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<1234567…34>
  • Faulty +3Hi all Hoping this isn't the 40077 dead on my +3 but....... [IMG]http://www.darrenwileman.co.uk/SPEC/Plus3.jpg[/IMG] Tried the following in anothe…

    ... of no ROM, as the CPU ends up executing RST 38 instructions, which ... />
    I'd recheck the ROM socketing, and if you don ...
    balford balford September 2013 Hardware
  • http://zx.pk.ru RST#38 (Russian Spectrum Talks)[url="http://zx.pk.ru"]http://zx.pk.ru[/url] is a biggest Russian forum for Speccy (has 750 Registered Users & 30 000 Messages). It's live discussion…

    [url="http://zx.pk.ru"]http://zx.pk.ru[/url] is a biggest Russian forum for Speccy (has 750 Registered Users & 30 000 Messages). It's live discussion about software, hardware (Russian clones), Emulation, latest releases on Speccy, and unique ...
    Ardo Ardo December 2005 Announcements
  • joining lines of BASICDue to overwhelming demand - well, one demand - well, more of a suggestion, really - here's a routine to join together lines of BASIC. The vertical c…

    ... /> VECTOR: DEFW K48+2
    RST $38 ;MASK_INT
    DI
    PUSH ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Jelly-Vision!As threatened in the "'Spectrum Play' Error" thread, here's a ruff'n'reddy interrupt driven full screen wobbling routine which has no practical use w…

    ... af[/color]
    ei
    rst $38
    ret
    [/code]
    Battle Bunny Battle Bunny June 2012 Sinclair Basic
  • Tape handling on a +3I'm seeing some strange behaviour when loading a basic program from the Loader option of a +3. I'm currently using the fuse emulator (I don't have an…

    ... roms, and the +3e v1.38 ROM. I can't tell at ...
    u6c87 u6c87 October 2013 Hardware
  • type in to learn about IM2I'm trying to mess around with learning about IM2 and I found a nice little article in Sinclair User September 1988, issue 78, Page 70-71 [url="https…

    ... /> ret

    INT_ROUTINE:
    rst $38
    push AF
    push ...
    andydansby andydansby July 2020 Development
  • Basic and AY musicis it possible to play an ay-music in background while a basic program is running?

    Set your RAMTOP as to allow enough room for IM2 vector table, AY data, AY player, IM2 routine. Set IM2 mode. IM2 rountine should RST 38 and call AY player then RET preserving the value of HL'.
    cyborg cyborg January 2003 Sinclair Basic
  • Basic and AY musicis it possible to play an ay-music in background while a basic program is running?

    ... IM2 mode. IM2 rountine should RST 38 and call AY player then ...
    Dr BEEP Dr BEEP January 2003 Sinclair Basic
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... .

    (Actually it would RST 38 twice then return but that ...
    cyborg cyborg February 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... LD IY,NN
    FF RST 38
    and a lot more ...
    Dr BEEP Dr BEEP February 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... &view=auto"]after a RST 38[B]H[/B][/url]? (Yes ...
    Philip Kendall Philip Kendall September 2004 Development
  • MEMPTR finally crackedThis post is mainly for emulator developers. As you may be well know there is a misterious internal register in Z80 CPU (MEMPTR) which value is set …

    ... 12 tacts (on Spectrum, when RST #38 is executing) instead of 13 ...
    Vladimir Kladov Vladimir Kladov April 2006 Emulators
  • The BASIC ISRFirst of all, excuse me if my blatant ignorance about this topic makes me write some nonsense :) The thing is that I'm finishing a game in mixed BAS…

    ... then call the BASIC interrupt (RST #38?).
    I'm not sure ...
    icabod icabod November 2006 Sinclair Basic
  • SIF interfaceNew hardware was developed for spectrum. It is dual full UART with HW flowcontrol. In addition module could be populated with ConnectOne module for W…

    ... and you can call standart RST$38

    With this you ...
    willcz willcz September 2009 Hardware
  • ZX games for fixingExist any games/software which need fix any bugs ? - incorrect graphics - incorrect or bad keyboard controll - too fast games (need slow-down) - game…

    ... , push iy, load iy,23610 rst#38 pop then return.. useful I ...
    nuggetreggae nuggetreggae September 2009 Games
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... with BASIC, exit with [b]RST 38[/b] instead of [b]EI ...
    ajmoss ajmoss May 2010 Sinclair Basic
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    [QUOTE=karingal;557460]
    A massive change in the value of PC could be a conditional JP or CALL being misinterpreted.[/QUOTE]

    Or our old friends IM 0/IM 1 triggering an interrupt and subsequently RST #38....
    Arjun Arjun August 2011 Emulators
  • In Java for ZXHi All I am glad to notify you that I have opened the sources of my J2Z80 translator (0.1 version) which allows to use Java toolchain to generate Z8…

    ... this case should it call RST $38 afterwards or something else? What ...
    Einar Saukas Einar Saukas May 2012 Development
  • In Java for ZXHi All I am glad to notify you that I have opened the sources of my J2Z80 translator (0.1 version) which allows to use Java toolchain to generate Z8…

    ... this case should it call RST $38 afterwards or something else? What ...
    Raydac Raydac May 2012 Development
  • 'Spectrum Play' ErrorI always wondered why the screen sometimes filled with 'SPECTRUM PLAY' if I loaded a 48k game in 128k mode (using my 128k+2B). Colditz Story in parti…

    ... ),a
    pop af
    rst $38
    reti
    [/code]
    Battle Bunny Battle Bunny June 2012 Games
  • PRINT a numerical value i.e. the scoreHow do you fo about printing a numerical value using the print routine in the ROM? For instance I have a value 0-255 and want to PRINT the result at…

    ... /> ld a,22 ;ROM 'at'
    rst 16 ;rom routine deals with contents ... 22 is row...
    rst 16 ;rom routine deals with contents of ... row is column
    rst 16 ;rom routine deals with contents of ... x 100
    call 6683 ;rom routine that prints the number ...
    R-Tape R-Tape August 2012 Development
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... that BIFROST* preserves calls to RST #38 by default. It may be ...
    Einar Saukas Einar Saukas September 2012 Development
  • How do I detect if key 'H' is pressed in machine code?How do I detect that the key has been pressed? I have been using the IN 239 command for keys 6-0, but dont know how to detech 'H'...

    ... ...
    [code]
    rst #38
    di ;because RST #38 enables interrupts
    ld ...
    mcleod_ideafix mcleod_ideafix April 2013 Development
  • Works in Fuse & SpecEmu, not ZXSpinI decided that I wanted to change the scroll routine which I was using for compiling the Trailblazer maps, as I'd just copied it out of Andrew Hewson…

    ... subroutine. IY is used in rst #38.
    ub880d ub880d June 2013 Emulators
  • Some thoughs about fast scrolling on 128 modelPlease, consider this article as technically interesting concept not a proven algorithm. ONE The fastest scrollers use long sequence of PUSH inst…

    ... ;$8000 would be like an RST 0 , or some. probably not ... , i.e. #ff, i.e rst #38. What will happen to your ...
    introspec introspec June 2013 Development
  • understanding machine codeHi Quick question. Am not really sure if it fits development forum as its not really development per se its more a learners question about developm…

    ... />
    The eight commands RST $00 to RST $38 have the same effect ...
    Battle Bunny Battle Bunny April 2014 Sinclair Miscellaneous
  • Tritone WIP tunesTwo wip's I don't know what to do with. Free to use. https://dl.dropboxusercontent.com/u/9498358/beepola/tritone/super70s.tap https://dl.dropbox…

    ... need the basic editor, remove rst $38 from int_routine:.

    Snapshot ...
    FrankT FrankT August 2015 Announcements
<1234567…34>

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