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<1234567…34>
  • why am i getting b integer out of range in this code?ive tried running this in spin but thats what i get [code]main org 40000; ; We want a black screen. ld a,71 ; white ink (7) on black paper (0…

    ... /> rst 16
    ld a,(plx) ; player vertical coord.
    rst 16 ... 's horizontal position.
    rst 16 ; set the horizontal coord.< ... Defined Graphic 'A'.
    rst 16 ; draw player.
    ... ; SPACE character.
    rst 16 ; display space.
    ...
    digital digital June 2020 Assembler
  • this code wont give me a random starfieldim using a peice of code that ive copied from a book, ignore most of it as it is redundant. for some reason i get a strange random starfield instead …

    ... /> rst 16
    ld a,(plx) ; player vertical coord.
    rst 16 ... 's horizontal position.
    rst 16 ; set the horizontal coord.< ... Defined Graphic 'A'.
    rst 16 ; draw player.
    ... ; SPACE character.
    rst 16 ; display space.
    ...
    digital digital July 2020 Assembler
  • machine code basicsWondered if anyone can help me out. I have been playing round with some disassemblers (Zeus). And Machine code loaders. All I want to do is print my…

    ... A
    RET Z
    RST 16
    INC HL
    JR ...
    Dr BEEP Dr BEEP August 2001 Sinclair Miscellaneous
  • Machine CodeOk i had a spectrum when i was younger and only used it for playin games and typing simple BASIC programs - i mean really simple! Things like 10 Pri…

    ...
    JR C,NOPR
    RST 16
    NOPR INC BC
    LD A,13
    RST 16
    JR LOOP
    [/code ...
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • Machine CodeOk i had a spectrum when i was younger and only used it for playin games and typing simple BASIC programs - i mean really simple! Things like 10 Pri…

    ... A
    RET Z
    RST 16
    INC HL
    JR ...
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • Spectrum ROMI downloaded some text files (they are actually the spectrum ROM files but in text) which can be compiled using TASM (or soemthing). I read on WOS th…

    ... /> LOOP LD A,(HL)
    RST 16
    INC HL
    DJNZ ...
    Dr BEEP Dr BEEP August 2002 Sinclair Miscellaneous
  • Run BASIC program by R. USR xxxxxGuys, please help. Suppose I have BASIC program in my Spectrum 48K starting with line 10. I'd like to start it by RANDOMIZE USR xxxxx. Which paramete…

    ... />
    LD A,65
    RST 16 ; PRINT A
    JP 8108 ...
    Dr BEEP Dr BEEP March 2003 Sinclair Miscellaneous
  • Run BASIC program by R. USR xxxxxGuys, please help. Suppose I have BASIC program in my Spectrum 48K starting with line 10. I'd like to start it by RANDOMIZE USR xxxxx. Which paramete…

    ... />
    LD A,65
    RST 16 ; PRINT A
    JP 8108 ... finish a project I started 16 or 17 years ago. I ...
    MrShhh MrShhh March 2003 Sinclair Miscellaneous
  • Run BASIC program by R. USR xxxxxGuys, please help. Suppose I have BASIC program in my Spectrum 48K starting with line 10. I'd like to start it by RANDOMIZE USR xxxxx. Which paramete…

    ... />
    LD A,65
    RST 16 ; PRINT A
    JP 8108 ...
    MrShhh MrShhh March 2003 Sinclair Miscellaneous
  • Run BASIC program by R. USR xxxxxGuys, please help. Suppose I have BASIC program in my Spectrum 48K starting with line 10. I'd like to start it by RANDOMIZE USR xxxxx. Which paramete…

    ...
    JR Z,PRINTREADY
    RST 16
    INC HL
    JR ...
    Dr BEEP Dr BEEP March 2003 Sinclair Miscellaneous
  • Run BASIC program by R. USR xxxxxGuys, please help. Suppose I have BASIC program in my Spectrum 48K starting with line 10. I'd like to start it by RANDOMIZE USR xxxxx. Which paramete…

    ...
    JR Z,PRINTREADY
    RST 16
    INC HL
    JR ...
    MrShhh MrShhh March 2003 Sinclair Miscellaneous
  • Run BASIC program by R. USR xxxxxGuys, please help. Suppose I have BASIC program in my Spectrum 48K starting with line 10. I'd like to start it by RANDOMIZE USR xxxxx. Which paramete…

    ...
    JR Z,PRINTREADY
    RST 16
    INC HL
    JR ...
    Dr BEEP Dr BEEP March 2003 Sinclair Miscellaneous
  • AssemblersOk, two quick questions for you guys: 1) Can anyone give me a link to the Prometheus Assembler ? 2) Does anyone know of an assembler that satisfies …

    ... ]
    On 2003-08-11 16:11, GOC wrote:
    Ok ... zero
    inc hl
    rst 16
    jr loop
    text ...
    Dr BEEP Dr BEEP August 2003 Sinclair Miscellaneous
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... something with it i.e RST 16
    INC DE
    DEC ...
    Dr BEEP Dr BEEP March 2004 Development
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... : ld a,(hl)
    rst 16
    inc hl
    ... br /> rst 16
    ld a,c 'X
    rst 16
    ... ld a,(hl)
    rst 16
    ... /> ld a,(hl)
    rst 16
    inc hl
    Dr BEEP Dr BEEP March 2004 Development
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... efficiently translated into machine code. RST 16 is the call for BASIC ...
    cyborg cyborg March 2004 Development
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... ,"A" 'the caracter a
    RST 16
    RET

    and ...
    Dr BEEP Dr BEEP March 2004 Development
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... of these and
    the RST 16 will go to the chosen ...
    Dr BEEP Dr BEEP March 2004 Development
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... /> NBYTE LD A,(HL)
    RST 16
    LD A,255
    Dr BEEP Dr BEEP September 2004 Development
  • is it easy to learn z80 machine codewell is it?

    ... a
    ret z
    rst 16
    inc hl
    jr ...
    Dr BEEP Dr BEEP October 2004 Development
  • is it easy to learn z80 machine codewell is it?

    ... a
    ret z
    rst 16
    inc hl
    jr ... /> Remember, not everyone knows that RST 16 outputs a character etc.
    Marko Marko October 2004 Development
  • is it easy to learn z80 machine codewell is it?

    ...
    ret z
    rst 16
    inc hl
    ... , not everyone knows that RST 16 outputs a character etc.
    RST 16
    LD A,"@" ; ANY ... character allowed
    RST 16

    This ends ...
    Dr BEEP Dr BEEP October 2004 Development
  • PRINT AT in assembler Hello everyone, I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC programming, bu…

    ... Forums.

    When using RST 16 to print you should first ...
    Geoff Geoff July 2005 Development
  • PRINT AT in assembler Hello everyone, I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC programming, bu…

    ... ,65 (character to display)
    RST 16
    [/code]

    Do ... screen? It has only one RST 16, but does call some ROM ...
    Rickard Rickard July 2005 Development
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... nbyte ld a,(hl)
    rst 16
    inc d
    ... br /> dec hl
    rst 16
    ld a,b
    rst 16
    ld a,b
    rst 16
    ld a,b
    Dr BEEP Dr BEEP August 2005 Development
  • Which assembler to useHello again, another question. As I just started fiddling with assembler I used whatever tools were in front of me. In this case, the built-in assem…

    ... a,"A" ; value = 65
    rst 16 ; print capital A
    ret ...
    Dr BEEP Dr BEEP September 2005 Development
  • New game submitted to the SGC"4 in A Row" by Crisis. Check it out: [url="http://www.ojodepez-fanzine.net/network/sgc/entries.php"]http://www.ojodepez-fanzine.net/network/sgc/ent…

    ... ROM-routines like keyboardscan, CLS, RST 16.
    Dr BEEP Dr BEEP October 2005 Games
<1234567…34>

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