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<1234567…34>
  • Converting games to disk: difficult loadersThis thread has an spanish version in foro speccy, but I haven't gathered enough information to overcome my problems. I've been converting some game…

    ... intended location, and then the routine jumps to an address specified ... to know where the loading routine is.

    - [b ... memory or that the load routine move data while still loading. Also ... BASIC, and then disabled that routine (because all data is ...
    Zup Zup January 2013 Games
  • Memory move routine?Hi Folks, I have been searching for the thread that covers the memory move routine that uses a$=b$ via DEF FN. I thought it was written by Battle B…

    ... thread that covers the memory move routine that uses a$=b$ via ...
    Paddy Coleman Paddy Coleman February 2012 Sinclair Basic
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... />
    LD BC,1823 ;Move screen addr.up and across ... /> SKIPB LD HL,MODHLB+1 ;Move background data pointer
    INC ... br />
    LD BC,1823 ;Move up and across
    SBC ... />



    * This routine shifts tiles into 4 positions ...
    dmsmith dmsmith September 2004 Development
  • need a routine to fill the screen with 'stars'I need a routine that will randomly set pixels to give the illusion of a star filled back ground. Once drawn, the stars don't need to move. Not wanti…

    I need a routine that will randomly set pixels ... stars don't need to move. Not wanting to reinvent the ... if anyone had such a routine in their code collection. I ...
    Mr Millside Mr Millside July 2006 Development
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... everytime the program enters this "move sprite" block?

    ... http://www.rickardberglind.se/zx/move-sprite-1.z80"]here[/URL ... br />
    [B]loadloop[/B] ;routine to write graphic into screen ... number of total characters to move graphic
    jr nz, ...
    Rickard Rickard May 2007 Development
  • Looking for cursor routineIt's been a long time since I programmed a little bit in Basic, so I decided to create a simple cursor routine: [url]http://db.tt/SPnSdpx[/url] I k…

    ... razz: But considering the above routine, can someone please help me ... it
    -OVER mode - Move cursor freely over background image ... via POKE before launching the routine.
    -The addresses where ... stored right next the last routine byte. That way everything ...
    zxbruno zxbruno September 2010 Sinclair Miscellaneous
  • tiny routine to shift RAMTOP & stackCompressing some data areas above RAMTOP and wanting to make the released space available for BASIC arrays, I needed to move RAMTOP without using CLE…

    ... BASIC arrays, I needed to move RAMTOP without using CLEAR so ... last segment of the CLEAR routine to finish off. It could ...
    Battle Bunny Battle Bunny November 2011 Sinclair Basic
  • High score table routineI wrote this general purpose high score table routine. It stores 5 scores and displays them alongside the player names, which are 8 characters long. …

    ... if we need to move more scores
    ... CALL MOVE_4 ; move the other scores and player ... RET ; exits the routine

    PRINTNUM: ; routine by J. Cauldwell< ... ; do we have to move more scores?
    RET ...
    Alessandro Grussu Alessandro Grussu July 2017 Assembler
  • A Neat Redefine Keys RoutinePreviously, I’ve only shared this routine with a couple of people via PM, but I’ve now decided to make it public. I optimized it for size, so it uses…

    ... br /> call 8859 ;inside ROM routine BORDER ($2294)
    call ... br />
    ;A crude debounce routine to prevent
    ;registering keys ... is
    ld de,3 ;move to the next
    add ... ;upon RETurn from the subroutine, move on to scan the next ...
    Ast_A_Moore Ast_A_Moore October 2017 Development
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding. I think that there might be more of these routines out there (where-ever-u-r). Isn…

    ... (if someone finds a faster routine please tell me..)

    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... code.

    The line routine that I have implemented is ... there have a fast line routine, plese email me.

    rtunes rtunes October 2001 Sinclair Miscellaneous
  • how to move fdd300's files to pc emulator?Hi! I have some diskettes 3" for FDD3000 drive for Timex 2048. How can I read these 3"disk and move to PC ? I have some my own demos and rest stuff w…

    ... read these 3"disk and move to PC ? I have some ...
    rafaello rafaello September 2002 Emulators
  • How do I avoid BASIC becoming corrupted on returning from a M/C routine?I'm having trouble with my BASIC program becoming corrupted on returning from a m/c routine which sets all the registers (including the shadow regist…

    ... returning from a m/c routine which sets all the registers ... when calling a m/c routine from BASIC, and reload them ...
    trellis trellis May 2003 Sinclair Basic
  • WoS server moveHi peeps, After weeks of preparation, we hope to move the WoS server to a new location tomorrow (it's currently still on our development net and now…

    ... of preparation, we hope to move the WoS server to a ...
    mheide mheide November 2003 Sinclair Miscellaneous
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... hasn't moved (and the move flag above isn't set ... a whole character, the movement routine draws the edges so the ... so that the sprite will move on some loop iterations and ...
    ekoman ekoman July 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... /> COPY BACKGROUND TO BUFFER
    MOVE AND DRAW SPRITES TO BUFFER ...


    ; **** END INTERRUPT ROUTINE ***


    WRITECHAR:
    robpearmain robpearmain September 2004 Development
  • TERRY ON THE MOVE - BiblechipI have a game called Terry on the move made by Biblechip. It appears to be religeously orientated and follows Terry Tearaway a young adventurer whos…

    ... game called Terry on the move made by Biblechip.

    Fazz Fazz April 2005 MIA/STP/SDP
  • Competition: Sadistick routine on Spectrum ROMMy vote goes to BEEPER at #03B5 Let's ear you pick! :) And a great BOHHHHHHHHHHHHH to Dr Ian Logan & Dr Frank O'Hara for their description about the…

    ... about the parameters for that routine !!!! The words "and HL holds ...
    AE.Vasconcelos AE.Vasconcelos May 2005 Development
  • screen$I'm wanting to create a game which is written mostly is Basic, due to lack of MC skills but i need a MC routine if someone would kindly supply it I…

    ... /> but i need a MC routine if someone would kindly supply ... what i need is a routine to move this data from it ... to have an old mc routine back in the day which ...
    chop983 chop983 August 2005 Development
  • Assistance with IM2 routineI subsequently got a working IM2 routine.

    I subsequently got a working IM2 routine.
    chev chev March 2006 Development
  • Homing missile routine - help neededI am attempting to write a routine which will allow a missile to home in on a player. Basically the sort of thing you see in most shoot-em-up games. …

    ... am attempting to write a routine which will allow a missile ...
    dmsmith dmsmith March 2006 Development
  • Delay routine requiredI'm putting together a short routine to play some Beep style music. I need to be able to pause between notes when required. These pauses are defined …

    ... 'm putting together a short routine to play some Beep style ... milliseconds. I'm after a routine that will allow me to ...
    Mr Millside Mr Millside September 2006 Development
  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    I wrote a small routine to rotate right a ... is my third ever assembly routine, so I guess it ... byte
    dec hl ; move back
    ld (hl), a ... pop hl
    inc h ; move hl to next scanline.
    dec hl ; move one step back
    ld ...
    na_th_an na_th_an November 2006 Development
  • Who knows how to program a "pathfinder"?Hi all. I like to play games like "Colour Lines" and I think, I will create a version of this game for the SAM Coupe. It looks easy - until this "dam…

    ... "damn" thing of a pathfinder routine, which finds a path from ... ?t move, if the way is closed.
    Has anyone a routine ...
    womoteam womoteam January 2007 Development
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... /> ; -------------
    ; MOVE CHANNELS
    ; -------------
    ;
    ; This routine ensures that BASIC ... /> jp $1655 ; exit via make_room routine

    ; ------------------------------------------------------------------------------
    ...
    chev chev January 2007 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... ; call the MAKE_ROOM routine
    inc hl ; move HL up one address ... byte of the output routine
    inc hl ; move HL up one ... byte of the output routine
    inc hl ; move HL up one ... byte of the input routine
    inc hl ; move HL up one ...
    chev chev January 2007 Development
  • Currah MicroSource emulationIt appears to be impossible to emualte the MicroSource in software on the ZX Spectrum SE as hardware polling is required. The following patch is not …

    ... /> ldir ; copy

    ; move displaced routine

    ld hl,out_c_1 ... />
    ; moved OUT-C-1 routine (copied to $386e)

    chev chev March 2007 Emulators
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ... I'd like is a routine which when given a number ...
    Philip Kendall Philip Kendall May 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... what is needed is a routine that will print double width ... justification. Press a key to move to the next test.
    move to the final test.
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
<1234567…34>

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Related Threads

  • Memory move routine?Hi Folks,<br /> <br /> I have been searching for the thread that covers the memory move routine that uses a$=b$ via DEF FN. I thought it was written…
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code.<br /> <br /> The line routine th…
  • how to move fdd300's files to pc emulator?Hi!<br /> I have some diskettes 3" for FDD3000 drive for Timex 2048. How can I read these 3"disk and move to PC ? I have some my own demos and rest s…
  • How do I avoid BASIC becoming corrupted on returning from a M/C routine?I'm having trouble with my BASIC program becoming corrupted on returning from a m/c routine which sets all the registers (including the shadow regist…
  • WoS server moveHi peeps,<br /> <br /> After weeks of preparation, we hope to move the WoS server to a new location tomorrow (it's currently still on our development…
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling.<br /> <br /> As promised here is the code for the routine.<br /> <br /> It…
  • Key Redefine RoutineAnyone written a nice key redefine code snippet?
  • TERRY ON THE MOVE - BiblechipI have a game called Terry on the move made by Biblechip.<br /> <br /> It appears to be religeously orientated and follows Terry Tearaway a young adv…
  • Competition: Sadistick routine on Spectrum ROMMy vote goes to BEEPER at #03B5<br /> Let's ear you pick! :)<br /> <br /> And a great BOHHHHHHHHHHHHH to Dr Ian Logan &amp; Dr Frank O'Hara for their…

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