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<1…16171819202122…34>
  • Quick question re: TAP conversionI'm just in the middle of creating a TAP version of [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0006457]Hunchback: The Adventure[/url]; I'v…

    ... it's worth patching the save game routine to use $04C2. It ...
    StuBruise StuBruise May 2007 MIA/STP/SDP
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... =Rickard;193206]The keyboard scanning routine from the ROM, does it ... always write an own keyboard routine with the IN A,(254 ... it does save you the hassle of writing a routine to read ... to mention -- the ROM interrupt routine assumes the IY register points ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... all my user-defined key routine and joystick routines return the ... with one IN instruction and save yourself a few tens of ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • Cannon BubbleHello! I would really like to transffer this game ( [url]http://cezgs.computeremuzone.com/eng/card.php?id=14[/url] ) to my REAL +3 disk drive. Becau…

    ... version has a small ASM routine to copy each block to ... block, with load"" / code and save "" / code commands) :)
    nekdo123 nekdo123 June 2007 Games
  • The new GP2Xpectrum releases threadYeah, I know the thread title isn't exactly too original, but I've decided that just one post to hold all updates makes more sense than a lot of smal…

    ... Return
    ? Load State and Save State have been separated to ... made a change in the routine that changes the clock speed ...
    Metalbrain Metalbrain June 2007 Emulators
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... the memory buffer by this routine and the scroller will just ... edge of the screen (this routine assumes the text stays in ... next line). 2- the scroll routine will be dealing with messages ... . Sometimes z88dk's limitations can save you from a mouthful :-P ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... at address 0xd4d4 (interrupt service routine entry)
    wpoke(0xd1d2, ... () is running in the interrupt routine
    [/code]

    save all registers on the ... jumps to the interrupt service routine scroll_isr().

    ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... to the screen that will save the game to tape ... more complicated for the saving routine, as you'll need ... lots of 128 paging to save the correct blocks. 48k ... a lot simpler, just save the whole memory from 16384 ... at the end of your save code.

    Edit: ...
    FrankT FrankT August 2007 Sinclair Basic
  • Splitting Images tzx maybe not perfectI've been hacking this game and its loader. Also the save routine is intact in this game. It saves a block with a pilot length of 801 pulses. Test…

    ... the timings and indeed the save/load routine was useful. He said ...
    Andrew Barker Andrew Barker August 2007 MIA/STP/SDP
  • SCR to SCREENS$Hello, is there a way to convert a .scr file back to a screen$ to load it into an emulator? Thanks!

    ... memory - say 32768. Then, just save "filename" CODE 16384,6912
    routine to move it somewhere else ...

    You then just save out 6912 bytes from 32768
    DEATH DEATH August 2007 Sinclair Miscellaneous
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... ]d_PrintDoubleW()[/b]. The pixel scroll routine requirement has changed (the scroll ... graphics buffer in order to save on memory) and this change ... on, after the new scroll routine is incorporated, I'll probably ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • IY RegisterIve got a really bizarre bug, and I have only just started using the IY register. I seem to remember reading somewhere in a programming book, to neve…

    If it makes a routine faster to use IY then you should use it.
    As long as you save IY before you modify it and restore the contents before it's needed by a ROM routine or an interrupt handler you should be ok.
    JamesD JamesD September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... my notes, you can just save them all for whenever you ... suggest changing the board drawing routine to something like this:
    Einar Saukas Einar Saukas October 2007 Development
  • Interface rom - Need help to dump itHi, I have temporarily an interface that is similar to a multiface. It has an NMI button and displays a menu where states can be saved and pokes ent…

    ... you use LDIR, then the routine would look something like:
    RET

    The routine Disables interrupts, copies BD (8192 ... at location 32768 onwards, so SAVE "filename" CODE 32768.8192
    DEATH DEATH October 2007 Hardware
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Digital Prawn;220648]At 20 over we need some clever ideas now.[/QUOTE]

    Here's one.

    Instead of using q to count the number of consecutive passes, we can remember the last value of variable i for each player (after exiting ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Einar Saukas;220655]Here's one.

    Instead of using q to count the number of consecutive passes, we can remember the last value of variable i for each player (after exiting the loop), and stop the game if both players had to pass (which ...
    Digital Prawn Digital Prawn October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... the statement above, we can save 4 more positions replacing this ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... the statement above, we can save 4 more positions replacing this ...
    Digital Prawn Digital Prawn October 2007 Development
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... re just getting an asm routine that you can place anywhere ... boosting code size, but..may save in the end if they ... br /> LIB SPPFill ; use library routine
    LIB liner ; use library ... routine

    org 32768
    ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... since my initial posting, this routine should be updated like this ... .

    Maybe we better save this version for now, try ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... since my initial posting, this routine should be updated like this ... .

    Maybe we better save this version for now, try ...
    Digital Prawn Digital Prawn October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... change won't save any positions but this routine will run a ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... change won't save any positions but this routine will run a ...
    Digital Prawn Digital Prawn October 2007 Development
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... action (simply the displaying ROM routine to save a file).

    Digital Prawn Digital Prawn October 2007 Games
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... avoided by starting the analysis routine like this:

    [CODE ... looking for a row (to save time, the other half of ... 1 and 2), so the routine to print the entire board ...
    Digital Prawn Digital Prawn November 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... an error in the AI-routine. All positions were 1 short ... computer or player passes
    save last move for highlighted last ...
    Dr BEEP Dr BEEP November 2007 Development
<1…16171819202122…34>

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