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<1…16171819202122…34>
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    [QUOTE=RST#08;511464]According to [URL="http://www.moneysorter.co.uk/calculator_inflation.html"]this[/URL], ?50 in 1982 was equivalent to about ?123 in today's money.[/QUOTE]
    I do remember ?50 being nearly 2 weeks wages for me at the time.
    rich_chandler rich_chandler February 2011 Sinclair Basic
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    [QUOTE=RST#08;511464]According to [URL=" ...
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • Need in beta-taster`s helpHello to all. I have developed hard-soft emulator of ZX Spectrum 48, but there are problems in work. My topics is: [url]http://www.worldofspectrum.or…

    ...
    [*]CP (IY+d)
    [*]RST $28
    [*]JP M,addr ...
    Jimmy Jimmy February 2011 Emulators
  • Zombie Zombie Loading SchemeA quick check of the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005866"]Zombie Zombie[/URL] loader identifies it's the RAPID LOADING SYS…

    ... ; 5d9d c5 $0bts
    l_5d9e: rst $10 ; 5d9e d7 $0bts
    rst $10 ; 5da6 d7 $0bts
    rst $10 ; 5daf d7 $0bts
    rst $10 ; 5dc6 d7 $0bts
    jp jp February 2011 Infoseek database
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... (all will be accessible via RST, same way as you call ...
    tstih tstih February 2011 Development
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... , possibility of calling bios via RST 10, memory management and core ...
    tstih tstih March 2011 Development
  • Various Speccy Bits - microdrives +D and Sam Coupe StuffI have been a long time speccy fan and have amassed a massive collection of the many years. About a year ago I decided to build an online shop to buy…

    [QUOTE=RST#08;520135]Click-through pictures ...
    flashbackgames flashbackgames March 2011 Sales
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... ), a ; clear AT flag
    rst 8h ; error
    defb 10 ...
    chev chev March 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... the screen) and then use RST 10 (PRINT-A) recursively to ...
    chev chev March 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... print in A then use RST 10. That should work fine ...
    chev chev March 2011 Development
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... (0xfb), a
    ei
    rst 8
    defb 0x0c
    chev chev April 2011 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... the SE Basic ROM is RST 0h.
    chev chev April 2011 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... /> ret ;

    err5:
    rst 0x08 ;
    defb 0x04 ;
    chev chev April 2011 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ...
    ld (atflg),a
    rst 08h
    defb $0a
    pop af
    rst 38h
    reti

    chev chev April 2011 Sinclair Basic
  • Assembly help: EQUCan anyone explain in duffers language the purpose of the EQU term in assembly? I found this info in another thread: EQU: Equate a name to a specif…

    ... fwait ; stop the Z80
    rst 28h
    ENDM

    chev chev April 2011 Development
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    Cheers both, while I'm on this topic, do you know why RST is faster than CALL?
    R-Tape R-Tape April 2011 Development
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    RST is encoded in one byte versus three for a CALLnn
    Alcoholics Anonymous Alcoholics Anonymous April 2011 Development
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    Do we know the reason RST is restricted to only a small number of routines?
    R-Tape R-Tape April 2011 Development
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    ... ]Do we know the reason RST is restricted to only a ...
    chev chev April 2011 Development
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    ... ]Do we know the reason RST is restricted to only a ... bits out of 8 choose 'RST' and then 3 bits out ...
    Alcoholics Anonymous Alcoholics Anonymous April 2011 Development
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    ... get some background on that RST 16 I used so much ...
    R-Tape R-Tape April 2011 Development
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    ... to. By contrast all the RST instructions are a single byte ...
    AndyC AndyC April 2011 Development
  • This might be something new[img]http://www.711chan.org/test/src/130427925559.png[/img] Have a look at this screenshot of my emulator ZX82. Notice the copyright message? That's…

    ... accesses the math via the RST 28H call.

    [quote ... anything that goes via the RST 10H call. With a bit ... everything printed goes via the RST 10H call.
    chev chev May 2011 Emulators
  • DIVIDE - source code of new FATWARE 0.14[B][U][SIZE="5"]Source code of FATware system is now free.[/SIZE][/U][/B] BAZE (author of FATWARE) release source code of last version FATWARE 0.14 …

    ... with ram3+ram2 pages)
    RST 0 ;reset and connect divide ... ;deactive conmem + active mapram
    RST 0 ;software reset
    velesoft velesoft May 2011 Hardware
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    [QUOTE=RST#08;534124]Above 4800 baud, ...
    tstih tstih May 2011 Development
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    [QUOTE=RST#08;534345]Edit: You can use "JR" instead of "JP", too.[/QUOTE]

    And RET Z right after the test.

    Patrik
    Patrik Rak Patrik Rak May 2011 Development
<1…16171819202122…34>

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