World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.013s
<1…17181920212223…34>
  • Struggling with this routine... Any ideas?I'm trying to write a routine that plots 3 pixels to decrease the energy bar in the top right corner by 5 units, but it just wont have it! There mus…

    Ewww. Calling the ROM routine to plot a pixel? WTFingF?< ...
    Is it zero? -> move left one cell and carry ...
    Paradigm Shifter Paradigm Shifter July 2013 Development
  • Where do you stick the stack?...OK, so I've got a fair chunk of ASM code assembled from 24000 mark. The stack shouldn't get very big, just a few PUSHes and POPs of the main regis…

    ... /disciple/periodic.htm"]pointer-device routine[/URL], @ 0x03B1 but without ... to something larger so you move more than one pixel each ... interrupt so that you could move across the screen in a ... point quantity so you can move fractions of pixels. Modern mice ...
    Alcoholics Anonymous Alcoholics Anonymous July 2013 Development
  • Where do you stick the stack?...OK, so I've got a fair chunk of ASM code assembled from 24000 mark. The stack shouldn't get very big, just a few PUSHes and POPs of the main regis…

    ... position is. Placing the mouse routine in the 50Hz interrupt is ... mice return pulses when they move. Both machines have a separate ... to write your own counting routine. And it would have to ...
    joefish joefish July 2013 Development
  • Where do you stick the stack?...OK, so I've got a fair chunk of ASM code assembled from 24000 mark. The stack shouldn't get very big, just a few PUSHes and POPs of the main regis…

    ... =Crisis;710432]
    is the routine off disciple adapteble or is ... better to write a new routine (not by me)
    [/quote ... that you still have to move the mouse around a fair ...
    Alcoholics Anonymous Alcoholics Anonymous July 2013 Development
  • generating a pre-defined list in an un-defined sequenceI've decided to become a drunkard, to which end I've been drinking a whole bottle of beer in one day (whereas normally I'd make it last 2 or 3 days).…

    ... ) one to ten. Einar's routine lines 30-50 sets out ... 10th square in black, and move the card to the discard ... "card" per square). The real routine needs 768 cards of course ...
    Gedlion Gedlion July 2013 Sinclair Basic
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... :
    di

    ;; move the data length out of ... br /> pop bc ; abandon this routine call
    jr .exit ; ... jp z,0x1b7b ; ROM routine indicating BREAK (code L)
    stephenw32768 stephenw32768 August 2013 Development
  • Math problemI'm trying to solve/model a science problem, and I thought a simple BASIC program might help me, but I struggle to write it. Goal: Given a length of…

    ... way round (or the same), move on by adding one to ... /> Thanks for explaining the bubblesort routine. That will help a lot...
    48K 48K August 2013 Sinclair Basic
  • Confounded DEF FNCan anyone see why this is going wrong? I've been tinkering with it since tea time and got nowhere. [code] 2 DEF FN t$(n,t,d) =STR$ INT (n/t)…

    ... I decided to write a routine to do that, using my ... left
    rl c ; and move LH-bit to Carry
    Battle Bunny Battle Bunny August 2013 Sinclair Basic
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... this:

    [CODE] ;; use routine to advance pointer if supplied ...
    jp z,0x1b7b ; ROM routine indicating BREAK (code L)
    .adv_ix:
    dec ix ; move pointer one byte backwards
    stephenw32768 stephenw32768 August 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... /> jp z,0x1b7b ; ROM routine indicating BREAK (code L)
    loader_advance_pointer:
    inc ix ; move pointer one byte forwards
    push de
    ;; move attrs into place, continuing to ...
    stephenw32768 stephenw32768 August 2013 Development
  • Books that you just can't quit.Much as parts of the presentation,writing style infurates me, there is a book I just keep comming back to again and again. Its like the Yang to the …

    ... (55)
    1009 REM initialise routine pointers and set hiscore to ... of game: check for controls, move worm.
    1110 GO SUB ...
    wibble wibble August 2013 Sinclair Basic
  • Books that you just can't quit.Much as parts of the presentation,writing style infurates me, there is a book I just keep comming back to again and again. Its like the Yang to the …

    ... ' was a time-critical sub-routine then it should be put ... a variable. Eg. Move the 'key' sub-routine from 4000... to 40 ... putting it in a sub-routine anyway. The same applies to ... is not calculated and the routine is time-critical. Use multi ...
    Battle Bunny Battle Bunny August 2013 Sinclair Basic
  • Books that you just can't quit.Much as parts of the presentation,writing style infurates me, there is a book I just keep comming back to again and again. Its like the Yang to the …

    ... ' was a time-critical sub-routine then it should be put ... a variable. Eg. Move the 'key' sub-routine from 4000... to 40 ... putting it in a sub-routine anyway. The same applies to ... is not calculated and the routine is time-critical. Use multi ...
    wibble wibble August 2013 Sinclair Basic
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... . I figured its best to move on to DEC, a blatent ... call the PRINT USR 61440 routine any junk is cleared. unessary ... short, I dont have to move any register values around to ...
    wibble wibble August 2013 Development
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... sure easy, if a routine would move to screen adress SCR1 ... #C000 aswell or as extra routine ... enter this 26 byte routine with B holding either ... happily try to adapt the routine further.

    ... $C000 all in 1 routine, or is it the ...
    jamorski jamorski September 2013 Development
  • LZ4 decoderI encountered the [URL="http://code.google.com/p/lz4/"]LZ4 compressor[/URL] a few weeks ago. Reading the [URL="http://fastcompression.blogspot.co.uk…

    ...
    ex af,af' ; move token into shadow accumulator
    rra ; move the high nibble into the ... /> ;; counter value.
    ;;
    ;; The routine leaves carry clear
    .getlength ...
    stephenw32768 stephenw32768 October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ...

    ; THE 'MASKABLE INTERRUPT' ROUTINE
    org 0x0038
    ;mask_int ... ' ROUTINE
    org 0x0053
    error_2:
    ld (k_cur), hl ; move cursor ... />
    ; THE 'NON-MASKABLE INTERRUPT' ROUTINE
    org 0x0066
    nmi ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... data
    call sound_2 ; call routine to write it

    ret ; end of sound command routine

    org 0x03a0

    ; THE 'BEEP' COMMAND ROUTINE
    org 0x03f8
    beep ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... :
    ld hl, sa_ld_ret ; return routine to HL
    push hl ...
    sa_8_bits:
    rl l ; move bit 7 to carry, marker ...
    chev chev October 2013 Development
  • Copy 4Kb in Assembly?Here's an interesting problem: what's the best way to copy a block of 4Kb in assembly? The most obvious solution is to use [B]LDIR[/B]: [CODE] l…

    ...


    ;proper copy routine
    LD IX,49152 ;source ... routine length is around 450 bytes.

    I had to move ...
    Ralf Ralf October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    [code]; THE SCANNING VARIABLE ROUTINE
    org 0x26c9
    s_letter:< ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... to start
    dec hl ; move back
    ex (sp), hl ...

    ; THE 'LET' COMMAND ROUTINE
    org 0x2aff
    let ... ; stack destination pointer
    ldir ; move number or string
    pop ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... address
    push de ; stack routine address
    exx ; main ... address
    call x80_fmove ; move number
    ld (stkend), ... />
    ; THE 'MOVE A FLOATING-POINT NUMBER' SUBROUTINE ...
    call x80_fmove ; move five bytes
    pop ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... p_mode - $ ; format
    defb p_udg - $ ; move
    defb p_reset - $ ; erase
    ; separators and, where appropriate, command routine addresses.

    p_save:
    chev chev October 2013 Development
  • IF EXIST?In MS-DOS scripting, there is an IF EXIST command that lets you check wether a file exists in disk or not. There are any way to check it out from BA…

    ... to write a machine code routine to do the job; +3DOS ... be quite large),
    this routine permits the directory to be ... directory is required, this
    routine is re-called with the ... small for the directory, this routine can be
    called again ...
    The_Bert The_Bert October 2013 Sinclair Basic
  • Break into programIs there any way of stopping people using the break option in my software productions so they can list the code.

    ... jump into the GO TO routine after setting up appropriately.
    routine displays the normal error message ... />
    * GOSUBs & RETURNs will move (ERR_SP) down & up as ... triggered while in a sub-routine then that return address ( ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
<1…17181920212223…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
routine 9.5K 14.8K
move 12.1K 15.6K

Related Threads

  • Memory move routine?Hi Folks,<br /> <br /> I have been searching for the thread that covers the memory move routine that uses a$=b$ via DEF FN. I thought it was written…
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code.<br /> <br /> The line routine th…
  • how to move fdd300's files to pc emulator?Hi!<br /> I have some diskettes 3" for FDD3000 drive for Timex 2048. How can I read these 3"disk and move to PC ? I have some my own demos and rest s…
  • How do I avoid BASIC becoming corrupted on returning from a M/C routine?I'm having trouble with my BASIC program becoming corrupted on returning from a m/c routine which sets all the registers (including the shadow regist…
  • WoS server moveHi peeps,<br /> <br /> After weeks of preparation, we hope to move the WoS server to a new location tomorrow (it's currently still on our development…
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling.<br /> <br /> As promised here is the code for the routine.<br /> <br /> It…
  • Key Redefine RoutineAnyone written a nice key redefine code snippet?
  • TERRY ON THE MOVE - BiblechipI have a game called Terry on the move made by Biblechip.<br /> <br /> It appears to be religeously orientated and follows Terry Tearaway a young adv…
  • Competition: Sadistick routine on Spectrum ROMMy vote goes to BEEPER at #03B5<br /> Let's ear you pick! :)<br /> <br /> And a great BOHHHHHHHHHHHHH to Dr Ian Logan &amp; Dr Frank O'Hara for their…

Related Searches

  • fastest screen routine
  • screen routine
  • im1 interrupt routine
  • im1 rom interrupt routine
  • im1 rom interrupt routine iy
  • interrupt routine
  • best place for interrupt routine
  • turbo load routine
  • simply turbo load routine
  • move ldir
  • move to front
  • joe gunn sprite routine
  • scroll rom routine
  • simple sprite routine
  • loading routine
  • 128k sprite routine
  • tile routine
  • best scroll routine
  • dim routine
  • routine move bytes

Copyright © 2024 World of Spectrum