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  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... be rotating each byte to extract the pixels to go on each row ... is actually a pixel-map but with the bytes running vertically.[/QUOTE ... and I didn't want to alter the routine one byte.

    the routine can only output to line 15 but again ...
    Geoff Geoff January 2012 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... very much like to see your sources for the sprite routine, your compression ... techniques and the routines you used for the map ... Welcome to the project - Im sure Swainy will gladly introduce you to the source ...
    kgmcneil kgmcneil February 2012 Development
  • WANTED: Britain Invaded! instructions[deleted]

    ... machine code routine in the zeroth line of the listing. Other ... br /> Press 'C' to start the first turn of the game as instructed ... Thereafter the border is red to indicate it's the British turn to ... "n" squares.

    The map of Southern England is 44 ...
    Digital Prawn Digital Prawn February 2012 Wanted
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... good idea also to provide a quick erase routine like [I] ... actually take the time to clear the pixels.

    The programmer would ... 's taken out of the tile map and rendered as a ... then the sprite is removed and the object is replaced in the tile map.
    joefish joefish March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... adding it to the documentation in the "advices" section when I release the routine to render ... 's taken out of the tile map and rendered as a sprite ... is removed and the object is replaced in the tile map.[/QUOTE]
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... up some of the sprites to redraw anything in the tile map that may ... just step through the tile map.
    3. Disable the sprites that were ... /> You just tell the routine how many sprites to assign to each job and ...
    joefish joefish March 2012 Brand new software
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... /> One major problem though: The map assumes the ability to pass through background graphics ... figured, "why reinvent the wheel", if a working routine is already available ... ?... The one problem I do ...
    kgmcneil kgmcneil March 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... /> I have to draw a map with all the "sprites".But I ... need specific informations from the ... tell you how to draw/code the moving elements (the sprites).
    ... 16x16 pixel sprites. The sprite routine that needs to be written will ...
    DaRkHoRaCe DaRkHoRaCe March 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... used the routine that Fikee kindly lent me to compile an example map, using ... or so... The example basically demostrates the ability to flip around the map, using keys ... that the map is:

    - Alpha!!!!
    - Still requires changes to it ...
    kgmcneil kgmcneil March 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... used the routine that Fikee kindly lent me to compile an example map, using ... or so... The example basically demostrates the ability to flip around the map, using keys ... map with all the sprites. But I must create it according to a routine ...
    DaRkHoRaCe DaRkHoRaCe March 2012 New game ideas
<1…28293031323334>

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