 Hardware
  • Amazing Short Type-InsHey all ! Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia…

    ... .bas format code, which displays UDGs as a backslash followed by ... as a list of "S" UDGs.

    The bug with ...
    Dunny Dunny March 2006 Games
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... ), RB (right border), NR (no rotate) and a smattering of other ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... require you to track which UDGs are part of each object ... to be store in different UDGs. Say you use AB for ...
    Kiwi Kiwi April 2006 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... need to click/drag your UDGs to the grid to assign ... place. You can then edit UDGs in any order, rather than ... to be store in different UDGs. Say you use AB for ... code sprites :)

    Obviously, UDGs don't need masking - but ...
    Dunny Dunny April 2006 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... need to click/drag your UDGs to the grid to assign ... place. You can then edit UDGs in any order, rather than ... code sprites :)

    Obviously, UDGs don't need masking - but ...
    Kiwi Kiwi April 2006 Emulators
  • What should be the base address to set for my codeHi, I am new here and I have a simple question but one which I have not found an answer to. When I am developming my programs what should I set th…

    ... . If you're not using UDGs, then you can just subtract ...
    Dunny Dunny April 2006 Development
  • creating UDGs in BASIC?I've been playing around with BASin, which is glorious, and my BASIC knowledge is flooding back but for the life of me I cant remember how to make UD…

    ... file menu to grab the UDGs. Edit to your heart's ...
    Dunny Dunny April 2006 Sinclair Basic
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... .demon.co.uk/stuff/bosh/rotate.gif[/url]
    redballoon redballoon May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... draw functions do not software rotate sprite graphics. NR types are ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... SP1_ID_MASK2_NR (mask 2-byte no rotate) for all sprite columns. The ... does not have the make rotate table flag set so that ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... basic character set and not UDGs, which made it almost completely ...
    Matt_B Matt_B May 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... basic character set and not UDGs, which made it almost completely ... SCRN$ instead. That works with UDGs.
    Bethan Bethan May 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... basic character set and not UDGs, which made it almost completely ... you have an enormous 96 UDGs at your disposal, but SCREEN ...
    Dunny Dunny May 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... you have an enormous 96 UDGs at your disposal, but SCREEN ... . It not only breaks with UDGs, but also anything printed in ...
    Matt_B Matt_B May 2006 Sinclair Basic
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... to carry
    rl l ;rotate L left (C
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Basic Programming Routine Needed . . . HELP!Hello there, I though i would try and redo an old classic (pacman) in basic . . . BUT . . . I can't remember how to write the code to see what chara…

    ... , but it won't recognise UDGs, which are presumably what you ...
    gasman gasman June 2006 Sinclair Basic
  • Burn The Game - The GameHere's a game I just thought up. You have to nominate a game you really don't like to be incinerated. The catch, however, is that it has to be relate…

    Chiller - SOS (also by Mastertronic)

    Horrible rotate-movement and what bright spark decided it would be a good idea to have the screen go black at regular intervals?
    Zagreb Zagreb June 2006 Games
<1…891011121314…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
rotate 824 1.1K
udgs 1K 1.4K

Related Threads

  • creating UDGs in BASIC?I've been playing around with BASin, which is glorious, and my BASIC knowledge is flooding back but for the life of me I cant remember how to make UD…
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing:<br /> <br /> FOR a…
  • Help with having more than 21 UDGSHi All,<br /> <br /> I'm trying to work out how to have multiple banks of UGS.<br /> What I've read so far is that the default memory area for.<br />…
  • How to rotate an imageI'm working on an idea for a game and to test it I want to draw some graphics on the screen which are made up of 8x8 pixel squares (single characters…
  • Annoying colour issues with UDGsMe again...<br /> <br /> Flush with the success of finding the latest version of BASin to play with I tried to buff the graphics of the various scree…
  • Increasing the number of UDGs...Hi Folks,<br /> <br /> I know by default the Spectrum can have 21 UDGs (48K) and 19 (128K) and that the address of the bit patterns is pointed to by …
  • help needed :) how to rotate a 3 x 3 array 90 degreesI just cant seem to get this sorted in my head ( or on paper ) , I've found multiple examples in C , python , etc but cant find any z80 examples any …
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games:<br /> <br /> On a standard 48K Spectrum, what's the fastest way to red…
  • ZXUDGedit - Android app for making UDGsHello<br /> I made a little Android app for creating 8x8 Spectrum UDGs very quickly. It produces a binary file that can be loaded straight into a Sp…

Related Searches

  • 21 udgs on spectrum 128
  • udgs on spectrum 128
  • rotate cokacola can image
  • rotate coke cola can image
  • rotate coca cola can image
  • rotate coca cola can
  • rotate udg
  • rotate decimal
  • rotate dimensonal array
  • rotate basic
  • rotate text
  • rotate text basic
  • udgs stored
  • rotate table
  • pre rotate sprites
  • rotate shift right circular
  • rotate shift right circular rrca
  • basic many udgs
  • rotate
  • rotate nybble

Copyright © 2024 World of Spectrum