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<1234567…34>
  • Fuse 0.10.0.1 e-build for gentoo linuxI'm looking into how to make an e-build for fuse 0.10.0.1 for gentoo linux. A few questions for others: - Do I need lib-spectrum >0.4.0 or will th…

    ... e-build for fuse 0.10.0.1 for gentoo linux.
    - sourceforge hosts the 0.10.0.1 source code, right?
    - Does ...
    wilsonsamm wilsonsamm January 2009 Emulators
  • 2022-09-07: System/Next 22.09 (=Core 3.01.10, FW 1.43 and NextZXOS 2.07k) releasedSo it´s software, but I´ll post it here for the Hardware Spectrum Next: 2022-09-07: System/Next 22.09 (=Core 3.01.10, FW 1.43 and NextZXOS 2.07k i…

    ... .09 (=Core 3.01.10, FW 1.43 and NextZXOS 2.07k ...
    Core 3.01.10, FW 1.43 and NextZXOS 2.07k ...
    Luzie Luzie September 2022 Hardware
  • After roughly 22 years can you help?Hi, A long one this but here goes. Roughly 22 years ago (i was 14 if i remember right) i got a 48K speccy for christmas of my dad it was awesome an…

    ... someone explain what the instruction RST 16 actually does? ..
    [/quote ... />
    Wrong way... RST 16 (or RST #10) is 1 byte machine code call ... what subruotine called with RST 16 does.
    RST 16 calls at ...
    piters piters November 2005 Sinclair Miscellaneous
  • Making noises with the AYHow do you go about making noises from the AY chip in machine code? I'm wanting to make a pulsating humming noise that increases in volume as you ge…

    ... ; Mixer, 63-1-2-4
    DEFB 0,10 ; channel 1, fine pitch (0 ... -15)
    DEFB 1,30 ; channel 1, coarse ...
    MatGubbins MatGubbins October 2014 Development
  • Making noises with the AYHow do you go about making noises from the AY chip in machine code? I'm wanting to make a pulsating humming noise that increases in volume as you ge…

    ... ; Mixer, 63-1-2-4
    DEFB 0,10 ; channel 1, fine pitch (0 ... -15)
    DEFB 1,30 ; channel 1, coarse ...
    MatGubbins MatGubbins October 2014 Development
  • Wii Fuse and Homebrew Channel 1.03I have just today updated to the latest version of the Homebrew Channel and I am now finding Wii Fuse does not work. It tries to launch and then give…

    ... latest version of the Homebrew Channel and I am now finding ... then returns to the Homebrew Channel.

    Is anyone else ... use 2 as select and 1 as cancel, not the other ...
    WhizzBang WhizzBang June 2009 Emulators
  • Machine Code Microdrive File LoaderI've been experimenting with transferring games to run from microdrive. Typically I like to see a loading screen while things are happening, and I li…

    ... a single character filename [0,1,2]
    The decompressor ... s_str1 equ $5cd8 ; stream number 1 - 15. also 0
    l_str1 ... br /> out ($fe),a
    rst $10
    defw $0d6b
    ;< ... .1]
    ret
    ;
    loadit call $1b05 ; create temporary channel ...
    jp jp August 2009 Development
  • Hooky - hook ZX ROM and rewire RST and NMI to RAM - rantThis is a rather long rant. Not for short tempered. :) The objective is to hook into RST "vectors" and NMI on a Spectrum without affecting the normal…

    ... normal operation.

    RST instructions are 1-byte jumps to predefined ... 0x0028 (=target of RST 0x28 call)
    or RST 10 instruction you will ... br /> 0x11E9 DEC (HL) ; 2-1=1
    0x11EA JR Z,test ... value)
    0x11EC DEC (HL) ; 1-1=0
    0x11ED JR Z ...
    tstih tstih July 2014 Development
  • A Neat Redefine Keys RoutinePreviously, I’ve only shared this routine with a couple of people via PM, but I’ve now decided to make it public. I optimized it for size, so it uses…

    ... call 3503 ;clear screen, open channel “S”

    ... rst $10
    ld a,(ix+1) ;? down (vertical coordinate)
    rst $10< ... ,22 ;22 across
    rst $10

    ld ...

    as_is_key rst $10 ;print the key as is ...
    Ast_A_Moore Ast_A_Moore October 2017 Development
  • IF2 Rom snapshot creationHi, is it possible convert a Speccy 16k snapshot to a Interface 2 Rom file? I've the original Ultimate Pssst, Cookie, Trans-am and Jetpac tapes and …

    ... (otherwise output goes to channel #0). You will then ... )
    LD (reloc4+1),HL ;HL for LDIR< ...
    LD IX,(reloc4+1) ;update IX for load ...
    saferst10:
    ;calls RST 10, but preserves registers

    IM 1
    reloc2:
    LD ...
    Jimmy Jimmy April 2008 Emulators
  • Machine Code Microdrive File LoaderI've been experimenting with transferring games to run from microdrive. Typically I like to see a loading screen while things are happening, and I li…

    ... s_str1 equ $5cd8 ; stream number 1 - 15. also 0
    l_str1 ... br /> out ($fe),a
    rst $10
    defw $0d6b
    ;< ... ;
    ; ld hl,1 ; set drive as 1
    ; ld (d_str1),hl ... ;loadit call $1b05 ; create temporary channel
    loadit call optempm
    jp jp December 2009 Development
  • Machine Code Microdrive File LoaderI've been experimenting with transferring games to run from microdrive. Typically I like to see a loading screen while things are happening, and I li…

    ... ; updated to support both issue 1 and 2 roms
    ; updated ... s_str1 equ $5cd8 ; stream number 1 - 15. also 0
    l_str1 ... br /> out ($fe),a
    rst $10
    defw $0d6b
    ;< ... /> loadit call optempm ; create temporary channel
    ;
    push ix< ...
    jp jp June 2010 Development
  • Override AUTOLINE start?Hi there, Is there a poke that prevents a BASIC program from auto running, when it was previously saved with the LINE command? Cheers, Steve

    ... /> CHAN_OPEN equ $1601 ; Open channel (A = 2, upper screen)
    call RECLAIM_1 ; RECLAIM-1 - clear the BASIC program ... ; 1st character is at HEADER+1
    PRINTN inc hl ; ... char code in A
    rst $10 ; Print it
    djnz ...
    stefrobb stefrobb November 2010 Sinclair Basic
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... />
    1) Set A to the value for the K channel.
    RST-10 and send the codes for AT 1,0 and ...
    chev chev June 2011 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... ;540303]1) Set A to the value for the K channel.
    RST-10 and send the codes for AT 1,0 and ...
    ooze48k ooze48k June 2011 Development
  • INPUT LINE and STOP in INPUTWhat was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report? Why doesn't i…

    ... /> doing
    [code]
    10 OPEN #1, "p"
    20 INPUT "What ... closed and reopened #1 to the 'K' channel before line 20 hit ... reset that occurs on a RST 8).

    Also, you ...
    BloodBaz BloodBaz April 2012 Sinclair Basic
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... :

    1. Now uses the centre 6 ... channel data
    ei
    ret

    ;*********************************************************************************
    ; the RST $10 ... ld hl,xcoord-1 ; need to load ...
    uglifruit uglifruit August 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    [QUOTE=snigfarp;665913][LIST=1]
    [*]Prints nothing at all; ... it loading characters, and calling RST 10, but nothing appears on the ... /> Did you set the channel? Before using RST 0x10 - if you want ... lines of the screen (the channel in use when you enter ...
    Winston Winston November 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... "K: Invalid colour, 0:1" and a crash out to ... a,$02 ; select upper screen channel ...
    call $1601 ; ... ... of control codes
    rst $10 ; otherwise print control character
    rst $10, with surrounding "push af/ ...
    snigfarp snigfarp November 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... like this:
    [code]
    1 REM ...m/c 449 bytes ... and overwrite the channel information area and then RST $10 would stop working ...
    Battle Bunny Battle Bunny November 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... like this:
    [code]
    1 REM ...m/c 449 bytes ... and overwrite the channel information area and then RST $10 would stop working ...
    snigfarp snigfarp November 2012 Development
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... changing next...

    [SIZE="1"](runs to get popcorn)[/SIZE ... /> D7 ; RST 10
    3E20 ; LD A,20 " "
    D7 ; RST 10
    3E57 ... the stream data a particular channel will be made the current ...
    wibble wibble September 2013 Development
  • how to fix instructions on screenI have a problem with my sequencer. I want the top half of the screen to stay fixed but allow the note values to print without pushing the instructio…

    ... CALL $1601 ; this opens the channel
    [/code]
    however, ... br /> To open a channel to the lower screen, you ... use a value of 1, instead of 2, ... A, and calling the RST $10 restart point.
    I ... /> LD A, charcode
    RST $10
    [/code]
    To ...
    The_Bert The_Bert November 2016 Sinclair Basic
  • A Neat Redefine Keys RoutinePreviously, I’ve only shared this routine with a couple of people via PM, but I’ve now decided to make it public. I optimized it for size, so it uses…

    ... call 3503 ;clear screen, open channel “S”

    ... rst $10
    ld a,(ix+1) ;? down (vertical coordinate)
    rst $10< ... ,22 ;22 across
    rst $10

    ld ...

    as_is_key rst $10 ;print the key as is ...
    Ast_A_Moore Ast_A_Moore October 2017 Development
  • IN 255 behaviour not emulated in Spectaculator and ZXSpinI'm not speaking about "normal" IN 255 behaviour. All of you know what I'm taking about: IN 255 can be used to "read" screen data as it's retrieved f…

    ... '+1
    jr c,PrintHN
    add a,7
    PrintHN rst #10 ...
    mcleod_ideafix mcleod_ideafix January 2009 Hardware
<1234567…34>

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