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TZXed without real tapeEverybody, who knows, answer please... I have lot of ZX games, which not presented in WOS database. But they are in PC format (as dat.files, for exa…
... files (screen - 6912 bytes, code file - length 40536 bytes), then I cut ... -
TZXed without real tapeEverybody, who knows, answer please... I have lot of ZX games, which not presented in WOS database. But they are in PC format (as dat.files, for exa…
... files (screen - 6912 bytes, code file - length 40536 bytes), then I cut ... -
Use MakeTZX to make perfect TZX filesI own the "Heise Sammelkassette 2" with many Spectrum programs, among them the utility "Super Loader" to record files with a higher speed. On this ta…
... Hz
Loading File (15876051 bytes) ...
Actual RAW size of ... file in memory: 15876000 bytes
Creating 1.02 version ... -
Darkman on SpectaculatorI'm using version 5.2 of Spectaculator but am unable to get Darkman to load. I've tried it on Spin and it loads fine. Anyone else have this problem?
... out how to copy the bytes directly into memory, bypassing the ... -
[NEW]: Spectaculator 6.0Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…
Yep, it currently only decodes "Program:", "Bytes:" etc. if it's a TAP block.
Jon. -
Another Free Ebay Day ;- Link to 300+ ?1.50 all in[url="http://cgi6.ebay.co.uk/ws/eBayISAPI.dll?ViewListedItems&userid=cornishdavey&include=0&since=-1&sort=2&rows=200&rdir=0"]http://cgi6.ebay.co.uk/w…
New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…
... does is to copy graphics bytes from a bit of memory ...New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…
... does is to copy graphics bytes from a bit of memory ...ZX-Rainbow Second EditionI hope this could be a new place for discussions about ZX-Rainbow. Best regards, Claus Jahn (author)
... . Total source code length: 1665 bytes.help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …
... only 14T states and 5 bytes.
I think it works ...i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…
... in at just under 200 bytes, and Its bloody speedy too ... at less than 200 bytes and using 26 bytes of work RAM ...i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…
... NOP. That leaves the central bytes 255,255 - which will clearly ...ZX81 ScrollingI'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine. Does a…
... screen needs to lower 33 Bytes and add
32 Spaces ...C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…
... true: the ULA grabs entire bytes (it does not read a ... reading a full 32 pixel bytes and a full 32 attribute ... bytes into a buffer from which ... , so this means the 64 bytes for a line must be ...i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…
... 48k mode) 65535 bytes, saying I have FFFFh bytes I understand but ... />
saying I need 1000 bytes of RAM is much easier ... than saying I need 3E8h bytes.
Basically, to me ...i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…
... how to split words to bytes and bytes to bits.
the ...Great Fire Of London doesn't work!I've tried to load the TZX file of [I]Great Fire Of London[/I] into several emulators but so far I haven't had any success. The game starts loading, …
... you so it displays Program:, Bytes: etc. even for turbo blocks ...TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…
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For speedlock-like flag bytes
0e+2N 1 Used ...Recognize any games by loading noise? :)Hi all, OK, a bit surreal question, but seems there are many around who were really into games, so how about any who can recognize some games just …
... - I tried poking in the bytes to play tunes into the ...TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…
... . If this block holds binary bytes then for ternary waves every ...TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…
... . If this block holds binary bytes then for ternary waves every ...TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…
... as Speedlock 6-bit flag bytes - otherwise you have to either ...42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…
... normal data block of 3070 bytes and then a whole load ...Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …
... . You're already storing 32 bytes for the monochrome graphic image ... and 4 bytes for the colours. Simply store ... another 4 bytes for the "properties" of each ...Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …
... keep a work area 768 bytes long for this purpose which ...42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…
... normal data block of 3070 bytes and then a whole load ...whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…
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which copies 16 bytes and takes 12.25 cycles ... copy and occupies 1.5 bytes of code per byte ... 1.5*6912 = 10368 bytes, so it's something I ... it could copy approximately 5714 bytes in a frame using ... able to copy about 2048 bytes, I'm guessing approx. ...whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…
... , able to copy about 2048 bytes, I'm guessing approx. 20000 ...