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<1…28293031323334>
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... know that on the Spectrum strings are stored in RAM so ... (including strings) that is destined for a read-only segment of memory ... compiler must allocate the full memory space, but as a string ... Array names are aliases for memory addresses -- they don't actually ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... address of the function in memory as you've spotted. Its ... thing -- don't forget to save any registers before calling an ... at the source code) so save any that need saving.
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... a bunch of pushes that save all registers on the stack ... .10&view=markup"]SP1 memory map[/URL] but could be ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Fuse for WindowsAs I posted on CSS: I've put together a [URL="http://homepage.ntlworld.com/wholehog/stuart/fuse-win32-beta11.zip"]new test release[/URL] of Fuse (th…

    ...
    [*]Load/save binary data
    [*]Debugger
    [*]Memory browser
    [/LIST ... ]
    The load/save binary data ...
    zub zub July 2007 Emulators
  • dsk images problemHi all I am having a bit of a problem. I use WinTZX0.8A to get programs from my PC to my Spectrum+2B (not using the +3 as I am waiting for a new dri…

    ... to read them into memory and then save them back out to ...
    guesser guesser July 2007 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... these globals at specific memory locations once we have ... a great deal of memory to have just the ... memory address of a string (recall that in C all strings ... will be a new memory address equal to the ... and writes the result into memory at the address specified. ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    ... data is in memory or a register, so you "save" register use ... like that. (e.g. memory-to-memory transfers do ... />
    -- Move the contents of memory location a0 + d0 + $34 to ... the memory location pointed to by a1 ...
    Laser Laser July 2007 Chit chat
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... needs to be held in memory all at once to be ... , so easy to hold in memory all at once.[/QUOTE]
    memory, maybe - but this file format ... 'll want to load and save PZX files on a real ...
    gasman gasman July 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... hold in a PC's memory, maybe - but this file format ... 'll want to load and save PZX files on a real ...
    james_gnz james_gnz July 2007 Emulators
  • machine IDs for .z80 snapshotsHi, is there s.o. officially in charge for the .z80 file format? while upgrading zxsp's save_z80 routine i added new machine IDs for the Specci vari…

    ... . the ZX80/81 can have memory as low as 1K. Then ... TC2048 may be hard to save, as it is 24K, or ... if s.o. wanted to save a Spanish machine for use ... 'my' extension, then he could save it as a +2A with ...
    Kio Kio August 2007 Emulators
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... ;206357] You probably lost precious memory space to decompressor code and ... disagree. a vocabulary compression can save much space when applied correctly ...
    Fikee Fikee August 2007 Sinclair Basic
  • switchable ROM`sHi all, As I own a few Spectrum and Commodore computers, I am wandering a few years ago on the C64 there was a switchable ROM the normal C64 and a Ji…

    ... delete
    A fast load save routine.
    old command
    memory to use.
    But a ... way and have the full memory to make use of.
    swift240 swift240 August 2007 Sinclair Miscellaneous
  • switchable ROM`sHi all, As I own a few Spectrum and Commodore computers, I am wandering a few years ago on the C64 there was a switchable ROM the normal C64 and a Ji…

    ... delete
    A fast load save routine.
    old command
    memory to use.
    But a ... way and have the full memory to make use of.
    DEATH DEATH August 2007 Sinclair Miscellaneous
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... basin. (You can save a block of memory as binary file too ...
    Arda Arda August 2007 Sinclair Basic
  • Remade Speccy game. Chaos.I'm not sure if I'm posting this in the right place. But if I write Speccy and games then I'm sure it is now! Anyways... Just in case some people …

    ... kept one floppy. CPU and memory changed as well. I have ... , and then again click on Save. Remembering of course that changes ... you explicitly click on the save button again, but I'm ...
    Digital Prawn Digital Prawn August 2007 Games
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... 'll examine the memory contents ( :grin: ) and re-save it in a ...
    zxbruno zxbruno August 2007 Sinclair Basic
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... but the game used all memory that is needed for the ... to the screen that will save the game to tape ... lots of 128 paging to save the correct blocks. 48k ... a lot simpler, just save the whole memory from 16384, the ... at the end of your save code.

    Edit: ...
    FrankT FrankT August 2007 Sinclair Basic
  • I forgot which system variable I need...... to prevent the message 'start tape, then press any key'. I saw the system variables list but it's not helping. I know I used one poke to bypass t…

    ... ]

    You trying to save a screen$ Bruno?

    memory and save it from there.
    save......


    LOAD "" code ... 32768

    SAVE "Screen$" CODE 32768,6912
    DEATH DEATH August 2007 Sinclair Basic
  • I forgot which system variable I need...... to prevent the message 'start tape, then press any key'. I saw the system variables list but it's not helping. I know I used one poke to bypass t…

    ... =DEATH;209936]You trying to save a screen$ Bruno?

    memory and save it from there.
    save......


    LOAD "" code ... 32768

    SAVE "Screen$" CODE 32768,6912[/quote ...
    rich_chandler rich_chandler August 2007 Sinclair Basic
  • QuillDear All, I have seen some games from Quill (or maybe PAW), that use more than one image. Does Quill allow to use more than one image if the game w…

    ... same room number as the save was made in) by the ... use a cassette deck to save/load).

    It would ... GAC where the compressor ate memory even if you deleted rooms ...
    Paradigm Shifter Paradigm Shifter August 2007 Games
  • SCR to SCREENS$Hello, is there a way to convert a .scr file back to a screen$ to load it into an emulator? Thanks!

    ... ) to higher in memory - say 32768. Then, just save "filename" CODE 16384 ...

    You then just save out 6912 bytes from 32768
    DEATH DEATH August 2007 Sinclair Miscellaneous
  • Nintendo DSI'm probably going to buy a Nintendo DS this month, can anyone help me out or point me to any good websites explaining exactly what I need to do and …

    ... , because it has built in memory (8Gb or 16 Gb), and ... compatible with some flashcarts, and save was never implemented ).
    But ... .
    And with 10 convenient save slots operating at a simple ...
    Arm73 Arm73 August 2007 Emulators
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... graphics buffer in order to save on memory) and this change will ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... , I just wrote it from memory, so you better recheck it ... ;213084]BTW you can also save a few extra spaces assigning ...
    Digital Prawn Digital Prawn September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... structures for human players would save some memory while the game runs ... game must have enough available memory for four AI player ... plots the player owns to save on memory. Keeping track of the ... at specific locations in memory once a memory map has been ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... -known function "memcpy()" from the strings.h library is used to ... (see last post) so this memory address points at one of ... of struct players between memory address "p" and memory address "g_players" will ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…

    ... need to stuff things into memory, much more powerful than POKE ... byte values, word values or strings.
    * Others have mentioned having ...
    Winston Winston September 2007 Sinclair Basic
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... screen area to save on memory or choosing another memory map).

    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…

    ... would often be required to save valuable memory in the final product ...
    Digital Prawn Digital Prawn September 2007 Sinclair Basic
<1…28293031323334>

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