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<1234567…34>
  • Let a=val "1"I see some basic programs which use Let a=val "1" instead of let a=1 syntax. what is the difference between val "1" and 1? is it an effect of some …

    ... . The use of VAL to save memory is a cute, but very ... ]
    Would PRINT VAL$ Q$ save memory over PRINT Q$?
    [/quote ... just doesn't apply for strings as only one representation is ...
    Philip Kendall Philip Kendall July 2003 Sinclair Basic
  • Must be missing the point - machine code... Hi Folks, Trying my hand at machine code again but falling at the first hurdle. I hand crafted the following to run at address 62000 and the co…

    ... for a big program, hex strings can save memory over numbers, but then ... use longer strings of multiple hex bytes ...
    joefish joefish September 2016 Development
  • Must be missing the point - machine code... Hi Folks, Trying my hand at machine code again but falling at the first hurdle. I hand crafted the following to run at address 62000 and the co…

    ... for a big program, hex strings can save memory over numbers, but then ... use longer strings of multiple hex bytes ...
    Paddy Coleman Paddy Coleman September 2016 Development
  • Thinking about my gameAnother long post, I'm afraid. Somewhere on this Forum is a short chunk of text I put up as a sample of what I'd like to turn into a text adventu…

    ... . If there's not enough memory for your long descriptions, try ... 128K mode RAM disk to save extra strings, or multiload, or both ...
    textvoyage textvoyage July 2017 Chit chat
  • Entire Sinclair Software Collection For Sale - Built Up Since 1988!Sinclair Spectrum Software For Sale Information below includes the title of the software, the type of media it is supplied on and the price. I can a…

    ... Improve Your Graphics Programming And Save Memory.]?????????????????????????????????? (Print ?N? Plotter Products ? 1984 ...
    retrogod retrogod March 2004 Sales
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... 704 characters. In order to save memory, and since the maze it ...
    zxbruno zxbruno May 2007 Sinclair Basic
  • Important for Game/Demo DevelopersHello Spectrum-friends, I just finished our new Disc-Magazine SCENE+ with newest games, demos, graphics and sounds from the Spectrum Scene. However,…

    ... /> 1. If you have enough memory, do not use RAM below ... you need nearly all the memory and have to put RAMTOP ... short as possible. You can save memory by avoiding long file name ...
    Speccyman Speccyman April 2008 Development
  • Sprites...What is fastest way for drawing masked sprites at any screen position without using preshifted data ? I want to use it for isometric view game... li…

    ... coord...

    And to save memory I would like it not ...
    popmilo popmilo June 2008 Development
  • Definitely Not Stonkers**Or the ZX Spectrum equivalent to Nintendo's Advance Wars. With the simple presentation but demon wars, I've thought about a Spectrum version of Adv…

    ... would be fine
    -to save memory, there would be no real ...
    redballoon redballoon May 2009 New game ideas
  • The [You] awardsI'm bored, so I thought I'd do the traditional ewgf Spectrum awards, for the first time ever. Once you've ignored my post, please post your own winne…

    ... 48K Snapshot (seriously!). You could save memory snapshots, use a Multiface 128K ...
    ewgf ewgf June 2009 Games
  • Speed tip - "e" notationHi Folks, Whilst reading my "new" Sinclair ZX Spectrum BASIC manual I came across "e" notation again. In MRT I have the following line which is use…

    Hi Folks,

    Whilst reading my "new" Sinclair ZX Spectrum BASIC manual I came across "e" notation again. In MRT I have the following line which is used to calculate the current time in hours, minutes and seconds.

    Orginal code:
    ...
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • Tutorial: ZX-Paintbrush and BIFROST*The latest version of [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL] now supports editing multicolor tiles as used in [URL="http://www.worldofsp…

    ... * demo, then select "save binary file" (or "save memory block" in some emulators ... *64 if you want to save k tiles only).

    memory block" depending on the emulator ...
    Einar Saukas Einar Saukas September 2012 Development
  • SAMPLES for Sample-Tracker (GIANTIC pack)Hi,<br><br><span class="crumb crumblast">Adrdesign from Spain made ENORMOUS work and converted all the samples from classic synth </span>Fairlight CM…

    ... is no redundant data to save memory. Hope you like it!"
    Yerzmyey Yerzmyey June 2015 Development
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... notes).

    2. My save/load music routine doesn't ... ; INK 0;AT 3,1;"SAVE"
    620 PRINT INVERSE 1 ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • Super Wonder Boy in MonsterlandI have just noticed some graphics differences in the screenshots of the game as it was reviewed into Crash magazine. [url="ftp://ftp.worldofspectru…

    ... of later cut-downs to save memory), and sometimes the graphic was ...
    LCD LCD April 2003 Games
  • Let a=val "1"I see some basic programs which use Let a=val "1" instead of let a=1 syntax. what is the difference between val "1" and 1? is it an effect of some …

    ... />
    Would PRINT VAL$ Q$ save memory over PRINT Q$?

    The Mighty Dopethrone The Mighty Dopethrone July 2003 Sinclair Basic
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... .

    Those commands to save memory will but so you know ... the same routine using those memory saving tricks and compare both ... one single line also saves memory "i think". I remember learning ... /> i believe takes up more memory than:

    10 ...
    Amigo Amigo July 2003 Games
  • Let a=val "1"I see some basic programs which use Let a=val "1" instead of let a=1 syntax. what is the difference between val "1" and 1? is it an effect of some …

    ... />

    yes those methods save memory, but they are Always slower ... not pi or whatver, youll save memory and then you can resume ... line if possible is also memory efficient, but may be slower ...
    Amigo Amigo July 2003 Sinclair Basic
  • ANN: ZXF Issue 5 now availableWhat better way to spend a day of this summer swelter than to chill out in the sun with a copy of the latest issue of ZXF? :) Yes folks, ZXF05 is he…

    ... bells i can cram into memory. for now ill have to ... top two thirds so thatll save memory ) and when loaded at the ... " file and "compressed" ( again to save memory ) but in one code file ...
    Amigo Amigo August 2003 Sinclair Miscellaneous
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    ... is not speed but to save memory by dint of compact code ...
    andrewbroad andrewbroad October 2003 Development
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    ... is not speed but to save memory by dint of compact code ...
    cyborg cyborg October 2003 Development
  • How to program Machine Code on a PC, and then run it on a speccy?Well, I've been looking into MC a bit more deeply recently - I reckon I could get my head round MC now. Back when I was a teenager, I couldn't see th…

    ... in a tokenised form to save memory.

    I'm not ...
    gasman gasman May 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... it is likely possible to save memory by not storing all shifted ...
    Erlstoned Erlstoned September 2004 Development
  • How to hack game to find pokes for infinity life and others!Hello! Maybe this has been discused before, but I coulden't find anything via search. My question is this. How do you find the pokes for infinity …

    ... ); I have to use their "save memory block" function.
    robert@fm robert@fm November 2004 Games
  • Updated! Download My New Maze Game - WIP DemoTo download a demo of my new game (Bipboi), please click here... [url="http://www.peargames.co.uk/downloads/bipboi1.tap"]http://www.peargames.co.uk/…

    ... this takes a lot of memory, I save memory by having pre-shifted ...
    robpearmain robpearmain December 2005 Development
  • Unpublished spectrum gameHi there I have a Spectrum PDS development environment and before I get rid of my old PC which has an ISA slot I thought I should ask this question i…

    ... , since you cannot load or save memory while in debug mode (that ...
    Black Hole Black Hole March 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... Compromises can be made to save memory such as only allowing sprites ... the initial unshifted graphics in memory.

    Let's ... storing the relative address in memory for the sprite frame ... where do we have some memory to create theses shifted graphics ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
<1234567…34>

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HitBox

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