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Search Again :: Adv Search 1000 results in 0.178s
<1…28293031323334>
  • AYBABTU - musician neededALL YOUR BASE ARE BELONGS TO US For my new project [url]http://www.edisk.eu/en/download/73423/aybabtu.sna_128.03KB.html[/url] i am looking for AY m…

    ... move around

    press 0 to fire explosions and three ... about number ligthly smaller than 100 bullets) - i would like to ...
    Fikee Fikee February 2012 Development
  • Precisely timed loops in assemblyI'm looking for a way to make my code stop until the raster has reached the lower screen border (right after having drawn the last pixel line). I und…

    ... .raxoft.cz/taps/misc/timingtest-0.2.zip"]timing test[/URL ... state accuracy, just tuning the delay loop for each desired target ...
    Patrik Rak Patrik Rak February 2012 Development
  • MB02 picsI got an original MB02 from someone to fix, and of course I made some pics to share (click for magnification): [URL="http://benophetinternet.nl/hobb…

    ... floppydrive does get to track 0, so the controller seems to ... length for reading is ok (100 - 200 ns). But if there ...
    ingo ingo February 2012 Hardware
  • RND numberHow do I go about selecting from the numbers 4,9,14 and 19? (RND*4)*5-1 ????? :-?

    ... your question!):

    [code]100 LET a=1+INT(RND ... if a=3 you get 0+0+14+0. :-)

    Good luck ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • Poking a string to memory...I'm looking to poke a string of characters including colour control codes to memory, I'm currently doing it by hand: 16,2,19,1,22,1,1,144 That equa…

    ... $:

    [CODE]100 DATA 65,36,14,0,64,88,128 ... ,2,41
    110 RESTORE 100
    0 00 N/A Simple string ... /> 410 POKE 23563,0
    420 POKE 23564,0[/CODE]

    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... ] 20 INK 5: PAPER 0: BORDER 0: CLS
    30 PRINT ... /> 90 GO SUB 210
    100 PRINT AT 20,1;"Animated ... NOT USR 65016: POKE 64937,0: POKE 64939,128: POKE 64940 ... 7;"PRESS ANY KEY": PAUSE 0: PRINT AT 22,1,,: ... RETURN
    220 FOR f=0 TO 50: POKE 65283+INT ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... to avoid the 135 ms delay on average, and also have ... a single attribute (e.g. 0) which makes the sprite disappear ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... /> 20 INK 5: PAPER 0: BORDER 0: CLS
    30 PRINT INK ... /> 90 GO SUB 210
    100 PRINT AT 20,1;"Animated ... IF
    220 FOR f=0 TO 50
    BIFROSTsetTile(INT ... ;"CHOOSE SPEED 2-4 OR 0 TO EXIT"
    240 ... IF
    270 IF a$"0" THEN GO TO 240: END ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... at 49152, then poke 62734, 0 and poke 62735, 192. Also ... already, don't put any delay at the start of the ...
    Timmy Timmy March 2012 Brand new software
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... 21 63
    36 100.5 360 6 17 60 ... 252 0 0 0
    10 29 150 0 0 0
    152 454.5 2432 0 0 0 ...
    Battle Bunny Battle Bunny March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... at 49152, then poke 62734, 0 and poke 62735, 192. Also ... already, don't put any delay at the start of the ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... /> 30 LET t=0: FOR r=0 TO 16 STEP 2 ... c=0 TO 16 STEP 2
    40 GOSUB 100
    70 STOP
    100 FOR f=0 TO 1: FOR g ... sub-routine at line 100 converts a 16x16 pixels image ... "BIFROST*"CODE: FOR f=0 TO 80: POKE 65283+f ...
    [CODE]FOR f=0 TO 63: POKE 48500+X ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • 4116 SRAM replacement (and ULA timings).As mentioned in another thread, I have spent quite a lot of time experimenting with different circuits and components for using a static RAM IC to re…

    ... might be the very short delay between (/RAS going low) and ... a 4116 might do). Say 100~150 ns range.
    [/LIST ...
    RetroTechie RetroTechie March 2012 Hardware
  • 4116 SRAM replacement (and ULA timings).As mentioned in another thread, I have spent quite a lot of time experimenting with different circuits and components for using a static RAM IC to re…

    ... might be the very short delay between (/RAS going low) and ... don't have the extra delay that presents CPU row addresses ... a 4116 might do). Say 100~150 ns range.
    [/QUOTE ...
    Zorn Zorn March 2012 Hardware
  • 4116 SRAM replacement (and ULA timings).As mentioned in another thread, I have spent quite a lot of time experimenting with different circuits and components for using a static RAM IC to re…

    ... byte of character location 0,0 never gets ghosted into ... the same position in 0,1 (it does appear ... the top of character location 0,2.

    ... additional capacitance adds a tiny delay to the transitions. I ... required hold time as 0-5ns. A faster inverter ...
    Zorn Zorn March 2012 Hardware
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... -> 65535 : working storage (about 100 bytes spare)
    [/code]
    0 and print=1 then the ...
    Battle Bunny Battle Bunny March 2012 Development
  • How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…

    ... 64 0e 00 -> line 100, length 14
    f1 61 ... 0d
    let a = 3 0 0 0 fm 0bb8= 3000 cr
    antoniovillena antoniovillena March 2012 Sinclair Basic
  • Increasing the number of UDGs...Hi Folks, I know by default the Spectrum can have 21 UDGs (48K) and 19 (128K) and that the address of the bit patterns is pointed to by the UDG syst…

    ... br /> 10 CLEAR VAL "65536-100-256*8-1": LET UDG ... address
    LET UDG256=UDG-100: POKE Sout,FN g(UDG256 ... />
    -----

    org 65536-100-2048
    UDG256: cp "\"
    ld h,0
    ex af,af'
    Battle Bunny Battle Bunny March 2012 Sinclair Basic
  • those darned recursive functions againI've been stuck on this one all evening. I want to dump out some memory in binary to debug a program. I've got a simple mod 2 division loop to do tha…

    ... build the binary string. The "("0" AND NOT n AND NOT ... b$(0,"") returns a 0 rather than a blank.
    [code]
    100 ... DEF FN b$(n,b$)
    =("0" AND NOT ... )*2))+b$
    (if n=0) : b$
    [/code]
    where ...
    Battle Bunny Battle Bunny March 2012 Sinclair Basic
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... it as it is another 100% asm lib callable from C ... flag set
    ; else : hl = 0, NC flag set
    ;
    0)

    ld (hl),0 ; terminate token by ...
    Alcoholics Anonymous Alcoholics Anonymous March 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... hl
    ld bc,534 ;delay, should be long enough to ... bc
    stk ld sp,0
    pop hl
    pop ...
    R-Tape R-Tape April 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... you land on 6ts delay instead of 0), so it's better ...
    Arda Arda April 2012 Development
  • Smallest Kempston joystick addon for e.g. DivIDEI developed a very small Kempston joystick interface. It's allmost ready for production. Specs: - It's small (can't get any smaller I'm afraid) - Re…

    ... on D5 and D6 is 0 ?
    I use ... middle button
    D7- always 0
    (all signals on ... IORQ=0 & /RD=0 & A5=0 & A7=0 & A6=0< ... br /> - Databus separation by 100 ... /> D5 Button3
    D6 0
    D7 Button2
    ...
    velesoft velesoft April 2012 Hardware
  • Help pleeease "Proving Emulator OpCode flags are correct"So I had a cunning plan... I wanted to write a test harness for Emulators that could "prove" that all opcode flags were correct. I wanted something m…

    ...
    20 FOR m=0 TO 22
    30 ... 33,0,208,221,33,0,224,6,0,14,0,22,0,197 ... ,241,138,245,209,114,221,115,0 ... ,201
    100 FORMAT "b";19200< ... LD B,0
    LD C,0
    LD D,0
    ... HL),D
    LD (IX+0),E
    RET
    [/ ...
    Korinel Korinel April 2012 Emulators
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... , the interrupt can be triggered 0, 1, 2 or 3 cycles ... displaying in the right place 100% of the time on all ...
    gasman gasman April 2012 Announcements
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    ... ]100 POKE 23560,0
    110 LET a=PEEK 23560: PRINT AT 0,0 ...
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
<1…28293031323334>

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