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<1…20212223242526…34>
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... will only work for 16 bytes per line
    ... /> In the rainbowprogram 16 bytes are set by switching SP ... PUSH. I want more bytes on a line in ...
    This gives another 8 bytes in multicolour, thus
    creating ... want to add a routine which can be called< ...
    Dr BEEP Dr BEEP May 2009 Development
  • Help loading OPUS data block ?Hi folks, A while back I obtained a Daton Software Card Games compilation which will be in the next Vault update: http://www.worldofspectrum.org/inf…

    ... POKE ensures
    that 128 bytes are read from sector 7 ... used for forcing a decoding routine to run.

    The ... error. Part of the decoding routine
    is (on the fly ...
    roko roko May 2009 Sinclair Miscellaneous
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... , after finding about 1,800 bytes or so of free space ... own machine code routine and data (less than 200 bytes) which overwrites ...
    Digital Prawn Digital Prawn June 2009 Games
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... />
    I just patched the bytes at 24241 from [b]CALL ... [b]CALL 65000[/b] (my routine instead). (Not yet sure if ... source code for the simple routine at 65000 which draws the ... ]

    [code]
    ; A routine to draw bitmaps of 6 ...
    Digital Prawn Digital Prawn June 2009 Games
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... , after finding about 1,800 bytes or so of free space ... own machine code routine and data (less than 200 bytes) which overwrites ... -B2 1", and is 3130 bytes long.

    I couldn ... best I did was 3295 bytes including the decompressor with megaLZ ...
    FrankT FrankT June 2009 Games
  • Full .TAP file loading over the networkDevelopment of the Spectranet ROM modules continues... Courtesy of the new filesystem layer, the experimental TNFS (Tiny Network Filesystem), and th…

    ... , loading different when in LD-BYTES routine.

    OUTRUN jumps in ... address than #556, so your routine must start somewhere else too ...
    Dr BEEP Dr BEEP June 2009 Hardware
  • Full .TAP file loading over the networkDevelopment of the Spectranet ROM modules continues... Courtesy of the new filesystem layer, the experimental TNFS (Tiny Network Filesystem), and th…

    ... address than #556, so your routine must start somewhere else too ... Ladrones, it jumps into LD-BYTES at 0x0562 (which looks like ... practical address to call LD-BYTES).

    Incidentally, several of ...
    Winston Winston June 2009 Hardware
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... this message which has 5 bytes left over after editing,
    bytes)
    DEFB 255 ; end ... completed, it enters an animated routine with graphical effects, which takes ... again. The "game won" graphical routine was crashing in an earlier ...
    Digital Prawn Digital Prawn June 2009 Games
  • +3 Centronics port: How does it work?I've been trying to follow the code with Fuse's debugger and I can't see it writing anywhere except to port 0x1ffd. It also jumps through some fairly…

    ... the routine from the +3 ROM 1. I've got 64 bytes ...
    chev chev July 2009 Hardware
  • +3 Centronics port: How does it work?I've been trying to follow the code with Fuse's debugger and I can't see it writing anywhere except to port 0x1ffd. It also jumps through some fairly…

    ... the routine from the +3 ROM 1. I've got 64 bytes ... just call the token-expansion routine at $0c10 in the 48K ...
    glancaster glancaster July 2009 Hardware
  • So what about ethernet and ZX BASIC?Well, as of about 5 minutes ago, ZX BASIC for the first time properly wrote some packets to the network! OK, so it isn't perhaps 100% what Andrew Ow…

    ... , like the 42 column print routine and partial UTF-8 character ... module gets a fixed 8 bytes in the Spectranet system variables ... could be bigger than 256 bytes given that there's a ... the streams module, but 256 bytes means that the buffer routines ...
    Winston Winston July 2009 Hardware
  • So what about ethernet and ZX BASIC?Well, as of about 5 minutes ago, ZX BASIC for the first time properly wrote some packets to the network! OK, so it isn't perhaps 100% what Andrew Ow…

    ... is 4K (the lowest 256 bytes of the page is used ... also carries a very short routine to get into the Spectranet ...
    Winston Winston July 2009 Hardware
  • Interface One - New FunctionalityAs you may (or may not) be aware the Interface One is a pretty powerful piece of kit. One of it's greatest features is being able to easily extended …

    ... and jump into the MAIN routine, leaving the channels in place ... back in the day, those bytes were a lot more expensive ... even a few dozens of bytes in ROM to carry out ...
    Winston Winston July 2009 Development
  • wavide: WAV player for DivIDEPrompted by an email from zxbruno yesterday, cobbled together much quicker than expected... [url]ftp://ftp.untergrund.net/users/gasman/zx/wavide/[/u…

    ... a multiple sector read (the routine requests 256 sectors at a ... probably give you a few bytes of junk before each sector ...
    gasman gasman August 2009 Announcements
  • Machine Code: quicksort optimisationI came across this z80 quicksort implementation when going through the wikipedia article on the same. It's 44 bytes long. I was wondering if any of …

    ... am looking for a sort routine that helps sorting the symbol ... case, is now about 9Kilo bytes long.
    I like to ...
    roko roko August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... /> you save 36 bytes per monster. depack routine hardly take more than ... you should try, saving few bytes there and here is stupid ...
    Fikee Fikee August 2009 Development
  • Back To School (q. on loading screen)I never thought about this until just a few moments ago. Any particular reason for the blue border around the loading screen? [img]http://www.world…

    ... would just leave isolated bytes (or words (double bytes)) that couldn't ... be used as part of a routine ... sixteen rows of thirty-two bytes which you could use for ...
    ewgf ewgf August 2009 Games
  • Back To School (q. on loading screen)I never thought about this until just a few moments ago. Any particular reason for the blue border around the loading screen? [img]http://www.world…

    ... would just leave isolated bytes (or words (double bytes)) that couldn't ... be used as part of a routine.[/QUOTE ... borders and write a small routine that could pick up the ... /> Another guess it that the routine that is hidden in the ...
    Rickard Rickard August 2009 Games
  • Hidden routine in loading screenAs discussed in another thread, the loading screen for [B]Back To Skool[/B] seems to have a hidden routine (in blue INK and PAPER). It would be inter…

    ... can't be a loading routine for the reasons already exposed ... fit in groups of 32 bytes, otherwise it cannot be executed ...
    TrueVideo TrueVideo August 2009 Development
  • Hidden routine in loading screenAs discussed in another thread, the loading screen for [B]Back To Skool[/B] seems to have a hidden routine (in blue INK and PAPER). It would be inter…

    ... -32953 (16570 bytes) first, followed by 65537 bytes that are loaded ... again.

    Yes, bytes are (pointlessly) loaded from tape ... the Spectrum ROM. Yes, bytes are (also pointlessly) loaded ... of obfuscation (the load routine itself is modified in subtle ...
    SkoolKid SkoolKid September 2009 Development
  • Test program for 128k machinesThere is a Test Program for 16/48k machines: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0008884&loadpics=3[/url] Is there a similar progr…

    ... Research included a ROM test routine on their 'Test Program' ... that the top two bytes will always be the ... is at $004A - ten bytes past the artificial cutoff point ... LD BC,$4000 ; count of bytes
    LD DE,$0000 ; set ...
    Geoff Geoff September 2009 Sinclair Miscellaneous
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... the philosophy of having each routine do something small and simple ... well, rather than one routine or command trying to do ... just need to load arbitrary bytes not in any kind of ... loading and traps the LD_BYTES routine in ROM (by using that ...
    Winston Winston September 2009 Development
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... few bytes of memory that way.

    Use this routine to ... ) for 96 characters or 768 bytes. Be aware that your listing ...
    Dunny Dunny September 2009 Sinclair Basic
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... [/i] use the USR "A" routine - that's what it's ... storing the low and high bytes is the same. CHARS by ...
    Dunny Dunny September 2009 Sinclair Basic
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... [/i] use the USR "A" routine - that's what it's ... storing the low and high bytes is the same. CHARS by ...
    Rickard Rickard September 2009 Sinclair Basic
<1…20212223242526…34>

Latest Posts

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HitBox

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routine 9.5K 14.8K
lm 190 262
bytes 9.1K 16.6K

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