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<1234567…34>
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... br /> LD A,(IX+10)
    CP 1
    JR NZ,sl1 ... 8,0,-1,-1,2,2

    DEFB 24,10,0,0 ... ,0,-1,0,2
    DEFB ... speed 2 etc)
    ; 10 = State 1=on,0 = off
    ...
    robpearmain robpearmain August 2004 Development
  • A 10 in 1 Speccy ControllerStored in a kempston like joystick. It would plug into your TV like those Atari and Intellivision sticks. Which games should go on it? My choices: …

    Stored in a kempston like joystick. It would plug into your TV like those Atari and Intellivision sticks.

    Which games should go on it?

    My choices:
    Boulderdash
    Skool Daze
    Jet Set Willy
    Sabotuer
    ...
    usspeccyfan usspeccyfan May 2005 Sinclair Miscellaneous
  • SPIN AssemblerAnybody got any idea why RST 10 doesn't work in SPIN's assembler?? Perhaps I'm putting the command in the wrong format. Cheers

    Anybody got any idea why RST 10 doesn't work in SPIN's assembler??

    Perhaps I'm putting the command in the wrong format.

    Cheers
    Saboteur Saboteur January 2006 Emulators
  • Monitor/debugger that doesn't use the Speccy ROM?Was there ever a Spectrum monitor/debugger released that didn't use the ROM, for key input and character output routines? The reason I ask is that i…

    ... appear to use the standard RST 10 for character output, but maybe ...
    glancaster glancaster February 2007 Development
  • Disassemblers and RSTsI think this is a longshot, but... is anybody aware of a disassembler that handles the Interface One RSTs? e.g. RST $10 DEFW $0020. Cheers

    I think this is a longshot, but... is anybody aware of a disassembler that handles the Interface One RSTs? e.g. RST $10 DEFW $0020.

    Cheers
    jp jp April 2007 Development
  • Database design?Hello, chaps.. This has nothing to do with the Speccy (eh? Ed), but I'm looking for a little advice.. I'm currently doing an inventory of different…

    ... connected to it).. EG switch 10.130.1.1 port 24
    is ...
    hackersanon hackersanon May 2007 Chit chat
  • Is this a known error?[code] 10 PRINT (-1)*(-1) 20 PRINT -1^2 : REM FALSE RESULT 30 PRINT (-1)^2 : REM ERROR [/code]

    [code]
    10 PRINT (-1)*(-1)
    20 PRINT -1^2 : REM FALSE RESULT
    30 PRINT (-1)^2 : REM ERROR
    [/code]
    Dr BEEP Dr BEEP May 2007 Sinclair Basic
  • Plus D kit and games for auctionI've listed a couple of fully working Plus-D interfaces on ebay [url]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&rd=1&item=230132119622&ssPageNam…

    ... sold untested.

    1. Chess (Psion)
    2. ... (Macronics)
    5. Inventions 1 (ICL)
    6. Club ... br /> 9. Music 1(ICL)
    10. Geography 1 (ICL)
    11 ... . Mathematics 1 (ICL)
    ...
    smogit smogit May 2007 Sales
  • Newbie needs adviceHi All I need an emulator that will run on Mac OS X version 10.2.1 I had one about 3 years ago that was very easy to use and easy to load games. I…

    ... on Mac OS X version 10.2.1

    I had ...
    shaunmc shaunmc November 2007 Emulators
  • Probing the variables in 128K modeHello again! Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structure of how var…

    ... A,13
    RST $10
    LD A,32
    RST $10
    LD ... /> BRACKETS
    RST $10
    LD A,40
    RST $10
    LD A ... ARRAY
    SUB 64
    RST $10
    NEXTCHAR
    INC ... br /> JR NZ,LASTCHAR
    RST $10
    JR NEXTCHAR
    ...
    Digital Prawn Digital Prawn March 2008 Development
  • Terminal Velocity!Hi, Don't know if I should be posting this sort of thing here, but I read the FAQ and didn't spot any "Don't" rules. So here you have my example of …

    ... />
    [code]
    10 BORDER 1: PAPER 1: INK 7: BRIGHT 0 ... 30 LET e=1: FOR f=31 TO 1 STEP -1
    ... 40 LET n=1: FOR g=f TO 1 STEP -1 ... s: "; BRIGHT 1;v: PRINT "kmh: "; BRIGHT 1;v*3.36 ... : PRINT "mph: "; BRIGHT 1;v*2.237
    270 ...
    gcallard gcallard May 2008 Sinclair Basic
  • Terrestial TV - Black bars ?Does anyone get a thin black bar (20mm), top and bottom when watching Terrestrial TV. I get it on every channel 1 through 5. Trying to workout if it…

    Does anyone get a thin black bar (20mm), top and bottom when watching Terrestrial TV. I get it on every channel 1 through 5.

    Trying to workout if its my TV thats at fault.
    lv426 lv426 May 2008 Chit chat
  • Fuse PSP has been updated!The brilliant FUSE PSP has just been updated to Fuse 0.10.0.1 (FUSE PSP released on January the 1st, 2009), and is available at: [url]http://psp.ako…

    The brilliant FUSE PSP has just been updated to Fuse 0.10.0.1 (FUSE PSP released on January the 1st, 2009), and is available at:

    [url]http://psp.akop.org/fuse[/url]

    :-):-):-):-):-)

    Fantastic!
    ewgf ewgf January 2009 Emulators
  • Very unimportant, but mention in passing - Compilation Xref links don't use WOS IDFor instance, part of the Lynx dump output for The Rainbow Collection is: [code] Full title [9]Rainbow Collection Year of release 199…

    ... of release 1991
    Publisher [10]Ocean Software Ltd (UK)
    Number of players 1
    Controls Keyboard
    Type ... to Fun series
    Score 10.00 (1 vote) [12] See scores ...
    NickH NickH April 2009 Infoseek database
  • Spinal Tappings 2"Back From The Dead: The Return Of Spinal Tap" BBC Radio 2 Saturday 20th June 2009 10.00pm 1 hour of Derek Smalls, Nigel Tufnel and David St Hubbi…

    ... Saturday 20th June 2009 10.00pm

    1 hour of Derek ...
    frobush frobush June 2009 Chit chat
  • LmaoDanial Mandic in CSS decides to ask Martijn - 'You ever contributed something?' On a scale of 1-10, with 1 being human and 10 being Mile, that surel…

    Danial Mandic in CSS decides to ask Martijn - 'You ever contributed something?'

    On a scale of 1-10, with 1 being human and 10 being Mile, that surely rates as a 10!!
    Lee Fogarty Lee Fogarty August 2010 Chit chat
  • 128+ rgbI have two 128k speccys which I connect to a rgb scart lead. The one when I power it up shows the first screen ok. The second one rolls on the screen…

    ... needs to be put on channel 1. The same one when Death ...
    Modge Modge October 2010 Hardware
  • WOW R@RE! No Really check this out.According to several news reports Cherie Blair flogged Tony's signature on ebay getting only ?10 from one bidder. :lol: [url]http://www.dailymail.co…

    ... signature on ebay getting only ?10 from one bidder. :lol:
    10.html[/url]

    [url ... bookplates but only one getting ?10 with 1 bid.

    Now ...
    Scottie_uk Scottie_uk October 2010 Chit chat
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... 6, 7, 8, 9, 10, 11 and 12: ascii 32 ... ) width 13 and height 10 the values would be
    byte 3: 10 … char height
    byte 4 ...
    byte 9,10: char line 1
    byte 11,12 ... : char line 10.

    questions:

    1) those of ...
    tstih tstih May 2011 Development
  • z88dk hates me =(Hello there my fellow WoS'ers Under the power of darkness I was about to settle in and play with some SP1 sprite handling (as printf is simply NOT f…

    ... =0; i < 10 ;i +=1)
    {
    print_at ... /> {
    store_menu("Option 1 \0", 10, 7, cyan, black, ... white, black,1);
    store_menu("JumpStreet \0", 10, 9, cyan ... store_menu("Elite Space \0", 10, 10, cyan, black, white, ...
    Zetr0 Zetr0 August 2011 Development
  • Plus 3 Mate +3 TroubleshootingHi folks, Similar to the DB1 thread over here: [url]http://www.worldofspectrum.org/forums/showthread.php?t=35643[/url] ... I thought I'd raise the i…

    ... , 512 bytes:
    0:0 1 2 3 4 5 6 ... 7 8 9
    1:0 1 2 3 4 5 6 ... 8 9
    2:0 1 2 3 4 5 6 ... 8 9
    3:0 1 2 3 4 5 6 ... 8 9
    4:0 1 2 3 4 5 6 ... 8 9
    5:0 1 2 3 4 5 6 ... 7 8 9
    10:0 1 2 3 4 5 6 ... /> 36:0
    37:0 1 2 3 4 5 6 ...
    Andrew Barker Andrew Barker September 2011 Sinclair Miscellaneous
  • Problem with a small basic routineDear all; I have been messing about with a routine (originally published in Your Computer 1982, by Tim Langdell). The idea of the program is to simul…

    ... an "A invalid argument 40:1"
    I have looked at ... "]5 REM 3-D
    10 BORDER 1
    20 FOR X ... 100
    30 LET R=10:LET J=0: LET K ... =1
    40 LET V=R*INT(SQR((10*4 ...
    Meurglys68 Meurglys68 November 2011 Sinclair Basic
  • Procrustean PrintingHere's a short routine to manage printing of text with command tokens, to avoid messing up the screen when they are expanded. It just prints as many …

    ... print controls
    PRCHAR: rst $10 ;print a character
    ... ;reset bit 7
    rst $10 ;print a character
    pop ... print a trailing space
    rst $10
    dec b
    ...
    Battle Bunny Battle Bunny December 2011 Sinclair Basic
  • Tapes found!Hi to all. I (re)found a tape box today. I give you a list of what I have here: I don't know if something is M.I.A. Some Italian Compilations (don't…

    ... ..)

    Special Playgamesn?10 with:
    1 Oleodotto,
    2 Fuego ... />
    Playgames N? 5:
    1 Alien Attack
    2 Tre ...
    Arcade Muscle compilation tape 1 with Road Blaster and Street ...
    DaRkHoRaCe DaRkHoRaCe January 2013 MIA/STP/SDP
  • Venturespeak Helplooking at the code from ZX Computing, October, November & December 1986. How do I make the code do more then 3 letters say 5. and could it be made …

    ... PUSH BC
    60142 D7 RST #10
    60143 C1 POP BC ... XOR A
    60202 D7 RST #10
    60203 AF XOR A ...
    60204 D7 RST #10
    60205 C9 RET
    ardentcrest ardentcrest February 2014 Development
  • Creating your own BASIC-commands on IF1bisThe old Sinclair IF1 has offered an easy possibility to create your own new BASIC-command: The use of the shadow variable VECTOR. This is described i…

    ... be found on RST #10 ? it is now on RST #18. So be ...
    HZJ HZJ March 2014 Hardware
  • understanding machine codeHi Quick question. Am not really sure if it fits development forum as its not really development per se its more a learners question about developm…

    ... /> C8 RET Z
    D7 RST 10
    18F7 JR S_PRINT

    the line RST 10 seems to jump to another ... correct?

    at address 10 (makes sense) which runs :
    username username April 2014 Sinclair Miscellaneous
  • SPIN AssemberHi, I'm in the early stages of learning assembler, and am now looking at some tutorials from Toni Baker in ZX Computing: [url]http://wos.meulie.net…

    ... /> LOOP:
    ld A,"*"
    rst 10
    jr LOOP

    An invalid RST, and invalid combination of operands ...
    jonesypeter jonesypeter March 2015 Development
  • ZX Basic interpreter in the Forum Postings. It would be so nice to do this in our forums [basic line=1] 10: BORDER 1: PAPER 6 20 FOR N = 0 to 7 20 PRINT "Happy Birthday Dear Joe Bloggs…

    ...

    [basic line=1]
    10: BORDER 1: PAPER 6
    20 ... .5,5
    50 BEEP 1,3.9 : BEEP 0.5 ...
    Scottie_uk Scottie_uk March 2016 Feature Requests
  • CONTINUE weirdnessJust watched this http://gizmodo.com/we-only-just-cracked-a-33-year-old-zx-spectrum-challeng-1701174225 and it got me thinking about the other cha…

    ... expected at all.

    10 PRINT 1 : CONTINUE

    1st ... RUN will print 1 on every line until you ... , 3rd, 4th...eventually you get 1 on the top line only ... then RUN and you get 1 on the first line and ...
    SnazzyParrot SnazzyParrot June 2016 Sinclair Basic
<1234567…34>

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