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  • Memory Available for 16k and 48kAm I right in thinking that if I am writing a 16k Game, I have 8k available for the machine code prog 6000h to 8000h, and for a 48k game I have 40K a…

    ... . Eg, if you want your m/c at 30000, first CLEAR 30000 ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... particularly good idea to store m/c into a REM. Different ... the REM, but your m/c itself will have to be ... The preferred way to use m/c is to 'CLEAR n' ... to make space for your m/c and then to 'LOAD ... CODE n' to load your m/c there. All cross assemblers ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • Type-ins for non-standard languagesDoes anyone know if there has ever been any type-in programs for non-standard languages e.g. Forth, Micro Prolog etc. I recently bought copies of tho…

    Maybe Arjun should expand from only Basic type-ins. I have an assembly program I made reverse engineering from a M.C. type-in that he hasn't taken.
    Fraser Fraser May 2004 Sinclair Miscellaneous
  • in-game soundhas anybody an experience in writting beeper routines? i tried to code some sound fx but it sounds really horrible...

    ... from Proxima ) or sound routine by C.Tillson (used in Ano Gaia ... try?ng to write sound routine for beeper - one channel+digitized ...
    Fikee Fikee July 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... PP1

    LD (HL),C

    DI
    ... /> ; **** END INTERRUPT ROUTINE ***


    WRITECHAR:
    ; C = X, L = ... ; OR (3)
    ; LD A,C

    ; AND %00000111
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... PP1

    LD (HL),C

    DI
    ... /> ; **** END INTERRUPT ROUTINE ***


    WRITECHAR:
    ; C = X, L = ... ; OR (3)
    ; LD A,C

    ; AND %00000111
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... PP1

    LD (HL),C

    DI
    ... /> ; **** END INTERRUPT ROUTINE ***


    WRITECHAR:
    ; C = X, L = ... ; OR (3)
    ; LD A,C

    ; AND %00000111
    robpearmain robpearmain September 2004 Development
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    I can't do m/c programming either, but I do ...
    darkman darkman October 2004 Sinclair Miscellaneous
  • TransVersion EXHopefully my latest game will be of some interest here. :) A remake of an old 16k Spectrum game, but with online scores and Care Bears. LOL [url="h…

    ... slow and then reset my m/c ...no kidding! :o

    Mr. Anonymous Mr. Anonymous December 2004 Games
  • CGC2004 - almost there!The competition ended on 31st. Guess jil (who incidentally has been missing for some time now and was presumably busy with the competition - or so we…

    ... categories i.e. one for m/c, one for BASIC?
    darkman darkman February 2005 Sinclair Miscellaneous
  • CGC2004 - almost there!The competition ended on 31st. Guess jil (who incidentally has been missing for some time now and was presumably busy with the competition - or so we…

    ... categories i.e. one for m/c, one for BASIC?
    [/quote ... that was discussed and I'm inclined towards the idea. But ... would be, just how many m/c entries would we get? If ...
    Arjun Arjun February 2005 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... cassette 50, ffs! Frogger needed m/c to get the game running ... 'd have to rely on m/c for smooth screen updates, for ...
    Dunny Dunny March 2005 Development
  • The SPIN AssemblerI am using the assembler in Spin but I am having a problem with "DEFS". I was hoping that it would allocate a section of memory but it doesn't seem t…

    ... be q,a,o,p,m looking at the listing).
    m/c knowledge) before. Is it a ...
    mulder mulder March 2005 Emulators
  • Converting a JPEG or BMP to speccy black and whiteI need to convert a few JPEGs or BMPs to Speccy black and white for my entry to the Speccy games compo. Anybody got any idea how I could go about th…

    ... a .TAP file containing a M/C block which has a loader ...
    na_th_an na_th_an April 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... of issuing a DI from M/C, reading the bytes and returning ...
    Dunny Dunny April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    [quote]
    On 2005-04-14 16:02, Dunny wrote:
    value from BASIC short of issuing a DI from M/C, reading the bytes and returning the value in BC from an EI.
    [/quote]

    16 bit loads are atomic in m/c -- no need for di/ei
    Alcoholics Anonymous Alcoholics Anonymous April 2005 Sinclair Basic
  • Interest in a new adventure game?After recently reading the feature on Gilsoft in Retro Gamer I got the urge to go back to my adventure tools and create something which was actually …

    ... alot not write some pseudo m/c that draws screens.

    Sadako Sadako June 2005 Games
  • Outrun 2Today I ended up in the seaside resort of Tramore, Co. Waterford. Naturally I headed straight for the video game arcades where I discovered Outrun 2.…

    ... mind were a Space Invader m/c (button) that when you whacked ... .

    Also a pinball m/c which had a ball permanently ...
    Mr. Anonymous Mr. Anonymous July 2005 Chit chat
  • Turbo Imploder Anyone clued up on how to use this ? I've managed to pack a few of my own games, but I notice the default start address is always 24576, can you go…

    ... /> If I wrote a custom m/c loader which I could locate ... /> No real reason why I'm doing this at all !
    Deano7649 Deano7649 July 2005 Sinclair Miscellaneous
  • help me identify this TYPE-IN for the Spectrum back in '83I've had an amazing time downloading some of the type-ins on this site and bring back lots of fantastic memories (I can still remember typing in Stas…

    ... out, and used to have "M.C.P" as my name on ...
    thx1138 thx1138 July 2005 Games
  • Trans Siberian MysteryThe Trans Siberian Mystery New interface-based adventure for the Speccy, coming soon. Download demo from [url="http://rspecced.balder.prohosting.c…

    It's pretty nice, I like it.

    What are you using to develop it? Is it pure BASIC? M/C?

    If it is pure BASIC you could think about compiling it with Hisoft BASIC, this beast eats almost everything :) If you need guidance, just tell.
    na_th_an na_th_an July 2005 Games
  • Cloning Microdrive Sectors?Hi everybody, I made a posting in the MIA/STP/SDP forum a while back about attempting to preserve the very well protected Microdrive cartridge "LERM…

    I?m still slowly persevering with this, ... will freely admit that I?m struggling very, very, very, ... t be merged? and I?m also guessing that the missing ... program - a small chunk of m/c and larger dollop of BASIC ... a quick look through the m/c, there?s a check [and ...
    jp jp August 2005 Development
  • Turbo Imploder Anyone clued up on how to use this ? I've managed to pack a few of my own games, but I notice the default start address is always 24576, can you go…

    ... /> If I wrote a custom m/c loader which I could locate ... /> No real reason why I'm doing this at all !
    Dr BEEP Dr BEEP October 2005 Sinclair Miscellaneous
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    and the Hobbit
    that what even done in m/c
    wilsonsamm wilsonsamm October 2005 Development
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    Hmm..
    Um..
    eeerrrr..
    err is human....
    this is done in M/C?
    How do I put the story in? Arg, I thought it would be in BASIC. :(
    wilsonsamm wilsonsamm October 2005 Development
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... ,
    I thought it was M/C (=machine code) because I loaded ...
    wilsonsamm wilsonsamm October 2005 Development
  • Parallax scrollingIt's about time to start new "games with" topic! So, let's make a list of Spectrum games with parallax scrolling. 3 titles to begin: Cobra Hysteria S…

    Stardust (specially the second load, look at RZXarchive)
    LEDStorm
    Rastan
    DestinyMission
    CommandoTracer (similar to Hysteria)
    A.M.C. (AstroMarineCorps)
    Energy Warrior
    judasEZT judasEZT October 2005 Games
  • The SGC is over!Run to know the winners and see the plaques :) [url="http://www.ojodepez-fanzine.net/network/sgc/results.php"]http://www.ojodepez-fanzine.net/networ…

    ... .5%, and the votes for M/C category don't even add ...
    Metalbrain Metalbrain December 2005 Games
  • The SGC is over!Run to know the winners and see the plaques :) [url="http://www.ojodepez-fanzine.net/network/sgc/results.php"]http://www.ojodepez-fanzine.net/networ…

    ... actually been trounced in the m/c section.
    It is also ...
    rich_chandler rich_chandler December 2005 Games
  • The SGC is over!Run to know the winners and see the plaques :) [url="http://www.ojodepez-fanzine.net/network/sgc/results.php"]http://www.ojodepez-fanzine.net/networ…

    ... /> Apparently I voted in the M/C section before I even scrolled ...
    ADJB ADJB December 2005 Games
<1…6789101112…34>

Latest Posts

  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    harriusherbartio on 11:40AM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8
  • 1992 Spectrum Software
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