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New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
Here's my first implementation of Maze 2:
[CODE]
1 RANDOMIZE :
DIM m(735):
FOR f=-149 TO 0:
RESTORE :
READ n,m(608),p,z:
POKE n,4+3*(m(p)=0)*m(p+z+z):
READ m(p),m(p+z):
POKE ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
[quote=Einar Saukas;254509]Here's my first implementation of Maze 2:
[code]
1 RANDOMIZE :
DIM m(735):
FOR f=-149 TO 0:
RESTORE :
READ n,m(608),p,z:
POKE n,4+3*(m(p)=0)*m(p+z+z):
... -
Which came first?Roland on the Ropes or Fred?
[QUOTE=RND;254193]Roland on the Ropes or Fred?[/QUOTE]
It's definitely not stonkers! -
New JSW game!Well I've finally finished it, and it's available at [url]groups.yahoo.com/manicminerandjetsetwilly[/url] If you're not a member of Dr. Broads JSW g…
[QUOTE=RND;254534]nop
:([/QUOTE]
Darn!! I used that link just the other day and it was fine!! :confused: :( -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... 149:
LET y=INT (RND*10+1):
POKE n ... /> LET i=y*64+INT (RND*15)*2+102:
POKE ... /> LET d=CODE "EC$d"(RND*3+1)-68:
POKE ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... :
[B]LET y=INT (RND*10+1):[/B]
POKE ... /> LET i=y*64+INT (RND*15)*2+102:
POKE ... /> LET d=CODE "EC$d"(RND*3+1)-68:
[B ... /> Replace [B]LET y=INT (RND*10+1):[/B] with [B ... ]LET y=INT (RND*10*(f>0)+8 ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... this way we keep the RND in the corner were the ... 149:
LET y=INT (RND*10+1):
POKE n ... /> LET i=y*64-INT (RND*s)*2+130:
POKE ... /> LET d=CODE "d$dCE"(RND*4+1)-68:
POKE ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... /> LET d=CODE "d$dCE"(RND*4+1)-68:
[/code ... /> LET d=CODE "Ed$C"(RND*3+1)-68:
[/code ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... /> LET d=CODE "d$CE"(RND*4+.5)-68:
LET ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... /> LET d=CODE "d$CE"(RND*4+.5)-68:
LET ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... "reset" the seed and so RND will produce almost the same ... /> 1 PRINT 0*USR 7766+RND,: GO TO 1
[/CODE ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... /> [CODE]
CODE "d$CE"(RND*4+.5)-68
[/CODE ... /> [CODE]
CODE "Cd$E"(RND*3+.5+m(p+2 ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
It may help if I post the current version of "Maze 2", now called [B]"3D Maze"[/B]:
[CODE]
1 DIM m(735):
FOR f=-149 TO 0*USR 7766:
RESTORE :
READ n,m(608),p,z:
POKE n,3+3*(m(p)=0)*m(p+z+z):
...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... calculations (including 3 executions of RND) between each keyboard check, which ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
[QUOTE=Dr BEEP;255356]in LABYRIN3D I have managed to delete the 'double' calculation of the sideway-check.[/QUOTE]
I managed to apply the same idea to 3D Maze, but I had to use a couple dirty tricks to make it work in this case:
[ ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
[QUOTE=Dr BEEP;255404]When you set J with the K-loop to 1 it will work too.
only first key 6 or 7 will give false rotation, but it is solved as soon as any other key is pressed.[/QUOTE]
Good catch!
This idea would ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
Here's a new release candidate for [B]3D Maze[/B], now incorporating improvement #384 that makes it run 2x faster:
[CODE]
1 DIM m(735):
FOR f=-149 TO 0*USR 7766:
RESTORE :
READ n,m(608),p,j,z:
...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... . Didn't thought of the RND in the DATA for X ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... , . . .
DATA . . .,CODE "d$CE"(RND*3+1)-68,. . [/quote]With ... . . . b,j, . . .
DATA . . .RND-.5,32^(b>0 ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... . . . b,j, . . .
DATA . . .RND-.5,32^(b>0 ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
This is the latest version of [B]3D Maze[/B] after incorporating optimization #470 (now 4 positions under the limit):
[CODE]
1 DIM m(735):
FOR f=-149 TO 0*USR 7766:
RESTORE :
READ n,m(608),p,j,z:
POKE ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... (3e3):
LET m(INT (RND*5)*2+1430)=USR 7766 ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... (3e3):
LET m(INT (RND*5)*2+1430)=USR 7766 ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
[code]
1 CLS :
DIM m(3e3):
LET m(INT (RND*5)*2+1430)=USR 7766^0:
FOR r=1 TO 31:
FOR s=1 TO 23:
READ p,z,j,i,w,m(i+i-z*(1r/16)),m(i+i+(sNew oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... (3e3):
LET m(INT (RND*5)*2+1430)=USR 7766 ...