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<1…28293031323334>
  • AY tracking newbieHey everyone, I'm about to embark on tracking for the Spectrum's AY chip. I was interested in knowing some things: 1) Which are the best trackers o…

    ... 's not AY anymore. it'sa sound card. but many games ...
    Sadako Sadako March 2004 Sinclair Miscellaneous
  • Some new files from the TZX Vault don't work!I am having severe problems with a couple of files I downloaded from the Vault after the last update. The 128K version of [I]Three Weeks in Paradise[…

    ... -151b-404dc0ca"
    Accept-Ranges: bytes
    Content-Length: 5403
    Philip Kendall Philip Kendall March 2004 MIA/STP/SDP
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... 's 3 chunks of 2048 bytes for the bitmap information of ... the screen followed by 768 bytes for the attributes.

    Paul van der Laan Paul van der Laan March 2004 Sinclair Miscellaneous
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    need a Table of 256 bytes stored on a 256byte boundary

    on entry: a=byte to mirror

    FlipByte:

    ld h,TableAdress/256
    ld l,a
    ld a,(hl)
    ret
    dansauk dansauk March 2004 Development
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... tile data is currently 8 bytes per tile, that is, 4 ...
    cyborg cyborg March 2004 Development
  • Assemblers / Compilersfor the +2a .. where can i find one? .. and where can i find documents on the registers and so on? .. thanks Stefan

    ... reduces the number of attribute bytes that are set to blue ...
    Geoff Geoff March 2004 Development
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    cyborg: thanx to your suggestion of using table method, I've managed to make a fast byte shifting using almost the same idea. table is 4096 bytes long, but the speed is great.
    moroz1999 moroz1999 March 2004 Development
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... knowledge to distinct bits from bytes and to understand what is ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... /> *in the matrix is 8 bytes long
    move.l (a0 ...
    Yerz Yerz March 2004 Sinclair Miscellaneous
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... the address of the 8 bytes used to store the bit ... storing each of the 8 bytes that make up the UDG ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Basic
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... entries are 8 bytes long (remember the 8 bytes in the 'matrix ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Miscellaneous
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... the address of the 8 bytes used to store the bit ... storing each of the 8 bytes that make up the UDG ...
    Dr BEEP Dr BEEP March 2004 Sinclair Basic
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... mode (if .pNN file 768 bytes provided, it is possible to ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... mode (if .pNN file 768 bytes provided, it is possible to ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    I only see in the debugger that it is XORing loaded bytes with the ROM bytes. So if the ROM is another it fail to load.
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... implemented: View All/Even/Odd Bytes. It is intended to colorizy ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • 1 colour per pixel without interlace flickering on +3No, no, it is just April's Fool day. ;)

    ... /> 01.C$ which is 17 bytes
    02.C$ which is ... exactly 6192 bytes

    i did it ... time file 02 is 8222 bytes. It seems this is a ...
    Sadako Sadako April 2004 Sinclair Miscellaneous
  • An MC question (sorry, there's no MC forum to post to!)Ok, still struggling with learning MC - but am getting there. I just can't find anywhere on the web / in books that explains how to do arrays in MC.…

    ... , ref, length, dimensions then 5 bytes for each value. So length ... the array values? Length of bytes of whole data area including ...
    jonrach73 jonrach73 April 2004 Sinclair Basic
  • An MC question (sorry, there's no MC forum to post to!)Ok, still struggling with learning MC - but am getting there. I just can't find anywhere on the web / in books that explains how to do arrays in MC.…

    ... , ref, length, dimensions then 5 bytes for each value. So length ... the array values? Length of bytes of whole data area including ...
    cyborg cyborg April 2004 Sinclair Basic
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... from accidentally recolor the wrong bytes.However when you scroll the ...
    Arm73 Arm73 April 2004 Emulators
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... />
    175 T for 14 bytes = 12.5 T per byte ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Development
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... ...), and they rely on shifting bytes around as fast as possible ...
    gasman gasman April 2004 Development
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... EDI=00000000 GS=0000
    Bytes at CS:EIP:

    Arm73 Arm73 April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... EDI=00000000 GS=0000
    Bytes at CS:EIP:

    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Fuse for Mac OS X 0.6.2.1 releasedFuse for Mac OS X 0.6.2.1 and the Fuse 0.6.2 utilities are now available for download from the Fuse homepage &lt;http://fuse-emulator.sourceforge.net…

    ... from memory) replaced with three bytes to reset the screen mode ...
    Fred Fred April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... as a separate file 728 bytes (256 times R, G, B ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... figure if you shift 16 bytes at a time, using af ...
    gasman gasman April 2004 Development
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... I heard once " Chi sa fa, chi non sa tace ". I'll ...
    Arm73 Arm73 April 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... I heard once " Chi sa fa, chi non sa tace ". I'll ...
    Arm73 Arm73 April 2004 Emulators
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... into the same amount of bytes per length as a WAV ...
    Waz Waz April 2004 Games
<1…28293031323334>

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