World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.041s
<1234567…34>
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... open channel #4
    ld a, 'Z'
    rst $10 ; print ... /> call $1601 ; open channel #4
    ld hl ... check string terminator
    rst $10 ; print character
    ...
    Einar Saukas Einar Saukas June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... br /> call $1601 ; open channel #4
    ld hl, ... ; check string terminator
    rst $10 ; print character
    inc ... />
    Does opening channel 4 affect anything else in ...
    slenkar slenkar June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... /> [QUOTE=slenkar;707971]Does opening channel 4 affect anything else in ... />
    Not really. An active channel doesn't do anything except ... accessing it (typically using [B]RST $10[/B]).
    Einar Saukas Einar Saukas June 2013 Brand new software
  • Colour whilst PLOTing in MCI am using the ROM PLOT routine at $22E5, how do I control the colour of the results, so I can preferably use INK 8, it seems to have a mind of its o…

    ... 0 & 2 respectively (bits 1 & 3 are for the ... BEEP's suggestion of using RST $10 will also work.

    inc b
    ld a,1
    ROTATE: rrca
    djnz ...
    Battle Bunny Battle Bunny June 2013 Development
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ... digit counter
    ld e,1 ;E =multiplication factor
    ... factor
    Loop2: rla ; =1, 2 or 4
    dec ... ,$0d ;A=ENTER
    ;rst $10
    pop bc ;length of ...
    Battle Bunny Battle Bunny November 2013 Development
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ... ][/size]

    [size=+1][b]6.7[/b][/size ... ff
    ld de,BIN2040+1
    ld bc,(BYTsize)< ... 3 bits at a time (1 octal digit) ...
    xor ... br /> add a,48
    rst $10
    inc bc
    ret ...
    Battle Bunny Battle Bunny December 2013 Development
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ... 4.2 seconds (saves approx. 1/5th second).[/QUOTE]
    < ... 30 = range $30-$39
    rst $10 ;A =????
    inc bc ; ... range $30-$39
    BCD2AR2:rst $10 ;A =????
    inc bc ;count ...
    Battle Bunny Battle Bunny December 2013 Development
  • Idiots Guide......To machine code, or assembler language...whatever the appropriate term is Basically at this stage I want to fiddle about and try and get used to…

    ... />
    push hl
    rst $10 ; forgive me, I'm a ... /z80/asm_snprintf.asm?revision=1.1&view=markup"]asm_snprintf[/ ... /z80/asm_vsnprintf.asm?revision=1.2&view=markup"] ... /z80/asm_vfprintf.asm?revision=1.1&view=markup"]asm_vfprintf_unlocked[/ ...
    Alcoholics Anonymous Alcoholics Anonymous January 2014 Development
  • Frontend for the +3e projectHi, I have recently finished building the 8-bit simple interface and installed the +3e ROMs into my spectrum +2A (Back model) and it is working fine …

    ... :

    [code] 10 DATA "1","Rainbow Islands 128K","rainbow.z80 ... /> 1025 PRINT #5;AT 1,22;"MENU"
    1030 READ ... br /> 1050 LET np=np+1: GO TO 1030
    ... /> 1070 PRINT #0;AT 1,0;"CHOOSE GAME TO LOAD ... so any text printed to channel #5 is written using a ...
    mcleod_ideafix mcleod_ideafix June 2014 Development
  • Change PAPER and BORDER colours from machine codeHow do you go about changing PAPER and BORDER colours from machine code? I've forgotten the system variables for border and paper.

    ... how ROM printing routine (RST 16 or RST $10) works, due to the ... mind when dealing with stream, channel and all the attributes and ...
    TK90XFan TK90XFan July 2014 Development
  • Simple text scrolling routine...I'm having trouble writing a very simple text scroller, the idea is to use the ROM printer routine to print 32 characters each time the routine is ca…

    ... br /> Run with "PRINT AT 1,4;"" AND USR 50000: PAUSE ... Loop: ld a,(de)
    rst $10 ;print next character
    inc ... ..
    ld hl,dat2+1
    ld de,dat2< ... /> ld bc,datz-dat2-1
    ldir ;rotate the ...
    Battle Bunny Battle Bunny September 2014 Development
  • Making noises with the AYHow do you go about making noises from the AY chip in machine code? I'm wanting to make a pulsating humming noise that increases in volume as you ge…

    ... settings

    DEFB 1,30 ; channel 1, note pitch coarse
    DEFB ... 3,10 ; channel 2, note pitch coarse

    DEFB 8,16 ; channel 1 ... 13,10 ; envelope shape, 10

    pulseoffdata
    DEFB 8,0 ; channel 1 ...
    MatGubbins MatGubbins October 2014 Development
  • SPIN AssemberHi, I'm in the early stages of learning assembler, and am now looking at some tutorials from Toni Baker in ZX Computing: [url]http://wos.meulie.net…

    ... /> LOOP:
    ld A,"*"
    rst $10
    jr LOOP[/QUOTE]
    RST 10h I've always done ... /> [CODE]ld a,2 (or 1 for the lower screen)
    R-Tape R-Tape March 2015 Development
  • Double height text...<p>Is here any good routines for printing a font double height?</p><p>I've concocted this ridiculous routine but I'm sure it can be done much better.…

    ... display directly instead of using RST $10.
    * Simplify the SmallINT check ...
            dec  (ix+6)          ;bytes-1 = bytes left to print
    Battle Bunny Battle Bunny June 2015 Development
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... were single characters printed via RST $10 (as jonathan's guide ... PRINT AT handling for the RST $10 calls dealt with printing ... to the use of the RST $10 call, ie we set ... eg byte 1 of sprite cell 1, then byte 1 of sprite ... byte 2 or sprite cell 1, then byte 2 of ...
    mister_wavey mister_wavey July 2016 Development
  • Opus Discovery "the big switch on" (after 20 years)I have a few of these Opus Discovery's with different Eproms in that have not been swiched for 15-20 years or so . I am in no rush to switch any on …

    ... For 48K Spectrums "a 2.1 Discovery Rom is the standard ... following additions:-

    1 Compatibility with the128k Spectrum
    4 D Channel
    5 T Channel
    6 Parallel ... /> To enter 128k mode ;- 10 DATA 1,253,127,175,243,237 ...
    harriusherbartio harriusherbartio September 2016 Hardware
  • Opus Discovery "the big switch on" (after 20 years)I have a few of these Opus Discovery's with different Eproms in that have not been swiched for 15-20 years or so . I am in no rush to switch any on …

    ... 128K mode:-
    10 DATA 1,253,127,175,243, ... />
    ------------------------------------------------------------------------------------------------------------------------------------------------
    4) D channel.
    When using the command ...
    harriusherbartio harriusherbartio September 2016 Hardware
  • ROM PRINT routine issuesHi all, I am using the ROM print routines a lot in my assembly program and I'm experiencing issues. I am changing the system variable DF CC to po…

    ...
    Ld a,(hl)
    Rst #10
    Inc hl
    Jr ... /> Text:
    Defb 22,10,10,18,1,16,4,17,3
    Dr BEEP Dr BEEP December 2016 Development
  • ROM PRINT routine issuesHi all, I am using the ROM print routines a lot in my assembly program and I'm experiencing issues. I am changing the system variable DF CC to po…

    ... br /> Ret z
    Rst #10
    Inc hl
    Defb 22,10,10,18,1,16,4,17,3< ... :
    Defb 22,10,10,18,1,16,4,17,3< ... /> ...
    Loop:
    Rst #10
    Inc hl
    Start ... :
    Defb 22,10,10,18,1,16,4,17,3 ...
    Einar Saukas Einar Saukas December 2016 Development
  • Scart Leads for spectrumHi, I was going through my stuff the other day and found I have all the bits for making spectrum scart leads. I was going to ebay them but thought …

    ... when you first select the channel, so I end up flicking ... up and down a channel to re-adjust tuning every ... both models.

    10 BEEP 1,1
    20 PLAY "&cdefgabC ... we get the BEEP channel, one PLAY channel and all three PLAY ...
    The Mighty Dopethrone The Mighty Dopethrone February 2017 Sinclair Miscellaneous
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    ... marker
    ;Does NOT use RST $10

    ;address COL ... ROW holds row (at COL+1)

    START: ... /> jr c,OK
    rst 8
    defb 4 ; ...
    ldir ;FLASH 1, BRIGHT 1, PAPER 5, INK 2 ...
    Battle Bunny Battle Bunny August 2018 Development
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    ... marker
    ;Does NOT use RST $10

    ;address COL ... ROW holds row (at COL+1)

    START: ... /> jr c,OK
    rst 8
    defb 4 ; ...
    ldir ;FLASH 1, BRIGHT 1, PAPER 5, INK 2 ...
    digital digital August 2018 Development
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    ... marker
    ;Does NOT use RST $10

    ;address ... ROW holds row (at COL+1)

    START:
    rst 8
    defb 4 ; ...
    ldir ;FLASH 1, BRIGHT 1, PAPER 5, INK 2 ...
    Sokurah Sokurah August 2018 Development
  • Best compiled Basic game ?I was thinking about this before I posted the topic about Melbourne House's excellent Penetrator scrolly but held off, however a kind [url="https://w…

    ... /> L9C54: LD A,$10
    RST 10h
    LD HL ... /> RST 10h
    CALL _proc_PRINT ; PRINT AT 10,10; FLASH 1;"SELECT ... 0
    LD A,$10
    RST 10h
    LD ...
    Pgyuri Pgyuri July 2020 Games
  • Were the full Sinclair Loki specs ever actually known?I was just curious. A lot was leaked to the media, but the exact specs seem different depending on source. Some say it could support up to 512x256 an…

    ... transfer 1 Mb/sec.
    Polygon support ( line drawing ).
    10 Channel sampled ...
    cj7hawk cj7hawk August 2021 Hardware
  • Were the full Sinclair Loki specs ever actually known?I was just curious. A lot was leaked to the media, but the exact specs seem different depending on source. Some say it could support up to 512x256 an…

    ... 1 Mb/sec.
    >Polygon support ( line drawing ).
    >10 Channel ...
    1024MAK 1024MAK August 2021 Hardware
  • Were the full Sinclair Loki specs ever actually known?I was just curious. A lot was leaked to the media, but the exact specs seem different depending on source. Some say it could support up to 512x256 an…

    ... 1 Mb/sec.
    >Polygon support ( line drawing ).
    >10 Channel ... %2Fkbd_signaling_pcxt.png&f=1&nofb=1[/img]

    AT ... .uzslfhziH45pwMqYjG6gAAHaCL%26pid%3DApi&f=1[/img]

    I recall ...
    cj7hawk cj7hawk August 2021 Hardware
  • Quiz 14(ish)- Giddy up horsey.. whooo! Ok, 10 quick fire questions.. Some cryptic - you`ll have to unravel the clues to get the game name, Some are description of the game. Others are in…

    ... /publisher of these products.
    (1 point)


    7: Who wrote FairLight?
    (1 point)


    ... game.
    (1 point)


    10: The nasties... Skeleton ... br /> (1 point)



    10 from 1.. not bad ...
    MatGubbins MatGubbins July 2002 Games
  • Speccy Tour 20033rd Tournament with playback feature is near... Ivan and Kak (Jordi) are working on new Tour's web site... as previous events, we'll play 10 games …

    ... previous events, we'll play 10 games (decathlon like leaderboard) chosen ... year we'll have 10 genres (1 game from each be played ...
    Alex_Lux Alex_Lux July 2003 Games
  • What hardware Sinclair and not related has everybody got?Just had to try to list all my clutter in the attic and my dads garage (this has got a bit out of hand), anybody else got as much Retro as this (boug…

    ... about 50 carts)
    1*Atari2600
    1*Colecovision (unboxed with around ... 20 carts)
    1*Intellivision (with around 10 ... carts)
    1*Grandstand pong/squash ...
    Mort! Mort! August 2004 Sinclair Miscellaneous
<1234567…34>

Latest Posts

  • Frankie's ZX Spectrum Digouts
    Zup on 1:58PM
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on 1:02PM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 7
  • spectrum in netflix bomb and the cold war documentary
    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
    harriusherbartio on April 6

HitBox

Word Docs Hits
rst 1.2K 2.5K
10 35.6K 49.6K
channel 5.3K 7.7K
1 73.3K 143.7K

Related Threads

  • Fuse for Mac OS X 1.1.1.1 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS:<br /> <br /> [url]http://sourcefor…
  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all.<br /> <br /> The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs:<br /> <br /> * The SVGAlib…
  • ZX-Blockeditor version 1.0.1.10 publishedToday I published a new version of ZX-Blockeditor, because the older version 1.0.1.9 contained the following bug in writing TZX-files:<br /> Data blo…
  • Input Magazine Vol 1 & 2 (pgs 1-824, mag 1-26) in BindersHaving a mini clear out and I've got two sets of these now so if anybody wants my spare one you can have it for postage which will be about ?7 to UK …
  • Fuse 1.1.1 releasedOn behalf of the Fuse team, I am pleased to announce the 1.1.1 release of Fuse. The changes from the recent 1.1.0 are relatively minor, mostly correc…
  • Fuse for Mac OS X 1.1.1 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS:<br /> <br /> [url]http://sourcefor…
  • Bug in Fuse 1.1.1 recording RZX filesI've spent a few hours trying to record a completion run of Rasterscan for the RZX Archive website.<br /> <br /> The recording seemingly records file…
  • Fuse emulator 1.1.1 for the Rasbperry PiHello, have been waiting for a long time for an official update to the Fuse emulator on the Raspberry Pi, currently at version 1.0.0. Today decided t…
  • Fuse 1.1.1 and DSK file supportDear reades,<br /> <br /> I'm working with Fuse 1.1.1 for Windows. I'm not able to use a valid (and with Spectaculator and my own tools working) DSK …
  • Fuse 0.5.1 and libspectrum 0.1.0 releasedVersion 0.5.1 of Fuse, the Free Unix Spectrum Emulator, is now available from its homepage, [url="http://www.srcf.ucam.org/~pak21/spectrum/fuse.html"…

Related Searches

  • r forum loading error 0 1
  • r tape loading error 0 1
  • inzerface 1
  • interface 1 voltage
  • multiface 1
  • dixon s 10 pack
  • 1 bit music
  • disk has been changed 1 5
  • tzx windows 10
  • 3 2 1
  • traco power tsr 1 2450
  • tax 1 20
  • 10 channel
  • rst 10
  • 1 waitfor delay 0 10
  • 1 select pg_sleep 10
  • interface 1 rst 8 paging
  • rst 16 interface 1
  • rst 10 lower lines
  • rst 10 input

Copyright © 2024 World of Spectrum