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Search Again :: Adv Search 1000 results in 0.118s
<1…28293031323334>
  • Physics of a bombim sure a few of you clever chaps can answer this. Im flying a plane at 100km and hour my altitude about ground level is 1km im flying dead level…

    ... .28s. In 14.28s at 100 mph you and the bomb ... will have travelled 0.3967 miles or 638.37 ...
    mile mile October 2011 Chit chat
  • Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…

    ... : ODDZ.COBRA Length: 19 Speed: 100% ,Pause: 0.001s
    2- 30 ... : -------------------- Length: 1030 Speed: 100% ,Pause: 0.010s
    3- 449: Loop ... Length: 273 Speed: 146% ,Pause: 0.000s
    8- 5AD: Sequence ...
    Andrew Barker Andrew Barker October 2011 MIA/STP/SDP
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ... ,3;"\''"
    57 PRINT AT 0,0;" "
    58 PRINT AT 4 ... OVER 1; INK logcol;AT 0,0;" "
    71 PRINT OVER 1 ... AT 6,0;"space or cursors to select game"
    100 LET ... $
    561 REM PRINT AT 0,0;"game:";gameno: REM ** testing display ...
    fog fog October 2011 Sinclair Basic
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ... menu).

    [Code]100 BORDER 0: PAPER 0: INK 7: CLS
    200 LET t1=0: LET t2=0: LET t3=4: LET ... ;TAB 31: POKE k,0
    370 PAUSE 0: LET t2=PEEK ...
    Paddy Coleman Paddy Coleman October 2011 Sinclair Basic
  • INSTR function...Hi Folks, Another little program that people might find useful: [CODE]100 DIM i(4) 110 LET a$="This is some sample text" 120 LET b$="text" 130 GO S…

    ... latest version:

    [CODE]100 DIM i$(2,50):
    9060 REM i4=0 or Found Position
    9070 ... i1=1:
    LET i4=0
    9080 LET i4=(i1 ...
    Paddy Coleman Paddy Coleman October 2011 Sinclair Basic
  • FN nesting error?While playing with FN functions that call assembly, I've found something weird. Check out this code: [code]10 DEF FN f(a,b)=a+b 20 PRINT FN f(FN f(…

    ... inner params both 0 and then the inner 100 makes it even ...
    roko roko October 2011 Sinclair Basic
  • playing sound samples from Boriel's zxbasic-compilerfirst of all, sorry if it sounds confusing if i'm posting this thread here instead instead of at Discussions:SinclarBasic it's because this is more …

    ... /> Adr03:
    07 ld a,0
    11 out (254),a ... there.

    If a 0 is to be output, the ... have to insert a constant delay loop that is covered by ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • playing sound samples from Boriel's zxbasic-compilerfirst of all, sorry if it sounds confusing if i'm posting this thread here instead instead of at Discussions:SinclarBasic it's because this is more …

    ... Adr02. To insert a variable delay you'd insert a loop ... de,$0010 ; d = byte for 0, e = byte for 1
    0
    10 jp po, next_byte ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ...
    ret
    keyretval: defb 0
    ; --------------------------------------------------




    ; -----------------------------------------------
    delay: ld bc,32768
    ld ...
    polomint polomint October 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... /> E.g. OUT Linecounterport,0 = Standard value 100% compatible with old ULA ...
    LCD LCD October 2011 Development
  • Need help with tzxing once again :)You people helped me so much in this thread witch a custom loader: [url]http://www.worldofspectrum.org/forums/showthread.php?t=36109[/url] Maybe we…

    ... -Basic? MegaBasic?

    [QUOTE] 100 PRINT AT VAL "18",VAL ... PI;"Zatrzymaj magnetofon!": PAUSE VAL "100": PRINT AT VAL "18",NOT ... PI; BRIGHT 0;" "
    120 RANDOMIZE USR s1 ...
    lfaria lfaria October 2011 MIA/STP/SDP
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... /> E.g. OUT Linecounterport,0 = Standard value 100% compatible with old ULA ...
    obo obo October 2011 Development
  • probably a stupid question about RST16I'm using the 'hello world' code borrowed from [url=http://equant-retrochallenge.blogspot.com/2008/07/zx-spectrum-assembly-programming-under.html]her…

    ... , 7, 0, 3, -79, 55, 24, 3, -6, -8, -100
    [/code ...
    TVzombie TVzombie October 2011 Development
  • BASIC menus for PlusD discsIs it possible to use BASIC to code custom autoloader menus for PlusD discs? For instance, I can make a disc copy of Dizzy Collection and could make…

    ... />
    [code]5 BORDER 0 : PAPER 0 : INK 7 : CLS
    10 ... $="2" then LOAD "P2"
    100 GOTO 60[/code]

    100 to let you have enough ...
    morcar morcar October 2011 Sinclair Basic
  • BASIC menus for PlusD discsIs it possible to use BASIC to code custom autoloader menus for PlusD discs? For instance, I can make a disc copy of Dizzy Collection and could make…

    ... />
    [code]5 BORDER 0 : PAPER 0 : INK 7 : CLS
    10 ... $="2" then LOAD "P2"
    100 GOTO 60[/code]

    100 to let you have enough ...
    Rebelstar without a cause Rebelstar without a cause October 2011 Sinclair Basic
  • BASIC menus for PlusD discsIs it possible to use BASIC to code custom autoloader menus for PlusD discs? For instance, I can make a disc copy of Dizzy Collection and could make…

    ... />
    [code]5 BORDER 0 : PAPER 0 : INK 7 : CLS
    10 ... $="2" then LOAD "P2"
    100 GOTO 60[/code]With this ... added the GOTO command at 100 to let you have enough ...
    zeropolis79 zeropolis79 October 2011 Sinclair Basic
  • Magic KnightI was thinking about this the other day, I'd really love to see another Magic Knight game :) Not really sure what to say though, apart from it being…

    [QUOTE=Ralf;477185]...I would like a Magic Knight game just with 100% real, tasty plot...[/QUOTE]

    Ah, yes ... Terramex 2.0 [img]http://www.worldofspectrum.org/forums/images/icons/icon14.gif[/img]
    ZnorXman ZnorXman November 2011 New game ideas
  • The Elder Scrolls V: Skyrim...has been confirmed! [url]http://www.computerandvideogames.com/article.php?id=280129[/url] A direct sequel to Oblivion, and has been in developme…

    [QUOTE=Klepto;577892]Mine is 100% pre-installed. Now the question ... ;ham=0&img=&hbg=0&hfg=0&sid=0& ...
    ZnorXman ZnorXman November 2011 Chit chat
  • How to!Anyone know how to get undiluted Ribena out of carpet.

    ... /wp-content/themes/newsworld-1.0.0/thumbopen.php?src=http%3A ... &a=t&q=100[/img]
    ZnorXman ZnorXman November 2011 Chit chat
  • How to!Anyone know how to get undiluted Ribena out of carpet.

    ... /wp-content/themes/newsworld-1.0.0/thumbopen.php?src=http%3A ... &a=t&q=100[/img][/QUOTE]

    sorted ...
    Rebelstar without a cause Rebelstar without a cause November 2011 Chit chat
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... data with shift=0 into columns 0 and 1 you ... representing a horizontal pixel coordinate 0-255. Within it, ... 01110 (14) and PPP = 100 (4). This means you draw ... br /> ; h = y coordinate 0-191
    ; l = x ... columns
    ld l,0 ; l = sprite data ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Problem with a small basic routineDear all; I have been messing about with a routine (originally published in Your Computer 1982, by Tim Langdell). The idea of the program is to simul…

    ... 1
    20 FOR X=-100 TO 100
    30 LET R ... =10:LET J=0: LET K=1 ...
    Meurglys68 Meurglys68 November 2011 Sinclair Basic
  • Problem with a small basic routineDear all; I have been messing about with a routine (originally published in Your Computer 1982, by Tim Langdell). The idea of the program is to simul…

    ... 1
    20 FOR X=-100 TO 100
    30 LET R ... =10: LET J=0: LET K=1 ...
    Mad Fritz Mad Fritz November 2011 Sinclair Basic
  • Mazes and Tremaux's AlgorithmI've done a version of Tremaux's maze solving algorithm which solves my current test maze with 400 junctions and 715 connections in a reasonably quic…

    Arjun posted a link earlier to a page with descriptions of numerous maze types and solving algorithms. I didn't actually use Tremaux's Algorithm in the end because, although it's simple (see second code segment below), it assumes that all available forward ...
    Battle Bunny Battle Bunny November 2011 Development
  • What paging scheme is the "standard" for 128K models?Sinclair implemented an arrangement so that even numbered pages are non-contended, and odd numbered pages are contended (quoting from memory, haven't…

    ... /> 20 PAUSE 1: OUT 254,0: OUT 254,7: GO TO ... 118,175,211,254,1,0,0,16,254,62,7,211 ... ,254,195,0,128[/code]

    Which ... ),a
    ld bc,0
    delay: djnz delay
    ld a,7 ...
    mcleod_ideafix mcleod_ideafix November 2011 Hardware
  • Issue 2 voltage troubleDear all, I got my hands on an old issue 2 from a friend. Price was close to zero so I did not hesitate to take it. After powering it up I was sur…

    ... = 200 Ohm instead of the 100 Ohm on Iss2. Measurements taken ... |
    over R61 = 15 Ohm = 0.05V | This indicates some 5 ...
    roko roko December 2011 Hardware
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... program reloaded.

    [CODE]100 REM
    110 REM Create ...
    130 REM a contains 0-255
    140 REM
    0: RESTORE 290
    170 READ ... 000 06 00 ld b,0
    201 C9 ret[/CODE ...
    Paddy Coleman Paddy Coleman December 2011 Development
  • Issue 2 voltage troubleDear all, I got my hands on an old issue 2 from a friend. Price was close to zero so I did not hesitate to take it. After powering it up I was sur…

    ... the voltages:

    R60, 100 ohm 2,22V
    R61 ... , 15ohm 0,33V
    Vb Tr5 6 ...
    maskenlos maskenlos December 2011 Hardware
  • Alkatraz protection systemI recently became interested in the Alkatraz protection system, a very widely used tape protection (a infoseek search returns more than one hundred r…

    ... that it doesn't like 100%.

    I've tried ... calculated if there are no 0 bits in the datastream). These ... .

    For example, the 0-point transitions are assumed at ...
    lfaria lfaria December 2011 MIA/STP/SDP
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... get a random number between 0 and 255. If I want ... somthing like:

    [CODE]100 LET d=256/10

    [CODE]100 LET d=256/42
    Paddy Coleman Paddy Coleman December 2011 Development
<1…28293031323334>

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