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Search Again :: Adv Search 1000 results in 0.032s
<1234567…34>
  • 2 commands in 1 lineHi all, this is my first post although I have visited the web site many times, and I find it great. English is not my mother tongue, so I will try to…

    ... 2 commands:

    10 PRINT 1: PRINT 2

    Can ...
    rinconete rinconete March 2009 Sinclair Basic
  • Building a menu in ASMWEll as probably some figured, i am learning asm at least to make the basic menu i did in basic. It is a menu where we can select games to be loaded.…

    ... 48k game. Example:

    1 - Alien 8
    2 - ... 13,1
    db $16,02,4," ",$10,7,$11,1,"01",$10, ... 16,03,4," ",$10,7,$11,1,"02",$10,0,$11,7," Knight ... 16,19,4," ",$10,7,$11,1,"18",$10,0,$11,7," The ... print because i used the RST $10 instead because the GDUs ...
    arfgh arfgh June 2010 Sinclair Basic
  • Printer Printing Problem (assembler)I've a program that outputs to the lower screen at various places, using a combination of calls to RST $10 plus OUT-NUM-1 and PR-STRING. It also call…

    ... combination of calls to RST $10 plus OUT-NUM-1 and PR-STRING ...
    Battle Bunny Battle Bunny November 2010 Development
  • MISTER BEEP - new album with ZX musicHi, normally I don't like my tunes too much :) but this time I would like to proudly present to ZX universum: MISTER BEEP - "A thousand furious b…

    ... A thousand furious bees
    10. MISTER BEEP - Spring is coming ... the newest album containing 10 multichannel 1-bit chiptunes, having from ... steps of volume: one channel is louder than another. ... every tone-channel).
    - Octode is the most powerful 1-bit ...
    Mister Beep Mister Beep April 2011 Sinclair Miscellaneous
  • SpecBAS 0.690 Now AvailableHi folks - 0.690 is now available at the usual location: [url]https://sites.google.com/site/pauldunn/SpecOS.zip[/url] You can also download the rece…

    ... , when played through a channel, create a channel when doing so - so ... a numeric var after the CHANNEL parameter.
    The editor would ...
    Dunny Dunny July 2011 Sinclair Miscellaneous
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... end of control codes
    rst $10 ; print it
    inc ... ; load character into A
    rst $10 ; print it
    inc hl ... things:

    [LIST=1]
    [*]Prints nothing at all ... it loading characters, and calling RST 10, but nothing appears on the ...
    snigfarp snigfarp November 2012 Development
  • Works in Fuse & SpecEmu, not ZXSpinI decided that I wanted to change the scroll routine which I was using for compiling the Trailblazer maps, as I'd just copied it out of Andrew Hewson…

    ... /> ld h,(ix+1)
    ld d,(iy+1)
    ld a ... 16426 ;HL=(DF_CC) for line 1,column 10
    call PATTERN
    rst $10
    xor a
    rst $10
    xor a
    rst $10
    Battle Bunny Battle Bunny June 2013 Emulators
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... decreasing
    ld d,-1
    jr lrom
    ;REPORTBc RST 08H ; ERROR-1
    ; .DB $ ... 0,0
    .db 1,1,1,1,1,1,1,1
    .db 2, ... 9,9
    .db 10,10,10,10,10,10,10,10
    .db 11, ...
    rtunes rtunes October 2001 Sinclair Miscellaneous
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... ,E
    LD HL,TABLE-1
    PRINT LD B,(HL ...
    LD A,(HL)
    RST #10
    LD A,(HL)
    LD A,(HL)
    RST #10
    INC B
    DJNZ ...
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... redirect
    the RST #10 to the printer.
    ... br /> ........LD HL,TABLE-1 ; esc.code table
    ... /> ........LD A,(HL)
    ........RST #10
    ........LD A,(HL) ; ... ........LD A,(HL)
    ........RST #10 ; LPRINT 8 bits
    ........ ...
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... 9,9,9,8,10,10,8,10,9,10,9,10,11,11,11 ... 15
    ; Channel B
    .db 0,0,1,1,1,4,3,4 ... 9,9,9,10,10,10,12,2,4,5,10,7,7, ... ,9,8
    .db 10,10,13,13,12,13,11 ... 11,9,9,11,11,10,10,13,13,2,4, ... 8,9,9,12,12,10,10,10,13,13,13,11, ... 8,14,14,9,9, cyborg cyborg March 2004 Sinclair Miscellaneous
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... nbyte ld a,(hl)
    rst #10
    ld a,255< ... nbyte ld a,(hl)
    rst #10
    ld a,255< ... nbyte ld a,(hl)
    rst #10
    ld a,255< ...
    org #nnFE-#10
    dump #nnFE-#10

    ... nbyte ld a,(hl)
    rst #10
    ld a,255< ...
    Dr BEEP Dr BEEP February 2005 Development
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... that it is not using RST#10 as I claimed earlier... so ... take 0 and 1 as parameters (not '0'/'1') and ink/paper ...
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... "

    POKE 23618,10: POKE 23619,0 : POKE 23620 ...

    POKE 23618,10: POKE 23619,2 : POKE 23620 ... br />
    1 LET Y=10: LET X=10
    5 INK ... of.

    10 LET A=PEEK 23613 + 255 ... PRINT PEEK A; TAB 10; PEEK (A+1); TAB 20; PEEK ...
    na_th_an na_th_an April 2005 Development
  • Alphacom 32 printer with Spectrum +2Can the printer be made to work other than in 48 BASIC mode? When the +2 is in 128 BASIC, the printer won't seem to respond to LPRINT or LLIST. The…

    ... 1
    ld d,(hl) 1
    nbyte ld a,(hl) 1
    rst #10 1 ...
    inc d 1
    ld a,b 1
    sub d 1 ...
    Dr BEEP Dr BEEP May 2005 Sinclair Miscellaneous
  • Has this been done before?Are there any emulators whose speed can be adjusted by the Spectrum program that the emulator itself is running? So that, say the Spectrum program ca…

    ... startprogram
    Same at CLS, RST 10, RST 18 and Calculator functions.
    1) New name : SPECCY81
    2 ...
    Dr BEEP Dr BEEP April 2006 Emulators
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... as well as an output channel you could read return data ... />
    main:
    ld a,10
    ld (flag),a
    push hl
    rst #10
    pop hl
    jp ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • question about RST 10hhow do you set the position of the text when using 'RST 10h' to print to screen?

    ... , INK or PAPER CONTROL
    RST $10
    LD A, INK or ... PAPER COLOUR
    RST $10

    To use FLASH ...
    RST $10
    LD A,n n= 1 or 0 1 = ON 0 ... = OFF
    RST $10

    rich_chandler rich_chandler May 2007 Development
  • How do I clear only a specific area of a screen (quickly) in machine code ?I'm looking for a machine code routine which will clear the first 20 rows of the Spectrum's display (or any number of rows or columns) . I have found…

    ... /> LD A,32
    LOOP RST #10
    DJNZ LOOP
    RET ... the following approach:

    1) Work out the memory position ... :
    2.1) Repeat 8 times:
    2.1.1) Fill width with ... zeros
    2.1.2) Move ...
    hldswrth hldswrth July 2007 Development
  • ZX Spectrum ScreenHello folks! I know, that ZX Spectrum has character resolution 32x24. And you can't write with PRINT AT command to last two lines. But, I know that…

    Print to channel 1.

    [code]
    10 PRINT #1;AT 0,0;"Line 22";AT 1,0;"Line 23"
    20 PAUSE 0
    30 REM :P :P :P :D
    [/code]
    Woody Woody December 2007 Development
  • SpecDrum 3.1 Has Been Released :)Finally i got it finished....... And now its released. Things added : 10 full drumkits (40 sounds in each kit ) 3 Bass synth set (Pizzacato,synth…

    ... can have a certain midi channel assigned to it so ... drum module is set to channel 10 but this can be ... changed to a midi channel from 1 - 16

    ... first run is set to channel 1 and can be changed from ... can be volume set from 1 - 10 and pan from left ...
    wadfm wadfm August 2008 Announcements
  • ZX Spectrum (16K) sound/beepHi all, I think I'm in right place now, I've tried to find an answer how to generate two channel sound using ZX Spectrum 16K. Only think I've found …

    ... IX+2)
    LD E,10 ; Only control volume every ... H ; Decrement counter for first channel.
    JR NZ,labl1 ; ... -load H with pitch for channel 1.
    labl1: DEC L ... ten cycles.
    LD E,10
    LD A,(work7) ; ...
    Matt_B Matt_B November 2008 Sinclair Basic
  • Jetpac questionHi all, I just bought a copy of Jetpac off of Ebay and I'm having problems. To start, I'm trying to play it on an issue 2 Speccy with Interface 1, 2 …

    ... PRNT
    REP3 LD A,1
    OUT (PORT),A
    LD A,1
    OUT (PORT),A
    RET Z
    RST $10
    INC HL
    JR ...
    jp jp January 2009 Games
  • AY programming and notes frequencyHello everybody, I'm Targhan from the french CPC group Arkos, perhaps you've heard of us. I'm currently working on a music tool and I'd like to k…

    ... +1,#04+1,#08+1,#0A+1,#0C+1,#0E+1,#12+1,#14+1
    DB #18+1 ... ,#24+1 ... /> DB #0EF8-#0E10

    ; channel data offsets
    CHP_PsInOr equ ... equ 9;byte 1
    AR_AmplC equ 10;byte 1
    AR_Env equ ...
    chev chev November 2009 Development
  • AY programming and notes frequencyHello everybody, I'm Targhan from the french CPC group Arkos, perhaps you've heard of us. I'm currently working on a music tool and I'd like to k…

    ... +1,#04+1,#08+1,#0A+1,#0C+1,#0E+1,#12+1,#14+1
    DB #18+1 ... ,#24+1 ... /> DB #0EF8-#0E10

    ; channel data offsets
    CHP_PsInOr equ ... equ 9;byte 1
    AR_AmplC equ 10;byte 1
    AR_Env equ ...
    chev chev November 2009 Development
  • border graphics / text tricks ?just curious if it was possible.. I mean in basic, when you scroll a program you have "scroll ?" in the lower border? is there trickery that you can…

    ... , you output to channel 1:

    [CODE]
    10 BORDER 4: CLS ... clearly
    20 PRINT #1;AT 1,0;"Hello"
    30 PAUSE ...
    John Elliott John Elliott December 2009 Development
  • border graphics / text tricks ?just curious if it was possible.. I mean in basic, when you scroll a program you have "scroll ?" in the lower border? is there trickery that you can…

    ... , you output to channel 1:

    [CODE]
    10 BORDER 4: CLS ... clearly
    20 PRINT #1;AT 1,0;"Hello"
    30 PAUSE ... />

    I usually use channel #0 for this.
    LCD LCD December 2009 Development
  • Anybody got a hack for PAW'd games?Has anybody got a hack to browse the text in PAW'd games?

    ... ) :-
    [code]
    10 LET x=41560: REM PUT ... /> 60 LET x=x+1
    70 IF x31 ... /> jr c ,bbb
    rst $10
    bbb inc hl

    rst $10
    jr ddd

    fff sub $80
    rst $10
    jr bbb

    Bandit Bandit January 2010 Sinclair Miscellaneous
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... br /> 1040 DATA 15,1,0,0,0,0,15 ... -bit (0-255)
    1 Channel A course pitch 4-bit ... 0-15, see below)
    10 Channel C volume 4-bit (0 ... 6 5 4 3 2 1 0
    _ _ ...
    na_th_an na_th_an May 2010 Sinclair Basic
<1234567…34>

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