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<1…11121314151617…34>
  • Anyone Buying a PS4 or Xbox One as Soon as They Are Released?...or, like me, will you wait until they are much cheaper and much smaller. I'm guessing most people on here are over 30 and have bills to pay so ?35…

    [QUOTE=Vampyre;735280]That's interesting. I'd go with:

    PS3 ... ; 360 > PS3 >Wii U > Original XBOX

    zeropolis79 zeropolis79 November 2013 Chit chat
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    Here's another version, at 190 bytes ... string by handling each digit's multiplication & carry procedures together ... a
    Loop0b: sla e
    rl d
    rl c
    jp z,EndLoop ;if it's the last digit, then don ...
    Battle Bunny Battle Bunny December 2013 Development
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    Perhaps it's a good ... /> Loop0b: sla e
    rl d
    rl c ... 3
    sla e ;move 3 bits at ... octal digit) ...
    rl d
    rl c
    s part of an inner ...
    Einar Saukas Einar Saukas December 2013 Development
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ... never going to work. It's going to be really slow ... a
    Loop0b: sla e
    rl d
    rl c
    jp z,EndLoop ;if it's the last digit, then don ... Loop5NC
    ld d,h
    ld e,l ;DE=LHS ...
    Battle Bunny Battle Bunny December 2013 Development
  • Small demo to show my sprite engine for ZX Spectrum 48KThis demo shows 13 sprites moving at 50fps totally flicker free: 12 enemies bouncing in edges and the main character, controllable with OPSA (note S …

    ... /> inc bc
    and e
    or d
    ld (hl),a ... l
    ;...[/code]
    i.e. store the background graphics under ... .[/QUOTE]

    Wow. It's exactly the code that I ... 48k is the flickering, it's very difficult to avoid the ...
    antoniovillena antoniovillena December 2013 Development
  • Problem with Pasmo Assembler/Speccy emulator?I'm at the start of trying to learn Z80 assembly for the ZX Spectrum. I'm using Speccy 1.7 as my emulator, Pasmo as my assembler, and am following t…

    ... as first.

    It's important for me to mention ... not found" error, so here's what i think may have ... separate letters, i.e. "U","S","R" ?
    If that's the carse, that ... " keyword, and requires the "Inverted E" cursor.
    To obtain that ...
    The_Bert The_Bert December 2013 Development
  • Z80: ABS(HL) functionI must be very tired but I cannot get my head around whether this function provides a correct implementation of a ABS function for a signed 16-bit va…

    ... br />
    Anyway, let's try to extend this to ... A variation on Alone Coder's routine that I know ... will work (let's try to ignore that ... br /> sbc a,d
    sub e
    ld d,a

    sbc a,d
    sub e
    ld d,a

    Alcoholics Anonymous Alcoholics Anonymous January 2014 Development
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... br /> ;
    ; void *memset(void *s, int c, size_t n)
    ; enter : hl = void *s
    ; e = char c
    ; bc = ... ld a,e
    ld e,l
    ld d,h
    ...
    Alcoholics Anonymous Alcoholics Anonymous January 2014 Development
  • Finding an empty cell in a grid[FONT=Calibri][SIZE=3]I?m after some advice on ways to tackle the following problem. I?m not after code to do this but would be interested in possibl…

    ... had to do it, I'd go for something as simple ... , though you'd have to check along the N/S/E/W lines ...
    Morkin Morkin February 2014 Development
  • Deterministic random number generatorI'm looking for a random number generator in assembly which, given a seed, the generated sequence is always the same. You change the seed, you get a …

    Patrik's XOR generator is a good ... (again a plus if that's all you want!). If you ... /> I read Marsaglia's paper that Patrik's routine is based on ... diehard tests on his machine :D

    [code]
    < ... a,d
    srl a
    xor e
    ld e,a
    Alcoholics Anonymous Alcoholics Anonymous February 2014 Development
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    Here's a couple of ... gt;right
    ; D f E vv vv, taps 9,10 ... A) & 12 (E)
    xor e
    rra ;align ... D
    or d ;new value for D
    ld d, ...
    Battle Bunny Battle Bunny February 2014 Development
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... )-2: PRINT " ";: LET d=PEEK i:
    IF d=cd THEN LET ... /> 9903 LET e=INT (d/32): LET l$=CHR$ (d-e*32+96): PRINT ... l$;
    9904 IF e=2 OR e=4 ... OR e=6 THEN
    9907 IF e=5 THEN LET f=0 ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... recall any specific programs? I'd like to try them with ... from the loader if it's practical.


    I ... the 5 bytes named a,e,d,c,b from left to ... /> LET number=256*c+d-(65536 AND e=255):
    GO TO ... /> 2080 LET sign=-1 OR e
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... />
    :confused:

    Here's the changes for the number ... FOR d=1 TO 5: LET n(d)=PEEK (a+d): NEXT d: GO ... 2000 LET v$="":
    FOR d=a-1 TO bytes STEP ... PEEK d: LET d$=CHR$ PEEK (d-1): LET e$=CHR$ PEEK (d-2)
    d$="0" AND e$
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Plea for new hardwareI'm posting this as a poll as I want to judge if I'm a solo loon going on about this, or if people really are interested in either of the following S…

    ... two remaining pins (less Gnd/U/D/L/R/F/5V) to ... -2).

    Personally I'd ditch the +5V supply and ... as FIRE-2. And there's the risk that some sticks ...
    joefish joefish April 2014 Hardware
  • Do you equate used game sales with piracyI was just reading a piracy thread on Gamefaqs.com (a great site, except for the trolls and teenage fanboys) and someone made the usual remark that u…

    ... decrease too much, it's time to reduce costs and ... .

    If you'd care to re-read my ... to you, and you'd stop making nonsensical and irrelevant ... it's worth, I'd agree with most of what you'e said ... about games publishers, it's just that ...
    Matt_B Matt_B June 2014 Chit chat
  • Help needed with calculating screen addressesCan anyone help me finally crack Jonathan Cauldwell's screen addressing calculator and, more to the point, is the reason I'm struggling because this …

    Here's my table lookup ... )
    LD D,$00
    LD E,B
    ... carry flag
    RL E
    RL D ; DE = B * ...
    LD D,$00
    LD E,A
    ...
    dbolli dbolli June 2014 Development
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    [QUOTE=Matt_B;783532]i.e. everything but games with lots ... its due, it got the S.C.U.M.M. games ([i ... [/i], and [i]M.U.L.E[/i], none of which ever ...
    chev chev August 2014 Sinclair Miscellaneous
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... its due, it got the S.C.U.M.M. games ([i ... [/i], and [i]M.U.L.E[/i], none of which ever ...
    Ivanzx Ivanzx August 2014 Sinclair Miscellaneous
  • Decimal to Binary stringHi all, Anyone got a less labour intensive BASIC routine than this? Example:- take 170 and convert to a string "10101010" take 4 and convert to a s…

    [QUOTE=Timmy;787081]Here's my take on it, not ... /> NEXT f:
    NEXT e:
    NEXT d:
    NEXT c:
    d),d/2)+FN b$(n-d*INT (n/d),d/2)"
    ((1+2*(d ...
    mcleod_ideafix mcleod_ideafix August 2014 Sinclair Basic
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... Revelations after enjoying the demo's I'd played , but didn't ... then obviously when he's stunned it's in for the melee ... grunts double up, there's like 10 of them trapping ... EDIT: Knew I'd get him eventually, he's not that hard ... times.....plobrem solv[B]e[/B]d! ;)
    dm_boozefreek dm_boozefreek August 2014 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... bastard. I think it's a very cheap way of ... obviously when he's stunned it's in for the melee ... grunts double up, there's like 10 of them trapping ... EDIT: Knew I'd get him eventually, he's not that hard ... 5 times.....plobrem solv[B]e[/B]d! ;)[/QUOTE]

    ...
    Bermondsey Bob Bermondsey Bob August 2014 Chit chat
  • What's the Speccy's equivalent of Atari's E.T.?E.T. has long been associated as one of the worst games - if not the worst game for the Atari 2600. I wondered, is there an equivalent for the Specc…

    ... , "what was the Speccy's equivalent of Atari's E.T.?" But I ... , which I interpreted as, "like E.T, what game on the ... most cynical cash-in?" I'd agree World Cup Carnival is ... by chart-toppers Daley Thompson's Decathlon and Hyper Sports, etc ...
    Mark Wright Mark Wright August 2014 Games
  • Game of Life.Last year (I think) or maybe the year before, I entered a Game of Life simulator into the CSS CGC compo but for the Sinclair ZX81. I decided to port…

    ... cell changes sequentially, whereas Conway's Game of Life calculates them ... /> *** *
    *[/code]

    Here's the BASIC runner. g$() holds ... B
    LD E,H
    RL E
    RL D
    ADD ...
    Battle Bunny Battle Bunny October 2014 Sinclair Basic
  • Alien FeroxAfter several stop-start ideas that haven't come to anything, i've kicked myself up the arse and decided to actually do something with AGD 4.5. Thes…

    [QUOTE=deadpan666;797648]It's looking good so far! :)[/QUOTE]< ... same position, but Type 7 (U-D movement) works fine.

    SimonLCFC SimonLCFC October 2014 New game ideas
  • 'classic' songs you don't like...Righteous Brothers - You've Lost That Loving Feeling. just heard it earlier,forgot how much that song gets on my nerves. The chorus could be the mo…

    ... br /> Also John Peel's favourite band. I only ... . Dean Taylor's [I]There's A Ghost In ... I] (plus Mark E. Smith's collaborations with [URL=" ... https://www.youtube.com/watch?v=tPvAAv1wvxg"]D ... .O.S.E.[/URL] and the ...
    leespoons leespoons December 2014 Chit chat
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... out what it is that's so unappealing about the poor ... old C64's graphics; I'd like to dub it ... call warmth.

    i.e. something that is entirely non ...
    weesam weesam December 2014 Games
  • Things you only figured out after all these years.Its funny isn't it when for almost all your life you believe something to be true, and then after all these years realize it's not true, or never hap…

    Sod S.H.I.E.L.D., the US has already had and done away with flying aircraft carriers:
    [url]http://en.wikipedia.org/wiki/USS_Akron_%28ZRS-4%29[/url]
    joefish joefish December 2014 Chit chat
  • Things you only figured out after all these years.Its funny isn't it when for almost all your life you believe something to be true, and then after all these years realize it's not true, or never hap…

    [QUOTE=joefish;809182]Sod S.H.I.E.L.D., the US has already ...
    mile mile December 2014 Chit chat
  • A vehicle for wireframe engineHi, I'm playing with wireframe graphics right now. I'm open for ideas for (simple) game that would use wireframe engine. So if you have an idea, plea…

    ... up to four roads (N/S/E/W) in each cell, and ... have been better if I'd rendered a vehicle (which could ... much the calculations (which I'd optimised by keeping the movement ...
    joefish joefish January 2015 New game ideas
<1…11121314151617…34>

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