World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.026s
<1…24252627282930…34>
  • Utility to read/write to memory cards formatted for +3EThis post comes from [url=http://www.worldofspectrum.org/forums/showthread.php?t=25658]this thread[/url]. I've released a small command-line utility…

    ... GUI for handling +3E formatted memory cards without having to deal ... files from a partition and save to a specified location in ... and file name on your memory card / disk image.
    - Files ... added upon writting to the memory card /image disk.
    - Can ...
    mcleod_ideafix mcleod_ideafix July 2009 Emulators
  • SpecEmu screen rollHi, Downloaded SpecEmu on the basis of your poll. The screen rolls (just like it did on my Mum's color portable circa 1985). I didn't want it to be T…

    ... basis of your poll. The screen rolls (just like it did ... ! Talk about a trip down memory lane! (I've lost my ...
    Pog Pog August 2009 Emulators
  • Screen display at resetJust something for curiosity: When the Spectrum is reseted by for example NEW a very typical screen is shortly displayed. [IMG]http://i33.tinypic.c…

    ... example NEW a very typical screen is shortly displayed.

    memory that is the display?
    Rickard Rickard September 2009 Development
  • Loading screenI was reading the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=26571"]loading screen thread[/URL] and was a bit insipired. I went to…

    ... "We have" additional material "loading screen". Only that and hit "Search ... =0&players=0&memory=0&language=0& ... asked for titles using loading screen - or did I misunderstand the ... version has a text-only screen made using PRINT. Espionage Island ...
    The President The President October 2009 Infoseek database
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... main Spin display window and save as something like mc30mintut. ... in which this memory area is mapped onto the screen.
    The ... GAMEOVER insert line21, 'push bc; save score'. Replace line 57 with ... 'jp PRINCIPALLOOP'.
    Assemble, save, and run. You'll need ...
    bigjon bigjon November 2009 Development
  • Spectrum +3 suspected memory faultHi, I've been using my +3 for the first time in a while and found that some games have problems with the display becoming corrupted and sometimes cr…

    ... way, with either some screen distortion, or a largely ... with one of the memory chips used for the ... extended 128K memory. I've tested the ... way to determine if the memory is at fault, and ... that gives a completely black screen when powered on. Any ...
    JohnH JohnH November 2009 Hardware
  • Thanatos 128k - patched to work on ANY 128 model!A little something I somehow managed to do the past couple of days. A version of Thanatos 128k which works on not just the 128 but also the +2, +2a a…

    ... (under VMware. I had the save bug but then it somehow ... the BASIC loader and the SCREEN$ to another disk. Copying the ... find out as to what memory address it was being loaded ... it was being loaded into memory address 25088. Copied it to ...
    pottyboy pottyboy March 2010 Games
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... to simply do a 'load "" screen$' based video from a divide ... not a problem as the screen refresh is instantaneous.

    screen$ somehow for copying immediately onto the display memory? Ideally ...
    brownb2 brownb2 March 2010 Development
  • Memory mapping: Pentagon compatibility?I'm writing something that will rely heavily on the Spectrum's ability to switch screen buffers in hardware (port 0x7FFD). The original Spectrum 128K…

    ... screen buffers in hardware (port 0x7FFD). The original Spectrum 128K memory ... on the Pentagon switches memory banks as described in ... Second category of expansion of memory over 128k.

    memory over 128k.[/quote]
    ...
    ajmoss ajmoss August 2010 Hardware
  • Help with loaderHelp! I have been racking my brains for too long, and so it?s time to ask for help. Kyd Cadet II is about 98% complete now and I am trying to put to…

    ... an understanding of how the memory works and would really appreciate ... .
    Font - 936 bytes
    Screen$ - std size 6912 bytes
    save it out too.. which is ...
    Paul-J Paul-J October 2010 Development
  • 48k Out of memoryIv just had a 48k Speccy arrive today. The keyboard wasnt working right so I changed that. Now when I tried to load Cyclone it started to load ok fo…

    ... correctly then suddenly the whole screen went black and a message ... that reads 4 out of memory 30:1 I have no ...
    Modge Modge November 2010 Hardware
  • Speccy 128 Shadow screen.How much is the shadow screen used in 128k commercial software? I ask because I am looking at putting 128k of memory in the 48k setup I have been bu…

    How much is the shadow screen used in 128k commercial software?< ... looking at putting 128k of memory in the 48k setup I ... CPU is reading the lower memory (Unfortunately as all the signals ...
    spodula spodula January 2011 Hardware
  • zx spectrum 48k loading issue (memory problem i think)Hi I have a 48k spectrum that until yesterday was working flawlessly. The spectrum seems to work fine but the problem is with loading games.All the …

    ... self back to the start screen ( gray with 1982 Sinclair research ... ltd) or sometimes the screen turns black.in some games ... codes like 4 - Out of Memory ; B - Integer out of range ... told that could be a memory problem.
    Is there a ...
    Trajano Trajano February 2011 Hardware
  • What memory pages are being used in a +3DOS disk operation?To make a long story short: what pages are in use by +3DOS while doing read operations from the disk drive? Now, for the details, for those interest…

    ... is loaded into main memory, and then, the ... 5K were copied to the screen (page 5). After ... the part loaded at the screen. After that, the game ... sound but no action in screen, or simply reboots.
    memory in all pages) succesfully ...
    mcleod_ideafix mcleod_ideafix March 2011 Development
  • Screenshot as screen$What's the best way (I'm using Spin) of saving the a screenshot and then turning it into a code file. Sorry if its a basic (no pun intended) :oops: …

    ... any attempt to execute a save either as a direct command ... with a goto) clears the screen first.

    I did ...
    spider spider March 2011 Emulators
  • Spectaculator Load/Save?Hi Any Spectaculator users here who can tell me if or how it is possible to save/merge/load programmes/code/data to HD rather than having to do a ful…

    ... how it is possible to save/merge/load programmes/code/data ... having to do a full memory save (snapshot)?

    I'm ... each other and the only "save/load" options are cassette (audio ...
    SKR SKR March 2011 Emulators
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling ... the screen buffering with page-swapping.
    Ironically, despite having more memory ... off a third of the screen before they even start.
    joefish joefish March 2011 Development
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread ( ... , to copy a SCREEN$ (or any segment of memory) in ZX BASIC ... prompted, then press "j", the screen will erase and then will ... /> 35 PRINT #0;"load a SCREEN$ then press ""j"""
    36 ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... to organise large multi screen game? Or any links ... br /> In my previous single screen game it was the simple ... defb' in memory and every time a screen change was needed ... no good for a flip screen one.

    ... coords for each whole screen, but as yet not ...
    R-Tape R-Tape April 2011 Development
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... . I save its position as a 2 byte word in memory location ... rightmost pixel is set to screen location 23248. A loop draws ...
    ooze48k ooze48k June 2011 Development
  • Drawing a "window"...Hi Folks, I want to display a blank window over an existing screen. It then draws a border around it but that is not the point of my question. Ini…

    ... blank window over an existing screen. It then draws a border ... achieve the performance using less memory? Without machine code! ;)

    screen of alternating white and cyan ... $(1)=c$
    170 REM SAVE "STRIPES.D" DATA l$()
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Kiwi OS for z80 computerHi everyone, Nearly made my z80 computer with 2K ROM 32K RAM. It has an OS im still writing called Kiwi (apple, blackberry, you get the idea ;D) he…

    ... />
    LD A, $01 ;CLEAR SCREEN COMMAND
    OUT (1), A ... ;CLEAR SCREEN
    GOTO_START
    LD B ... />
    LD A, $01 ;CLEAR SCREEN COMMAND
    OUT ($1), A ... the I2C controller (to save to I2C memory for removable storage)
    Robin Robin August 2011 Announcements
  • Making Loading ScreenJust designing a loading screen for a game I'm working on. Are there any speccy(tape based) programs for making and saving screens? It's been a whil…

    Just designing a loading screen for a game I'm working on.
    Are there any speccy(tape based) programs for making and saving screens?

    It's been a while since I used a spectrum, and my memory fails me.

    48K
    fortyeightkay fortyeightkay September 2011 Development
  • hisoft basic compiler - saveAnd yet another question. I'm sure spamming forums a lot hehe :) Is there anyone expirienced with hisoft basic compiler? I'm working on small program…

    ... one arry to save instead of four (much more memory efficient, too ... :) and now i would like to save it ... hisoft basic will not compile save command and in tne manual ...
    rikokun rikokun September 2011 Sinclair Basic
  • Multi-screen mazes?Well, it's been decades since I last mucked about with speccy BASIC, so over the last couple of weeks I've been starting out as a newbie learning a b…

    ... to start with) multi-screen, flip screen maze. I've ... single screen based on a map of tiles in memory (at ... not in the current screen) and when he might ... to enter the current screen? I've been looking ... memory or can I just build the map 'screen by screen'?< ...
    Morkin Morkin October 2011 Development
  • Alkatraz protection systemI recently became interested in the Alkatraz protection system, a very widely used tape protection (a infoseek search returns more than one hundred r…

    ... 0&turns=0&memory=0&language=0& ... 0&turns=0&memory=0&language=0& ... easy to find, the save routine or mastering code is ... documented. From the loading screen we can clearly see that ... containing both the funny-loading screen and the main code ( ...
    lfaria lfaria December 2011 MIA/STP/SDP
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... 2012 Timmy

    Save As: demo1.c

    screen - border
    struct sp1_Rect levelbrect ... {0, 0, 32, 24}; // full screen


    // ... />

    // Memory to define the background.
    Timmy Timmy January 2012 Development
  • Loading the display with data from memoryTrying to load part of the screen(4k's worth) with data from memory location 53000, I've written this routine, but it doesnt work... [I]ld b,4000 ld…

    ... of the screen(4k's worth) with data from memory location 53000 ...
    daveysludge daveysludge January 2012 Development
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... on storing mazes" in a screen designer - "[url=http://www.users ... much room as possible for screen definitions (there's about 30kb ... -9998 (which is used to save the DATA lines), together with ... BASIC programs; it can also save the variables separately. DON'T ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
<1…24252627282930…34>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

HitBox

Word Docs Hits
save 14.4K 19.9K
screen 45.8K 73.8K
memory 21.8K 32.5K

Related Threads

  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC?<br /> If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." …
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation?<br /> <br /> 6144 bytes divided into 3 blocks, 2048 bytes long. i…
  • "This is a screensaver that do not save the screen"Which was a quote from the first release of SCREEN$ back in April 2001. Little did he know that, against the best judgement of myself and my peers, I…
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…
  • Loading a screen in to memory...Hi Folks,<br /> <br /> I want to load a SCREEN$ in to memory and save it out to RAM disk without it being displayed on the screen. I am worried abou…
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…
  • 32k memory Italian memory expansionNot mine but its an [URL="http://www.ebay.co.uk/itm/TENKOLEK-32K-RAM-Expansion-Sinclair-ZX-Spectrum-/320861810075?pt=UK_VintageComputing_RL&amp;hash=…
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…
  • displaying all memory activity in a screenDunno why I keep thinking about this, but here goes<br /> <br /> Is it easy enough to add a screen to an emulator that shows every memory address' ac…
  • Best Side Screen/Screen-Surrounds?I've been researching side-art/screen-surrounds for my own game, so at the risk of asking a question that has probably been asked in the last 20-odd …

Related Searches

  • save screen
  • save screen from basic
  • save screen from mc
  • save screen prompt
  • screen memory
  • screen memory next line
  • save screwn memory
  • save more than 1 screen to memory
  • copy screen memory
  • save screen tape
  • border screen memory
  • save memory strings basic
  • save memory strings
  • save memory strings mcleod
  • loader bin save memory
  • save myscreen screen
  • val string save memory
  • part screen save
  • beep val save memory
  • beep val save memory mcneal

Copyright © 2024 World of Spectrum