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<1…28293031323334>
  • Shoot-em-up Demo 4 availableHi, Work continues on my Shoot-em-up game which will now be known as Retro Fighter (working title). Since the last demo, I have added collision det…

    ... :), especially if/after some great graphic artist joins in.

    GOC GOC September 2005 Development
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    ... notice there's a new graphic column - that's data that ...
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
  • Installing cbm4win any chance of some helpi have bought a XA1541 cable and am now wanting to transfer some disc images to a 1541, but i can't work out how to install cbm4win ( please don't l…

    ... it . There is also a Graphic interface that can be used ...
    swordheart swordheart September 2005 Chit chat
  • What are you reading and what's on your reading pile?I'm currently reading: "Velocity" by Dean Koontz "Jonathan Strange and Mister Norrell" "The Penguin History of the World" by J.M Roberts On my read…

    ... , Retro Gamer and Tomb Raider graphic novels.

    PHD here ...
    ZX Beccy ZX Beccy September 2005 Chit chat
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    ... one the display was totally scrambled (didn't look like just ...
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... those states require a different graphic to be rendered.

    graphic definition.

    *If* you ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... frame[/I]. I.e. the graphic would be 1 frame behind ... an absolute address of the graphic to be printed, or at ... (like now) but to the graphic to be printed *now* and ... do is to print the graphic as defined in the creation ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... holds address of current sprite graphic used
    currentFrame = nextFrame = ... sprite and draw with
    // graphic selected above

    ... /> - update coordinates
    - modify sprite graphic pointers given the displacement passed ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • commodore 64 site???when I was a kid, I had the old +3 spectrum, most of my friends had the 48k and the +2 (my dad baught the +2 on christmas...got to impatient and swap…

    ...

    C64 had better graphic and sound (only from 48K ...
    piters piters September 2005 Emulators
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... definitions:

    * Every sprite graphic is defined with alternating MASK ... and GRAPHIC bytes. If the sprites are ... the right by redirecting the graphic pointers in that column to ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... ) */
    uchar *left_graphic;
    uchar *graphic;
    uchar hor_rot;
    uchar ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... in pure, number-crunching, non-graphic applications. Although I'm not ...
    GOC GOC September 2005 Sinclair Basic
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... in pure, number-crunching, non-graphic applications. Although I'm not ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    [quote]
    On 2005-09-30 08:49, na_th_an wrote:
    pucrunch compression alongside. The compressor is like magical with the ratios it gets, and the decompressor is fairly fast. I don't have an usable compressor that runs on a Z80 (I compress the files ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    First of all, thank you very much for your long posts. I'm really starting to know your lib in & out. I'm saving this post - it's the perfect companion to the tutorial you have on your site.

    [quote]
    On 2005-10-02 04:18, Alcoholics ...
    na_th_an na_th_an October 2005 Development
  • z88dk + splib2: another question (sprite instancing)I'm making some tests with z88dk+splib2, with the idea of creating a game sometime in the future, and I have come across a problem. Let's suppose I …

    ... sprite is not just the graphic but its position and stuff ...
    na_th_an na_th_an October 2005 Development
  • Recommended cassette recorder?I'm looking for a new cassette recorder with a counter. Any suggestions?

    ... , mentioning compressor/limiter and with graphic eq.
    In such a ...
    Hedegaard Hedegaard October 2005 Sinclair Miscellaneous
  • WOS 10th Birthday Bash?I see that WOS will be 10 years old in under six weeks time. Will there be any major surprises coming up? Will there be any TZX Vault updates to cele…

    ... Dizzy or a text based graphic adventure. Other WOS members (like ...
    zeropolis79 zeropolis79 October 2005 Sinclair Miscellaneous
  • LOM/SSLord's of Midnight 32,000 possible views stunning programming achievement, so what does that make Sorderon's Shadow?

    [url="ftp://ftp.worldofspectrum.org/pub/sinclair/games-adverts/e/Explorer.jpg"]Explorer[/url] by Electric Dreams has "40 billion graphic locations". It's still crap though. :p
    jil jil October 2005 Games
  • Some thoughts about emulationWhile discussing about 'real tape loaders' I just thinked about wat is total emulation (most complete, perfect). Some authors prefer for example loa…

    ... to display it with 3D graphic, of course it will be ...
    piters piters October 2005 Emulators
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... I?m getting convinced some graphic would be useful... I can ... to a certain place in graphic memory with peeks, pokes and ...
    de Vandemar Croup de Vandemar Croup October 2005 Development
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... with to draw 2/3rds graphic on the screen with BASIC ... imagery than a badly drawn graphic.

    Have a look ...
    Arjun Arjun October 2005 Development
  • more than 2 colours in an 8x8 sqaure?something that came up in the misc. forum - it was something I always wanted to see. In which games was this acheived? Both Black Lamp and Popeye ha…

    ... impossible to do a moving graphic using the Rainbow colour technique ...
    dmsmith dmsmith October 2005 Games
  • Games that are impossible to complete due to bugs!I'm trying to compile a list of Speccy games that cannot be completed because of a bug (or simply bad programming)! Here's a few... [B]Frankie Goes …

    ... although there is severe attribute/graphic glitches, you *can* continue although ...
    Mr. Anonymous Mr. Anonymous November 2005 Games
  • OT: Graphic Card problemAhem. It's me again with a computer problem! Last time I posted with a problem I was pleasantly suprised with some insightful answers that helped fix…

    ... />
    I tried re-installing graphic drivers, installing newer drivers, installing ... that I *had* installed newer graphic drivers some days before the ...
    The Starglider The Starglider November 2005 Chit chat
  • Spectrum emulator with Scale2x filterI was wondering what the Scale2x filter would look on Spectrum games. Is there an emulator that has this feature? Or any other filter like 2xSai. I t…

    ... 'm not impressed with these graphic modes at all I have ...
    Paul van der Laan Paul van der Laan November 2005 Emulators
  • Spectrum emulator with Scale2x filterI was wondering what the Scale2x filter would look on Spectrum games. Is there an emulator that has this feature? Or any other filter like 2xSai. I t…

    ... 'm not impressed with these graphic modes at all I have ...
    Fred Fred November 2005 Emulators
  • OT: Graphic Card problemAhem. It's me again with a computer problem! Last time I posted with a problem I was pleasantly suprised with some insightful answers that helped fix…

    ... DirectDraw (fullscreen) gives me the graphic problems!

    I don ...
    Arjun Arjun November 2005 Chit chat
  • Listing Lenslok and Padlock protected softwareI was wondering if we could try to come up with lists of all software using either [url="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Lenslok+…

    Did the Speccy version of Graphic Adventure Creator make use of lenslock? The CPC version did.
    zeropolis79 zeropolis79 November 2005 Games
  • Listing Lenslok and Padlock protected softwareI was wondering if we could try to come up with lists of all software using either [url="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Lenslok+…

    ... /> Did the Speccy version of Graphic Adventure Creator make use of ...
    Ian Hamilton Ian Hamilton November 2005 Games
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