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<1…21222324252627…34>
  • Return to +3 BASIC from 48K mode.Hello Spec-Chums! I don't know if this trick has been posted before, if it has, i apologise, but i have not been able to find it. Anyway, here goes…

    ... states that after issuing the SPECTRUM command to enter 48K BASIC mode ... USR 23354, which calls the ONERR routine will do the trick.
    This ... you want to embed colour control codes in the basic program ... any way back to 128K BASIC on the earlier 128K machines ...
    The_Bert The_Bert September 2010 Sinclair Basic
  • XBox 1 hacker to testify in courtThis might be of some interest to some of us: "[COLOR=Blue]Andrew "Bunnie" Huang, the designer of the Chumby ( [COLOR=Red][URL]http://www.chumby.…

    ... this month asked the judge presiding over the case to preclude Huang from ... that you've paid for, to paint it pink with green spots ... doesn't give the companies or the law the right to impose unfair laws ...
    ewgf ewgf October 2010 Chit chat
  • VIC 20 on the SpectrumThe original "20 Commodes" program released for CSSCGC 2008 has been improved and now has its own entry in WoS. The improved code has been sitting on…

    ... now relocatable
    4) Updates to the VIC charset pointer are reflected ... should try this version to see the improvements made in screen ... />
    The biggest improvement yet to be made to the emulator will be to include ... attempt at making a LOAD routine...
    Jimmy Jimmy October 2010 Announcements
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... eager to have the sourcecode I wrote for the Spectrum during the period 1988 to ... adding a new command to copy the object code to the screen (location 16384 ... started by saving the whole memory map from 0 to 65535 (64K), this ...
    ASM ASM November 2010 Development
  • The Idiot's guide to 3.5 inch floppies on a +3All help gratefully received, including blow by blow instructions and tutorials. I am interseted in adding a floppy drive (3.5 inch) to my +3 as an …

    ... heard that it is best to use "Blue" disks, ... any more? If not to cover the density detect hole with ... as the read/write being unreliable and prone to corruption ... want to be able to save +3 disk images from the ... my +3. Is it possible to convert .tzx, .Z80, and ...
    Alien 8 Alien 8 December 2010 Hardware
  • Herbert the Turbot - The silent movie...As promised a while ago, the last ever work-in-progress build of Herbert the Turbot is now available from [URL="http://www.bobs-stuff.co.uk/extras/he…

    ... stereo instead (something by The Ocean perhaps, or ... I wanted to write a maze game where the scenery didn ... where you were in the map, which I felt is ... think) 256 unique screens to the game, and I'm ... to map, especially with the twist in the game. I doubt now the ...
    bobs bobs December 2010 Games
  • The Speccy Tour - How to improve it and encourage participation?[This will be posted on the HARP board as well, to encourage debate.] The Speccy Tour is, as many of you know, [U]the[/U] worldwide championship for…

    ... 2001 - not counting the unofficial 2000 edition - thanks to the effort of Michael ... />
    Now, the answer to a) is that the Tour lasts 8 ... where "the more, the merrier" is true, but also to show in ... and on and squeezing them to the last drop, whilst being ...
    Alessandro Grussu Alessandro Grussu December 2010 Games
  • A clever method of using a single 8-bit register to be used for two things at a timeI don't know if this is the way the SAVE routine in the Spectrum works. Anyway, this is what I've learned today. I've been commented the disassembly…

    ... ve been commented the disassembly of the "save_bytes" routine of the Jupiter ACE. Everything ... is in the carry to the bit 0 of L, and the bit ... of L is transferred to the CF flag. The first time RL ... to know the value of the bit that is about to be outputted to ...
    mcleod_ideafix mcleod_ideafix January 2011 Development
  • Screen$ command, ROM routineHi All, Does anyone know which ROM routine to call for the Screen$ command (and/or the ATTR command)? Any comments on how well it works or the spee…

    ... which ROM routine to call for the Screen$ command (and/or the ATTR command ... well it works or the speed compared to a homemade RAM one ... 's not clear to me what's what in the ROM disassemblies ... I've read (any easy to follow ...
    R-Tape R-Tape January 2011 Development
  • Games with wraparound map/layoutI was recently thinking about the game Wriggler (Romantic Robot) and how if you went certain directions the map would wraparound unrealisticly sendin…

    I was recently thinking about the game Wriggler (Romantic Robot) ... if you went certain directions the map would wraparound unrealisticly sending you ... does sort of add to the game play in the sense of it ... blocked ends in the game if you was to encounter a blocked ...
    jammajup jammajup February 2011 Games
  • Go For Gold is identical to The Games Summer EditionThe entry for [i]Go For Gold[/i] states that it is "an updated version of [i]The Games Summer Edition[/i], with (some?) events changed." There is no …

    The entry for [i]Go ... "an updated version of [i]The Games Summer Edition[/i], with ... changed." There is no proof to support this claim - no articles ... nothing at all.

    The two games are in fact ... /> Therefore I'd suggest to delete the [i]Go For Gold[/i ...
    Alessandro Grussu Alessandro Grussu February 2011 Infoseek database
  • What first person shooter games (PC or console) have both a map maker and bots?I was just wondering if there are any other games that have a map maker (or level editor, whatever you want to call it), and also have bots that can …

    ... on the map maker, which is what made me decide to ask ... pay for the power of the map maker in the complexity of ... map in the time it takes to boil a kettle. Using the map ... the map maker.

    The map makers for the three Timesplitters games, and for the ...
    ewgf ewgf February 2011 Chit chat
  • Locating the GOSUB stackI was wondering if someone could explain how to locate the dividing line between the GOSUB stack and the machine stack. Looking at the GOSUB routine …

    ... how to locate the dividing line between the GOSUB ... the machine stack. Looking at the GOSUB routine in the ROM, it uses SP to ... locate where to ... make entries on the ...
    Battle Bunny Battle Bunny May 2011 Development
  • Trying to remember the name of this magazineA memory of an obscure UK magazine has popped into my head, and wondered if anyone could identify it. It was primarily about learning to program (ma…

    ... /> It was primarily about learning to program (mainly or exclusively in ... Amstrad at least.

    The main notable thing about this ... family is even bigger than the Teenage Mutant Hero Turtles!") I ... Micro Mart has (or used to have). Also if I remember ...
    antonvaltaz antonvaltaz May 2011 Sinclair Miscellaneous
  • +3e 8Bit IDE (how to get snaps onto the HD)Hello there my fellow WoSer's I have been playing around a lot with this under-emulation as well as building some prototype IDE interfaces. I wou…

    ... /> I would like to get snap-shots on the simple-8bit interface ... -palm moment in getting them to the disk (CF Harddisk)

    to type the following on a taget machine ... ]eightyone[/B] to create a 32MB HDF, using the SM8EN +3e ROM ...
    Zetr0 Zetr0 July 2011 Hardware
  • The complete Contact Sam Cruise RAM disassemblyFrom the creator of the [url="http://pyskool.ca/disassemblies/skool_daze/"]Skool Daze[/url] and [url="http://pyskool.ca/disassemblies/back_to_skool/"…

    ... /back_to_skool/"]Back to Skool[/url] disassemblies comes the fruit of ... every routine is fully documented. Besides poring over the fascinating Z80 ... annotations, be sure to check out the [url="http://pyskool. ... with knowledge of how to lock the gangsters at no. ...
    SkoolKid SkoolKid July 2011 Development
  • ZXMMC+ emulation added to Z80p48K emulator for the V6Z80p+Hi friends! As time ago I've posted a thread about an FPGA clone for the V6Z80p board, I'd like to give an update about the status of the project. …

    ... forwarding the digital signal directly to the ULA
    - 3 CPU speed: the board ... is always applied. The tape player is synchronized to the CPU speed, so ... )

    At today, to boot the core some simple commands must ...
    adorigatti adorigatti August 2011 Hardware
  • So as not to miselad. This thread has a picture of a real spider in it.I was going to call the thread Visitor to My Lounge. Or Horace and the Spider etc .. But instead, I thought I'd just say it like it is. There is a s…

    ... going to call the thread Visitor to My Lounge. Or Horace and the Spider ... , and some wallpaper with white paint on it.

    [IMG ...
    thx1138 thx1138 August 2011 Chit chat
  • Is there a map for Werewolves of London?There's one linked from [url=http://www.worldofspectrum.org/forums/showthread.php?t=10552&highlight=werewolves+map]this thread[/url] from 4 years ago…

    ... =10552&highlight=werewolves+map]this thread[/url] from ... the Speccy game? I'm assuming from that thread that the map ... 's exactly the same, but I ... one, I'd like to make one. Any useful ... POKEs I can use to make it happen, preferably ...
    Vertigo Vertigo September 2011 Games
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... ; This will either run the redefine routine *or* check for any ... patterns array if it was the redefine routine you wanted. :)
    ... the keys data to calling program
    ret

    ; ----------------------------------------------
    ; ROUTINE: ...
    polomint polomint September 2011 Development
  • What Mac do you recommend (limited moolah vs has to run the iOS sdk)OK, so I was talking with a friend of mine who is interested in the iOS SDK (as opposed to the Android sdk + issues with all of the different things …

    ... is interested in the iOS SDK (as opposed to the Android sdk + ... issues with all of the different things one has to ... install for that to work ... for around ~500$ USD, with the thought that it would only ...
    ZnorXman ZnorXman October 2011 Chit chat
  • The short blocks loaded in Jet Pac(Hope this have not been previously discussed. If so, my apologies) Is there any reason why Jet Pac loads three short blocks after the main block? I…

    ... routine that moves the previously loaded block "0" four bytes to the ... a single byte written to 23728 (the NMI address vector). ... is the second (the NMI being the first) method to prevent copying the ... the loader could patch the game at the point it jumps to ...
    mcleod_ideafix mcleod_ideafix November 2011 Games
  • An apology to Mark Jones and David and Anna from The Attic BugI've wanted to post this for a week, but I'd involved a moderator because I wanted to have the thread locked right away and they were going to vote o…

    ... a moderator because I wanted to have the thread locked right away ... don't reply to this thread and that the first moderator that ... should’ve waited a day to get the whole picture – or asked ... . And if you do feel the need to say "you screwhead" or ...
    Sokurah Sokurah November 2011 Chit chat
  • Where to put the ROMS directory in Fuse ?Where shall I put the ROMS directory ? It didn't come with the installer package, so I have to install it manually.

    Where shall I put the ROMS directory ?
    It didn't come with the installer package, so I have to install it manually.
    Pilsener Pilsener December 2011 Emulators
  • Update to the "3e" command line utilityFrom "readme.txt"... [quote]'3e': Utility for handing files in a memory card formatted for a +3E enhanced Spectrum. Version 0.5alpha. (C)2009-2012 …

    ... unkown" partition, where the PLUSIDEDOS volume resides). ... to change the strowsaw.exe executable, but they have to download the ... 3e.zip file, unzip it, and copy the executable to the location the ... will always point to the last release. Previous ...
    mcleod_ideafix mcleod_ideafix January 2012 Announcements
  • Willy's Guide to the GalaxyJust starting out, trying something a little different. [IMG]http://img.photobucket.com/albums/v627/DaRkSiDe74/WGttG-BabelFish.jpg[/IMG] The idea i…

    ... /> The screen is a little basic but is there just to represent the ... idea. The main screens will take ... up the whole of the available screen area.

    DarkHorace to do ...
    TechnicianSi TechnicianSi January 2012 New game ideas
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... to be able to read the print controls in the DATA lines.)

    The routine ... above the current one and it needs to go through its exit routine to ... restore things; just enter 0,0 for the range to quit ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • SEUD - How to - Part IOK, a few weeks ago, I bought my copy of SEUD to make my first game on the Spectrum after 26 years! :) I'm learning it yet, but I'll show to you my a…

    ... />
    F: Sounds: to create the sounds of the game. sounds for a ... : Map - here we will design all of our levels using the sprites ... . :)

    An example of map:
    [IMG]http://img443.imageshack ...
    Turrican Turrican February 2012 Development
  • SEUD - How to - Part IIOK, now let?s enter on each option to see how to use them. First of them, the attack waves. A - Attack Waves [IMG]http://img841.imageshack.us/img84…

    ... understand.

    The pic below is the screen to create a new ... move the cursor using the cursor keys and use the key 'I' to insert ... it must fit well inside the map. :)

    Now, a ... find the desired attack wave. The keys 1 and 2 to choose the ...
    Turrican Turrican February 2012 Development
<1…21222324252627…34>

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