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SpecBAS 0.900 ReleasedAgainst my better judgement, here's 0.900. It's got lots and lots new, but mostly the new shiny is the editor. You can indent your code, you can e…
... *c1
160 LET rotation=rotation-a1
170 GO ... *c2
190 LET rotation=rotation+a1+a2
200 ... 100
210 LET rotation=rotation-a2
220 LET ... /> 1010 LET yn=-SIN rotation*LONG+y
1020 ... LET xn=COS rotation*LONG+x
1030 ... -
statistics/odds question...thought I might stand a chance of working this out myself, but Im stuck. guessing one of you hardcore maths freaks should get it. (and its probably e…
... . But some people reverse the rotation if somebody puts an 8 ... -
1k Chess (was the 924 bytes thing!)Hi, I've decided to do a major rewrite of large parts of the code for the isometric Chess thing that I've been messing with. It got to the point, …
Ok, fair point. I'm just integrating the board rotation too, which will hopefully ensure whichever square/ piece is selected, you should be able to spot it somehow.
Shouldn't be long... -
dumping screens out of explorer gamei know this could be a bit of a task but would it be possible to do this buy changing the code so it saves screens to disk or something, automaticall…
... have made a complete 360 rotation.
I love the ... -
Games that are much better with the accelerated CPU... or whole Spectrum . My favourites are Computer Scrabble and chess programs .
I think they'd be unplayable at 60fps. In particular I believe the camera rotation is restricted to a table of discrete angles, so you'd be turning at a crazy speed. It's fixable I suppose, but it would need more than a faster CPU. -
Drawing LinesHas anyone got any experience of coding a Bresenham line drawing algorithm on the Speccy? I've had a go and I find the algorithm has quite a few s…
... 2 frames (64 steps of rotation takes 2.56 seconds), and ... -
Drawing LinesHas anyone got any experience of coding a Bresenham line drawing algorithm on the Speccy? I've had a go and I find the algorithm has quite a few s…
... 2 frames (64 steps of rotation takes 2.56 seconds), and ... -
AugmentinelEnhanced Spectrum emulation isn't a new concept. Spec256 adds 8bpp graphics to some Spectrum titles. TileMap uses code hooks to synchronise game stat…
... count of objects, chosen positions, rotation directions, various timers, etc. Again ... -
[NEW] Speccy for Android ReleasedHello, All! A while ago, I have released the Android version of [i]Speccy[/i], my ZX Spectrum emulator. It emulates Spectrum 16k, 48k, 128k, +2, +2A…
... Joystick" option.
* Fixed screen rotation after disabling the tilt joystick ... -
[NEW] Speccy for Android ReleasedHello, All! A while ago, I have released the Android version of [i]Speccy[/i], my ZX Spectrum emulator. It emulates Spectrum 16k, 48k, 128k, +2, +2A…
... Joystick" option.
* Fixed screen rotation after disabling the tilt joystick ... -
AugmentinelEnhanced Spectrum emulation isn't a new concept. Spec256 adds 8bpp graphics to some Spectrum titles. TileMap uses code hooks to synchronise game stat…
... difficulty setting to adjust sentinel rotation rate.
- added optional access ... -
how do i make a character rotate in very small degrees?so i would take the letter a and rotate it degree by degree until it has gone round 360 degrees. only 8x8 pixels is necessary. machine code or basic …
... pixel by trig for every rotation frame will look awful, especially ... -
how do i make a character rotate in very small degrees?so i would take the letter a and rotate it degree by degree until it has gone round 360 degrees. only 8x8 pixels is necessary. machine code or basic …
... get to a sustainabe 45 % rotation using this method, but it ... -
how do i make a character rotate in very small degrees?so i would take the letter a and rotate it degree by degree until it has gone round 360 degrees. only 8x8 pixels is necessary. machine code or basic …
... get to a sustainabe 45 % rotation using this method, but it ... -
how do i make a character rotate in very small degrees?so i would take the letter a and rotate it degree by degree until it has gone round 360 degrees. only 8x8 pixels is necessary. machine code or basic …
... pixel at a time) clockwise rotation, each pixel can only move ... 's not much for entire rotation matrix. Or, if you want ... -
Any love for Cholo?I remember really wanting this, but seeing very little coverage on it... so I bought it, and loved it. I always wonder why it never got any covera…
... if you assume no roll-rotation, so all vertical columns are ... -
What to write / programme?I've been trying to get back some motivation to write something in machine code for the Spectrum. I don't feel I am organised enough to write somethi…
... five chars wide for pre-rotation (an extra char to shift ... -
Matchpoint ball algorithmAnyone has any idea how Psions Matchpoint ball algorithm works? Are they calculating the balls' parabola (floating point for just the ball doesn't se…
I suppose, because the camera is fixed and there's no rotation, I can proceed with real 3D. I only need to calculate the ball / shadow and the position of 2xplayer sprite. Z80 at 4Mhz should be able to do this. -
Matchpoint ball algorithmAnyone has any idea how Psions Matchpoint ball algorithm works? Are they calculating the balls' parabola (floating point for just the ball doesn't se…
But if I use simplified projection i.e. x'=x/z and y'=y/z then I will be looking at tennis from position 0,0,0, And that will not give me a view from the above. And to move the camera I need a (pitch) rotation, don't I? :( -
BirthdaysI noticed we don't seem to do birthdays anymore, is that down to the lack of info on the profile these days (no criticism intended there)? So I t…
Happy one more rotation around the Sun TMD. -
Been to the Cinema recently?Honestly the last thing I think I seen was True Lies, unless Lord of the Rings Part One came out later? Yeah, it was LOTR I think. Anyway decades ag…
... Euler angles, use an axis/rotation representation instead e.g. quaternions ... -
Been to the Cinema recently?Honestly the last thing I think I seen was True Lies, unless Lord of the Rings Part One came out later? Yeah, it was LOTR I think. Anyway decades ag…
... Euler angles, use an axis/rotation representation instead e.g. quaternions ... -
Physics threadProbs best to not confuse Physics with "Been to the Cinema recently"? Physic away! I'm only good at maths though, sorry.
... your imagination. The distance and rotation between each new branch outcropping ... -
Physics threadProbs best to not confuse Physics with "Been to the Cinema recently"? Physic away! I'm only good at maths though, sorry.
... your imagination. The distance and rotation between each new branch outcropping ...


