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Search Again :: Adv Search 1000 results in 0.029s
<1…16171819202122…34>
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... of the following:

    [code]
    Added:

    Optimised ...
    Improved variable caching to save on look-ups, results in ... in erroneous "Scroll?" prompts
    [/code]

    Enjoy!

    Dunny Dunny December 2013 Sinclair Basic
  • BMP2SCR_EXP where does it save the screens you convert?Hello people, Im trying to do a screen with this great utility but after saving it I cant find it in my computer, and I also cant find any option to…

    Hello people,

    Im trying to do a screen with this great utility but after saving it I cant find it in my computer, and I also cant find any option to set the location where I want to save...

    Any help?

    Thanks!
    Ivanzx Ivanzx December 2013 Sinclair Miscellaneous
  • divIDE Plus vs Lothareks 2k11Hi :wave: My first post so i hope nobody minds me jumping right in. I wondered if anyone could shed some light on the differences between the wraps…

    ... like to be able to code and save on the cf card ...
    DojoDan DojoDan December 2013 Hardware
  • Code analysis on SNA filesI was wondering if anybody has attempted to convert all TZX/TAP files into SNA files? I would prefer SNA files as they're easy to use and search from…

    ... /> Basically the first bit of code analysis I've been doing ...
    Jimmy Jimmy January 2014 Development
  • About how z88dk generates code and makes room for variables.When you attempt to code games for the 128K models using z88dk in C you need to somewhat control where variables are stored in memory. I thought tha…

    ... ;
    unsigned char *script;[/code]

    If ... for example:

    [code] script_result = 6;
    script_something_done = ... = 8;
    script = 9;[/code]

    I can see ... looking at the generated code:

    [code]ld A, $ ...
    na_th_an na_th_an January 2014 Development
  • Born again Speccy user with problemsHello all, Firstly I'd like to say a big hello - this is my first post! When I was 8 or 9 or so my dad bought a ZX Spectrum 48K and a whole bunch o…

    ... my Speccy, and how machine code had always beaten me. Now ... that I'd try to save it. I plugged in the ...
    namtip namtip January 2014 Hardware
  • How were game loading screens composed back in the day?I've often wondered while waiting for loading screen to materialise line by line how these were actually made prior to saving them as code or screen$…

    ... prior to saving them as code or screen$. For example, I ... simple drawing and then hit SAVE "something" SCREEN$. But some of ...
    namtip namtip January 2014 Development
  • Autorun code in an emulator?[FONT=Calibri][SIZE=3]I am using Tommygun and pasmo to develop my game. This works fine but each time the emulator is started and file loaded I then …

    ... type a line of code to execute my code. Is it possible ... it will auto run my code?[/SIZE][/FONT]
    Mr Millside Mr Millside January 2014 Development
  • Turbo save?I'm doing some experiments with turbo loaders, and I don't know how to save turbo blocks on virtual tapes. Spectaculator and fuse don't seem to save…

    ... don't know how to save turbo blocks on virtual tapes ... there any emulator that can save turbo data to tape files ... ? If emulators only save data at fixed speeds/timings ... turbo routines... how should I save that data?

    Has ...
    Zup Zup January 2014 Emulators
  • Help a small machine code game.Hello all you clever wossers are there any GOOD?? games that are in machine code (no basic apart from the loader,rnd usr bit) but are very small ma…

    ... ?? games that are in machine code (no basic apart from the ...
    ASH-II ASH-II January 2014 Games
  • Bletchley Park / National Museum of Computing[url]http://www.theregister.co.uk/2014/01/28/bletchley_park_sacks_elderly_volunteers/[/url] Apparently in the latest row, CEO of the Bletchley Park …

    ... cut from the tour to save time. From various reports it ... the original huts where the code-breaking took place, and replace ...
    joefish joefish January 2014 Chit chat
  • Math Quiz - MultiplicationThe topic is fast multiplication routines, from 8x8 to 32x32 and all points in between. These functions sit underneath floating point libraries, gen…

    ... 16 bit result:

    [code]
    l_mulu_16_8x8:

    ; ... 32-bit result.

    [code]
    l_mulu_32_16x16:

    ; ... ; b = D
    push hl ; save HL

    call l0_mulu_24_16x8 ...
    Alcoholics Anonymous Alcoholics Anonymous January 2014 Development
  • ZX Spectrum code examplesThe shortage of sites with decent code examples seems to be few. The links to alot of sites that used to host them are disappearing into the ether. …

    ... shortage of sites with decent code examples seems to be few ... .

    How about place code examples in this thread or ... special area for zx spectrum code.

    There is a ...
    alienbanana alienbanana February 2014 Development
  • What's wrong with this code?[code]10 LET X=1+INT (RND*99999999): LET Y=1+INT (RND*99999999) 20 INK 4 30 PAPER 0 40 PRINT "Quest for ye flask!" 50 PRINT "?2014 Yoshiatom" 60 PRIN…

    [code]10 LET X=1+INT ( ... 0: CLEAR : GO TO 100[/code]
    For some reson the ...
    Yoshiatom Yoshiatom February 2014 Sinclair Basic
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    ... br />
    --------------------------------------

    [CODE]



    ... circle
    cls
    code
    const
    ... return
    rnd
    save
    sgn
    sin ...
    pkersey pkersey February 2014 Development
  • Loading AGD games into AGD to check codeHey there Not sure if this is quite the place to put this but it covers both Jonathan's AGD and Spin and is a question about developing my AGD game.…

    ... look at other AGD game code to get [strike]steal some ... my games and view the code to see how things work ... .5) to view the game code?

    Any help gratefully ...
    Maroc's Other Projection Maroc's Other Projection February 2014 Development
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    Just putting this code up for people to have ... at the moment.

    [CODE]
    ; Bi-Colour Scrolling-Buffer ... -49152) for colour map and code libraries.
    ;Use interrupt ... />
    print_char_hl_b_c
    push hl ;save data address
    ld a ...
    joefish joefish March 2014 Development
  • writing incrementally to tape without leadersI want to be able to write intermittently & incrementally to some sequential medium which is supported on any Spectrum (emulator, ie. tape); eg. [cod…

    ... (emulator, ie. tape); eg.
    [code]
    a. write leader
    * done
    [/code]
    so I end up ... equivalent of an emulator's "save binary" option, but from within ...
    Battle Bunny Battle Bunny March 2014 Development
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... which has been saved with SAVE, including all the hidden bits ... listing, of course:

    [code]
    2 DEF FN p ... is just this:

    [code]
    LD A,$FF ;$FF ... ;LD-BYTES
    RET
    [/code]

    I've nearly ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • How did you learn to code on the Spectrum?Got to be honest, as much as I wish I did, I don't know anything about programming. I had a Spectrum (+2 and then +2B) when I was a kid, and my prog…

    ... , I started reading about machine code (in fact one of my ... seeing you all exchange assembly code and wondering how the & ... these guides on how to code, but I can't for ... "easy" guide called Mastering Machine Code on your ZX Spectrum. Needless ...
    alexsut alexsut March 2014 Development
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... byte written by the ROM SAVE routine. Some editors might treat ... /> [*]Files "Token LENs" & "Token CODE" are the expanded token lengths ... and m/code routine for expanding the tokens ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Learning Machine Code the +2a wayHello again all, I thought I'd ask in this forum as the other categories seem less relevant. I keep re-reading the thread below with the advice given…

    ... him to get into machine code. I've been reading ... to try out the m code type routines for music ... purposes of getting into m code (bearing in mind I' ... a book/tutorial on m code specifically for +2a +3?? ... plod on hoping all that code will actually work??
    ...
    sliderules sliderules April 2014 Sinclair Basic
  • Spectaculator & GENS4Im using Hisofts Gens 4 assemler with Spectaculator and getting an error: [B]Bad Name[/B] when I try to assemble and save the file to a TAP. Assemb…

    ... I try to assemble and save the file to a TAP ... anyone come across problems saving code from Gens4 when running on ...
    rune rune April 2014 Emulators
  • BASin won't accept this code?Taken from the Oneliner contest 2007: [CODE]1 LET n=191: DIM i$(4,9): FOR g=2 TO 4: LET i$(g-1)=" # # # # ": NEXT g: LET b=0: LET p=16: LET a=p: LET …

    ... the Oneliner contest 2007:
    [CODE]1 LET n=191: DIM ...
    Yoshiatom Yoshiatom April 2014 Sinclair Basic
  • understanding machine codeHi Quick question. Am not really sure if it fits development forum as its not really development per se its more a learners question about developm…

    ... have a question about machine code.

    [QUOTE]E1 S_PRINT ... following Toni Bakers Mastering Machine Code on your ZX Spectrum and ...
    username username April 2014 Sinclair Miscellaneous
  • Game code view DebuggerHi Is opening up a game such a manic miner in a debugger such as spin going to give me a true view of the code used in developing the game? Cheers

    Hi

    Is opening up a game such a manic miner in a debugger such as spin going to give me a true view of the code used in developing the game?

    Cheers
    username username April 2014 Sinclair Miscellaneous
  • SBC or ADDIs this dangerous/bad practice thing to do..... I want to subtract 64 from a number, but to save a few bytes can I just add (65536-64) 65472 to the…

    ... from a number, but to save a few bytes can I ... the number instead?

    [code]
    LD HL,32768

    test DEFW 0
    [/code]

    Both routines give ... 32704.

    Also to save having 2 different routines, one ...
    MatGubbins MatGubbins April 2014 Development
  • Unusual custom turbo loaders - with sourcesI have always been fascinated by turbo loaders; my games all feature a TZX version with one of such schemes implemented, and I have been experimentin…

    ... , in order to 're-save' them as turbo speed data ... my knowledge of Spectrum machine code was too scarce to ' ... Horace.[/url]

    [CODE]
    ; Biturbo 1 loading routine ... /> SCF
    RET
    [/CODE]

    [CODE]
    ; Biturbo 2 loading ...
    Alessandro Grussu Alessandro Grussu May 2014 Development
  • Games and Beta 48I was reading the listing of tape loader program of [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0003952]Pyracurse[/url]: [code] 10 GOTO 3…

    ... 0003952]Pyracurse[/url]:

    [code]
    10 GOTO 30
    CODE 50000
    40 SAVE "pyra" LINE 20: SAVE "ldcde"CODE 50000,35 ... : REM : RUN "saver"
    [/code]

    I found lines ... execute TRDOS commands. The code above seems to read some ...
    TK90XFan TK90XFan May 2014 Games
  • Currah ?Speech channelIt seems to me that it would be nice to be able to send words to the ?Speech with PRINT #5;"Speak English to me, Jimmy" or some such. There really i…

    ... some very rough and ready code I wrote. I invite suggestions ... /> [code]
    speak:
    di ; interrupts off

    push af ; save ... , 46, 37, 49, 43
    [/code]
    chev chev June 2014 Development
<1…16171819202122…34>

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