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<1234567…34>
  • Read Data from memoryHi there. Not been on this scene for a long time. Does anyone know how to do a routine to read data from memory(peek..etc) rather than using lines of…

    ... the data somewhere else to save memory in basic as there will be ...
    davepierce07 davepierce07 May 2014 Sinclair Basic
  • Memory and BasicQuestions 1. How much memory is available for Basic Progs? 2. How do I check how much is left? 3. How much memory does an array take up?

    Questions

    1. How much memory is available for Basic Progs?
    2. How do I check how much is left?
    3. How much memory does an array take up?
    chop983 chop983 November 2008 Sinclair Basic
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... year I started writing a BASIC program for making and ... ).

    2. My save/load music routine doesn't ... could help me fix the BASIC program, I'd be ... />
    [b][u][u]BASIC listing:[/u][/u][/b]
    SAVE"
    620 PRINT INVERSE ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • Must be missing the point - machine code... Hi Folks, Trying my hand at machine code again but falling at the first hurdle. I hand crafted the following to run at address 62000 and the co…

    ... you're poking it from BASIC, I'd suggest using decimal ... for a big program, hex strings can save memory over numbers, but then ... use longer strings of multiple hex bytes ...
    joefish joefish September 2016 Development
  • Must be missing the point - machine code... Hi Folks, Trying my hand at machine code again but falling at the first hurdle. I hand crafted the following to run at address 62000 and the co…

    ... you're poking it from BASIC, I'd suggest using decimal ... for a big program, hex strings can save memory over numbers, but then ... use longer strings of multiple hex bytes ... me not to think in BASIC terms.

    Paddy
    Paddy Coleman Paddy Coleman September 2016 Development
  • Thinking about my gameAnother long post, I'm afraid. Somewhere on this Forum is a short chunk of text I put up as a sample of what I'd like to turn into a text adventu…

    ... , type it in as a BASIC program and find the limits ... . If there's not enough memory for your long descriptions, try ... 128K mode RAM disk to save extra strings, or multiload, or both ...
    textvoyage textvoyage July 2017 Chit chat
  • BASIC compilersI'm looking for a BASIC compiler that can actually handle the SAVE and LOAD basic commands. Hi Soft Basic doesn't, so I'm in a fix now since my BASIC…

    ... a BASIC compiler that can actually handle the SAVE and LOAD basic ... commands. Hi Soft Basic doesn't ... now since my BASIC program uses the SAVE and LOAD routines ... that handles almost all of BASIC commands and generates fairly ...
    Arjun Arjun May 2004 Sinclair Basic
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... 704 characters. In order to save memory, and since the maze it ... Dr. Beep's one line BASIC program request. But I was ...
    zxbruno zxbruno May 2007 Sinclair Basic
  • Important for Game/Demo DevelopersHello Spectrum-friends, I just finished our new Disc-Magazine SCENE+ with newest games, demos, graphics and sounds from the Spectrum Scene. However,…

    ... /> 1. If you have enough memory, do not use RAM below ... you need nearly all the memory and have to put RAMTOP ... make the Basic Loader as short as possible. You can save memory by ...
    Speccyman Speccyman April 2008 Development
  • Making BASIC occupy less RAM?I risk being told to search the forums and the entire archive of type-ins, but here it goes... Is there any known utility to do all the hard work of…

    ... all the modifications in BASIC, fix the BASIC header using POKEs and ... m.c. routine to save the modified BASIC listing.

    ... ve never tried to compile BASIC listings that use VAL extensively ... tells me that non-compressed BASIC should be easier to ...
    zxbruno zxbruno January 2010 Sinclair Basic
  • Speed tip - "e" notationHi Folks, Whilst reading my "new" Sinclair ZX Spectrum BASIC manual I came across "e" notation again. In MRT I have the following line which is use…

    ... my "new" Sinclair ZX Spectrum BASIC manual I came across "e ...
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • More memoryHi all... can anyone help, Is it possible to get more memory for basic pref' in Basin.... 40 odd k is just not enough !

    Hi all... can anyone help,

    Is it possible to get more memory for basic
    pref' in Basin.... 40 odd k is just not enough !
    loonix loonix November 2012 Sinclair Basic
  • Extract files from Plus D IMG files ?Hi folks, I've recently dumped a load of +D/Disciple disks for someone and they have a number of MIA titles on them. Does anyone know of a utility t…

    ... I could load these into memory at the given location, open ... saving in Real Spectrum and save everything I can to a ... . Some appear to be save at the BASIC so I should be ... able to look at them and save ...
    Andrew Barker Andrew Barker July 2003 MIA/STP/SDP
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... .

    Those commands to save memory will but so you know ... have a whole Basic routine, or an entire Basic program for that ... saves memory "i think". I remember learning this but my basic has ... be better off compiling your basic program - but this has ...
    Amigo Amigo July 2003 Games
  • Let a=val "1"I see some basic programs which use Let a=val "1" instead of let a=1 syntax. what is the difference between val "1" and 1? is it an effect of some …

    ... . The use of VAL to save memory is a cute, but very ... ]
    Would PRINT VAL$ Q$ save memory over PRINT Q$?
    [/quote ... just doesn't apply for strings as only one representation is ...
    Philip Kendall Philip Kendall July 2003 Sinclair Basic
  • ANN: ZXF Issue 5 now availableWhat better way to spend a day of this summer swelter than to chill out in the sun with a copy of the latest issue of ZXF? :) Yes folks, ZXF05 is he…

    ... into memory. for now ill have to write it in basic, i ... top two thirds so thatll save memory ) and when loaded at the ... " file and "compressed" ( again to save memory ) but in one code file ...
    Amigo Amigo August 2003 Sinclair Miscellaneous
  • Unpublished spectrum gameHi there I have a Spectrum PDS development environment and before I get rid of my old PC which has an ISA slot I thought I should ask this question i…

    ... , since you cannot load or save memory while in debug mode (that ... file will overwrite everything in BASIC area, and it *might* crash ...
    Black Hole Black Hole March 2006 Games
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... 704 characters. In order to save memory, and since the maze it ... byte. The reverse keeps the basic simple whilst plotting the wall ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Sinclair Basic
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... 704 characters. In order to save memory, and since the maze it ... into 88 bytes of reserved memory area (e.g. just below ... first maze at 60000 using BASIC or machine code.
    BloodBaz BloodBaz May 2007 Sinclair Basic
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... this some quirk of Sinclair Basic that I'm not aware ... when merging program lines to save memory. Doing this would result in ...
    Digital Prawn Digital Prawn September 2008 Emulators
  • BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…

    ... again so I can save it to BASIC and make it available ... put your data to the memory by "poke"ing and saving ...
    Arda Arda December 2008 Emulators
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... say, numbers, upper case and basic punctuation. There are then some ... in ASCII - I want to save memory, but not at the expense ...
    joefish joefish August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... say, numbers, upper case and basic punctuation. There are then some ... in ASCII - I want to save memory, but not at the expense ...
    chev chev August 2009 Development
  • POKING graphicsI remember using binary code (in BASIC) to POKE graphics (thanks Input magazine!) Using a FOR..NEXT loop you would POKE each square in the 8X8 charac…

    ... a way in assembler to save memory by drawing a graphic, ... finite number of fixed memory slots that can hold ... graphic data anywhere in memory, as long as you ... that's dictated by Basic, because they have to ... get more custom characters from Basic - you can POKE the ...
    gasman gasman November 2009 Games
  • POKING graphicsI remember using binary code (in BASIC) to POKE graphics (thanks Input magazine!) Using a FOR..NEXT loop you would POKE each square in the 8X8 charac…

    ... a way in assembler to save memory by drawing a graphic, use ... it then clear the memory space and use it for ... where memory you've put it and every time the BASIC ... do all this with the BASIC PRINT functions and using ... are way round this in BASIC but you won't ...
    Turkwel Turkwel November 2009 Games
<1234567…34>

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